Does this mean 2000 dmg for tap, slide and drive?
I believe it adds a flat % of whatever damage you would have normally done. So it maxes out at 2,000 damage added if you do at least 13,333 damage with any attack.Try checking this guide. it explains options in detail.https://docs.google.com/document/d/1IfhbKap_0Rsb0qzWqNgd3UHfZvjiJQybBGaeXAlUUnc/edit
It's exactly what Argonaut is saying. Whatever extra 15% ADDED damage is, that resulting added damage cannot exceed 2000. And this covers ALL damage types (perks of S-grade options). Lesser grades usually pertain to tap, slide or drive.So if you do, for example, 15000 you can only get 17000 damage. 15% of 15000 is 2250, but since you are capped at 2000, you can only get 17000, not 17250.
oh I miss that part
It depend if you can reach that cap (2000) or not, if is lower will add less damage.I'm not sure what is the right count that must be done...I thinks is something like this:Attack value + slide (or tap, or drive.. depending if you use the slide, tap or the drive, not all skills together) damage + 15%I could be wrong, so it need to be tested or find someone that know it better. :)
can't test out until Ragna.
Practice in WB with one unit only and weapon on/off, compare dmg
it won't work there are too many support childs giving buffs especially with summer Davi giving double edge to random water units. why make a child that won't give the buff to the top 5 attackers instead 😡
That's why I said with one unit onlyYou don't compare max dmg in time, but one slide or one Tab. Wait for Slide, Foto, exit, change gear, in, wait for slide, Foto, exit. You get the idea? Ideally same equiptment with and without option, make sure no buffs/debuffs influence the slide. Compare