Quick Tips on Equipping Items
Here're a few quick pointers on equipping your champions:
-Pick the item you want, not the champion on Carousel. Get the champion with critical item you have to have and just sell him. The item will go into your inventory and you'll also get a bit of gold from too.
-Know the difference between AD (Attack Damage) and SD (Spell Damage). Do not Equip AD items on SD units.
-You equip a champion with maximum of 3 items. Know your main damage dealing champion and stack him up with damage items as soon as possible.
-Get Rapid Fire Cannon for your main damage dealer. Ideal for Draven, Vayne, Ashe and also effective on melee champions.
-Study B.F. Sword Item recipes for ranged damage dealers.
-Study Giant's Belt, Chainmail, negatron Cloak recipes for Knights.
-Study Needlessly Large Rod recipes for spellcasters.
Bit about Draven Comp
Without a doubt, Draven is one of the best damage dealers in TFT. The only problematic issue you might have with him would be having to transition your comp to fit him in mid to late games while transferring damage items from another carry unit to Draven. However, if you are determined to find Draven and incorporate him into your comp, this shouldn't be a issue.
You need absolutely need proper items for your champion and you need minimum of 2 items on him so he will remain relevant into the late game. Don't forget to have at least 1 more Imperial on the board for the buff bonus. If you come across Swain, you'd better find a way to fit all 4 of them into your comp for the 4 Imperial buff.
You will get the most out of your Draven when he has a solid front line units with CC protecting him and also another Imperial in your comp. Oftentimes, I see players using Draven as the only key damage dealer but I think it's better to have another one with decent items. However, 2 start Draven with 3 items should be good enough to win you the game on his own.
In terms of the items, you want to see Rapidfire Cannon, Bloodthirster, and either Phantom Dancer or Dragon's Claw on your Draven.
NEWS: Ranked Party Size now Lowered from 5 to 3
After testing out TFT's new ranked mode on the LOL PBE, Riot has lowered the number of players that can queue up together from 5 to 3 at all ranks.
Ran Cao, a data scientist for Riot, confirmed the news a day from the release of V9.14.
Ran Cao says that "due to some concerns", the party size restriction will be locked to 3 players. These concerns were however not specified but it might have to do with the fact that these 5 players can help each other out in games to gain more LP and rank up quickly. She also stated that Riot will be evaluating more restrictions as players rank higher up the ladder.
By lowering the party size to 3, Riot is giving other players who aren't partied up a fight chance to win. This will also lower the chance for people to push and pull games in their favor.
TFT Patch 9.14 - 5 Key Points
1. From now on, TFT will patch EVERY WEEK.
TFT will now update every week according to Riot. There will be 2 types of updates. Larger updates will take place during regular League of Legends patches while smaller updates will happen in the weeks between that should bring less substantial changes to the mode.
2. Twisted Fate is here
This 2 gold Pirate Sorcerer was the first new champion to be added to TFT. Twisted Fate will randomly pick 1 of 3 cards and throw it at his target. A red card deals AoE damage, a yellow card stuns the target, a blue card restores mana.
3. Attack speed works differently now.
Attack speed is now calculated from a percentage of the champion's base attack speed. So champions with lower base attack speed will benefit less from speed items.
4. The way you get items is different now.
Every PVE round will now drop minimum of 1 reward (items or gold).
5. Spatula got a whole lot better.
Spatula now doubles the stat of the item it's placed with.
Simple Exile Team Comp Guide
If there’s no adjacent allies at the start of combat, he gains a shield equal to 100% Maximum Health.
Effective on Sorcerer, Shapeshifter, Yordle
Weak on Noble, Assassin
Good with Fiora, Garen, Vayne, Kayle
Extra "THICC" Beefy Brawler Build by Disguised Toast
Easy Beginner Compositions #2 NINJA & ASSASSIN
I know it never would've made any sense to form a team of Assassins in League, but it makes perfect sense in TFT. Typically, you'd place a protective barrier of a solid tank line in the front. But when you stack Assassins equipped with decent items, you will deal explosive damage to flatten your opponents.
First, Zed will be your main guy at the forefront in this composition. He belongs to both Ninja and Assassin categories and he will take advantage of both synergies eventually.
