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12. Fire with powerful force, LMGs Review

A light machine gun (LMG) is a machine gun designed to be employed by an individual soldier, with or without an assistant, as an infantry support weapon. Light machine guns are often used as squad automatic weapons.
There's a LMG, so of course, Heavy-Machine Gun: HMG, right?
In war movies, M60s, which are often carried in cars and tanks, are basically heavy machine guns that soldiers don't carry around. In places like Call of Duty where you run around with guns, of course, you don't see heavy machine guns, and all these machine guns here are Light-Machine Guns.
 
In Black Ops4, it's very difficult to sort out all three types of gunshot are so different.
 
1. Lots of long shot
2. Slow re-armament
3. The most powerful of all the speakers.
4. relatively low accuracy
 
In other reality-related shooter games, it's usually a regular stall, or a narrow street corner, and it's a regular thing to play in the form of a cordon or an alley captain.
 
The black Ops4's LMG in the near future seems a little different from the traditional stuff. Today, I’m posting the other two, except Hades, that already posted the review.
 
 
 
 
 
1.Titan
"Full-auto light machine gun. Reliable firepower with the largest ammo pool."
The Titan is a high-damage, low-RPM light machine gun that excels at putting down suppressive fire from a distance. Unlike other LMGs in multiplayer the Titan does not have access to Fast mags or Hybrid mags. This can be problematic due to its slow reload. To counter its slow reload the Titan can be equipped with extended mags that can boost its ammo capacity to a enormous 150 rounds.
 
In fact, there is nothing remarkable about stats. Well, It's the most accurate among the low-accuracy total of the games.
Even if it is compared with Assault Rifle or Tactical Rifle, it is not comparable level ...
The strength of Titan, however,'It does not have a noticeable advantage, but it does not have any disadvantages'. That's why it's the most "general" gun with Vapr.. In a word, the balance is good and versatility is high.
It does not miss all the long and short distances, and the accuracy is high when aiming at shooting.
 
Especially since it has the largest number of ammunition among the machine guns, the reloading pressure which is the greatest disadvantage of the machine guns is less pressing. In the case of AR's Vapr, it is unlocked at a very high level, whereas Titan is a basic gun given directly to level 5, so you may want to decorate it with XP. If my friend who is new to CoD asks me to recommend a total, I would recommend Titan.
 
 
■ Sights
Reflex, Recon, Holographic, Dual Zoom, Threat Detector, NVIR
As a versatile Titan, you can mount as many sights as possible.
 
 
 
■ Attachments
Extended Mags I, II
FMJ I, II
Quickdraw
Stock
 
We have a wide range of choices, in fact, because the total is consistent with performance. Follow your instincts!
However, it is recommended that the FMJ be fitted as it can exhibit significant resistance to the other Scorestreaks equipment.
And if you've ever heard of Titan, let's say, "The enemy helicopter, the UAV, the Mantis, is on my mission to destroy it." Depending on their skill, Titan with FMJ II breaks down their equipment faster than a rocket launcher. Razor Wire, barricades. It's not a bad idea to carry a rocket launcher with a secondary weapon.
When equipped with FMJ, the rounds will turn yellow (whereas the default rounds are blue). When equipped with FMJ II, they will turn red.
 
■ Operator Mods : Oppressor
"Suppress enemies near your bullet stream.”
 
 
As you can see, the screen is blurred even though it is only around the bullet's edge that is shot or flying. One of the auxiliary devices is called 'Shock Grenade', which is almost the same effect as when hit.
 
The person who used it will have no feeling, but in the right place, there is this headache. I can not shoot the gun properly.
When the snipers get out of here, there's no point in running away ...
Especially if you shoot with this Titan where enemies are gathered, you can instantly kill the opponent.
But honestly, this feature is more like a shooter. It is a 'support' function. Because it is not popular.It's good when you catch Sniper by Titan.
 
 
2. VKM 750
"Full-auto light machine gun. Highest damage in class with low mobility."
This boy is reminiscent of Heavy Machine Gun. In blackout, VKM uses 50 caliber ...
This 50 caliber is about 12,7 mm, and in reality it is a gun used for heavy guns and sniper rifles with the feeling that 'bear smashing'.
Of course, damage is a feature not to mention. If you do not feel that you can not feel it again, the damage stat is VKM 11 and SDM 12. In the last sniper rifle review, did SDM say that it was two uppercuts? VKM is available in 3 legs (2 heads if mixed).
 
