Bunger? Bunger Bunger Bunger Bunger Bunger!
Watch in now
This will be the reward for reaching Gold 4 or higher in Wild Rift Season 1
Glorious Tryndamere skin:
The skin looks absolutely dope! What do y’all think? Should we start a #RoadToGold ?
1+ hours into Pistol Whip and loving it
Just got Pistol Whip on Steam since it's currently on sale for 20% off now and I absolutely love love love the new updates especially the Heartbreaker Trilogy.
100 minutes in, 48% achievements unlocked, and finally an S rank 🤩 playing on the beat is proving to be much challenging than I anticipated.
Video will be posted tomorrow once my sore arms decide to function again 😂
Follow me on Moot for more VR content.
#screenshots #PistolWhip #VR #virtualreality
I don’t think it’s too bad for my first ever run through of holiday
Sorry I didn’t get the entire song my brother records these things while I play, so I don’t know what and what he doesn’t get captured
Progress on game music
hey guys! im #1 in the indie games lounge. Can i keep it like this lol! no fr never been first place or on a leader board ever.
Update on game progress
i didnt realy have a story idea but sence yesterday i touhgt up a story. " You fall sleep one night and find youreself in a dream. Youre inside weird room that looks odly familiar. theres a door. You go to open it but find its locked. You hear ominous music playing. youre starting to feel anxiety. The music gets scarier as you go. You try different things to open the door. Its an escape room. you solve a puzzle and enter a new room. you look back after walking in the room. The door you just walked through is gone. You see a few objects that trigger memories. you get a flashback , some sort of VISION" the point of the game is youre traped in a dream and get flashbacks every so often when you see a certain object (story object) you have a vision of you in a hospital bed and a docter saying youre in a coma. you have to keep going till you find youre final memory. Then you wake up in the hospital room and you see youre family blah blah blah the game ends.
Im making a game
I am working on a game rn called Vision. rn its just an idea but i have already devoted alot of time into this project. I dont know how to code and none of my friends do either. I have asked some coders if they could help but I doubt it. If anyone wants to help feel free. This project is still in the beggining stages so anything made now will most likely be changed later but heres the theme and logo of the game
He do be walking tho 😳
I haven't posted here in a lil bit so I drew Quote again but with a Sword instead of a gun. Ok I tried to draw the gun again but just gave up lmao
If you haven't played Cave story than you totally should, it's very good
The Homeless Experience
We'll be playing CHANGE: A Homeless Survival Experience today's variety stream!
🔴 𝙇𝙄𝙑𝙀 𝙉𝙊𝙒
Don't Starve Together - Part 2
Previous post: https://moot.us/lounges/274/boards/1302/posts/5109177
I died in my previous game and I have to start all over. This time after watching a few guides about winter survival on youtube (Thanks to beard777 for the honest guides). I managed to start it from scratch.
Autumn was fine and I was busy collecting more resources to survive the first winter in this game which my objective. I was so lucky and found some good resources near my spawn and set up a base in between two biome land types so I can harvest wood logs, straw, wool, manure, forest resources. My past experiences helped me get winter survival tools and I just survived winter successfully and then the time came for the boss fight which I never know until a viewer said about that I have to fight a boss at the end of Winter. To be honest, I was ill-prepared for the boss fight with just a spear and one wood log armour suit and I died instantly fighting the boss and it was disheartening that I have to start all over again. Then came the help from a viewer who informed that I could rollback the game server to previous days so I need not lose my progress and so I tried my best to defeat the Winter boss but unfortunately, I can't win the Boss in a straight forward fight.
Finally, I have to resort to internet search to figure out an easy way to defeat the Winter boss. The trick was so simple, "walk the boss to the dense forest area" and once he tramples the trees down, the 'tree guards' in the game would get activated. Did the same way, the rest is just vibing and chilling. Tree guards took down the boss and I have to collect the loot dropped from the defeated boss. Easy? No, Unfortunately, penguins which were present near the boss fight zone ate most of the loot. XD
Then the spring jumped in and now, trying to survive the summer without burning any stuff built in the base camp. As usual, my Sea of Thieves practice, I wanted to set sail in the oceans so I just constructed a makeshift ship. Let me see what DST has to offer in its seas.
