[GM]Shiny LV.20 GameManager
Aug 3, 2021, 05:01 PM 9,054 read

[NOTICE] Grand Changes (Part 1 - Hero Growth and Resource Improvements)

Notices
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Hello, Chasers!   We plan on making significant changes to the game on August 17th (Tue), so we wanted to let you know why we’re doing it and how things are about to change.   There’s a lot to unpack here, so we divided the information into 3 separate parts. The other 2 parts are linked below.   Core Content Improvements and Reward Changes (Part 2) https://moot.us/lounges/401/boards/1895/posts/5411466/notice-grand-changes-part-2-core-content-improvements-and-reward-changes

Main System Improvements and Reward Changes (Part 3) https://moot.us/lounges/401/boards/1895/posts/5411467/notice-grand-changes-part-3-main-system-improvements-and-reward-changes

  [Reason for Changes] We have 2 main objectives we intend to accomplish with these changes.   First, we want our players to enjoy the game for longer, so we made changes to how heroes grow, what types of materials are needed to grow said heroes, as well as the content rewards.   Second, we wanted to adjust the difficulty of obtaining hero growth materials overall to improve the experience for our current players.   [Improvements Info] 1. Changes to Hero Growth We wanted to lower the requirement to reach Chaser and Soul Imprint so that players can experience Chaser and Soul Imprint quicker and make progress towards Awakening, Transcendence, Chaser, and Soul Imprint at the same time.   In addition, we are also changing some of the core resources for Evolution, Awakening, Chaser, and Soul Imprint to help accelerate progression.

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[Removed Hero Upgrade] ■ Hero Upgrade feature has been removed. ■ The stats gained from Hero Upgrade will now be gained as part of evolution.   [Removed Transfusion] ■ Transfusion has been removed. ■ You cannot obtain Radiant Shiny / Splendid Shiny / Delicate Shiny through transfusion.   [Hero Evolution Changes] ■ Evolution requirement has been changed. - Before: max Upgrade for each rank of evolution - After: removed Upgrade requirement   ■ Materials needed for Evolution changed from Evostone to the new resource ‘Evolution Cube’.

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[Awakening Changes] ■ Awakening requirement has been changed. - Before: 6 Stars and +12 Upgrade - After: 6 Stars (Upgrade requirement removed)   ■ Resource needed for Awakening has been changed. [Before] 6 Stars, +12 Hero or (Radiant/Splendid/Delicate) Shiny or duplicate Awakened Hero   [After] ‘Awakening Cube’ specific to each class or 6 Stars duplicate Hero or Shiny (with same rank as hero)

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[Transcendence Changes] ■ Transcendence has been expanded up to 15 ranks and the required resources have been changed as well. [Before] 6 Stars +12 duplicate Hero or (Radiant/Splendid/Delicate) Shiny or (Awakened/Transcended) duplicate Hero or Transcendence Seal   [After] Transcendence 6 and below: Class Awakening Cube or 6 Stars duplicate Hero or (Radiant/Splendid/Delicate) Shiny or Transcendence Seals.   Transcendence 7 and higher: duplicate Hero or (Radiant/Splendid/Delicate) Radiant Shiny or Transcendence Seals.

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■ Raise Transcendence Traits starting from Transcendence 7 - From Transcendence 7 to Transcendence 15, gain BP as well as points to use on that hero’s Transcendence Traits. - Only heroes that have Limit Break skills can reach Transcendence 7 or higher. - Transcendence traits can each be leveled up from Lv. 1 – Lv. 5. However, you must meet required BP for each trait level before you can level it up. - Transcendence Traits can be reset using Gold. (Cost to reset 1 point: Gold 200,000)

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■ Limit Break no longer requires Evostones.   [Chaser Changes] ■ Lowered requirement to open Chaser to 3 Star Awakening.   ■ Resources required for Chaser has been changed. [Before] - 6 Stars +12 same class Hero or Radiant Shiny or Transcendence Seal - Chaser Crystal - Class Hero Evostone - Prana   [After] - ‘Chaser Cube’ or 6 Stars same class Hero (except already promoted heroes) or Radiant Shiny or Transcendence Seal - Chaser Crystal