Even so, what is OP as automatic fire ? There is a fatal drawback to say. The fire speed is very slow.I do not feel like full-auto, but I feel like I'm just blown? Because of that, most of the people who write VKM while using other auto guns feel frustrated ...
This gun is deprecated for a player who is sick because Ames is not good. However, it is a gun that can not be more attractive to users with accurate Aim trekking. I'm counting. With the Attachments and Mods described below, the VKM is actually a machine gun that can be operated in SDM class.
 
 
■ Sights
Reflex, Holographic, Dual Zoom, Threat Detector, NVIR
 
 
■ Attachments
High Caliber I, II
Fast Mags I, II
Extended Mag I, II
Grip
Rapid Fire
Quickdraw I, II
 
 
The key is High Caliber and Rapid Fire. Since it is not a gun which consumes a lot of bullets to catch an enemy anyway, there is not a big feeling of a vertical handle or quick reloading. The LMG has a small amount of firearms. The Extended Mag is good, though ... It's not like the high-caliber guns you use, it's not comparable to the efficiency of the High Caliber 2.
 
Since Operator Mod is actually required for VKM, there are 3 parts selection.
1. High Caliber I + II + Fat Barrel
2. High Caliber I + Rapid Fire + Fat Barrel
3. (Give up Perk and Secondary Weapon)
High Caliber I + II + Fat Barrel + Rapid Fire
 
Whichever you choose, it's a personal taste. Try it yourself and choose the one that fits your hand.
 
 
■ Operator Mods : Fat Barrel
This is a little funny, but if you write this in your settings, you will get a 'bigger shot' ....
I feel that the size of the enemy character is getting bigger in the actual game.
That's why the head of your opponent gets bigger and you get a good head shot when you mount the Fat Barrel.
 
My feeling is that the head shot will pop up almost 1.5 times.
With High Caliber, the synergy gets bigger, so you can kill your opponent with almost 2 shots.
VKM is also a scarier gun than any sniper gun, as written.
The downside is that there is no FMJ, so the damage to the object is rather low compared to the Titan.
 
 
 
 
#BO4Gunsguide

If you have any problems or questions in my Guide, please leave comments at any time! If you follow me, you'll be able to check out my guide quickly in Newsfeed.
 
Check the hashtag and click on the link below:
 
 
 
 
 
==============
 
1. Multiplayer recommended ICR-7
https://moot.us/lounges/9/boards/42/posts/330390
 
 
2. Mr. Powerful MOG 12
https://moot.us/lounges/9/boards/42/posts/332376
 
 
3. Hades, The King of Hip-fire
https://moot.us/lounges/9/boards/42/posts/340647
 
4. An assassinable balance protector!
https://moot.us/lounges/9/boards/42/posts/341007
 
 
5. Shot Flashes Anywhere! SG12
https://moot.us/lounges/9/boards/42/posts/342414
 
 
 
6. Dream of One Shot One Kill, All of SRs Review
https://moot.us/lounges/9/boards/42/posts/407678
 
 
7. Marksman's Weapon,Tactical-Rifles Review
https://moot.us/lounges/9/boards/42/posts/424831
 
 
8. Time to Basic. All of ARs Review
https://moot.us/lounges/9/boards/42/posts/451557
 
9. DAEMON 3XB! Find fun with Killing Speed
https://moot.us/lounges/9/boards/42/posts/474609
 
10. How should 'SWAT RFT' be complemented?
https://moot.us/lounges/9/boards/42/posts/478830

+8
verified LV.19 Beast
General

Microtransactions when put into Google translate roughly translate to more money.

I am kinda late with this, but I want to give my thoughts on the reticle being sold as a microtransaction in BO4; why are people acting surprised? It's a genuine question I have.

So this post will be split into three parts; the reaction from the community, what the reticle actually was, and the problems this creates in the future.