Spellbreak | Chapter 1: The Spellstorm
Haven’t played for a week or so, but now I’m very much interested in the new update. #PlaySpellbreak 🧙♂️
“We have to stop it.
But in order to do that…we need you.”
Welcome to Chapter 1: The Spellstorm!
CHAPTER 1 FEATURES:
* Play on Steam - Log-in to Spellbreak on Steam within two weeks after launch to earn the Hinterland outfit!
* Unravel the Mystery of the Spellstorm - The full Chapter System begins with Chapter 1. Prove yourself in new story quests as you aid the Order of the Vowbreakers and harness unheard of power.
* Chapter Key & Bundles - Enhance your Chapter progression with reputation bonuses and earn 50 levels of rewards, gold, and exclusive cosmetics.
* Discover the New Deadmoss - Castle Bogmore and its surrounding region has been completely overhauled with vastly improved environments and new points of interest.
* Incredible New Cosmetics - Be the Breaker you’ve always wanted to be.
* Better Matchmaking - *Coming in a hotfix soon after Chapter 1 launch*, matchmaking will happen before you load into the island and feature improvements making it much faster and more seamless to get into a game with better matchups.
Trailer Link: https://youtu.be/0woL1K09q0E
Working out in VR with a banger
Also, just got a fitness/smart watch called the Mi Band 4 and absolutely loving it. Now I get to track all of my VR workouts :3 been spending my time in VR playing Audio Trip this whole afternoon. Red is probably my favourite track at the moment. The environment gives me a little bit of Cyberpunk vibes with the red and blue "gates".
It was kinda dark and I only had my phone on me since my camera batteries died lol but just imagine that this is much clearer than it is and have a nicer tone than it does, okay? 🤣
#AudioTrip #miscposts #photography
Don't Starve Together
Yesterday, I tried Don't Starve Together. For the record, I had only 8 hours in this game and I never really invested a lot of time playing this #indie Game as I struggled a lot but still, I want to try it just to have some justice to Developers as they added a lot of content for building a good survival base in the wildness. To help me in this quest, who got 1300+ hours in Don't Starve Together joined me to help a bit (indeed, it was a lot of help, not a bit).
We successfully found a good camping spot near the Pig King and set up our base camp with a campfire, Science machines, a think-tank, icebox, crackpot and so on! I have to really thank the person who joined me as he was so kind, to bear with my noobness. Finally, I got a hang of how to get stuff done and started building! Finally when I figured out how to build a boat/Raft to cross the ponds but unfortunately, I PLACED IT IN A SPOT FROM WHICH I CAN'T ACCESS THE SEA and then warded off the surprising hound raids.
Finally, after all my blunders, I felt I slowed down my partner in base development. LOL. But the answer was a surprise. I hope I will complete it with full fledge self-sustaining survival base. Such a huge piece of cake for me to chew.
Assemble With Care
When you fix incredibly intimate things, you reveal a facet of their lives that maybe they don't even see themselves.
Open Roads • Teaser Trailer
With as much as I’ve loved Fullbright’s previous games, this is definitely something I’m looking forward to...
“Open Roads is the next game from Fullbright, the award-winning creators of acclaimed story games Gone Home and Tacoma. Coming soon to consoles and PC.
Long-lost family secrets. Hints of a hidden fortune. And miles to go before they sleep. Tess Devine’s relationship with her mom has never been easy, but they’re about to set out together on a journey into the past that they’ll never forget. Starring Keri Russell and Kaitlyn Dever.”
Sunless Sea stream
Today is the day Cyberpunk is being released. Let's do some journalism: play something else and talk to each other.
Yep. It's not Cyberpunk stream. But at least we can have a chat. Hop in to say hi. It's Sunless Sea time
First Impressions: Tony Hawk's Pro Skater 1+2
Tony Hawk’s Pro Skater 1+2 is the remastered version of the first 2 games in the Tony Hawk’s Pro Skater series. I played both of the originals back in the day and I consider Tony Hawk’s Pro Skater 2 to be one of the best games of all time. Does the remaster live up to the legacy?
