I wanna play wild guns with someone
I wanna play the super Nintendo entertainment system nintendo switch game and play wild guns on it with someone😀😀😀
I've invited you to join me on Moot - Your Source for LFG & Gaming Discussion!
New Supa Mario Bros Wii!
#supermario #supermariobros #newsupermariobros #mario #luigi #toad #mariobros #art #videogameart #videogames #marioandluigi #marioart
I'm setting up a lobby for the 1st nintendo entertainment system online
I'm looking for someone to play the classics with😃😃😃
Have always been a fan
This is my entire childhood and now I get to watch my kid fall in love with it
Super Mario 3D World for Switch Leaked, Has a Hefty Price Tag
Super Mario Maker 2 Now Lets You Create Worlds
Super Mario Lego
Super Mario Lego sets will be released on August 1st.
Action Blocks are also contained in the set, so assuming that it will catch the customer's attention.
According to the announcement, the starter set will cost $59.99, the Pirahna Plant set will be $29.99 and Bowser's expansion will cost a whopping $99.99.
Click the link below to see the adv video and details.
(Sunshine) Anyone know if you can do this at the same time as the Shadow Mario cutscene starting?
You can get to this skip as soon as you enter the plaza for the first time. Its location is also really close to the first Piranha fight. I'm wondering if you can override the cutscene for Shadow Mario appearing by entering the loading zone at the same time and what that might do for speedrunning.
Super Mario Bros. FPS?!
Always wondered what an FPS Mario game would look like? Or maybe possibly a Doom X Mario game? Well, if you answered yes to either one of those questions then you should definitely watch my latest video!
I’m looking for people to add as friends in Mario run cuz I need nintendo points to get stuff
Smm2 stream. Hop in guys!
Watch PWing with me on Twitch! http://www.twitch.tv/pwing?sr=a
Top 10 Mario Games That Were Released On Non-Nintendo Consoles
10. Mario Bros. (Atari 2600)
Mario Bros. is one of the very first games ever to feature this Italian plumber. This game started out as an arcade game, but it was ported to a variety of different consoles over the years. Many people likely remember playing this game on their NES, but it has been put on a ton of modern consoles too through Nintendo's Virtual Console and Nintendo Switch Online programs.
In 1983, the same year that this game was released on the NES and Famicom, this game made its way to a completely different console. It was released on the Atari 2600, one of the early game consoles that helped to popularize home gaming consoles.
9. Hotel Mario (Phillips CD-I)
Hotel Mario is a puzzle game that was released in 1994. Unlike other games, this game wasn't actually released on any Nintendo consoles and was exclusively released on the Phillips CD-i. This game was released on the console when Nintendo and Phillips were trying to collaborate on a disc reader add-on for the SNES, called the Super Nintendo Entertainment System CD-ROM.
Along with this game, three Legend of Zelda games were released on the platform as part of the licensing deal between Phillips and Nintendo. One more Mario game, Super Mario's Wacky Worlds, was planned but eventually cancelled.
8. Mario Teaches Typing (MS-DOS)
Mario Teaches Typing is an educational game that was released in 1992 on MS-DOS. This PC game was designed to help young kids learn about where the keys on a keyboard are and which fingers they're meant to use to press them in order to type quickly and accurately.
There are different levels of difficulty that put Mario into different worlds. The player must correctly press the keys shown on the screen in order to have Mario jump over obstacles.
7. Donkey Kong (Arcade)
The very game that introduced us to Mario was originally not released on a Nintendo console. In fact, it wasn't released on any kind of home console. Instead, Donkey Kong was initially released into the world in 1981 as an arcade game.
In the game, the player controls Mario - then named Mr. Video or Jumpman - as he dives over barrels being tossed by the title gorilla in order to find and rescue Pauline, a damsel in distress who had been kidnapped by Donkey Kong.
6. Super Mario Bros. Special (PC-8801)
Super Mario Bros. Special was released in 1986 for the PC-8801. This game was exclusively released in Japan and South Korea, but has become popular with diehard Mario fans in other countries for a variety of reasons.
This game is mostly similar to Super Mario Bros., a game that was released in 1985 on the NES. Although it appears to be the same game on the surface, this version of the game features a variety of new levels and some minor changes to existing levels from Super Mario Bros., changes that have helped to make this version popular among Mario fans that want to test themselves.
