Survivor Build of April, 2020: Dead by Daylight
For the month of April, I’m opting to write about a build that I find most fun and effective in a solo-queue environment where constant pressure is being applied to your team in the form of slugs and hooks.
This build comes into its own in situations where you find yourself playing against an advanced killer with a not-so-advanced team and lends itself to altruistic plays that invest in the late game while also excelling at getting your team back into the fray should things go south in the early game.
Let’s run through the four perks for this Month’s build
We’ll Make It
We’ll Make It is a perk that grants you 100% bonus healing speed when healing other survivors after unhooking a teammate for 90 seconds. But, ironically, you won’t really be using this perk to heal people that are fresh off the hook. Instead, you’ll be using it to ensure a long-term and consistent healing strategy available for you to employ should your team start inting, if I can use that term.
Denying slugs, keeping your teammates topped off to extend their chase times, and yes, sometimes healing straight after an unhook is what makes this perk useful. And keep in mind, being in the healthy state means that a chase will take anywhere from 15 seconds to a minute longer, depending on how good the survivor / killer in question is. That amount of time isn’t trivial, especially when you only spend 8 seconds gaining that advantage.
This styles the beginnings of the build as an altruistic one, and is why We’ll Make It is its first ingredient.
I’m not sure there are too many builds that I would ever recommend running WITHOUT borrowed, but in this case I can say for certain that the perk only shines in this build.
As mentioned before, We’ll Make It cannot be used as a fail-safe against camping killers. There just isn’t enough guarantee that you’ll be able to heal your unhooked teammate before the killer intercepts your save attempt. Borrowed Time is going to be your safety net for these unsafe situations.
Not only is it just rude and bad-practice to make unsafe saves without BT, it's also just bad for your success as a survivor in general. Since you WANT to unhook teammates to activate your double healing speed, you’ll be going out of your way to make the saves, even in situations where you’d rather just sit on a generator. This means that Borrowed enables you to make saves you’d otherwise be forced to ignore, and play with aggressive altruism consequently.
Oh yeah, it's happening.
Now, look here. You don’t NEED to cleanse all five totems before the last gen is popped just to play around NOED, although it certainly is a viable option if you can do it without sacrificing generators or teammates for it. I tend to remove 3-4 totems before taking out the last, should the killer reveal he does, indeed, run NOED.
The power in this perk is not that you can eliminate all five totems yourself, but that you have the wherewithal to take out totems if you need to. This is a stark contrast to the time wasted by alternative builds which might see you spend upwards of 30 seconds simply running around the map searching for totems that threaten your team.
This perk also synergizes in a lovely way with the final piece to this puzzle
I still see the Stranger Things expansion as a relatively new part of DBD, but it really isn’t anymore, is it?
Nancy’s Inner Strength allows you to use Detective’s hunch as an even more efficient perk: playing around NOED while also gaining access to an 8 second heal, what’s not to like?
This build, in summary, is an all-rounder. You can gen rush, NOED deny, and altruism your way to a comfortable rank 1 each season simply by being an asset to your team on every front. It’s the kind of build for a Jack-of-all trades man, and fits in nicely with a relaxing night of non-sweaty DBD.
(pic of full build)
Candyman in DBD?!
So rumor has it that The Candyman himself is going to be another character in Dead by Daylight. Personally, I'm down. He's one of my favorites horror villains. I wanna here what you guys have to say about it. Do you think the Candyman would be a good character?
Just uploaded a video on the blonde-error
We need 3 survivors for customs pls join asap
we need two more player
thoughts on the PTB? New maps and cosmetics?
SWF? (MUST HAVE MIC.)
Rank doesn’t matter but be decent please.
Dead by daylight has reached a new aura, I am talking about hackers I’ve gotten many hackers, they’ll go anywhere from no clipping to having no collisions, this has to happen during quarantine wtf.
make sure y’all register for dead by daylight mobile !!
Hey if your a Dead by Daylight fan there’s a pre registration for the mobile game with great rewards! @everyone here’s the link: https://www.mobile.deadbydaylight.com/
Doesn’t look like anyone plays DBD anymore.Looking for some people to play and have a good time with I haven’t played this game in awhile.