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GrandChase - GLOBAL EN: Notices - [NOTICE] Grand Changes (Part 1 - Hero Growth and Resource Improvements)  image 20

[Soul Imprint Improvements] ■ Lowered requirement to open Soul Imprint to 5 Star Awakening.   ■ Resources required to upgrade Soul Imprint has been changed. [Before] - 6 Stars +12 same class Hero or Radiant Shiny or Transcendence Seal - Class Soul Essence - Prana   [After] - ‘Soul Imprint Cube’ or 6 Stars same class Hero (except already promoted heroes) or Radiant Shiny or Transcendence Seal - Class Soul Essence

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[Hero Fusion Improvement] ■ Method of hero fusion has been changed - The requirements to be used as fusion material has been changed. Before: Reach max upgrade for current evolution rank After: upgrade requirement removed - Fusion Bonus has been removed.   [Sell Hero Change] ■ Resource gained from selling a hero has been changed. - Before: Prana - After: New resource ‘Blue Gem’

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GrandChase - GLOBAL EN: Notices - [NOTICE] Grand Changes (Part 1 - Hero Growth and Resource Improvements)  image 26

■ Added a Hero Growth Reset feature. - Hero Growth Reset can be accessed from the Menu > Hero Growth Reset. - You can reset (Awakening/Transcendence) progress of SR Heroes back to 6 Stars and Awakening Cubes. However, promoted SR Heroes, i.e., heroes with Chaser Open, Soul Imprint Open, Transcendence past +6, are all ineligible for resets.

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■ Shiny, Shiny Crystals - (Delicate, Splendid, Radiant) Shiny and Shiny Crystals can no longer be acquired. Craft Shiny feature will remain. - The remaining Shinys in your inventory can still be used where heroes are used as materials.   ■ Transcendence Seal - Transcendence Seal can no longer be acquired. - Any remaining Transcendence Seals can be used as before in Transcendence, Chaser, and Soul Imprint progression.   ■ Hero Evostone - Hero Evostones can no longer be acquired or used. - Remaining Evostones in your inventory can be converted using ‘(Old) Evostone Conversion Craft’ feature into one of the new resources of your choice (Awakening Cube, Chaser Cube, Soul Imprint Cube).

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GrandChase - GLOBAL EN: Notices - [NOTICE] Grand Changes (Part 1 - Hero Growth and Resource Improvements)  image 33

■ Prana - Prana can no longer be acquired. - Remaining Prana in your inventory can be spent at the ‘(Old) Prana Shop’ for a limited duration that will be specified in the announcement after these changes have taken effect.   ■ Monster Card - Monster Cards can no longer be acquired or used. - Remaining Monster Cards in your inventory will be and replaced and exchanged for ‘Evolution Cube’ sent to your mailbox

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- Gold that was spent to increase inventory slots for Monster Cards will be refunded to your mailbox.   ■ Chaser Keystone - Chaser Keystones can no longer be acquired or used. - Any remaining Chaser Keystones in your inventory can be converted through ‘(Old) Chaser Keystone Conversion Craft’ feature to exchange each Chaser Keystone into 25 Chaser Crystals of your choice.

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Chase On! - GrandChase Team

Comment 5

  • DᴍɴFNBY LV.2 Lurker Aug 3, 2021, 06:02 PM

    ok

  • GCodeMJ LV.17 Sage Aug 3, 2021, 07:38 PM

    Noice

  • gamer248924201 LV.1 Mootie Aug 3, 2021, 10:47 PM

    "We want players to enjoy the game for longer", yeah I'll just pretend I never saw that. I was gonna sell this account, but I guess I'll give this one a chance.

  • HiiChann LV.15 I Love Food Aug 4, 2021, 12:02 AM

    uwu 😗

  • gamer293422618 LV.2 Lurker Aug 12, 2021, 04:37 AM

    this is so nice :)

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