Set 2/Rise of the Elements is CRAZY
I just played my first game of Set 2 and it's crazy how different everything is. The new interface looks so much cleaner and I love the detail you get when hovering over things. One thing I dislike is that it's harder to know who you're facing now but I think I'll get used to it.
The champions and meta are so much different though! We went from full damage to full tank. It'll take a while to get used to but I think once I do I'm gonna like set 2 even more than the first.
New TFT:Rise of the Elements, New Game, New Stratgegies
Yesterday TFT received a massive update. The Arena received a little rework and the champions got a little elemental spin.
Riot removed Yordels and Gunslingers and put in new Classes such as Warden, Alchemist, Berserkers, Avatar, Summoner, Druid, Mystic, Predator. Each new class either replaces a class and have new buffs.
There’s also field buffs with hexes on the field that provides mana, dodge chance, health stacks, and attack speed.
Coming to TFT is a whole cast of new characters to fight for you around 31 new characters.
My Personal Favorite is the Predator, Glacial Build
For more details visit
9.22 Patch Notes (TFT)
There are HUGE changes to TFT coming with the Rise of the Elements! The all new set will start its ranked season on 9.23 so get studying so you're ready to climb when it releases!
I'm not gonna do the whole breakdown here because basically everything is different, but here's some highlights:
-New Board Size
-Reduced Champion Pools
-New Item Recipes
For all the details be sure to check out the official patch notes:
9.21 Patch Notes (TFT)
This is it, the final patch of the set! Now is your last chance to play all the champions and synergies you know and love before everything gets switched up for set 2: Rise of the Elements.
-Locket of the Iron Solari
-Spear of Shojin
For all the details be sure to check out the official patch notes here:
TFT is coming to Mobile!
Soon you'll be able to play TFT on your phone! Since the game first came out people have been asking for a mobile version because the game fits it so well. 2020 looks to be a huge year for TFT (and Riot in general), to see more of their plans check out Riot's announcement video below.
9.20 Patch Notes (TFT)
As the end of Set 1 approaches, patches are expected to be fairly minor. Here's what 9.20 has in store.
For all the details be sure to check out the official patch notes here:
Is it just me or is TFT really buggy?
TFT has been really buggy for me lately. Especially with not recognizing my champions' traits like Brawler etc. I heard that it still works in game even though it's not showing, but it makes it really hard to keep track of what I have and to know who to swap out to make my comp better. Has this been going on for a long time? I hope they fix it soon.
TFT Update and plans for 2020
TFT has proven to be one of the most popular game modes ever introduced to League of Legends and it looks like it's here to stay. As you can see from the graph below, it took a little bit of time for TFT to catch on, but its numbers today are as strong as ever.
Riot is committing to building a competitive scene for TFT in 2020 and have plans to support the game for many years to come.
Teamfight Tactics Competitive Play Coming Soon
Riot Games just announced they will be officially supporting a competitive scene for Teamfight Tactics starting next year. Teamfight Tactics exploded in popularity a couple months ago and despite dwindling viewership on Twitch, the game mode itself is still going strong. Riot did not provide details about the upcoming competitive scene’s structure, but they shared some numbers to demonstrate TFT’s popularity. For example, apparently 33 million people play Teamfight Tactics each month.
For the full story click here:
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9.19 Patch Notes (TFT)
A new champion and new items, what's not to love?
New Champion: Kai'Sa
-Attack Damage: 55
-Attack Speed: 1.25
-Starting/Total Mana: 50/125
-Ability: Killer Instinct - Kai’Sa dashes to the furthest enemy unit, shielding herself for (300/600/900) and gaining (30%/60%/90%) attack speed for 3 seconds.
New Item: Sparring Gloves
-New Component: Gives +10% Critical Strike chance and +10% chance to Dodge chance.
-When building an item out of Sparring Gloves, the item will convert its core stats to either the offensive (20% Critical Strike chance), defensive (20% Dodge chance) option. Thief's Gloves and Mittens get both.
New items using Sparring Gloves:
-Infinity Edge (+BF Sword)
-Repeating Crossbow (+Recurve Bow)
-Jeweled Gauntlet (+Needlessly Large Rod)
-Hand of Justice (+Tear of the Goddess)
-Iceborn Gauntlet (+Chain Vest)
-Quicksilver (+Negatron Cloak)
-Trap Claw (+Giant's Belt)
-Thief's Gloves (+Sparring Gloves)
There were also plenty of standard balance changes so to see all the details be sure to check out the official patch notes here:
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New Item System + 9.18 Patch Notes (TFT)
TFT Patch 9.18 introduces a brand new item system to the game which is designed to limit the large item variance due to RNG.
1. Mystery Box System:
-Common boxes contain: gold, champions, or Neeko's Help
-Uncommon Boxes contain item components, gold, champions, or Neeko's Help
-Rare boxes contain: Spatulas, full items, gold, champions, or Neeko's Help
-Every player gets approximately the same number of boxes across a single game.
-Every player gets approximately the same number of item components across a single game.
2. Neeko's Help
Place on a champion to create a 1-star copy of that champion and add it to your bench. Doing so consumes Neeko's Help.
3. XP Adjustments
Due to increased gold in the new item system, the XP needed for each level has been increased:
-Level 5: 10xp ⇒ 12xp
-Level 6: 18xp ⇒ 20xp
-Level 7: 30xp ⇒ 32xp
-Level 8: 46xp ⇒ 50xp
-Level 9: 64xp ⇒ 70xp
4. Champion Tier Drop Rates
-Level 3 by Tier: 65%/ 30%/ 5%/ 0%/ 0% ⇒ 70%/ 25%/ 5%/ 0%/ 0%
-Level 5 by Tier: 37%/ 35%/ 25%/ 3%/ 0% ⇒ 35%/ 35%/ 25%/ 5%/ 0%
-Level 6 by Tier: 24.5%/ 35%/ 30%/ 10%/ 0.5% ⇒ 25%/ 35%/ 30%/ 10%/ 0%
-Level 9 by Tier: 10%/ 15%/ 35%/ 30%/ 10% ⇒ 10%/ 15%/ 33%/ 30%/ 12%
-All other levels remain the same
For all the details and balance changes be sure to check out the official patch notes here:
Thoughts on Rank Decay?
I understand its purpose in normal League of Legends because if your skill has deteriorated then it could affect your teammates, but it seems like a weird thing to have in TFT since you're only playing for yourself. It's not like I was surprised or anything, but it's still unfortunate to login to this message.
There will be NO Balance patch this week (9.17b)
There Will Be No Micropatch/9.17B This Week, and 9.18 Item Additions Are Pushed Back to 9.19 (Item Drop Changes Still Shipping)
1. No Weekly patch next week. We want to start slowing down to let the meta develop, and also feel like there isn't anything too pressing that needs immediate attention.
2. Sparring glove items are delayed until 9.19 and will NOT be shipping in 9.18. We're really happy with their designs, but want to take more time to resolve some of the gnarly bugs with them. The item drop changes will still be going out in 9.18