Is it worth prestiging my lvl 50 Steve h
Steve h builds
Has anyone got any recommendations for a good Steve build I only have boil over teachable from any other characters
I guess tunnelling is okay?
This kid is something else " im tired of salty survivors" yet he says " I don't have to stop tunneling" LMFAO OKAY BUDDY ENOUGH SAID. Trash players son
Can't Handle Losing Play A Different Game Play To Have Fun Smh 😂😝😎
Killed three people and injured the last one on Dead By Daylight the injured person invited me to a party got mad because I killed three of his friends cuss me up all I said to him you just suck at survival you're mad take a time out - now I can't talk to my friends or play with them because he reported me Zeus Spooky is his GamerTag
Switching platforms help pls
Does anyone know if it's possible to switch platforms (i.e. playstation to PC) without losing progress?
Its was a good day to die on Dead By Daylight
Won six games in a row 😎 Lost 2 By LeatherFace killed 😲 all 4 of us🏃
Does anyone know when the new rift is gonna come out?
Experimental piece of Steve-👌👌👌
I need an answer for this
Who's the best killer in dbd
I say Michael and billy are but help me out here
Tell me who is the most annoying to face out of these 3 and why.
PC Killers are possibly more skilled than Xbox players.
So I have recently been playing on Xbox with my friends because I’m always playing DbD on my PC and they don’t have a PC. So, since I have been playing with them I have noticed something very troublesome for Xbox players, to be specifically Xbox Killers. These killers camp hooks and tunnel hard, granted this is easily countered if you’re a great looper and know the maps well, but for my friends who are still relatively new even though they are purple ranks now, it is really hard to get new players into this game due to this fact, but it is really good for players who know how to loop or trying to learn how to loop. I have played PC DbD since legacy cosmetics were available and had my fair share of campers on PC, so don’t get me wrong but I just think that this shows off the level of skill PC players have. Being able to multi task so well. (This post is referring to purple and red rank killers) If you have similar thoughts or would like to address your opinion, please feel free.
Top 5 Killer Perks of March/April: Dead by Daylight
No meme builds, no star-aligning combos, nothing fancy at all. Just the top 5 killer perks in Dead by Daylight rated based on their own strength. Without further ado…
#5: Monitor And Abuse
Yes, 8 meters matters that much. That’s starting every chase you get into 8 meters closer, assuming you know how to approach a generator. That can be the difference between a 10 second chase and a 1 minute chase.
This perk is highly underrated by the more inexperienced of the killer community, but the better you are at the game, the better this perk becomes.
Getting looped for a minute or two is bad, but most killers don’t realize they spend that much time each game searching for survivors that don’t happen to be in the area. That’s a terribly inefficient use of time that has to be avoided at all costs in today’s meta of 4 minute games.
Whispers not only prevents wasting time searching in empty areas, but also tells you where the survivor likely is, if you know how to measure the distances properly. Like monitor, this perk is often under-utilized and underrated, but definitely deserves #4 on this list.
It’s like BBQ n’ Chili, but you are guaranteed to interrupt two survivors’ generator progress and can be used at the very start of the game. Incredible perk, and I doubt anyone is unaware of just how good this is on every killer.
If you don’t have it, get it, and stop using BBQ (Unless you’re greedy for BP).
#2: Infectious Fright
It’s no secret that slugging is perhaps the most efficient way to snowball your lead into a victory in today’s game. That being said, the true power of this perk is that it lets you know, with certainty, whether or not you should be waiting near a survivor’s hook or if you should patrol gens.
If this perk doesn’t activate after downing someone, hook and patrol. If it does, slug and continue chasing for maximum pressure. Incredible perk, should be used with almost 100% of killers (and then, sometimes, 100% of killers anyway).
#1: Corrupt Intervention
Why is it rank 1? Well, an artificial reduction of map size that forces survivors to pick from a generator pool that is; closer to your spawn as a killer, more stuck together allowing for easier patrolling, and often far less safe to sit on as they tend to be away from the edges of the map, all in one perk. That's why.
