you usually only see these counts close to daily reset, and i think its because everyone is scrambling to get their 20 assists for the plat chests before reset. the slayer matchmaking only gives you 3 raids (with 5 min refresh cd) so i can't imagine ppl have much choice but to pile up. i don't think the slayers as a whole are trying to push the discoverer down ><Anyone hate these? 12
they're kind of like the aurora blobs for child evolution, just translated to soul enhancement for carta.
for example when you evolve a child, you can use aurora blobs and childs, but you'd rather not sacrifice usable childs right? so you just use aurora blobs because that's their purpose.
same idea for soul enhancement on carta, you can use napping places and other carta, but other carta have usable stats, so you sacrifice napping places because that's their purpose.
i hope that gives an idea..
yes as anothermae said its for the +25% skill dmg, i think its higher dps overall than using an attacker drive. also i don't mind wasting time on drives because i know i'll make 3 fevers anyway ><
ty! i like your setup too, i really want to try out epona so i'm working on her now
i know about as much as you but if you look at the details of the carta package in the shop you can see an example of a prism card. i'll just write the stat differences here so you can get an idea
5* demon-hunter demon:
base 525 atk
base 265 agl
special: base 4000 bonus dmg on crits in raids
5* demon-hunter demon prism:
base 573 atk
base 289 agl
special: base 4100 bonus dmg on crits in raids
looks like prisms are just higher stats, not sure where the 'unique' comes in, maybe something changes at higher soul enhance or other prism cards have a unique special upgrade that demon-hunter did not.
yes elizabeth and dark maat both have 4 hit tap skills, supported by a crit buffer, speed buffer, and the crit bonus on one of the new 5* soul carta (4000 bonus damage on crits), they can consistently do about 14000 x 4 damage per tap. its def the winning strat for this ragna.
i only have elizabeth+3 and dark maat+1 and on a good run i can reach 2.9m dmg. i can only imagine what output they both have at +6.. well the leaderboards pretty much show it
fever damage in previous ragna's was usually 3,5k+ due to support buffs. here you have a crit buffer so fever damage is much lower, and i'm guessing most of your damage should come from frej slide crits. maybe try setting pantheon as leader if you aren't critting enough.
sorry i dont use this setup so i'm not totally sure where the fault is. ><
right, you use equipment to level up the card, that is separate from uncapping the card. (uncapping is what fills the octagons)
uncapping the card is best done by feeding the same card, because you just need one of that same card to get +1, might also be one same card to reach +2 but i haven't tried.
if you DON'T have the same card, which usually will be the case with 5* cards since they are so rare, the other option is to feed it any other cards, though that will take a lot more to reach +1.
for example to get a 3* card to +1 without using a duplicate card, you probably need to feed it like 4 random 3* cards.
happened to me a few times, its unfortunate but i think it's more they just don't know better. with every ragna comes first time raiders and they are eager to use up their tickets
so if any new players see this:
1. players need to contribute 2% dmg to their own raid to level it up. if you clear someone else's raid 100% before they get to attempt it, they don't level up, hence sad face
2. low level raids give very little rewards so using your tickets on others' low level raids is kind of a waste, focus your tickets on your own raids and get your raid level up!
3. that said, be sure to always use up the 5 free raid tickets in the shop every day, after that spam story 1-1-1 to try and 'farm' raid appearances
i'd say a good time to start helping out others is when you see lv25+ raids
good luck ^^/
honestly it doesnt even really explain that part much, but it seems similar to child uncaps
3* carta can go to +3
4* carta can go to +4, etc
it seems like sacrificing a duplicate carta is an instant +1, but you can also use other carta to fill up the bar and then get +1 that way. seems a bit grindy but its nice to have an option
they basically show the uncap level for that card, look at
from other apps i've played, regardless of what type of account you have, all of that account/child data is somewhere in their databases. they can get it back in your hands if you prove to them it belongs to you, stuff like childs owned, their uncaps, costumes, etc, as account ID alone probably wouldn't be safe.
srry this happened to you
what other healers do you have? it seems this raid boss specializes in dmg over time so syrinx's fortitude will be very ineffective and her healing may not keep up. at least by pairing maat with mars you get everyone healed up slowly while the barrier takes some damage. just my thoughts tho, i'm no expert on this boss. good luck ^^/Would this be a decent ragna team?I could swap syrinx for maat but she is only 5* no uncap. 12
this seems like a good team, but personally i dont like debuffer heavy teams. the past few ragnas i've tried to go for decent damage runs and get shorted because the boss resists debuffs right as fever starts. its so annoying >n<
so now i focus on support buffs which allies won't be able to resist p;
you could also try using a 2nd attacker if you are doing a crit build
i feel like this situation could be reduced a lot if they just added requirements for top 100 placements. stuff like account lv30+, team power 200k+, account age 24hrs+. just anything to make hackers give up from too much requirements to work through.
p.s. i see you on those boards a lot, keep up the good fight !