You will start with a single Ninja but will complete your comp with 4 Ninjas and 6 Assassins once you hit level 10. At this point, you will have +60% attack damage for your Ninjas, 350% crit damage for your Assassins. Add in a few items here and there, you will be rip your opponents to shreds.
The only problem is , building up to this exact comp isn't easy and it takes time. So in the meantime, you need to be dynamic and flexible to maintain enough survivability. Start slow and take your time, play a couple of tanks in the beginning, then gradually populate your bench with Assassins.
You're more likely to lose the first couple of PVP rounds but do not panic, you should still be in a decent shape and you'll have higher priority at the carousel pick and you'll have saved up some gold from your losing streak. Be patient and once you have the resources you need, you can start shaping your comp to your heart's content.
5 Unique & Interesting Comps : No 4. The Pyke Express
In this comp, your main objective is to help Pyke to move around the field at maximum speed and stun everyone around and deal massive damage without being targeted.
In terms of the ITEMS, DOUBLE Spear of Shojin is the most crucial part of this build. For the 3rd slot, you can choose between Gunsoo's Rageblade or Hextech Gunblade to finalize him.
About PLACING him, you want him either at the extreme right or extreme left so that he can jump to the sides of your enemy team and start slashing his way across them. It's always a good idea to take a peek at your opponents to see what you are up against in advance.
Since you are not dependent on a specific synergy buff to make him work, Pyke can be highly flexible with other units. I'd usually go for Shyvana or Gnar, and Nidalee or Lulu can enhance the survivability of Pyke.
Getting 8th place when you feel like everything is going well. 🙃
What do you all think are the good non-meta comps
For example, ninja elementalists would count while wild shapeshifters wouldn't. Give me your best shot!😃
Official 9.14 Patch Notes
TFT's inaugural patch is an absolutely massive one! Along with the release of TFT, we'll now be getting dedicated patch notes "almost every week" which is great news because it means Riot is planning to pay a ton of attention to the game. The two biggest changes this patch are the release of the Ranked game mode as well as the first new champion, Twisted Fate. Aside from that there are an insane amount of balance changes so let's just jump right into it.
For all the details be sure to check out the official patch notes here:
The #1 thing TFT needs IMO
I love TFT but it desperately needs a Match History like regular League has. It's so bad not being able to look at how you did in your past games and see which builds worked and which didn't. The post-game screen doesn't even show which items are on the champions so when you lose it's really hard to know exactly why and to analyze the strategies that other people are using. A comprehensive Match History would be a great solution and is a necessary one considering that ranked is right around the corner.
Tft 9.14 patch notes
If you ever play against this guy its me, and then you get clapped in game. Average win rate 90% PRAISE JESUS
How to play Teamfight Tactics on your Phone!
Easy step by step instructions to play TFT on your mobile!
Interesting IMPERIAL / ELEMENTALIST comp
Here's an interesting Imperial Elementalist comp cheat sheet I came across
Simple Pirate Team composition
Gangplank, Graves, Miss-Fortune, Pyke, Twisted-Fate
This composition earns money every round ends.
Effective on nothing,
Weak on nothing,
Good with nothing.
This composition is only build to just earn the money. so use this in strategic way like doing reroll
World's Best TFT Streamer (Twitch RIVALS) Round 1, Group A & B matchups
Twitch RIVALS Teamfight Tactics Showdown will featurr 64 invited streamers from around the world competing for a $125,00 prize pool!
Matchups for round 1 revealed!!
For more detailed information, visit:
Simple Demon Team composition
Varus, Evelynn, Atrox, Morgana, Elise
This comp burns the enemy’s mana so they cannot use skills.
Effective on Elementalist comp, Sorcerer
Weak on Imperial comp, Noble, Ninja
Good with Ashe, Anivia, Lissandra, Brand Swain
Bit about Cho'gath Comp
Cho'gath works a lot like Sejuani by providing massive CC capability that can impact the entire enemy team. The only thing is Cho'gath's CC does not last as long as Sejuani's. It only lasts 2.25 seconds at 2 start compared to 4 seconds with Sejuani. However, Cho'gath's CC deals a bit more damage and activates slightly faster.
Cho'gath will shine the most in VOID/ASSASSIN or BRAWLER compositions since VOID synergy can be highly effective with ASSASSINS and the massive HP your opponent will have to fight through to stop you.