5. Mario's Game Gallery (PC)
Mario's Game Gallery is a compilation of games that was released on Mac and Windows in 1985. Unlike other Mario games that are platforming games, this game is just a collection of different card and board games.
This game contains five games: checkers, backgammon, go fish, dominoes, and their own version of Yahtzee. The player plays against Mario in these games and many of the games have a Mario-themed element to them.
4. Super Mario Run (iOS/Android)
While a lot of the games on this list were released on more retro consoles, this game is completely different because it was released relatively recently. But, it wasn't released on a home console or PC. Instead, this game was released on mobile devices.
Super Mario Run is a mobile game that was released in 2016 on iOS and 2017 on Android devices. This game is a side-scrolling auto-runner game in which the player controls different characters from the Mario franchise as they run across the screen and the player controls their jumps and movements to avoid obstacles.
3. Mario Is Missing! (MS-DOS)
Mario Is Missing! is a PC game that was released in 1993. Along with being released on PC, this game was also released on the NES and SNES the same year. This game is an educational video game that is unique because of the fact that the player controls Mario's brother, Luigi, rather than Mario himself.
In the game, the player plays as Luigi who is tasked with traveling all around the world. Luigi has to return stolen treasures and solve puzzles in order to try to figure out where Mario is since he's been kidnapped by Bowser and is nowhere to be found.
2. Super Mario Bros. & Friends When I Grow Up (MS-DOS)
Super Mario Bros. & Friends: When I Grow Up is a PC game that was released in 1992. While most other Mario games are platforming games, this game is completely different. Instead, this game is a digital coloring book that features different characters from the Mario franchise.
The game consists entirely of coloring book pages that the player colors in using the palette of colors given to them on the screen. The pages feature Mario characters in a variety of different real-world situations.
1. Punch Ball Mario Bros. (PC-6001)
Punch Ball Mario Bros. is a game that was released in 1984 on the PC-6001 along with a variety of other Japanese home computer systems.
This game is fairly similar to Mario Bros., except that this game introduced a new item into the mechanics of the gameplay called Punch Balls. These are items that could be thrown at enemies by Mario in order to stun them and help Mario to progress through the levels.
Top 10 Mario Games That Got Canceled (And Why)
10. Mario Takes America!
Mario Takes America was an edutainment game planned for the Phillips CD-I that was announced in a UK magazine in 1994. The plot had Mario trekking from New York to Hollywood in order to star in a movie. The hero was set to accomplish this by using vehicles including trucks, cars, and helicopters. The game was canceled after Phillips cut the project's funding, unimpressed by the progress that had been made.
9. Super Mario's Wacky Worlds
Super Mario’s Wacky Worlds was also a game destined for the Philips CD-I that never saw the light of day. Designed to be a sequel to Super Mario World for the SNES in 1993, Mario’s new game would have him traveling through levels on Earth rather than in the Mushroom Kingdom.
While Nintendo was impressed by the game’s early design, it was ultimately canceled due to the poor sales of the Philips CD-I console.
8. Super Mario 128
Super Mario 128 was the sequel to Super Mario 64 that never quite got there. The game utilized rapid generation techniques and physics technologies that were later put into GameCube and Wii titles. For example, Mario’s ability to trot around globe-like planets in Super Mario Galaxy can be attributed to this game’s demo.
Rumors that this title would resurface floated around for years, but Miyamoto revealed in 2007 that Super Mario 128 was simply a demonstration of the new technology that could be incorporated into the GameCube.
7. New Super Mario Bros. Mii
This Wii U game was revealed at E3 2011. Based on New Super Mario Bros. Wii, the release would include new Mario Bros. levels and the option for players to navigate worlds with their Miis.
This game got scrapped and replaced by New Super Mario Bros. U. While it featured similar gameplay, the Mii component was no longer a selling feature. The original game had the Mii’s wearing overalls that matched up with the colors of popular characters including Mario, Luigi, Wario, and Blue Mario from the NES’ Mario Bros.
6. Donkey Kong Coconut Crackers
Donkey Kong was supposed to get his own puzzle game on the Game Boy Advance. However, when Rare moved to Microsoft in 2002, the game was re-themed and all Donkey Kong references were removed. While the original title was set to feature multiplayer capabilities, the final version entitled It’s Mr. Pants featured four game modes that could only be enjoyed by a single player.