For those who have never played a THPS game, I’ll briefly dive into some of the basics. Each level takes place in a different area such as a warehouse or school and has its own unique series of challenges for you to complete. These challenges include earning trick points, collecting the letters S-K-A-T-E, and doing various unscrupulous activities like destroying “no skateboarding allowed” signs. Because each run only lasts for 2 minutes, you’ll typically have to replay a level several times in order to complete all of the challenges.
In terms of gameplay the Tony Hawk’s Pro Skater 1+2 is exactly what players have come to expect from the THPS series. There are plenty of places to explore, secrets to find, and jaw-dropping tricks to pull off. Unlike the original games, the remaster includes features that came later in the series such as the ability to revert. This is definitely a welcome addition as it makes chaining together tricks much more satisfying and avoids any awkwardness of having different control schemes between the 2 games.
The remaster, as expected, also introduces many entirely new features as well. Aside from the predictably improved graphics (which are quite nice), the game has introduced things like new challenges and a global leveling system. I disliked both of these things. While some players may be happy to have some new content, it’s almost entirely artificial and honestly annoying to interact with. For example, it’s pretty easy to complete a ton of challenges at once, especially early in the game. When turning in the challenges however, you have to turn them in manually one by one. To be clear, these are very different than the in-level challenges and are really boring things that you complete unintentionally just by playing the game. This makes it an annoyingly laborious process and ultimately became a feature that I declined to interact with.
While Tony Hawk’s Pro Skater 1+2 does offer some improvements such as its expanded roster with modern day skaters like Nyjah Houston and Shane O’Neill, there really isn’t much here to bolster it over the originals aside from graphics. That’s not necessarily a bad thing considering that the originals were so good, but overall most of the new features served more as distractions than anything else. I would have much preferred to see quality of life improvements such as cutscene skips and integrated tooltips for challenges that require a specific trick. It’s still Tony Hawk’s Pro Skater; it’s still good. It’s just not quite as good as I had hoped.
Ryan’s Rating: 4/5
Tony Hawk’s Pro Skater 1 + 2 retails for $40 and is available on PC, PlayStation 4, and Xbox One.
Final Chapter of Tell Me Why
No more cliffhangers please and thank you.
🔴 𝙇𝙄𝙑𝙀 𝙉𝙊𝙒
Sunless Sea stream
Sunless times require Sunless Sea travel. And occasional eternal damnation with a slight chance of returning home safely
Join the stream!
Tell Me Why, the same publishers as Life Is Strange and I'm excited
Hopefully this doesn't disappoint me like Life is Strange 2...
🔴 𝙇𝙄𝙑𝙀 𝙉𝙊𝙒
His laugh is funnier than the clip | Outlast
I played Outlast with a friend sitting next to me for moral support because I haven't played it before and was too scared. Turns out you can bug the game out if you're stupid enough 🤣
P/S. This clip was from before I had my own VR headset.
Continuing playthrough on Shadow of the Tomb Raider
🔴 𝙇𝙄𝙑𝙀 𝙉𝙊𝙒
What do you do when you've transformed into a bug?
Live now playing Metamorphosis, a Kafka-inspired game
First Impressions: TFT Fates
As many of you probably already know, Teamfight Tactics is a League of Legends-themed auto battler game originally based on Dota Auto Chess. I first reviewed TFT near the start of this year but much of what I wrote no longer applies now after the recent “Fates” update brought significant changes to the game. Most of this review will focus on Fates itself, but I’ll also explore the game’s evolution as a whole and whether or not TFT has improved as much as I hoped it would when it first launched last year.
Before diving into Fates, I’ll briefly explain TFT’s general gameplay for anyone who is unfamiliar with the auto battler genre. Your goal is to outlast your opponents in last-man-standing style gameplay by defeating your enemies in a series of 1v1 matches. These matches are automatically fought by your arsenal of champions each combat round. You can equip your champions with items to make them more powerful as well as combine 3 copies of the same champion in order to level it up. Champions also have unique traits and in order to be successful, it’s necessary to build your team composition with different champions that share the same or synergistic traits.