I've seen countless YouTube videos discussing the microtransaction, none of which praised the recent purchasable item. All of which seemed surprised it even happened. Why though? Does the community not understand that Treyarch/Activision no longer care about their playerbase? (I like thinking of the blue screen problem and how the former employee who leaked a bunch of information stated that Treyarch/Activision only care about the game crashing if it happens to streamers) If you support this microtransaction let me know though along with why you do or your reaction to this.

So the reticle that was added as a microtransaction is nothing more than a red dot ring sight. I'll attach a picture to this post so you can see it. The price for this reticle was 100 CoD points (50 on sale). Okay, so it's a dollar microtransaction, it's not that bad, right? They set a rare reticle at a price point of 100 CoD points, but what would a legendary reticle cost? It may initially seem absurd that people are getting upset over something so small as this reticle, but that's just it; the reticle is almost identical to a preexisting reticle. They literally altered a few pixels and are repackaging it to their playerbase without hesitation in exchange for actually money.

Lastly I want to say that Treyarch/Activision adding a reticle as a microtransaction is bad news for everyone who enjoys Call of Duty. This could set the precedent for a lot more absurd microtransactions. If someone would have told me that I would have to pay for a reticle in Call of Duty, I would laugh or maybe expect a badass reticle. Now though, it seems any microtransaction is possible. I look forward to the next Call of Duty where some attachments are obtainable exclusively through microtransactions.

Oh yeah, sorry to anyone who lost their Pink Diamond LeBron James in 2K19. I would argue that when Treyarch accidentally gave us a free variant, removed it, and got away with it that 2K Games figured they could do the same thing.

LV.10 Mootiversary!
General

10. DAEMON 3XB! Find fun with Killing Speed

Happy Holiday! Moot Specialists!
Call of Duty: Black Ops 4 's massive patch, “Operation : Absolute Zero” has been available in the all platform, allowing new guns to be used.Three new weapons(Submachine gun DAEMON 3XB, Assault rifle SWAT RFT, Melee Weapon Secrets Santa) added to the gun. New weapons are automatically acquired and can be used in multiplayer if they reach a certain tier in the black market. In blackout mode, you can instantly loot and enjoy without any special unlock method. This article introduces the DAEMON 3XB submachine gun for the Tier 50.
The initial of the Black Ops 4 Multiplayer was SMG meta. Most multiplayer maps were specialized before close range combat, so the efficiency of the SMG was too high. Especially, SPITFIRE and SAUG 9MM were able to play with a hip fire without changing the aim of the enemy. This problem has been improved with a few gun balance patches, but there are still a lot of users who are overwhelmed by the strength of those days.
 
Since it is SMG which was notorious at the beginning, it is expected that there are many users wondering what specs will be added to the newly added SMG. The DAEMON 3XB's firearm specifications such as damage and distance range are as follows. Please note that this new addition to the new gun does not have a separate operator mod.
"3-round burst submachine gun. Fast cyclic rate of fire with improved hip fire accuracy."
 
Low damage and short range, but high firepower. Just look at the SPITFIRE is the emerging. Comparing the two guns shows that DAEMON 3XB has a one-point low damage, but has a high degree of accuracy and a high degree of accuracy. The DAEMON 3XB has a maximum of 18 firepower, which is the highest of all firearms, but it is unlikely to pick up the maximum DPS for unfamiliar players due to its 3-point nature.
 
Because of this feature, as in most SMGs of the Black Ops 4, it shows the best performance in melee combat-oriented combat. In blackout mode, it can be useful in combat in the final round. It is not bad at medium distance engagements because the shot spread is not worse than other submachine guns. So what kind of attachments should DAEMON 3XB have in multi?
 
■ Sights
Reflex, ELO, Holographic, Compact Scope
 
■ Attachment
Fast Mags I, II, High Caliber I, II, Grips I, II, Rapid Fire, Laser Sight I, II, Hybrid Mags, Extended Mags I, II, Suppressor
 
The core attachment is High Caliber. Before and after attaching the High Caliber, the performance will vary by 180 degrees. This is because low damage can be compensated by the large diameter. Imagine that the fire speed is faster than SPITFIRE, but the damage is also strong. You can use the Reflex if you prefer close range to suit your combat style, or if you are considering medium range engagement. Hybrid Mags, which reduce reload time and increase the number of shots, are perfect for DAEMON 3XB.
If you prefer an assassination play, such as aiming at an enemy's back, or surprise, I recommend High CaliberI, II and Fast Mags, and a Suppressor. It's a good idea to use quick reload for magazines because of constant movement, frequent battles and loads. It's okay to have nothing on the sights because it is close-ass play.
 