In VOID/ASSASSIN comp, you want to have Rek'sai and Cho'gath, to be 2 out of 3 of your voids and both will provide each other with extra HP through the brawler synergy as well.
Best Items: Frozen heart, Morellonomicon, Warmog's Armor
Simple Glacial Team composition
Ashe, Volibear, Sejuani, Anivia
This comp stun enemies almost every time your team attacks
Effective on assassin comp, Sorcerer.
Weak on Noble, Elementalist comp, Shapeshifter
Good with Kindred, Mordekaiser, Vayne, Varus.
TFT ECON 101: Chapter 4 Balanced Economy
This is a standard opening. You do not have to limit your options early in the game by committing to 1 econ strategy and you can pick up important units and still hit interest thresholds and level up steady.
However, this can be the most difficult strategy to make it work since you have to know exactly what to buy, what to keep, what to sell, when to level and when to hit the interest thresholds.
-If you understand different conditions you can take advantage of at different critical rounds
-If you had a decent start but don't wanna commit to anything just yet
-If you are very familiar with pretty much all comps in the game and you can switch between them depending on what you are getting
-If you know how to scout other players and you can build accordingly
The key here is to make smart choices so you can progress steady in level and economy.
Buy strong units, keep pairs. Reroll or Level only if you have a very specific goal in mind. Do not spend gold early. You can to 1 or 2 rerolls at level 3 if you don't already have a decent 2 star unit. After that, save straight to 50 gold. Then level up only to add key units that will create higher synergy on the board.
It gives you flexibility and ability to win most games.
1. You can CHOOSE to go Greedy or Aggressive at any point based on your rolls and your opponents and that can be very powerful.
2. During early to mid game, it keeps your options open for different units
3. Able to make use of win or lose streaks
4. You can stand up to aggressive opponents while keeping up with greedy/passive opponents.
the Basics of Locket Stacking
We've all encountered sorcerers only team comps with no tank and they were almost impossible to kill. So what was happening? They were probably locket stacking.
***What is Locket Stacking?
It involves putting 3 Lockets of the Iron Solari on usually Morgana. However, if you have 6 sorcerers, the damage output will be unparalleled and it won't really matter whom you put these lockets on.
Locket of the Iron Solari give you 20 Ability Power and 20 Armor + all adjacent allies get 200 health shield at the start of the match. This bonus is not unique, so you can have your whole team to start with 600 health shield which equals an amazing EXTRA 3,000 HEALTH across the entire team!!!
This extra health will allow all your units to ult at least once.
You can make a Locket of the Iron Solari with Needlessly Large Rod + Chain Vest.
***Whom to Locket Stack?
Morgana is the best option.
Also, Lulu / Veigar / Aurrelion Sol
***How to Counter Locket Stacking?
Unfortunately, there is no one hard counter to Locket Stacking.
You can try to drain mana away and prevent ulting with Kassain.
You can utilize Demon comp, Glacial comp, Dragons Claw.
TFT How does RANKED work?
WHAT ARE THE TFT RANKS?
Similar to regular League of Legends, Teamfight Tactics' ranked mode is divided into 9 tiers with 4 divisions.
HOW DO I GET PROMOTED?
You get promoted by earning LP.
You start every tier in the IV division.
Every 100 LP you earn, you get promoted to the next division up.
Once you get to division I, you get promoted to the next tier.
HOW DO I GET LP?
Only the top 4 finishers in each game will gain LP.
Bottom 4 finishers lose LP.
The higher you finish, the more LP you gain and vice versa.
CAN I PLAY WITH MY FRIENDS?
Up until Gold tier, you can queue with upto 5 friends.
Platinum or above, you can queue with 3 friends.
Below is the TFT Ranked Restrictions:
EG. If you are Platinum, you can play with gold, Platinum or Diamond.
Teamfight Tactics PBE Patch 9.14 Details
TFT patch 9.14 is scheduled to go live on Wednesday, July 17, 2019
-There’s a new Gromp encounter after the first minion wave.
-PVE rounds from Gromp onward are now guaranteed to drop a lootbox which can contain either: 2 XP, one to four Gold, or an item.
-One enemy per PVE encounter now gets a buff in the form of Dragon’s Claw (resistant to magic), Red Buff (burn damage, healing disabled), or Guardian Angel.