Now that we’ve got the basics out of the way, let’s dive into Fates. Unlike Galaxies, which included several different universes each with its own set of rules, Fates only has one universe and instead features “Chosen” champions. Although Chosen champions cost 3 times as much gold as their normal variants, they automatically start off at the 2-star level, have bonus health, and provide a boost to one of their traits. Chosen champions are very powerful but you can only have one at any given time. This means that it is imperative to select your Chosen champion wisely, as they are often the most important unit on your side of the battlefield, but it’s important to note that there is a significant amount of RNG involved so getting a good Chosen champion requires much more strategy than it initially appears.
In comparison to Galaxies, Fates is more accessible for novice players but also more difficult. Because there’s only one major mechanic in Fates rather than the several different universes in Galaxies, new players have fewer curveballs to worry about while they’re trying to learn the basics. With that said however, the game also loses some much-welcome variation which can lead to things becoming stale. Furthermore, this lack of variation makes it so that the meta is much more refined which means that newer players will likely find themselves losing frequently. Not only that, but players will likely be unable to learn much from their losses because of the difficulty in discerning what exactly is “working” and what isn’t. This saps the fun out of exploration and means that players will likely be better off researching the meta and looking up what the best comps are.
As far as TFT as a whole is concerned, the game has certainly made some improvements but I’m honestly pretty surprised at how few there have been. One major improvement is that you can now see item recipes by examining the items you own, but unfortunately this feature is partially disabled during the carousel rounds when it would be at its most useful. Furthermore, you still can’t sell champions during the carousel rounds which makes it so that you can end up with bad item combinations if you happen to grab a champion that levels up one of your units. These sorts of things make the game continue to feel unfinished and are issues I certainly thought would be fixed by now when I initially reviewed the game at the start of the year.
While Fates does bring many notable changes to the game and TFT as a whole has seen improvements, Teamfight Tactics hasn’t done anything significant enough to entice players who aren’t already interested in auto battlers. It feels like the game’s quality-of-life progression has been slow and I found Fates to be less exciting than Galaxies overall. If you’re a fan of Teamfight Tactics or auto battlers in general then Fates is at least worth checking out, but I think the game continues to be too inaccessible to warrant attention from players who aren’t already interested in the genre.
Ryan’s Rating: 3.5/5
Teamfight Tactics is free to play and is available on PC, Android, and iOS.
You can check out the Moot TFT lounge here:
As well as my original review of the game here:
Until now, I'm not quite sure how to solve this level 🤣
I did this playthrough on stream and still have no clue if what I did here is even "legal" 🤣
Superliminal is anything but stressful. Sure, it is a puzzle game, but the atmospheric music and (for the most part) light-hearted environment more than makes up for it. Sure you'll get to the point where wanna-be GLaDOS takes her mockery of you a little too far, and the environment becomes somewhat eerie, it's only a small portion of what the game has to offer.
To me, it's one of those games that slowly takes you on a journey of self-discovery without explicit hinting at it. So, believe me when I say that your perspective will be challenged during, and brought to consciousness after you've completed the game.
Follow me on Moot or Twitch for more content!
I'm loving Hollow Knight 🖤
Anyone else playing it because it's free this month for PlayStation? 😃
I might be addicted to chasing full combos
This is my other favourite song in Audica. The mapping is super fun and I especially love this part in the GIF!
Full video here: https://youtu.be/7Xr4ZV0webg
Follow me on Moot or on YouTube for more VR content!
#Audica #VR #virtualreality
(Hollow Knight) Kingdom’s Edge hornet tips?
I’m fighting sentinel Hornet, and I’m having trouble.
I was hoping for tips to make the fight easier. A charm load-out would be good too. I only have 5 charm notches, and 6 masks. I also have no vessels. My current charm load-out is dreamshield and longnail. I don’t have mark of pride.