Donkey Kong Coconut Crackers was furthermore designed to feature the ability to change between a top-down layout and an isometric one, but this too was removed due to consistency issues.
5. Donkey Kong Racing
Diddy Kong Racing found its home on the Nintendo 64, and Donkey Kong Racing was supposed to find its own base on the Nintendo GameCube. Instead, this early 2000s game got scrapped entirely.
The game was supposed to feature land, water, and sky racing as well as real-world scenery like setting suns and swaying trees. Players could additionally upgrade their animal rides using fruit and prizes. Donkey Kong Racing was canceled in September 2002 for reasons including Microsoft’s purchase of Rare and the low amount of trailers and gameplay that had been produced at the time.
4. Super Mario 64 2
Super Mario 64’s other tentative sequel was designed to be released on the Nintendo 64DD in 1999 but was canceled due to the commercial failure of the 64DD add-on and the title’s progress.
A single demo level was created but never revealed. It was however assumed that Luigi would be a playable character as Miyamoto had intended Super Mario 64 2 to be a two-player game. Nintendo hinted that elements of Super Mario 64 2 were featured in later Mario installments during an E3 event.
3. Super Mario RPG 2
What ended up becoming Paper Mario for the N64 was originally a follow-up to Super Mario RPG: Legend of the Seven Stars. It was set to be released on the failed Nintendo 64DD.
This early iteration of Paper Mario had Poochy from the Yoshi franchise playing some sort of role in the game. While some things were changed including Mario’s health system, various scenes, and the overall graphics, many characters and locations were revamped for the final Paper Mario.
2. Super Mario Spikers
This Mario sports game developed by Next Level was set to be released on the Wii. While it started out as a volleyball game, it later added wrestling components. When Super Mario Spikers was pitched to Nintendo, however, it was thrown out for containing violence that was too realistic compared to other fighting games like Super Smash Bros.
Next Level instead went on to create Punch-Out!! for the Wii, leaving this intense Mario sports installment behind.
1. Virtual Boy Mario Land
This game, also known as Mario Adventure, was scheduled to be released to the Virtual Boy. While the story was not revealed, some gameplay mechanics were, such as a top-down view in certain areas that was similar to that in The Legend of Zelda.
Outside of this change, though, many components of the game were traditional to the Mario series. There were Warp Pipes, Koopa Troopas, and ? Blocks. Additionally, the first level saw Mario ending at the Goal Pole and entering a castle.
Top 10 Best Courses In Super Mario 64 (In My Opinion)
10. Rainbow Ride
The whimsical Rainbow Ride world provides a pleasant experience that is a delight from start to finish. The course provides limited exploration since you're riding on a magic carpet for a significant amount of time.
With that said, speedrunners have found ways to circumvent the normal route by jumping off of walls to climb higher. You could complete most of the course without using a magic carpet. The Rainbow Ride is a surreal trip like no other Super Mario world.
9. Snowman's Land
Snowman's Land is one of the many levels that make use of the Koopa Shell. The Koopa Shell of Snowman's Land can be found in a Yellow [!] Block at the far side of the level. You'll have to jump over a wall, which is why you'll need to bounce on a Spindrift to twirl your way to the top.
This snowy level is memorable because of its smart level design and giant Chill Bully. Some may prefer this world over Cool, Cool Mountain. There's little to criticize about this course, which is why it deserves a spot on this list.
8. Tall, Tall Mountain
Tall, Tall Mountain is found on the second floor of the castle inside a small painting of the level on a wall. The most straightforward mission to complete is to reach the top of the level. Tall, Tall Mountain is a winding mountain that contains many mushrooms—and even a monkey!
Super Mario 64 would not be the same without this level. The monkey Ukiki gives you a Star once he is caught. As a map that allows Mario to use the Wing Cap, it is a scenic and memorable course.
7. Big Boo's Haunt
For a game meant to appeal to a younger demographic, it sure went the opposite direction with this course. Big Boo's Haunt is a horror-themed course in Super Mario 64 that is scary regardless of your age.
It's hauntingly beautiful setting is a three-story mansion, which is owned by Big Boo. As you could imagine, Big Boo and his creepy minions do not take kindly to unwelcome guests. We can't forget the eerie underground carousel that gave us nightmares. This course is an outlier in Super Mario 64, but for scaring the pants off of us gamers, it is praiseworthy.