Hip fighters may be tempted to give up on High Caliber and install Rapid fire and Laser Sight. For magazines, you can use any of the Hybrid or Fast Mags.
 
 
#BO4Gunsguide

If you have any problems or questions in my Guide, please leave comments at any time! If you follow me, you'll be able to check out my guide quickly in Newsfeed.
Check the hashtag and click on the link below:
========================
 
1. Multiplayer recommended ICR-7
https://moot.us/lounges/9/boards/42/posts/330390
 
2. Mr. Powerful MOG 12
https://moot.us/lounges/9/boards/42/posts/332376
 
 
3. Hades, The King of Hip-fire
https://moot.us/lounges/9/boards/42/posts/340647
 
4. An assassinable balance protector!
https://moot.us/lounges/9/boards/42/posts/341007
 
 
5. Shot Flashes Anywhere! SG12
https://moot.us/lounges/9/boards/42/posts/342414
 
6. Dream of One Shot One Kill, All of SRs Review
https://moot.us/lounges/9/boards/42/posts/407678
 
 
7. Marksman's Weapon,Tactical-Rifles Review
https://moot.us/lounges/9/boards/42/posts/424831
 
 
8. Time to Basic. All of ARs Review
https://moot.us/lounges/9/boards/42/posts/451557

+4
verified LV.19 Beast
General

11. How should 'SWAT RFT' be complemented?

Hi! Because it is Holiday season, I just got a free time to post Gun guide again!
#BO4Gunsguide

 
 
As you konw, I've already covered it in the AR review, but since it's a new gun, I have not seen it well, so I'll post it for a bit more deep this time.
 
Operation Absolute Zero has been updated to Call of Duty: Black Ops 4, with updated melee secret santa, submachine gun DAEMON 3XB and assault rifle SWAT RFT. Among these are the specs and attachments custom of the assault rifle SWAT RFT, which is automatically acquired when the tear 100 is in the black market. Such a firearm can be used in multi-mode, and in blackout mode it can be used freely without any special demolition method.
 
The SWAT RFT can only be acquired if it is a tear 100 of the black market, so it can be used relatively quickly if steadily utilizing the daily tier skip. It is not recommended to tear up a tier while purchasing a tier because there are many evaluations that the performance of a firearm is somewhat smooth rather than an OP class. Below is the gun spec of the new assault rifle SWAT RFT.
 
I think that SWAT RFT is a balanced type with harmonic and speaker power. The problem is that there is no outstanding feature, so there is no feature of this gun only. Compared to other assault rifles, it is hard to find a reason to use this newly added gun. Compared to the ICR-7, the range is shorter and more accurate, making it difficult for SWAT RFTs to replace ICRs in mid-range engagements.
 
MADDOX Rather than RFT, it is hard to follow the strong damage of RAMPART 17. Compared to the VAPR-XKG, the SWAT RFT is more recoil and slower. It is not the best weapon in Black Ops 4, but it is not well recognized. Because of this, the SWAT RFT must compensate for the lack of performance through the attachment.
 
 
■ Sights
Reflex, Holographic, NVIR, Threat Detector
 
■ Attachment
Long Barrel I,II, Fast Mags I, II, High Caliber I,II, FMJ I,II, Quickdraw I, II, Stock I, II, Extended Mags I, II, Suppressor
 
Unlike the ICR-7, the SWAT RFT can be equipped with a High Caliber I, which allows you to target headshots and kill enemies faster. If you prefer a medium-range / short-range combat style, it's a good idea to use High Caliber I, Stock, Extended Mags. Especially with Extended Mags, the magazine capacity is increased by 20, which is very helpful in frequent battles. Depending on your preference, sneakers are the most common to use Reflex, and I recommend using Stimshot, which can often raise your stamina.
If you prefer a long-range battle, consider using the Long Barrel for Quickdraw Aim and High Caliber I. Similarly, the sights can be used according to the individual's preference, but Reflex is the easiest choice. In this case, it is better to use Comsec Device instead of Stim Shot for auxiliary equipment because there are fewer physical strengths than short-range combat because it takes a long distance position and takes battle.
 