Catch me live
Check out my profile on moot and look for my twitch, if you’re down for phasmaphobia jump in my chat and let’s play
First Impressions: The Textorcist: The Story of Ray Bibbia
The Textorcist: The Story of Ray Bibbia is a strange, genre-mashing game where you play as Ray Bibbia, a private exorcist who uncovers a great mystery while banishing demons for work. Best described as a typing game with bullet hell mechanics, The Textorcist doesn’t sound like something I would normally be eager to play, but the premise is so unbelievably strange and the game is free right now on the Epic Games Store so I decided to give it a try.
In The Textorcist you play as Ray Bibbia, a grumpy old man who runs a private exorcism business after having a falling out with the Holy Church. Although the Holy Church has complete rule over the kingdom, it’s clear that many citizens do not like the Holy Church and that there is likely more than meets the eye regarding the organization. As Ray answers house calls and goes around banishing demons for his business, he will quickly discover many secrets that will link his troubled past, depressing present, and uncertain future.
In order to banish demons, Ray has to recite various phrases from his Bible in order to shoot out “Hollets” or holy bullets. In order to get Ray to recite the phrases, you have to literally type them out letter by letter on a keyboard. At the same time, the enemy will attack you with bullet-hell type attacks which you have to dodge while typing. If you get hit, your Bible will fly out of your hand and you’ll have to go run to wherever it lands to pick it up. If you get hit again without your Bible, you’ll lose a life. If you lose all of your lives in one battle, it's game over.
Aside from the overall game mechanics, reciting the phrases has its own mechanics as well. Each phrase is broken up into a line and each line into a word. If you type a letter wrong then you go back a letter, which can make errors costly, but fortunately you never go back a word from mistyping no matter how many errors you take. With that said however, when you get hit and your Bible flies out of your hand, it has a timer. When that short timer runs out, your progress for the entire phrase will be reset and you’ll have to start over from the very first line. This makes the game a constant battle between risking taking a hit to try to type a phrase quickly versus playing it safely and slowly typing a phrase over time.
In terms of story The Textorcist is pretty mundane. It does have a unique setting with the exorcism theme as well as minor twists and turns throughout, but overall the story feels very recycled. Furthermore, in order to do anything in this game you have to type it out. For example, to examine something you have to literally type "examine." This makes it so that engaging in the lackluster story is not only boring, it's annoying. It doesn’t help that the writing itself is also awful and occasionally verges on illiterate. Fortunately the game does have some pleasant art and genuinely good music, so at least your senses are indulged while trudging through the tedious text.
There’s really not much to say about The Textorcist. It’s a game where you type gibberish while dodging attacks. If that sounds fun to you then you’ll probably like this game; if not then you probably won’t. While I found the strange mix to provide some surprisingly adrenaline-pumping boss fights, the game as a whole wasn’t interesting enough for me to recommend it as anything more than a novelty. With that being said, The Textorcist is free right now on the Epic Games Store so if you’re looking for something different to try, you have nothing to lose by giving this a shot.
Ryan’s Rating: 2/5
The Textorcist: The Story of Ray Bibbia retails for $15 and is available on PC. It is also available for free on the Epic Games Store from now until November 19. As long as you claim the game by November 19, it will stay in your library forever.
TOP 100 ON A RANKED MAP | BEAT SABER
I've stepped away from playing Beat Saber competitively for a year now. Occasionally, I start picking it up again for a day or two before shelving it yet again. I no longer play it daily and it has become one of those games I revisit once in awhile so I'm really happy that I'm still able to pull off a good score on a tougher map!
In case the video doesn't work, here's the YouTube link: https://youtu.be/H6ATUH9Iozg
Follow me on Moot or YouTube for more VR content!
#BeatSaber #VR #virtualreality
Get 8 VR games for only $17 on Humble Bundle
If you don't know yet, Humble Bundle is a platform where you can get bundles of games for CHEAP and the best part is you can choose how much of it goes to the publisher, developer, and CHARITY!
In today's VR news, get The Walking Dead: Saints & Sinners and Zero Caliber alongside 6 other VR games for $17 on Humble Bundle!