6. Cool, Cool Mountain
One of the earliest courses in the game happens to be one of the best. Its difficulty level is low in comparison to other maps. However, speedrunners find enjoyment by completing the map in as little time as possible.
Reuniting a baby penguin with her mother is one of the objectives you'll complete during this course. To acquire all the Stars, players must unlock a cannon and use it to blast to a secret area. Cool, Cool Mountain is a cool, cool course that you can't miss!
5. Lethal Lava Land
After falling into lava, Mario exclaims, "Hahahahahahaaah! Waaaaaaah!!!" Lethal Lava Land is not for inexperienced gamers. It is one of the many courses of Super Mario 64 that requires a learning curve. You'll need to beat tough objectives like defeating a bully, climbing to the top of a volcano, and rolling on a narrow log to get Stars.
Although it can be challenging, it is an enjoyable level to explore while riding on a Koopa Shell.
4. Tick Tock Clock
Depending on the time that the clock displays, the course will change speed accordingly. Tick Tock Clock is considered one of the most challenging courses in the game because of the skillful platforming it requires.
Entering Tick Tock Clock at the wrong time makes the course near-impossible to beat. If you're up for a new challenge and have platforming prowess, however, Tick Tock Clock is a stupendous course.
3. Bob-Omb Battlefield
Super Mario 64 starts off with possibly the most iconic level in the game. The game begins with a boss fight against the Big Bob-omb. Wearing a crown, he is the "lord of all blasting matter."
Other Star objectives such as racing Koopa the Quick to the top of the mountain, shooting to the island in the sky, and sneaking by a Chain-Chomp make Bob-omb Battlefield superb. It's a map that allows you to use the Flying Cap, once you return to the stage later in the game.
2. Shifting Sand Land
The Shifting Sand Land can be a frustrating level for people who fall into quicksand. It's memorable platforming inside a pyramid make it an excellent course. This is one of the more difficult levels, which becomes more enjoyable during the second playthrough.
It contains a Wing Cap, a Koopa Shell, a bird with a Star in its talons, and secrets inside a pyramid. Its boss fight is possibly the most memorable in the game (aside from Bowser).
1. Tiny-Huge Island
Depending on if you enter the small or large painting, the course Tiny, Huge Island changes its size. It's a memorable course because of its subtle details, among other reasons.
Interestingly enough, there is a glitch in Tiny, Huge Island that prevents you from collecting an extra coin. Immediately after spawning, the coin despawns, making it almost impossible for players to grab it. In the game, each row of coins comes in fives, but this one comes in a row of four. Why the developers left this anomaly in the game is a mystery.
Top 10 Best Galaxies In Super Mario Galaxy Games
10. Throwback Galaxy
Who doesn't love a little bit of retro every now and then? Well, Super Mario Galaxy 2 had that box covered as they did a tremendous job at blending the old with the new to please every type of fan. The galaxy brings the old school setting of a classic Mario game but throws it into the 3D planet style world of Super Mario Galaxy. It was certainly a risk as they could have easily not blended, but it works amazingly.
I loved the blend that took place within this galaxy and despite the fact that the retro feel was fleshed out with modern graphics.
9. Supermassive Galaxy
This entry is another from Super Mario Galaxy 2 and is also very fun galaxy for gamers to enjoy, with the clue for what people can enjoy being in the name. Everything in this particular galaxy is huge in size. It is hilarious to play through as you see the classic Mario setting but in giant mode. From huge Goombas to massive coins, it's everything you know about the franchise but made bigger.
It's quite a difficult one to work your way through as well, simply down to how small your character is. However, that's all just part of the fun.
8. Honeyhive Galaxy
The Honeyhive Galaxy is one of the most well-known from Super Mario Galaxy, with this being one that was heavily promoted prior to the release of the game. The Bee Mario costume was also massively promoted for the game, and this is where that came into play.
It was a galaxy that Nintendo clearly placed a lot of effort and focus to get right, and they certainly did just that. This is one of the most stunning galaxies in the entire series, with some amazing details and graphics. The Bee Mario suit also allowed for some brilliant gameplay as well, which was another major factor that this particular galaxy had going for it.