This means that a survivor’s early game is spent not sitting on a generator, but having to run (or walk, slowly) to find one that is close to you. It also means that, because of the smaller gen pool, they are more likely to stack multiple survivors on top of just one or two instead of spreading the pressure out.
Incredibly underrated and is the one perk that has no conditions and works 100% of the time. Consistency is key, and Corrupt Intervention gets the job done no matter what, and is by far the best killer perk in the game.
Test some of these perks out for yourself, if you want. But keep in mind, builds are just as hard to master as individual killers themselves, so give it some time and learn each perks strengths and weaknesses.
Me on gens against a ghostface
Huntress chased me and oop i leaked jeez her humming is so scary
Im looking for some people just have fun
Looking for a killer to chase me and my friend as survivor its only 2 of us
Need 1 for Swf
Need one more for swf BP grinding
Top 5 Survivor perks in Dead by Daylight
Last week I introduced you to my top 5 Killer perks, which you can see here:
so this week I’ve decided to throw a bone to any survivors who want the low-down on what the meta begs to be played these days. This listing will include the perks for solo queue warriors and a SWF replacement, if you happen to run with a team and don’t need any informational perks.
And with that…
Efficiency is key as a survivor, and there is no other perk that can save a team more time than kindred. Having a teammate hooked is bad, but not knowing whether or not you should go for the save is far, far worse!
The difference between sending one survivor to a save whilst the others complete gens and sending 2-3 survivors to unhook someone while leaving generators isn’t just a matter of losing out on points, you also forgo a lot of generator pressure and give the killer an easy group of survivors to choose from for maximum pressure in a small part of the map.
Kindred not only prevents situations like this from happening, but if you or a teammate is ever being camped, Kindred will let you in on the unfortunate happenings and encourage you to end the game before the killer has a chance of hooking anyone else.
It's just a great informational perk, and that is all you can want in today’s meta.
If you run with a team, replace this perk with Adrenaline and there you go, #5.
#4: Borrowed Time
The true anti-tunneling perk. If you told me I was wrong for not putting this at rank 1, I’d say you make a good point, but I don’t wanna… so.
Borrowed time is the penultimate in late game saves and clutch altruism. As it stands, good players will see that they are protect from your borrowed time and look to make plays by taking a hit before the protection wears off, which is just a dividend payment for you as a return of your good will.
This perk, as it stands, is incredible, but also abusable. I’d say BHVR need to make anyone who has Borrowed Time lose their hitbox so they can’t block the killer for 18 seconds of his precious time, but that’s just me. Either way, incredible perk. 4th best, in fact.
#3: Iron Will
Yep, it's this bad boy again! You thought you weren’t going to see him here, didn’t you? The worse you are, the worse this perk is. The better you are, the more of a chance this perk has at becoming the best perk in the game.
Chases, for a killer, is often a tracking / mindgaming ritual. Running this perk takes the tracking away all together and gives survivors more power and unpredictability in their jungle gyming and T-walling. You’ll most often see experienced veterans like Ulysses and the recently-returned N00b3 run Iron Will, and just a couple of good chases with it will show you why.
It's well designed, and incredibly powerful. It’s Iron Will at number 3.
#2: Sprint Burst
As a killer main, a team full of Dead-hards is playable. I can make it work and play around their short immunity, if need be. But a team full of sprint bursts is the most difficult match I’m ever going to have the pleasure of playing against.
The good player uses Sprint Burst at the beginning of the game to get started on gens quickly, and uses it later to ensure he has a good position to start a chase. He also times his exhaustion cooldown to have an instant burst of speed that can be used to clutch saves and clever baits.
This perk is an all-arounder, and the best exhaustion perk since the nerfs to Balanced Landing (RIP), but much like Iron Will, requires a veteran to make the most of.
There seems to be a common theme of perks ending up on this list that are probably under-utilized by the majority and abused to the fullest by the minority at the top of the survivor rankings.