-PVE dragons no longer have magic immunity.
-PVE dragons are guaranteed to drop a full item.
-Runaan’s Hurricane reworked. Now summons a spirit who mirrors your attacks, dealing 25% damage. Applies on hit effects.
-Red Buff reworked. Does 13% of Max Health as damage over time over five seconds. Still prevents any healing.
-Morellonomicon reworked. Does 15% of Max Health as damage over time over five seconds. Still prevents any healing.
-Elise is now a Tier One unit.
-Locket of the Iron Solari no longer scales with ability power.
-Varus’ ultimate now costs 100 mana (up from 75)
-Pyke’s ultimate now costs 125 mana (up from 100)
-Demon Bonus early game nerfed early game, buffed late game. From 40/60/80 to 35/60/85.
-Undetailed nerfs to the Elementalist golem.
-Undetailed nerf to the Shapeshifter bonus.
-Undetailed nerf to Elise.
-Runaan’s Hurricane no longer provides on-hit effects.
-Demons now deal a percentage of the mana they burn as damage. (30/50/70% chance to burn, 100/200/400% damage)
-Cursed Blade’s debuff can now shrink a champion to level 0 and lasts the entire round.
-Frozen Heart attack speed slow increased to 25% from 20%.
-Gunblade heal increased from 25% to 33%.
-Warmog’s Armor now regenerates 6% of Max Health per second. (Up from 3%)
-Zeke’s Herald now provides 15% Attack Speed to adjacent allies in a straight horizontal line. (Up from 10%)
-Guinsoo’s Rageblade now provides 4%, rather than 3% Attack Speed per stack.
-Guardian Angel now revives the champion with 1000 HP instead of 500 HP.
-Locket of the Iron Solari now provides a 300 HP shield, up from 200.
-Recurve Bow provides 20% Attack Speed, up from 15%.
-Redemption now activates at 25% of maximum health remaining rather than upon death.
-Wild Bonus provides 8% Attack Speed per hit, up from 7%.
-Fiora now has a base of 1.0 Attack Speed, up from 0.7.
-Demon Bonus early game nerfed early game, buffed late game. From 40/60/80 to 35/60/85.
-Thornmail now reflects 100% of negated damage.
-Poppy can ult more people as she levels up.
-Shyvana has 100 more HP. Dragon form Attack Damage increased from 60-120 to 100-200
-Morgana damage increased from 250-450 to 300-450.
-Aatrox damage increased from 350-800 to 400-1000.
Quality of Life Changes
-Miss Fortune will now target her ultimate based on the last champion attacked rather than attacking a random target.
-Items with adjacency effects will now show that while you’re placing champions.
Immortal Shyvana (Thornmail/Hextech Gunblade/Warmog's Armor)
Take a look at this 1vs 8 Shyvana who fights like she's immortal.
Thornmail - reflects 35% of all damage taken
Hextech Gunblade - Champion heals 33% of the damage dealt
Warmog's Amror - Regenerates 6% of their max health
Dragons - immune to magic damage
Shapeshifters - 100% increased health
ITEM RECIPIES #8: Spatula
+B.F. Sword = Youmuu's Ghostblade (Wearer is also an Assassin)
+Recurve Bow = Blade of the Ruined King (Wearer is also a Blademaster)
+Needlessly Large Rod = Yuumi (Wearer is also a Sorcerer)
+Tear of the Goddess = Darkin (Wearer is also a Demon)
+Chain Vest = Knight's Vow (Wearer is also a Knight)
+Negatron Cloak = Runaan's Hurricane (Attack 2 extra targets on attack. Extra attacks deal 50% damage)
+Giant’s Belt = Frozen Mallet (Wearer is also a Glacial)
+Spatula = Force of Nature (Wearer does not count against the unit cap)
5 Unique & Interesting Comps : No 3. Kassawin
You could never go wrong with Kassadin in most situations. But if you can equip him just right with a few key items, he will become a huge headache for your opponents.
You can start out with Gunsoo's Rageblade. Then add i Runaan's Hurricane and finish up with a Rapid Firecannon to finalize. Swinging on 3 enemy units at once and draining their mana to fuel your shields will keep him and your team alive.
