The battle system in the game is too unbalanced. Attacking players have an advantage during siege, they are prioritized in doing the first attack. On the other hand, defending players are at disadvantage, because they will wait for the first round of attack. Given in the latest update much more damage are emphasized and higher critical chance dealt, in that way first blow of the attacking players will greatly diminish the defending troop's power. MY SUGGESTIONS *PLAYERS WOULD HAVE A FREEDOM TO CHOOSE WHICH TROOP LEVEL WOULD DEFEND THEIR CASTLE *INTRODUCTION OF SIEGE WEAPONS AND DEFENDING TRAPS *CHANGING THE BATTLE SYSTEM WITH STRATEGY BASED AND REALISTIC FIGHTING "KINDLY INDICATE WHICH TYPE OF TROOP THE COMMANDERS SUITABLE *LASTLY INTRODUCTION OF ITEMS FOR THE COMMANDERS.