My personal favourite is I Expect You to Die from Schell Games, the same guys who released Until You Fall recently! It's got a good story, great puzzle elements and a light, whimsical approach to saving the world.
If you're into boxing 🥊 Creed: Rise to Glory is actually a very good choice that will help you stay fit 💪
🛒 Get your bundle here:
⚠️ If you're thinking of getting the bundle, do consider using my partner link here, it will help me with my goal: https://www.humblebundle.com/games/fall-vr?partner=vause
Trying to shoot on beat is sending me to The Grave | Pistol Whip
Don't like slicing blocks but prefer to shoot stuff up to music (or not at all)? Prepare your bum because this one will hurt you in places you never thought would get sore.
#PistolWhip #TheGrave #VR #virtualreality #pistolwhipped
First Impressions: Dead Cells
Dead Cells is an action platformer "rougevania" where you play as an undead prisoner who ventures through increasingly difficult levels while fighting enemies, collecting items, and uncovering secrets along the way. Dead Cells has earned widespread critical acclaim and combines two of my favorite genres in metroidvanias and roguelikes so I’ve been eager to finally give this game a shot. Does Dead Cells live up to the hype?
It’s difficult to fit Dead Cells into any one genre but it’s clear to see why the developers describe the game as a “roguevania.” The minute-to-minute gameplay is essentially like this: you do some light platforming while killing (or avoiding) the hordes of enemies in your path. There are secret areas, hidden missions, helpful items, and you learn new permanent abilities. Sounds like a metroidvania right? At the same time however, there are multiple roguelike elements including procedurally generated levels, a wide array of tools and weapons to discover, and most importantly: permanent death.
Although there are some minor story elements to Dead Cells, this game is much more about the gameplay than the story. Your character is mute, but it is quickly revealed that you have attempted this journey and failed time and time again. While your ultimate goal is still to survive to the end and escape the prison, you are now working with “The Collector” to discover blueprints and artifacts in order to make use of your deaths. In exchange, The Collector will give you access to abilities and items that can be used on future runs.
The gameplay in Dead Cells is pretty unique. It’s much heavier on combat than it is on platforming, but the game highly encourages exploration because of all the useful things you can discover. For example, in Dead Cells you don’t earn experience to level up your stats. Instead, you have to find scrolls which you can use to both improve your damage in one combat style and boost your total health. You also heal completely at the end of each level, which means that you don’t have to worry about losing some health exploring as long as you don’t actually die.
While I enjoyed the way that Dead Cells combined its various genres overall, there were some instances in which certain aspects felt at odds with each other. For example, I mentioned that the game heavily encourages exploration, but it eventually got tiresome because I frequently reached dead ends that I couldn’t pass without unlocking a relic or completing some unknown special event. I encountered plenty of notable secret-type things on every run, but it was never clear whether or not I was supposed to be able to complete it or not. Furthermore, Dead Cells implements a speedrunning aspect which makes it so that you’re encouraged to finish the first levels as quickly as possible. Ultimately I found myself ignoring all the enemies and just blitzing through the levels in order to gain access to the extra rewards and reach the bosses faster.
Dead Cells might be a weird mix in some ways but it is definitely a fun game. It does have some awkward aspects and the different game mechanics do get in the way of each other at times, but for the most part I found the speedrunning roguelike-metroidvania genre clash to be very satisfying. While a lot of the combat is optional and there aren’t that many different weapons in the game, I really enjoyed the combat system overall and was surprised at the variety of different playstyles I could successfully pull off. Dead Cells will definitely appeal to fans of both roguelikes and metroidvanias, and although it’s not a perfect game, it certainly lives up to the hype.
Ryan’s Rating: 4.5/5
Dead Cells retails for $25 and is available on PC, PS4, Xbox One, Nintendo Switch, iOS, and Android.
Orion is in VR rhythm game Audica!
If you have a VR headset but haven't tried Audica yet, you should definitely pick it up. Like Pistol Whip, it's a shooting rhythm game, but I would say that this is more o a rhythm game than Pistol Whip is since you have to actually follow the rhythm while Pistol Whip have a lot more freedom in terms of how you want to play it.