To empower Kassadin even more, you want to add a fellow void Kha'Zix who can distract and take care of back line units, and Cho'Gath is great pick for his area CC, tanking and complete the void Buff.
Lastly, go for the Sorcerers route and add some serious damage to your comp with units like Lulu, Aurelion Sol or Ahri.
Perfect Comps for Ranked Mode
GUNSLINGER & PIRATES
-Miss Fortune 5
Gunslingers and Pirates are one of the strongest comps in TFT.
Grave and Tristiana are 2 very powerful early game units that scale very well.
Give Red Buff/Titanic Hydra/Curse Blade/Sword Breaker to Tristana and add Graves for the Gunslinger synergy, then Lucian adn Gangplank.
This comp naturally fits together with Pirates from the early game. Add Pyke to your comp. Even with his recent nerfs, he still makes an decent solo Assassin.
Lastly, you will need good tanky frontline with units like Gnar, Sejuani and Cho'Gath.
If you are not doing so well in the early game and things are just not going as you have planned at all, switching to Elementalist is your best option.
Before anything, Brand should be the last champion to the comp so do not start with him in the early game. Play safe, stick to reliable stand alone units at first. Garen, Darius, Braum, Warwick and Zed are good options to start with. Darius can help with Imperial/Elementalist , Zed with Nina, Baraum with Glacial, Warwick with Wild. As game progress, you will have better chance to pick up Brand (probably by level 6 or 7) If you still don't have Brand at level 7, start rerolling.
Once you get Brand and 2 other elementalist, you'll instantly pick up the pace and shape your comp with a degree of freedom you didn't have before.
-Add Ashe for Glacial route / Add Varus for Demons/Rangers
-Draven/Katarina/Darius works perfect for Imperial
-Zed, Shen, Akali for Ninjas
Assassin Team comp guide
Assassin Comp is very strong, but also it can be defeat easily. It rely on luck.
Assassins in Teamfight Tactics are all 7, Evelynn, Katarina, Zed, Akali, Pyke, Rengar, Kha’Zix.
Most favorite and flexible composition is Kha’zix, Shen, Zed, Pyke, Rengar, Evelynn, Kennen, Akali.
In early game, you need to find B.F. Swords
and Recurve Bows. These are the best general options for our item selection. If you find a sword, then be on the look out for Tear of the Goddess
to make Spear of Sho’jin
that fits well on pyke. If you find bows, then they fit a bit better on Zed for the Rapid Firecannon
and the Phantom Dancer. Zed also needs swords though, you’ll want two of them for Infinity Edge.
We’re on the look out for Kha’zix, Shen, Zed, and Pyke in the early game. Kha’zix is pretty easy to find.
If you are struggling to find some of the Assassins you need, then you can run Void as an alternative.
Run a Kassadin and Rek’Sai in the comp for the Void buff. You can also run a Katarina and Darius for the Imperial buff.
Assassins do pretty well early in the game, and if you've gotten some good RNG with your champion picks you should be win-streaking. You'll want to really get to the six Assassin buff as soon as possible, so consider leveling up to get there. It gives you a huge damage increase, and you'll be dealing out a ton of dps once you've stacked your items on Zed or Pyke.
Unfortunately, we still can't go full Ninja at this point. So, stick with your single Ninja, and look for Katarina to fill out your Assassin crew for now. While you are doing this, keep an eye out for Kennen and Akali to round out your Ninja team.
If you’ve got Spatula, then it might be worth picking up another one to get Force of Nature and get enough room on your board for full Ninjas.
Easy Beginner Compositions #1 GLACIAL
Even after its recent nerf, the Glacial synergy is still one the strongest buffs in Teamfight Tactics. When you finally have 6 Glacial champions, you get 40% chance to stun your targets for 2 seconds on hit. If you can combine that with a decent amount of damage, nobody will stop you. They won't even be able to fight back properly and you will take over the board easy.
However, the problem here is actually hitting all 6 Glacials. I guess you can still make it work with just 4 or even 2 glacials. Try to go for Volibear and Sejuani. They should be your key champions in this comp since they are both quite tanky with decent damage and frequent CC.
Sejuani's ult can be surprisingly and usually powerful. It has a very large range and can CC your entire opponent team. However, she costs 4 gold and upgrading her to level 3 takes time. If you can only get to leve 2, that's perfectly fine too.