7. Rolling Green Galaxy
Have you ever wondered what it might feel like to play miniature golf within a Mario environment? Because that is exactly what the Rolling Green Galaxy will provide you with.
Rolling on a ball with the Luna Star trapped inside, you have to make your way around the course to get to the hole to spring it free. It's a lot of fun and has an enjoyable atmosphere. However, another reason this is one of the best galaxies is that this is genuinely quite tricky. Any small movement could see you sending Mario plummeting off the face of the planet.
6. Loopdeeloop Galaxy
Much like the previous entry, the Loopdeeloop Galaxy provided some levels that were just totally different from everything else within the game. The change of pace and fun water environment made it a really exciting one to play.
It's a little bit like a wild water version of Mario Kart as you ride the back of a stingray to go through the timed challenge. It's a thrilling race throughout and is really good fun to play. Bumping and splashing around as the waves come crashing in can make things tricky as well. It's not as simple as people might think, and it certainly became popular with fans.
5. Space Junk Galaxy
This was one of the trickier galaxies within the game, with the Space Junk Galaxy being a very difficult one at times. With the tough situation of how the floor would appear after you had jumped, things were difficult to predict. Taking place in a very open space, unlike other galaxies which are on a planet base, this was a whole lot of fun to play through.
Jumping around space from one platform to the other, with some being large spaces and others being much smaller. It wasn't an easy galaxy, but that is what made it so fun to experience.
4. Melty Molten Galaxy
Speaking of tricky galaxies, the Melty Molten Galaxy really took things to a whole new level. Obviously being one of the games 'fire' environments, which is commonplace within a Mario game, this was a well-detailed one.
With Nintendo putting plenty of focus on the level, they also ensured it was a difficult one. Having to balance on a ball without falling off until the end to unlock it wasn't an easy situation. This was a galaxy that could cause a lot of frustration amongst gamers, as it was very easy to fall off the face of the molten planet. However, getting to the end was incredibly satisfying, making it all worthwhile.
3. Toy Time Galaxy
The Toy Time Galaxy suited the Mario world perfectly and was just tons of fun to explore. Whether you were running around on a giant robot, a lifesize Mario or a huge cake, there is nothing not to enjoy about this one.
It might not aesthetically have the most going for it, but this wins in the pure enjoyment department. It's so much fun to go around and while the levels weren't the trickiest, this was a galaxy clearly created for the whole family. After all, the Mario video games aren't meant to be totally impossible, and this one wasn't. However, it was a lot of fun and well detailed, being a galaxy that most gamers who played will remember.
2. Good Egg Galaxy
The main reason that the Good Egg Galaxy ranks so highly on this list is purely down to the soundtrack that came with it. Music plays a huge part in video games, and when it comes to Mario that much is certainly true. Within the Super Mario Galaxy games, there are some fantastic pieces of music, with each galaxy having different themes. The Good Egg Galaxy was the strongest of them all.
However, it wasn't just the music that was what made this galaxy a strong one. It's one of the original galaxies and is one that has some fantastic moments. With a vibrant color scheme, this one has a lot going for it.
1. Freezeflame Galaxy
Fire and ice are staples of any Super Mario video game and that wasn't neglected by Super Mario Galaxy. The game put so much detail into the game that they actually combined the two elements into one galaxy.
The Freezeflame Galaxy was an incredible one that became hugely popular amongst gamers. Having two totally different elements in one moment created a really fun dynamic. It felt like combining two totally different levels into one, which was amazingly fun to experience. Gamers had to work out two very different dynamics all at the same time, which kept things exciting.
My father is making me play Super Mario 3 as “homework”
Literally he said he was going to give me homework so I got mad inside and then he said, “I got you Super Mario Three. Beat the first two levels, and that’s your homework.”
This is the best homework of my life. Ever. 🤧👌
This is my Video of Playing on Mario ON A SUPER NINTENDO!
Watch "Super Nintendo Mario Gameplay #2" on YouTube
Join Nintendo Gamers Discord Online!
Looking for a bunch of people that would like to gather, meet new people and play online with switch gamers! Feel free to join, and invite anybody you’d like! https://discord.gg/Qj3AZQB
One of my favorite ost's in a Mario&Luigi game
Watch "The Grand Finale - Mario & Luigi Bowser's Inside Story