 
 
 
 
 
If you have any problems or questions in my Guide, please leave comments at any time! If you follow me, you'll be able to check out my guide quickly in Newsfeed.
Check the hashtag and click on the link below:
 
 
========
1. Multiplayer recommended ICR-7
https://moot.us/lounges/9/boards/42/posts/330390
 
 
2. Mr. Powerful MOG 12
https://moot.us/lounges/9/boards/42/posts/332376
 
 
3. Hades, The King of Hip-fire
https://moot.us/lounges/9/boards/42/posts/340647
 
 
4. An assassinable balance protector!
https://moot.us/lounges/9/boards/42/posts/341007
 
 
5. Shot Flashes Anywhere! SG12
https://moot.us/lounges/9/boards/42/posts/342414
 
 
 
6. Dream of One Shot One Kill, All of SRs Review
https://moot.us/lounges/9/boards/42/posts/407678
 
 
 
7. Marksman's Weapon,Tactical-Rifles Review
https://moot.us/lounges/9/boards/42/posts/424831
 
8. Time to Basic. All of ARs Review
https://moot.us/lounges/9/boards/42/posts/451557
 
9. DAEMON 3XB! Find fun with Killing Speed
https://moot.us/lounges/9/boards/42/posts/474609

+4
verified LV.19 Beast
General

POPULAR Is ___ broken, does it look good, and what do you think of it

This is going to be the first episode of is ___ broken and here we will discuss zero

So first were going to be talking about the appearance

In my opinion she looks like a emo\goth character maybe a bit shy and also has mad hacker skills she has two belts one the right shoulder to the lower left armpit and one around her waist this probably hold her two ability and talking about that let's get to the second stage is it broken



Is zero broken first let's talk about her two abilities, first her special issue and it's called emp disrupter for each one person that get hit with the emp you get 10 points towards your scorestreaks and helps you go up your leader board wait I'm not done it gets out all info and won't let you pull out a specialist ability or an score streak during these 5 seconds also if you had out your specialist already then it doesn't do anything.
Wait we are still not done the range of this emp is about 18 meter radius and goes through walls but there is an easy counter and it is tac mask it not just one blocks it, also doesn't give them 10 points.
Now the scoresteak\special issue effects, first the special issue effects it can destroy crash's assault pack, nomads mesh mines, torques razor wire, seraphs tac-deploy, recon's sensor dart now there's a few little half exceptions for the trophy system, reactor core and barricade if its In the radius of the trophy then your screwed but if its not the emp might so it's like a target of trophy system radius and emp. And the barricade you can jump over it and won't get hurt but it won't be broken. And it will stop the effect for the reactor core.
Now the scorestreaks no air scorestreaks the are really high obviously. First rc car: no boost. Second sentry: disable it for the whole sentrys life. Mantis : disable for 2 or 3 seconds. Drone squad : breaks instantly.

Now let's get to the ice pick first you hold the tablet and you can see all of the scorestreaks and player and you hold square on ps4 on each thing. Here is what it looks like when your getting hacked
No equipment or wepon use

Here's what the tablet looks like

And if you had your specialist wepon out it does nothing
You can hack and destroy certain thing and it becomes yours no counter

Final part
https://moot.us/lounges/9/boards/42/posts/475407
New ep

+2
LV.15 Mootiversary!
General

POPULAR Too many battle royales actually a good thing?