Orion is probably one of my absolute favourite jams to play to. It's just something about the mapping and the music. It gels so well!
Full video here: https://youtu.be/MFFTyfJ7X5U
#Audica #virtualreality #rhythmgame #VR
Ryan's Always Right: A Short Hike
A Short Hike is a platforming adventure game where you play as Claire, a young bird who endeavors to hike up to the top of Hawk Peak in an effort to get cellphone reception. A Short Hike recently won the Seumas McNally Grand Prize for best indie game at the 2020 Independent Games Festival; let’s see what this charming adventure is all about.
A short hike is essentially exactly what its title suggests: a short hike. Claire has traveled to Hawk Peak Provincial Park for the summer in order to get a break from city life. Despite her new nature-filled surroundings, Claire has mostly stayed inside and kept to herself. She’s been eagerly waiting for a call to arrive but it turns out that she can’t get cellphone reception on the island unless she climbs to the top of Hawk Peak. This means that Claire must finally break out of her shell and overcome her fears by embarking on a journey to the apex of the mountain.
In order to progress up the mountain, Claire requires golden feathers which give her the energy to do things like run, fly, and climb. You can acquire golden feathers in a variety of ways including helping people with tasks, buying them with the coins you acquire, or simply finding them while exploring. The entire game is really centered heavily around exploration, and the general feeling is that the game is much more about enjoying the journey than it is about reaching the final destination.
The pleasant music and charming artstyle come together to encourage you to glide around and enjoy the view, even at the cost of progressing towards your main objective. There are plenty of secrets and collectibles, and you’re almost always rewarded for taking a risk just to see what happens. The atmosphere and gameplay really echo the idea that the journey is much more than just a means to an end, and this sentiment rings true for both Claire and the player.
A Short Hike doesn’t necessarily bring a ton of new concepts to the table or particularly wow me in any way, but I did thoroughly enjoy the game’s charming aesthetic and simple yet pleasant gameplay for the entirety of its short duration. While I’m not sure that I would call this game the best indie of the year, I do think that it's super accessible and that the vast majority of players who tried A Short Hike would like this game.
Ryan’s Rating: 4/5
A Short Hike retails for $8 and is available on PC and Nintendo Switch.
What do you do when you have a talking puppet sewn to your hand?
Hello Puppets is a VR horror game where you find yourself waking up to a very vocal and sarcastic puppet surgically attached to your non-dominant hand. Now, this puppet has a test that she has to go through and you will need to help her complete it. However, your examiner is a crazy scientist who wants you dead (of course🙄) and you'll need to work with your puppet to get away from danger.
Even though this game borked on me when I was doing a puzzle and it got me stuck in a room forever (gotta look up a solution for that), I gotta say the concept is really cool and the voice acting is 10 out of 10. I mean, just listen to this TIRADE 😮
If you're a fan of horror games and you have a VR headset, I think this would be a neat little addition to your collection!
If you like what you see, feel free to follow me on Moot or my Twitch for more content!
Afterparty (the game) stream!
Halloween, boys and girls! Let's hop into the mysteriously appeared game called Afterparty
I have no clue how to play it, I'm going in blind, so we'll have some really nice experience together.
Join the club!
Left 4 Dead 2 | Halloween Spookfest
Day 5 of the Halloween festival and we're playing some Left 4 Dead 2! Some of us are new to the game (aka me). Drop by and say hi 😊
Master Reboot stream
We have started something during my first Halloween stream ever. We have to finish it up.
Because it's a spook-stream! Hop it to get them spooks.
Hey guys, I’ve been playing Rimworld and I’m getting far in for the first time and was wondering if anyone wanted to join my stream and give me some pointers to make my colony more efficient.
Zenith Falls - Free Alpha Testing
Hello guys! We released our first game on alpha!
Download it for free and join our discord to have free access when online is implemented!
