Gear farming and stamina consumption.Ideas & Suggestions
It seems that the latest patch removed all of the gear shards in the story stages. I think you should put some back atleast. Rank b or rank a will do provided that there will be normal damage, shroud destruction, and penetration type. Atleast give new players a way to farm lower quality shroud destruction and penetration weapons. Progressiin will be hard for them specially if a particular boss have stronger shroud type. Relying on raid won't be enough as it gives random shard. This lower quality gears will then be classified as f2p(non gacha weapons) while the higher ranking ones will be the gacha exclusive or can also be farmabke but will be random. Its uo to you to decide for the drop rate. Just give starting players easier means to gear up not just for story stages but also for competitive purposes. Also, the stamina consumption is way too high as of last update. This will make our previous issue even worse than before and would mean lesser engagement from players. I would suggest that you add more stages that doesn't need stamina(limited time event stages or whatever, you decide how you're going to implement it) to keep your players more active. Increasing the stamina consumption will be a big turn off for us since we'll need to wait before we can complete dailies or complete our daily routine such as, finishing all e stone stages and such.