Been seeing lots of chatter about this all over the internet about there being too many battle royale games. I dived into blackout to get my real taste of a battle royale. Tried Fortnite and played a little bit of Islands of the Nyne at my friends place. Couldn’t get into Fortnite because of the third person view, and I liked what Islands of the Nyne was trying to do. Still didn’t care enough for me to buy the game neither was I a battle royale fan. My friends got more into blackout then sucked me into it. After playing it more I can see where the appeal of battle royale comes from. Then my friend told me Island of the Nyne is gonna stop development with it going free to play. Took me by surprise but quickly agreed with the game’s new direction. Even though I only played Islands of the Nyne less than a few hours it was missing the final touches that blackout put in. It wasn’t anything in particular that blackout has over Islands of the Nyne other than the gameplay felt smoother and finished. That’s all it took for me to keep playing, well that and I had friends to squad up with. More battle royales are coming so there’s no stopping this ongoing trend. I’ve come to be more accepting of this movement now that my point of view has changed. Games making their own battle royales is not that bad. It’s not like we are forced to play it although I’ll agree it can get annoying to hear about battle royales all the time.
Games are made to entertain with some doing it better than others or ones it’s trying to copy or be like. There are a few times when I played a game and wished for something to be changed or added. Best example I can think of is when was the last time you explained a game as being another game but better? Heard "this game is like the dark souls of some other game," before? I have and this could be a reason why tons of games of the same type are made. Game makers probably want their own version they see as better out for us to play. The good ones everyone likes will grow and the bad ones will become what Islands of the Nyne is now or shutdown. Could be a good thing for games to crash and burn so then the system will help push more popular games out. Learn from failures right?

LV.5 Lurker
General

POPULAR [Experiment] What is the probability of the care package?

Greeting! Today, I prepared an experiment specifically about Scores, not gun guides.
#ScoreStreaks
#BO4Gunsguide
Let's Investigate the lottery and Care Package that many people enjoy.
Yes that's right. As you know, this is Airdrop a random scorestreak. We would have gotten a lot of Killstreakes using this. By the way. How likely is the High Score Scorestreaks in this random box? I was wondering if it would be worth choosing a Care Package. So, I tried to get 100 Care Packages directly.
 
 
 
It is based on .
: Direct open of 100 times one by one...
 
 
1.Counter UAV
2.RC-XD
3.RC-XD
4.Hellstorm Missile
5.UAV
6.Sniper's Nest
7.Mantis
8.Hellstorm Missile
9.Sniper's Nest
10.Counter UAV
11.Lightning Strike
12.UAV
13.Dart
14.UAV
15.Counter UAV
16.Lightning Strike
17.Thresher
18.Hellstorm Missile
19.Lightning Strike
20.UAV
21.Lightning Strike
22.Lightning Strike
23.Sniper's Nest
24.UAV
25.Lightning Strike
26.UAV
27.RC-XD
28.Lightning Strike
29.RC-XD
30.Hellstorm Missile
31.Sentry Gun
32.Lightning Strike
33.Sniper's Nest
34.Sentry Gun
35.Drone Squad
36.Drone Squad
37.Hellstorm Missile
38.RC-XD
39.Sentry Gun
40.RC-XD
41.RC-XD
42.RC-XD
43.RC-XD
44.Lightning Strike
45.UAV
46.UAV
47.Mantis
48.UAV
49.Drone Squad
50.RC-XD
51.Sentry Gun
52.Strike Team
53.Hellstorm Missile
54.Dart
55.Counter UAV
56.Hellstorm Missile
57.Dart
58.UAV
59.UAV
60.Hellstorm Missile
61.RC-XD
62.Dart
63.Lightning Strike
64.Sentry Gun
65.UAV
66.Sentry Gun
67.Hellstorm Missile
68.Hellstorm Missile
69.Sentry Gun
70.RC-XD
71.Dart
72.RC-XD
73.UAV
74.UAV
75.RC-XD
76.Sniper's Nest
77.Counter UAV
78.Mantis
79.RC-XD
80.Lightning Strike
81.Hellstorm Missile
82.Lightning Strike
83.Strike Team
84.Lightning Strike
85.Mantis
86.Sentry Gun
87.UAV
88.UAV
89.UAV
90.Mantis
91.Sniper's Nest
92.UAV
93.Drone Squad
94.Counter UAV
95.Dart
96.RC-XD
97.Dart
98.RC-XD
99.UAV
100.Counter UAV
 
==================================
 
 
Low
RC-XD: 17
UAV:20
Counter UAV:7
Dart:7
=51
 
Mid Tier
Lightning Strike:13
Sentry Gun:8
Hellstorm Missile:11
=32
 
Top Tier
Sniper's Nest:6
Mantis:5
Drone Squad:4
Thresher:1
Strike Team:1
=17
 
The ScoreStreaks, which were scary in real games, did not come out better than I thought. Gunship, Attack Chopper did not come out at all.
Approximately 51%, 32%, and 17% share.
My luck seems to be only this. If you are lucky, you might get more than me.
 