If you can gather all 6 Glacials, you'll also get the Elementalist synergy but.. you still need to decide which route you wanna take. There're few options:
i) Go for a 3rd Elementalist (Brand) and utilize his AoE ult.
ii) Go for Kenene for his Ninja Passive.
One strength of Glacial synergy is that they are highly flexible and you can make it work with lots of other synergies harmoniously. If you are bored with Elementalist you can try out the Ranger synergy. Ashe is one of your main damage dealers. She has high fire rate and utilizes the Glacial passive stun and freeze ult. She delivers good damage and CC. So you wanna combine her with another Ranger to increase her attack speed.
Choose Varus (long range & damage) or Kindred (place him in the middle, their ult will act as a protective barrier)
5 Unique & Interesting Comps : No 1. Bullet Hell
While everyone else is looking at the same comp cheat sheet circulating around on the internet, why not have more fun and try these interesting and usual comps?
Here're 5 of the most interesting comps I've seen on Teamfight Tactics.
No 1: Bullet Hell
Even though they are not the strongest champions on TFT, if you know how to set them up just right, Gunslingers and Pirates can be devastatingly powerful.
With this comp, you want 4 Gunslingers for the bigger bonus (attacking all enemies in range) and Pirates to help your economy. Also Gunslingers will give free multi-attacks to everyone in the synergy, most importantly, GRAVES! You want him as high tier as possible. Also, equip him with a Phantom Dancer (attack speed/survivability), Titanic Hydra (Everyone of his Gunslinger multi-attacking shots splash damage!!) , then add an item that gives attack speed or health.
Lastly, do not forget to throw a tank in front, like Shen. He will help get you to that Blademaster synergy.
Early Win Streak Items
When you want to start a winning streak in the early game, you want to pick items that'll give a lot of power to a single champion. In the early game, you cannot rely on a complete unit synergy yet. Also aura items are not very useful as your team size isn't very large yet. However, if you can create one powerful and unstoppable champion, you will have no problem taking an advantage of early win streak.
B.F. Sword + Chain Vest = Guardian Angel.
This item revives the defeated champion wearing it with 500 health.
This gives your key champion more mileage, almost doubling their durability in the early game when most enemy champions are 1- and 2-stars.
Recurve Bow + Needlessly Large Rod = Ginsoo’s Rageblade.
Each attack grants 3 percent attack speed, stacking infinitely.
This blade is unstoppable early on when enemy champions are not ready to stop you with chain-stun, or banish. The Rageblade is particularly powerful on a number of tier 1 champions, including Kassadin.
Recurve Bow + Tear of the Goddess = Statikk Shiv.
Every third attack deals 100 spell damage in an area around the target.
This extra damage can carry you far in the early game and can still be useful later on as the board crowds up.
TFT ECON 101: Chapter 3 Greedy Economy
With Greedy Economy, your goal is reach the 50 gold threshold as quickly as possible in order to create maximum interest. Being greedy can be very reliable because even though you cannot always control whether you win or lose, you can always control how much you lose.
You can employ this strategy almost anytime to reach a certain point.
-If you have a bad hand to start with and cannot rank up any units.
-If you are experienced and know what you're doing and you'd rather have a lot of gold to make decisions in late game with knowledge on your enemy.
-if you are familiar with breakpoints with income and levels and you don't want to miss your income threshold.
-if you know how to dump gold fast and know and know when to do so
First, you will have to reach your interest thresholds ASAP. Do not spend unnecessary gold on any new units outside of very strong core units you absolutely need. Do not level up either before you reach 50 gold and start receiving interest. Do Not Spend Gold on Anything! However, you also want to maintain a team strong enough that you don't lose too much HP and not lose to creeps. You will miss out on valuable items.
Lastly, if you haven't reached interest threshold and if you buy a unit you can create a rank 2 unit with a pre-existing unit, buy it, rank up, then sell it.
1. If you consider the entire duration of the game, you will have more overall gold to work with...even though most of that gold will come near the end of the game.
2. Maintaining a lose-streak is pretty easy to manage.
3. You can reach high tier units faster than your opponents.
4. You'll have the higher carousel priority to pick what you need.
5. You can observe what your opponents are building before you commit to a specific comp.