Easy Money and Player base, D1 DLC #Dub
I have mentioned this before but it would be really good for the Destiny franchise to bring back D1. There are many reasons for doing so.
Devout PC players have not played D1 before. PC players have only experienced D2. A D1 DLC would bring so much more new content and a bigger player base to the Destiny franchise. This alone will keep the game alive for another 2 years.
Devout console players will come back to replay D1 with the new game mechanics. All the nostalgia, the story, the easter eggs will keep faithful console players on D2. How many of us wish to play the Wrath of the Machine raid again? or kill Oryx again? The main thing keeping me from doing that right now is that everyone else is on Fortnight and not on D2, let alone being back on D1.
It would be easy money for Bungie. They dont have to create new content or lore, its already there. The DLC can just be as simple as adding a new "world" that lets you explore the past. It doesnt even need to have a back story!!!!
I am excited just talking about the possibility of adding in a D1 DLC. so many more raids and missions to redo. What do you guys think?
D1 Port on PC #Dub
If Destiny 1 was ported to PC, I'd probably play it for nostalgia sake. The last year of Destiny 1 was one of my most enjoyable and memorable experiences, and being able to use mouse and keyboard for it would probably be a lot of fun for me. That said, I'd rather they improve Destiny 2 instead, but if a port was released, I'd still play it. A full port is actually unnecessary, as some balance and loadout changes could go a long way. The only thing I really miss are some of the weapons, some PvP maps, and the raids. It seems like Bungie already intends to bring back most of the old exotics, and the addition of random rolls on legendary guns would make bringing back old guns unnecessary. So I guess if they just added the old raids as a DLC, I'd probably be pretty happy with that alone and that would probably be enough to bring me back as a daily active player.
#Dub aerial gunfight and time to kill
In destiny one your guns would be pretty damn accurate in air and had a high time to kill. This allowed for a unique destiny shooting experience that no other shooter had. It was fast paced and fun. In destiny two however, they intentionally nerfed TTK and in-air accuracy. They did this so that new players won't be overwhelmed by flying guardians with SMGs. Unintentionally, this forced players to be a bit more passive and teamshot to compensate for nerfed TTK. These changes need to be reversed so that destiny can once again have that unique shooting experience, while raising the skill cap to separate the good and bad players.
There are a couple changes I would like to see with Destiny 2.
The biggest change I want to see is the whole inventory system. If rolls are fixed, we should just have a kiosk that shows us which weapons we have collected. It would be like how exotics are stored in the inventory and how you can recall them for legendary shards. That way, we can just have 50 slots to keep weapons that have masterworks on them.
The second change would be to bring back the Destiny 1 raids. If people are complaining that Bungie ruined Destiny 2, then bring back Destiny 1 as a 30 dollar DLC. There would be an INSTANT player base increase from D1 faithfuls and PC Destiny players. This was what Destiny 2 should have been in the first place, a revamp/add on to Destiny 1.
The final change I would make is a voting mechanism to boot people from matchmaking games. This solves 2 things. 1) players that AFK during a match making strike or players that mess around. 2) it makes for viable matchmaking for raids. if 4 guys dont like the way you raid i.e. no mic,goof around, or bad attitude, you can be voted off. Alternatively, the fireteam "leader" can not be an ass and boot you off the team after beating the boss but before you getting end game loot.
Let me know what you guys think!!!
#Dub What Destiny 2 really needs
It's a little too obvious to just type in that Destiny 2 should get rid of the Eververse. I feel like a lot of the cool drops that I would do a raid or strike repeatedly was for the shaders, ship skins, or cool armor pieces and all those seem to have been lumped together into the Eververse. So I'll go into something else.
I feel like Destiny 2 should stop trying to be a competitive shooter and just focus on the PvE experience. No matter how you spin it, Destiny 2 will never be a truly competitive shooter compared to Counter Strike Global Offensive, Rainbow Six Siege, Call of Duty WW2, or even something as lowkey as Lawbreakers. There is just too much variation in armor, weapon, and class choices. And to keep the game feel consistent, anything they change in the PvP is also reflected in the PvE. At the end of Destiny 1, it was already feeling like this, but in Destiny 2 took it too far when playing PvE just doesn't make you feel like an amazing sci-fi space wizard able to do feats you only see in super hero or action sci-fi movies. And when you face a big boss, it's only emphasized how overwhelmingly powerful the bosses were. With the taste of how Destiny 1 felt, you can't help but feel like everything was just dumbed down. Grenades that can be thrown once every minute and a half, a weak melee attack (aside from devour) every minute, and supers that just feel underwhelming just makes for a unfun PvP experience and a even worse PvE experience. Destiny is a series just rife with interesting stories that just seem marred by the weak experience. Make the PvE fun and it'll in turn make PvP fun.
Destiny and Chill #Dub
I really don't understand the hostility towards destiny 2. I am a casual gamer. After a long day of working, I unwind by turning on my PS4 and mindlessly shooting trash mobs. It helps me relax. I am also part of a clan and we schedule raids every week. During the raids, the six of us talk about random life events while drinking. That has been my daily/weekly ritual since the Taken King on D1 came out.
I do understand that hardcore gamers are abandoning the game due to lack of content,lack of d1 familiarity,lack of Bungie listening to demands, etc. These antagonist views are causing casual players to lose faith in playing the game (for reasons that do not matter to the casual player).
We need to chill out! We should agree that not all games are made perfect and not all games can accommodate everyone. Lets not ruin the experience for casual players. I feel its a great game to "hang out" to.
Let me know what you think!!!!!!
Likes and Dislikes of D2 #Dub
The common thing to talk about is how greedy and underwhelming Eververse and Destiny 2 is. But despite all that, D2 has so much latent potential that could make it one of the most ambitious and successful games over. If Bungie can only capitalize on this, perhaps in a expansion that changes as much as D1's Taken King expansion for D2, D2 could be the best game ever.
When talking about what Destiny excels in, the first thing that every player will immediately notice is how satisfying shooting the various enemies of Destiny. Not only does every single weapon have that satisfying punch both in sound and feeling, the way the enemies react is just perfect. Having Fallen vanguard's ether escape from their heads, causing Vex to explode shooting all their Vex bio-fluid explode sending their mechanical parts flying, or watching Cabal gasp for air as their life support is ejected from their systems is immensely satisfying. Leveling is also a generally enjoyable experience due to the fact that, aside from having to finish the story to gain access to a few activities, the player can level doing anything they wish to do, whether it is public events, adventures, crucible pvp, or just general exploration of the world. And, personally, I feel like the world of Destiny is its strongest suit. Each race has a deep explanation on how they function and what they fight for. The Roman-like empire that is the Cabal, the strange otherworld-ness of the Hive, and a personal favorite for me is the time bending and simulation based Vex.
That said, I feel like they completely swung and missed with Destiny 2's end game. It's impossible to look at Destiny 2 without comparing it to Destiny 1. And Destiny 2 just feels like a worse version of Destiny 1 due to how many quality of life changes are just absent. And while the leveling experience was fun, the end game just doesn't have that hook. In Destiny 1, you had cool cloaks, shaders, ships, secret exotic quests, and full god-rolls to constantly try content and all that is lacking in D2. Now a lot of things are in random rolls from the Eververse. I don't feel as strongly as a lot of other people, but I felt they stripped a lot out of the game just to push micro transactions. It felt awesome to get a randomly rolled ship cosmetic after finishing a prestige raid. It doesn't feel as awesome just randomly rolling bright engrams for random stuff.
It just frustrates me how perfect D1 was and how lacking D2 is.