+2
verified LV.19 Beast
General

POPULAR 9. Time to Basic. All of ARs Review

How are you getting ready for Holiday Season? This is #BO4Gunsguide
I'm Marcus T, T is the abbreviation of your Magician 'T'eacher.
 
Assault-Rifle (AR)
All FPS is the most used throughout, and AR is the location of 'basic equipment'.
If you have played games based on World War II, there was no AR at the time. All guns were bolt-action rifles or machine guns and submachine guns.
At that time, rifles and institutional guns had obvious advantages and disadvantages.
The rifle has a long range and high accuracy, but it has low firepower and a long reload time.
On the other hand, institutional generals did not respond even if the distance was a little short instead of fast.
So, after World War II, the military of each country collects the merits of these two guns and begins to develop new firearms that can be used in any situation, anywhere on the battlefield.
At this time, the motif was the Stg 44, the German army of mastercrafts from WWII.
 
Is this AK? Are you curious?
The famous AK series is also based on this Stg44 gun. The German Stg44, which emerged in the latter part of the war, shocked the Allied forces and began developing 'assault rifles' based on the Stg44 captured after the war. This is what we came to know about AR, like M16, AK-74.
Therefore, the characteristics of AR are the most versatility and reliability. It's a gun developed for it in the first place.
Since Black Ops 4 is a futuristic game, real ARs that we know well do not appear.
However, when you look at the appearance and characteristics of the gun, you can see that it has a certain motif of reality guns.
 
 
The characteristics of the ARs in Black Ops4 are:
1. Proper Full-auto
2. Specializing in medium distance engagements
3. Decent accuracy
 
Is it ambiguous? Auto fire speed is lower than SMG and range and accuracy are lower than DMR / SR.
On the contrary, the range and accuracy are better than SMG and the performance is better than DMR / SR.
However, in Black Ops 4, the ratio of short / middle distance engagements is high. So, AR is still important in this game.
Compared to SMG, where the distance is a little far away, I can cope with a certain distance depending on my ability, and I am overwhelmed by SMG at medium distance.
 
With the exception of ICR-7 and VAPR, which have already been reviewed out of the six, I will cover the remaining 4 guns.
 
1. Rampart17
The Rampart 17 is a high damage assault rifle, killing in four to five shots. But it has a low fire rate at 517 RPM, the slowest in the assault rifle category. The biggest feature of Rampart17 is 'Slow Burning + Strong Damage'.
Instead of taking one of the strongest, almost LMG-class damages of the ARs, the speed and range are slower.
Since the damage is so strong, you will often be surprised after a victory in a short distance battle.
If you are a novice who wants to use AR, I would recommend Rampart rather than ICR because you can kill opponent with relatively little shot.
 
■ Sights
Reflex, Holographic, Dual zoom, Recon Force, Threat Detector
Ramp parts have a short range, so it is better to operate with a middle / long distance engagement.
Therefore, it is better to use low magnification sights than magnification scopes.
 
■ Attachments
The largest features are, of course, High Caliber I, II
Overall, attachment setup seems to be seen in the SR or DMR, right? Damage of the ram parts equipped with High Caliber 2 is beyond imagination. In order to compensate for the short range, I have to think about long barrel. It is also okay to increase the deterrence of opponent Killstreaks by attaching FMJ I,II. Except for the speed of Full auto burst, the versatile all-purpose gun. There is no operator mod.
 
 
2. KN-57
It is the closest gun to the existing AK-47. It can be said that it is just Black Ops version of AK-47. For the most part, it handles similarly to its counterpart, the KN-44 (in BO3), and fulfills the same role within multiplayer as a middle-of-the-road assault rifle with no particular standout strengths or weaknesses. At point-blank range, the weapon takes four shots to kill but quickly drops off to five. These stats result in an average time-to-kill for the assault rifles and allows the weapon to be effective in close-quarters engagements.
Originally, in almost all respects, VAPR was at higher level the KN’s
Since the last patch, Vapr has been nerfed and recently KN has been in the spotlight.
 