We have our trailer and all our links on our itch page :) let us know what you think
First Impressions: No Time to Explain Remastered
No Time to Explain Remastered is a 2D side-scroller where you play as multiple different versions of “The Player'' as you attempt to save the future. The gameplay is mostly centered around physics-based platforming, but also includes some light puzzling and combat elements. Physics-based platformers are often a mixed bag, but with its humorous premise and nostalgic, cartoony aesthetic, I decided to give No Time to Explain Remastered a shot and see what it has in store.
In No Time to Explain, you really only have one tool at your disposal: your gun. For most of the game, your gun shoots out a giant beam which not only is able to damage enemies, but also allows you to propel yourself around each level by shooting at the ground or walls. The physics-based platforming is entirely centered around the gun mechanics, and although having only one tool feels pretty shallow in terms of game design, the platforming in this game is often surprisingly fun.
Aside from platforming, your gun is also used to take down enemies. While there are some minor enemies during certain levels of the game, the majority of enemies you face come in the form of boss fights. Each boss has its own unique mechanics, but for the most part they all feel very similar. The fights typically consist of blasting the enemy with your beam gun, then using your beam gun as a jetpack to avoid enemy attacks, then finally blasting the enemy some more, repeating the process until the boss finally dies. The boss fights are often way longer than they should be, especially considering how linear they are, and I found the platforming to be by far the more interesting part of the game.
Despite the fact that I thought the platforming was surprisingly enjoyable, the controls themselves are pretty bad. Your gun is inconsistent: sometimes your beam will shoot you up really high and sometimes barely at all. Fortunately, “dying” isn’t really much of an issue in this game as it immediately throws you back into the fray, but the slippery controls make some of the more challenging sections become much more frustrating than they should be. Furthermore, the hitboxes in this game are pretty ridiculous, and I often found myself dying to hazards that I came nowhere even close to touching. Also, the grappling gun is unbelievably bad and features some of the worst controls I’ve ever encountered in a video game.
In terms of story, No Time to Explain revolves around the idea that other versions of you, from both the future and parallel universes, have come to warn you about an impending doom. The joke is that these other yous have “no time to explain” to the real you what exactly the threat is, and they typically get obliterated by some monster shortly after beginning their monologue. The atmosphere is definitely humorous and lighthearted, but it’s never really laugh-out-loud funny.
Overall, I found No Time to Explain fun for what it is. It’s admirable how much diversity there is with literally having only having 1 tool at your disposal at any given time. With that said, however, this game does nothing boundary-pushing or revolutionary, and doesn’t really excel at any of its core concepts. I think No Time to Explain could provide a fun evening of couch co-op with your family or friends, but I’d recommend trying to get it on sale as I think it’s way overpriced for the middling quality it presents.
Ryan’s Rating: 3/5
No Time to Explain Remastered retails for $15 and is available on PC, PlayStation 4, and Xbox One.
Spellbreak | Prologue: The Gathering Storm • Trailer
Placing this here, until we get a Spellbreak lounge...
“Your training begins now, Breakers.
Welcome to Prologue: The Gathering Storm!
• Clash 9v9 Mode - An intense new team deathmatch mode.
• Chapter System - Unlock the mysteries of the Hollow Lands—and its rewards—as you're challenged with weekly quests.
• Hollowed Eve - Get spooky with new cosmetics!
• New Talents - Boost your health with Vigor, see the unseen with Foresight, and bring Class skill to your offhand gauntlet with Ambidextrous.
• New Consumables - Protect yourself and gain additional Rune and Sorcery charges with the Safeguard and Knowledge potions.”
For those not in-the-know:
“Spellbreak is a free multiplayer action-spellcasting game where you unleash your inner battlemage. Master elemental magic to fit your playstyle and cast powerful spell combinations to dominate other players across the Hollow Lands. Available now with cross-play, cross-party, and cross-progression on PC, PlayStation 4, Xbox One, Nintendo Switch, and GeForce Now.”
Learn more at https://playspellbreak.com
Destiny | 1788-L & BLANKE [FULL COMBO]
This is what osu! in VR looks like 🤩
Full HD video here:
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#Audica #VR #virtualreality