But yes, unbreakable is absolutely the best survivor perk in the game. Not only that, but its not overpowered, and designed in a healthy way. I’d personally take some of the bonus recover time out, but that’s a discussion for another time.
Unbreakable on a survivor essentially means that if a killer wants to try and gain a huge advantage by slugging, he’s on a timer. Picking yourself up while your teammates fall one by one can be the deciding factor in the outcome of a match, and is a great way to turn the tide. Not to mention, as a solo queue player, your teammates will often take a millennia to pick you up. This gets rid of those problems, and makes you dangerous even AFTER getting downed.
This perk, combined with Decisive strike, means that if you’re focused by the killer after getting unhooked, you can threaten his with a DS stun, or, if he is smart and leaves you on the ground, you can pick yourself up and continue on with the game. And be sure to give him an ear-full after the match about how he is a tunneler, baby killer, and probably makes less money per hour than you so that he knows you’re the top-dog around these parts.
Jokes aside, DS and Unbreakable is a disgusting combo. Don’t run it unless the meaningless achievement of rank 1 is important to you or if you have no friends. But unbreakable on its own? Fantastic perk. Fantastic decision!
I hope this list helped you out and gave you some idea on what to play around with in your trials. Be sure to let me know if you disagree with anything on the list, I’m very much looking forward to reading about the underrated-ness of Lithe and Self Care.
Dead by Daylight’s Advanced Survivor Crash Course
So you’ve played as a survivor for a while now and want to know if there is anything you can do to hone your efficiency and increase your pip rates across all your matches. Perhaps you’re a survivor main, or perhaps you’re a die-hard killer who wants to know how to play the other half of the game for one reason or another.
Either way, you’ve clicked on the right article. Whether or not you play in solo-queue or survive with friends, and whether or not you’re already rank 1, you’re playing in ways that can be improved. You can always get better, and this guide is going to help you do that with a few crucial rules you should be following to test and better yourself. Starting with the basics, applied to their fullest potential.
Quick note: I won’t be talking about perks, since i’ve a whole other article for that right here:
Your job, as an advanced survivor, is NOT to repair the generators until the killer is near you. Your job is to repair the generators until it is no longer worthwhile for the killer to ignore you. This means, in some cases, that you’ll be doing the generators right under the killer’s nose while he occupies himself with another survivor.
Practice using your perks and surroundings to gauge whether or not the killer is, in fact, going to focus you. Because if he isn’t, every second spent not doing a generator is a second wasted. In some cases this is an easy task, such as the beginning of the game, when the killer has no one else to focus on, or at the end, when a NOED trapper is darting straight for you.
But for those mid-game moments, practice saving your sprint bursts and window vaults only for moments of need and not pre-emptive escapes.
This also applies to hook saves. If you’ve just started a generator at the same time as someone getting hooked, your first instinct should not to be to go for the save. Sit on the generator and see how the field develops. If someone pops a gen, for example, they are likely going to go for a save, so you can sit easy. But if someone were to get into a chase, then its likely that you’re going to have to go after the unhook, as there are only two capable survivors on the map, and its better safe than sorry.
Running Kindred eliminates this unfortunate guessing game and makes you a far, FAR more efficient survivor when it comes to generator pressure. And running with a SWF makes all of this irrelevant anyway.
Side note: always go for great skill checks. You get a 2% bonus to gen speeds, which over the course of the game, will add up to a good 20%-30% boost in speeds. That’s nuts and underutilized by the majority of the community. If you can’t hit them yet, practice.
A.K.A. heals and saves, for the most part. Some absolute rules you should know by now:
Never run self care.
Always heal a survivor to injured if they’re on the ground.
Almost never heal a survivor fully unless you have buffed heal speeds.
You should always have borrowed time equipped.
In the event you don’t have borrowed time equipped, don’t go for saves, you cabbage.
If someone saves YOU with borrowed time, take a hit for them. That immunity is temporary, so you might want to get some use out of it before its gone. Be prepared to have to run the killer around right after being unhooked.
