Bearsss LV.13 Chief
Mar 4, 2021, 01:43 AM 720 read

MAJOR PROBLEM WITH IGNITION, DO NOT IGNITE THESE UNITS!!!

FORUM

Ignited units that have 'Slide Skill Damage' up get weaker when ignited!   Party Night Mebd (Fire Support) Lovey-Dovey Sytry (Light Support) Nightmare Durandal (Dark Support) Christmas Leda (Fire Support)   Have slides that change from increasing by a flat value (for example +2000) to a percentage amount (+55%) when ignited. The math the devs are using is WRONG and it actually makes the units weaker!   Testing with a +6 Khepri   https://i.imgur.com/Tppbxmv.jpg   https://i.imgur.com/4H1Ok2x.png

  No Buffs https://streamable.com/4jfc5s

2332 - 2,424 - 2,394 - 2,447   +6 Durandal (Slide Skill +1808) https://streamable.com/yf0rxx

  3,546 - 3,482 - 3,516 - 3,414   +6 Ignited Durandal (Slide Skill +55.3%) https://streamable.com/cr0f3e

  2,964 - 3,021 - 2.898 - 2,920   Non-Ignited Durandal's buff is doing 500 more damage on average! This doesn't make sense for the numbers that are shown on Khepri's slide skill.         EDIT:   More proof something is wrong   Using Abbadon   https://streamable.com/q3c22l

Base damage 3,200   Using Wood Sytry + 0 https://streamable.com/a6zidm

Damage 4,300   Using Durandal +6 Ignited https://streamable.com/zq9eof

  Damage 3,700     Durandal and Sytry have the *SAME BUFF* but Durandal is 55% and Sytry is only 44%!!  

Comment 10

  • CM Alt LV.24 GameManager Mar 4, 2021, 10:48 AM

    Pinned Dear Bearsss, thank you for notifying us of the issue.
    Our developers are currently investigating the issue
    and we will get back to you as soon as possible.

    Best Regards,

  • CM Alt LV.24 GameManager Mar 4, 2021, 10:48 AM

    Pinned Dear Bearsss, thank you for notifying us of the issue.
    Our developers are currently investigating the issue
    and we will get back to you as soon as possible.

    Best Regards,

  • Bearsss LV.13 Chief Mar 4, 2021, 11:52 AM

    ❤❤❤❤❤❤❤ CM Alt ❤❤❤❤❤❤❤

    (Sorry for using your previous answer to post this)

  • P. Argonaut LV.22 Insomniac Mar 4, 2021, 02:21 AM

    Well, +% isn't worth as much when your base damage is low. Subtract the +1808 damage in the first case, and your base damage is only about 1,700. 55% of that is only +935.

    I think that enemy has extremely high defense. Against a normal enemy or event boss, with a weak point advantage and other buffs, I believe your base damage will be much higher, and as a result the +% will be much, much more effective.

    Say you do 100,000 base damage on a light world boss. +55% would add +55,000 damage. Much more than the measly +1,808 before ignition.

  • Bearsss LV.13 Chief Mar 4, 2021, 03:10 AM

    Updated it with Khepri doing base damage using the same equips, which is around 2,400.

    "Slide Skill Damage Up" increase raw values like "Attack Up" would, and runs through a damage calculation to give you the actual damage values.

    The Skill Damage listed on the ability is 4342.

    55% of that is 2,388, which would still give more than the Slide Skill Damage increase of 1,808.

    55% of the FINAL damage done (from no buffs averaging around 2,400) would be 1,320 more damage.

    The difference between the two is about 600 Damage, around 25%.

  • P. Argonaut LV.22 Insomniac Mar 4, 2021, 04:59 AM

    Hmm... You know, I think the devs stopped officially supporting moot a few days ago. Have you posted this on the new app? Band?

    I haven't signed up yet, but they have been good in the past at addressing issues.

    I've got a few cores invested here myself. Appreciate your effort! 👍

  • Gatsu86 LV.24 Champion Mar 4, 2021, 09:05 AM

    Light Sytry full ignition is important becouse now she will prioritize highest attack in the team (9 targets) so no more rng with Pantheon buff (before sometimes he will give the buff to other childs instead of your top attackers).

  • gamer323949942 LV.6 Nomad Mar 4, 2021, 02:41 PM

    you just want free things, nice move haha

  • ★テERRリ☆①⑨⑧⑦★ LV.24 Monster Mar 8, 2021, 12:43 AM

    I still ain't confident about the ignition mecha. Thanks for the info anyway 👍

  • IcyLin LV.21 Sharpshooter Mar 4, 2021, 05:19 AM

    Only thing u'r forgetting,that ignited supports are made for using with ignited attackers,who have way bigger damage then non-ignited.
    For example my eve b4 ignition was hitting bout 2-3k(pve), after ignition(amp crit+amp.atk+amp.atk) she started to hit for 5-7k(pve).
    Buffs affecting for example slide skill dmg like Sytry, for non ignited child 50% boost is less that numerical boost,but for fully ignited attackers it's way better that numerical.Crits make difference even more bigger.
    Also u'r wrong in numbers, my +5 Sytry gives +55% slide and +46% atk boost,+6 fully ignited gives even more.
    Also 2: ur forgetting bout damage reduction/hp etc boosts from core for support which are very useful for front row.

  • Bearsss LV.13 Chief Mar 4, 2021, 06:25 AM

    In the second half I tested with Maid Sytry +0 that has the same exact buff on the slide than Durandal, but the damage boost is higher from her (+45% boost) than it was from Durandal (+55% boost).

    The buff from Durandal is just straight up wrong.

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