■ Sights
Reflex, Tritium Sight, Holographic Sight, Recon
The number is small, but as the sights are like everyone else, there is always something.
Personally, I'm afraid it does not work for detectors ...
 
■ Attachments
Quickdraw, Grip, Rapid Fire, Laser Sight, Extended Mags, Stock, Hybrid Mags, Suppressor
The key part is 'Rapid Fire'. If you do not use this, there is no reason to use KN. Rapid Fire 'is literally the part that raises the fire rate. As your performance improves, will the reaction increase?
I personally think that combining Grip is efficient. The Hybrid magazine is a part that increases the reloading speed. Recharging is really fast because of the tactical loading motion that is unique to the real AK series. Personally, this is better than Extended Mags.There is no operator mod.
 
 
 
3. MADDOX RFB
"Full-auto assault rifle. Fastest fire rate in class with a larger ammo pool." If the Viper is a gun that raises the accuracy based on fire speed,
Maddox is a gun that is based on the fire speed and more specialized in the full-auto fire speed.
This is similar to SMG Spec although it is AR.
If you look at the rate of fire, the amount of damage, and the range, you might think this is an SMG. Of course, unlike the SMGs, which are completely lost when the distance is far away, the pattern is still AR, so it is possible to respond to a certain distance. But basically it is a near assault rifle, and the Attachments configuration is there.
Can not you just use SMG for this? It is the gun that hears the sound the most, but if you use it directly, it is a gun that clearly distinguishes from SMG in fact. This part is bigger than you think.
 
■ Sights
Reflex, Holographic, Dual, ELO
Nothing special.
 
■ Attachments
There are two main categories. Like SMG, there are attachments that concentrate on whether to build a strategy with Hip Fire or with an ADS tactic.
If you go to the Hip fire, you will go to laser sight I, II
If you go to the ADS, you will go to Quickdraw I, II
 
However, Fast Mags I and II seem to be almost necessary. Fast Mags 2 Mounts the magazine in almost 0.5 seconds.
 
■ Operator Mod : Echo Fire
"Firing blowback system shoots each other bullet at an increased fire rate." Makes Maddox, which was original Automatic, 2bullets Burst. In previous posts, I praised the game's Burst system, except for Maddox.
Basically, it's Maddox, which is specialized in Automatic, and I changed it to 2bullets Burst, and it became a vague gun.
When I mention the merits, I feel a little better in the middle distance engagement.
 
 
4. Swat RFT
The Swat RFT is an assault rifle that was added to Call of Duty: Black Ops 4with the Operation Absolute Zero update. Beating out the Rampart 17, the Swat RFT has the highest damage rate in the Assault Rifle category. The weapon also boasts a rather impressive 35 round capacity, as well as a rather reasonable fire rate.
Unfortunately though, when it comes to Range and Accuracy the Swat RFT really falls flat. While the stats aren't exactly terrible, they do limit the overall effectiveness of the weapon, rendering it only useful in close quarter situations.
When paired with a complete loadout of attachments, the Swat RFT will quickly become one of the best go-to assault rifles for close quarter maps.
 
■ Sights
Reflex, Holographic,NVIR, Threat Detector
 
■ Attachments
Quickdraw,Fast Mags,FMJ,Long Barrel,Stock,Extended Mags,High Caliber, Suppressor
 
 
 
 
 
If you have any problems or questions in my Guide, please leave comments at any time! If you follow me, you'll be able to check out my guide quickly in Newsfeed.
Check the hashtag and click on the link below:
 
 
========
1. Multiplayer recommended ICR-7
https://moot.us/lounges/9/boards/42/posts/330390
 
 
2. Mr. Powerful MOG 12
https://moot.us/lounges/9/boards/42/posts/332376
 
3. Hades, The King of Hip-fire
https://moot.us/lounges/9/boards/42/posts/340647
 
4. An assassinable balance protector!
https://moot.us/lounges/9/boards/42/posts/341007
 
 
5. Shot Flashes Anywhere! SG12
https://moot.us/lounges/9/boards/42/posts/342414
 
 
6. Dream of One Shot One Kill, All of SRs Review
https://moot.us/lounges/9/boards/42/posts/407678
 
7. Marksman's Weapon,Tactical-Rifles Review
https://moot.us/lounges/9/boards/42/posts/424831

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