A Priority List for Newcomers (( Updated ))FORUM
For newer players who want to get up to speed when it comes to decision making, efficiency and killing raids and WB sooner than later. Notice in the image some units have a red or yellow circle around them - RED CIRCLE = absolutely DO NOT prioritize. Instant fodder. - YELLOW CIRCLE = Second class citizens, Once great but not too shabby at this stage in the game. Unused by the best of the best. Some of these yellow circled units are more than okay PvP and ignition units so study them to know if they are right for you before consuming them. Also, there are maybe 2 or 3 yellow circles simply because I did not know, I just don't use them and I never seen them around in Devil Rumble. - NO CIRCLE = 100% keeper.
^ Draw a red circle around Horus
I never bothered pointing out which ones are the WB regulars or which ones are rare use cases, however, you're not going to want to burn away the rare use cases anyway. I also ignored the collaboration units, as they aren't going to stand in your way. "But Toeknee ? I thought you'd have everyone to +6 after all of this time ?" "I have their final copy on the backburner for a whole heap of them" My excuse is practical in practice. Feel free to discuss who ought to stay or go, and why. This chart is intended to serve as a crutch, as it's better to understand why you're not advised to prioritizes the circled units. . On your way up, do not use your ignition cores. One day you'll do better in a raid except the boss will yet again slap you across the face. Then, you'll have an easier time knowing if you should ignite. If it doesn't work out that'll be fine HoR = Load up this place with your priority units. It's also why you're not using any ignition cores for awhile. HoR and Core creation really step on one another's toes, as the 5* fodder gets used up quickly with this. 4* Ignition.
Twelve 4* Units 33 Blood Gems 12,000 Onyx Nearly 1 in 3 chance to succeed. Sometimes you'll get nothing at all while your blood gems all vanish in vain. You only need to win it once for every 99 blood gems used for it to be worth it. Of course you can increase it to 50% success rate by increasing the amount of units you use, but that'll come at an even greater expense with the gems. . . . . . . 500 crystals per day.... - Save up to twenty five 2* units - Send all 25 of them on an exploration for 19 hours When done they will give you a total amount of 500 crystals to your inbox with a little bit of gold. Then scrap the 2* units. -------------------------------------------------------------- UPDATE: M00N choked me out in the comments section forcing me to include the 10% approach of 4☆ HoR. I retrieved a fantastic example of a 4☆ reincarnation session. https://youtu.be/PRxwLaoB7mg Things to make note of about video. ( Video appears at the bottom of the post ) - It's during a milage event so the fails will stack at a faster pace - He starts with 654 blood gems - By the time the user burned half of the gems around the 7 minute mark, he/she had 1 successful pull and was able to cash in milage twice. Personally that's why I increase to 27% - After burning half of the gems, the player's luck got super freaky and he ended up walking away with 11 or 12 units. When I do a 10% mileage burn I hope to have such luck, but that being said, it'll be up to you however you decide to manage your spending. I think it's fair to say, If you want to save 300-600 blood gems more or less, it may or may not turn out good or bad.