CoD Mobile's HUGE Update!
Yes, CoD Mobile just got a HUGE update! Because of it, I'll be grinding away at all of the various changes and sharing with everyone my progression through the new features the game is offering us. But, before any of that, let's talk about what changed and what got added. I'm only going to go over the Multiplayer for now since there is so much at the moment but Battle Royale fans stay tuned! Now, right into the updates! First on the list is Gunsmith. This is the biggest feature in the new update that will have players going crazy. We finally have the ability to add 5 attachments to our weapons rather than 3 attachments and then an optic. Also, we have up to 9 different areas of the gun that we can change around to make our weapons fully customizable. This has already led to quite a few amazing classes being made and an absolutely overpowered class that I've made (I'll be covering that soon). Because of Gunsmith, we'll be seeing a lot of cool weapon variations that will lead to a whole lot of strange yet awesome guns! I'm hyped about this one!
The next thing I'm going to go over is the camo update. This one is monumental, especially for content creators like me who have always wanted to grind a "Road To" video! Currently, I'm working on leveling each weapon up to unlock various camo challenges that ultimately lead to a Gold camo for the weapon! Complete everything in a set (Snipers, Pistols, Shotguns, Etc.) and you'll be rewarded with a Platinum camo for every gun in that type! I've already gotten my ICR-1 to gold and my pistols to Platinum in about 24 hours! This isn't easy at all, though. I just know how to use these particular weapons EXTREMELY well, so I had the advantage on them! Get to work on those camos! Big bragging right opportunity!
The next things I'll list are all over the place. Rather than put them into their own separate categories since they're so dispersed, I'll just mention them one at a time and you can form your opinions on what you think of them. 1. Shadow Blade was added as a Specialist. The weapon allows you to run and roll around, slashing anyone in your path with a one-shot blade. It's ridiculously overpowered but, then again, what specialist isn't? It also allows you to see through a smoke you drop (and all smokes, maybe?). 2. Equalizer was added as a Specialist. They're pretty much two suppressed pistols used Akimbo-style. Great for close quarter combat apparently, though I haven't used them and I haven't seen them used, yet. No opinion yet. 3. Molotov added as a Lethal option. This is the most annoying thing so far as players are just throwing fire onto objectives all the time now and the commentator for the matches says "Be careful, enemy molotov" at least once every 30 seconds, probably. 4. Thermite added as a Lethal option. It's not being used yet but there's a lot of hope for this one once players start using it. More fire added to the game. Yay!
5. Overkill and Restock added as Perk 1 options. Unless they were there earlier and I was just blind, these two were added amd now you can have two primary weapons or recharge equipment over 25 seconds which can be handy, especially for camo hunters who are using Overkill! 6. Quick Fix and Amped added as Perk 2 options. Again, I don't remember these being around. Now, with Quick Fix, you can heal after every kill practically and also getting objective captures and holds grants faster health regen. As for Amped, you can now swap and reload quicker (except for pistols and melee weapons). 7. Engineer and High Alert added as Perk 3 options. These are the last perks I didn't realize prior to the update. Engineer is the typical one you'd see in other CoDs. You can reveal enemy equipment and scorestreaks while also having the ability to reroll care packages for friendlies. The problem I see with that is you can't see what friendly care packages contain soooooo... how does that work? As for High Alert though, you can now get some vision pulsing when enemies see you outside of your sight. More helpful than that is the ability to mark equipment and scorestreaks that the enemies you just by aiming at it. SUPER useful! 8. Weapons have been added to the game. Though I'm not sure of every exact weapon added, some unfamiliar ones pop up in the SMG such as the QQ9 and the Pharo. I never saw the Chopper in the LMG section before. In the Assault Rifles, something seems off by the HVK-30 and DR-H (I cannot confirm these so please do if you know!). The Shotguns have the KRM 262 which I've never seen before. And finally there's the DEFINITELY new weapon... the Kilo Bolt-Action set as a new weapon class, the "Marksman" (I love it). 9. The Store has new things as with every update CoD Mobile receives. 10. Players can now change their reticules by completing challenges with previous reticules (which can be found out by pressing "acquire" on a locked reticule). Also, players can add stickers and a charm on their weapon in the customization option (these have no advantage in the game when being used/not used). 11. Players can make 4 blueprints for every gun so they can easily recreate it on a different loadout. 12. Players now have 10 loadout slots.
13. In the Gunsmith screen, there is a little lightbulb icon that can be pressed to show players 3 suggestions for the weapon they are on, made by the developers I assume. 14. Many UI changes to make things easier to find. 15. The new featured game modes are: 10v10, Small Map Slayer, Gun Game Moshpit, and Best of TDM -10v10 is Played on Meltdown, Crossfire, and Takeoff with the game modes TDM and Domination -Small Map Slayer is played on Shipment, Killhouse, Nuketown, and Rust (Not sure of the game modes at the moment) -Gun Game Moshpit is played on almost all maps (except for Gulag, Saloon, and Tunisia) as a team Gun Game. First team with a winner gets the win OR the team with the most kills at the end of the time limit -Best of TDM is played on Summit, Raid, Scrapyard, Crossfire, Firing Range, Crash, and Nuketown
16. There is now a Practice game mode for players to experience in a Practice Range 17. Ranked now allows players to choose which game modes they queue for from TDM, Domination, Hardpoint, and S&D. This is a return from a previous update that I greatly support but also question a bit.
18. Shield Turret added as a Scorestreak. If there's anything I missed then please let me know! These are ONLY the Multiplayer updates! I'll be covering Battle Royale soon! If you have any questions or comments then let me know and I will happily get back to you as fast as I can! Let me know what your plans are for the new update and what gun you're grinding for gold/platinum for, first! See you all on the battlefield!