Say “GG” in the post-match screen. Unless you have some compliments, nothing more, nothing less. The killers might be toxic, and your Claudette teammate might have been hiding all game in the corner of the map, but killers have enough toxicity in the game itself to deal with, and nothings going to stop bad survivors from getting into your rank 1 games (actually, a good ranking system might, but that’s probably not happening anytime soon). Say “GG” and move on.
That’s basically the basics. You’re just meant to get your teammates off the hooks and in working order. Don’t heal them fully unless you’re running We’ll Make It, have Botany Knowledge, or have a med-kit, as it's not worth the time spent, in most cases.
And about that borrowed time point, you should seriously always be running it. Killers might be punished for staying near hooks, but they definitely aren’t rewarded for leaving them, so expect to always be unhooking in dangerous situations. If you’re having trouble making the saves without going 1 for 1, you either need to stop going to the hook as early as you are, or you need to practice. Likely both!
The Grey Areas
The totems, chests, hook sabo-ing, and other obscure parts of the game.
Playing around totems, in my opinion, is more often than not a waste of time, but can be made into a legitimate strategy using the right perks. Namely Detective’s Hunch and Inner Strength. But you have to not waste time and fearlessly charge into objective locations. Pop a gen, do a totem, repeat. No hiding and no sacrificing a phase on your teammate’s hook progress for a totem. Simply, a straightforward and efficient playstyle is required to succeed in playing around totems and NOED, otherwise you’ll never get to the NOED stage of the game anyway.
I hate chests with a passion, to be completely honest with you. Don’t do them unless it's absolutely vital you get a med-kit in the next 10 seconds. Otherwise it's a waste of time, and always a gamble.
Don’t hook sabotage unless you’re playing with a coordinated SWF for reasons of time. But even then it's pretty toxic, so be prepared to feel some shame.
Don’t run keys. Just don’t. I don’t care if a challenge wants you to do XYZ, just don’t run them until a rework. If you do, you only give the killer license to bring a mori, and then you have no right to be upset about it. If you want to escape through the hatch, do it normally and get your teammates out before jumping.
Have I missed anything? Errrr, oh yes. Chases! Of course!
Don’t throw the pallet down AND get hit, you absolute cabbage, you.
So I'm playing this game, and I got someone, 5 minutes later he texted me saying "I was camping and it was toxic" but I had the guy who can turn invisible 🤣
Every time I play dead by daylight there will be unskilled people like yesterday when I was playing dead by daylight I was the only person alive when everyone died😡😡😡
i need friends😭
I need 2 more survivor players
Any one try to play dbd swf
I've invited you to join me on Moot - Your Source for LFG & Gaming Discussion!
Tips for Ghost Face
Tips for Ghost Face
We’re Pretty good
Tips for Nurse
I’m trying to learn nurse I could use some tips and helpful comments
Hey everyone, I’ve created a DBD discord, there is no one on it and I’m still working on it but if your interested then feel free to join and hopefully we can build this server up and grow, dm me for the server code.
Getting Hate For Being Killer
I don’t know if anybody has experienced this but getting hate for being the killer and in their words, “not giving them chance to survive”.
I’m sorry, I don’t plan the game as killer and allow them a chance. If I’m killing you, I’m killing you and I’ll use any method I like to take you all down.
I took down the entire team anyway. Sore loser. Just annoying y’know?
Late night scare!!
Who tryna play DBD
Been a while so looking to have a fun time and play
Mozzie not happy
Need one more
PS4 only don’t be trash
Need 3 people for dead by daylight
I'm chill and fun to play with. Must be 13 or 14, speaks english, and have a mic. I'm 14 btw and I'm a dude so plz join me comrades.
Come stop by y'all
I'm live on Twitch - Watch me at twitch.tv/theplauge_doctor
Guys please go follow my twitch
My name is fuggernugs. It's a dumb name but I have 2 followers and I really want to have more. I'm not in it for money I just want to have a community to talk to. I'll play random games but for now itll mainly be dead by daylight and warzone. My side games will be fortnite, fallout, and minecraft. Please guys go give me a follow, I'll start streaming at 10pm