New Item System + 9.18 Patch Notes (TFT)
TFT Patch 9.18 introduces a brand new item system to the game which is designed to limit the large item variance due to RNG.
1. Mystery Box System:
-Common boxes contain: gold, champions, or Neeko's Help
-Uncommon Boxes contain item components, gold, champions, or Neeko's Help
-Rare boxes contain: Spatulas, full items, gold, champions, or Neeko's Help
-Every player gets approximately the same number of boxes across a single game.
-Every player gets approximately the same number of item components across a single game.
2. Neeko's Help
Place on a champion to create a 1-star copy of that champion and add it to your bench. Doing so consumes Neeko's Help.
3. XP Adjustments
Due to increased gold in the new item system, the XP needed for each level has been increased:
-Level 5: 10xp ⇒ 12xp
-Level 6: 18xp ⇒ 20xp
-Level 7: 30xp ⇒ 32xp
-Level 8: 46xp ⇒ 50xp
-Level 9: 64xp ⇒ 70xp
4. Champion Tier Drop Rates
-Level 3 by Tier: 65%/ 30%/ 5%/ 0%/ 0% ⇒ 70%/ 25%/ 5%/ 0%/ 0%
-Level 5 by Tier: 37%/ 35%/ 25%/ 3%/ 0% ⇒ 35%/ 35%/ 25%/ 5%/ 0%
-Level 6 by Tier: 24.5%/ 35%/ 30%/ 10%/ 0.5% ⇒ 25%/ 35%/ 30%/ 10%/ 0%
-Level 9 by Tier: 10%/ 15%/ 35%/ 30%/ 10% ⇒ 10%/ 15%/ 33%/ 30%/ 12%
-All other levels remain the same
For all the details and balance changes be sure to check out the official patch notes here:
Thoughts on Rank Decay?
I understand its purpose in normal League of Legends because if your skill has deteriorated then it could affect your teammates, but it seems like a weird thing to have in TFT since you're only playing for yourself. It's not like I was surprised or anything, but it's still unfortunate to login to this message.
There will be NO Balance patch this week (9.17b)
There Will Be No Micropatch/9.17B This Week, and 9.18 Item Additions Are Pushed Back to 9.19 (Item Drop Changes Still Shipping)
1. No Weekly patch next week. We want to start slowing down to let the meta develop, and also feel like there isn't anything too pressing that needs immediate attention.
2. Sparring glove items are delayed until 9.19 and will NOT be shipping in 9.18. We're really happy with their designs, but want to take more time to resolve some of the gnarly bugs with them. The item drop changes will still be going out in 9.18
TFT Patch 9.16 Tentative Patch Notes
-Yordle dodge chance increased from 30/55% to 35/60%,
-Ranger chance to double attack speed increased from 30/55% to 35/60%.
-Noble health healed on-hit decreased from 35 to 25.
-Leona ability slow decreased from 5/8/11 to 5/7/9 seconds.
-Improvements to Assassin movement logic.
-Grievous Wounds: 100% Healing Reduction ⇒ 80% Healing Reduction
-Bloodthirster: 50% Lifesteal ⇒ 40% Lifesteal
-Hextech Gunblade: Heal for 33% of damage dealt ⇒ Heal for 25% of damage dealt
-Swain: Each tick of ultimate restores 50/90/130 health ⇒ Each tick of ultimate restores 40/70/100 health
-Assassin Passive: +125/350% crit damage for your Assassins. ⇒ +75/150% Critical Strike Damage & +10/25% Critical Strike Chance.
TFT Patch 9.16B Change List
-Bonus Health: 300/600/1000 ⇒ 250/500/900
-Health: 700 ⇒ 650
-Attack Damage: 75 ⇒ 70
-Ability Bonus Attack Speed: 0.75/1.0/1.25 ⇒ 0.6/0.8/1.0
-Rocket Damage: 100/225/350 ⇒ 100/200/300
-Shield Duration: 2/3/4 ⇒ 2/2.5/3
-Ability Damage: 150/250/350 ⇒ 100/225/350
-Mana: 50/125 ⇒ 75/150
-Spell Damage: 250/600/950 ⇒ 300/600/900
-Health: 650 ⇒ 700
-Bonus Attack Damage on Transform: 30/60/90 ⇒ 50/100/150
-Ability Damage: 800/1250/1700 ⇒ 900/1300/1700
-Armor: 20 ⇒ 30
-Ability Damage: 200/325/450 ⇒ 175/300/425
-Health: 650 ⇒ 700
-Damage: 200 ⇒ 180
-Further adjustments to in game matchmaking to prevent seeing the same opponents as often.
-The Hextech trait now disables Ionic Spark for the appropriate 8 seconds instead of a whole round.
TFT 9.16B Tentative Changes
Tentative Changes for Patch 9.16B has been announced. From the look of it, there won't be a that many changes compared to the previous patch. However some of the popular champions like Anivia, Gnar and Morgana will be buffed and Draven, Jinx, Kayle and Lucian might get nerfed with next patch. Also Ionic Spark will get a but fix since Hextech is permanently disabling them at the moment.
This patch will go live on August 21.
Patheon will be the next New TFT Champion
This iconic warrior will be a Guardian class unit with a Dragon origin
Pantheon’s rework is barely a day old and Riot’s already dropping some news about League’s iconic spear and shield warrior: he’s coming to Teamfight Tactics. The announcement was made in a tweet from the official League of Legends Twitter account on Thursday afternoon which included a video of Pantheon and his ability.
The video shows a board with just two units on it, Aurelion Sol and Leona — notably two members champions closely associated with Mount Targon — as they face off against the AI controlled dragon. A second or two later and suddenly Pantheon comes crashing onto the board with his Summoner’s Rift ultimate Grand Starfall, which will be his TFT ability. The flashy jump instantly one-shots the dragon and wins Pantheon’s side the match. The ability appears to take Pantheon off of the game board briefly, before he slams back down and deals damage. It’s unclear if the ability will hit multiple targets, though it certainly looks like it will, but in the video the only enemy is the dragon.
This teaser may only be a few seconds long, but there are plenty of extra secrets to find in it. On the left side of the screen we can see that the team composition has the Guardian class bonus, and the Dragon Origin bonus. With only an Aurelion Sol and a Leona on the field outside of Pantheon, that means we know he’s going to be a Guardian Dragon. The Pantheon in the video — who is a full upgraded three-star unit — is equipped with a Frozen Heart and a Rabadon’s Deathcap, which means his ability is going to scale off of AP damage.
Pantheon will be the sixth new character added to TFT, bringing the mode’s total roster to 56. Riot’s tweet doesn’t include any information on when we can expect Pantheon to make it to TFT’s live servers. Riot’s most recent champion additions to TFT were Camille, Jayce, Vi, and Jinx, who were all part of adding the Hextech origin to the game. Those four champions were on the Public Beta Environment for two weeks of testing, so it’s likely that’s how long it will be until Pantheon is added to the live game.
5 Things you need to know about Patch 9.16
1. There's a new origin called 'HEXTECH'
This newest addition to TFT will save you from your enemies' powerful items by disabling them with a bomb. Hextech bonus requires 2/4 units which is relatively easy to complete.
2. There are 4 champions that belong to Hextech origin
-Camille: 1 Gold / Blademaster
-Jayce: 2 Gold / Shapeshifgter
-Vi: 3 Gold / Bralwer
-Jinx: 4 Gold / Gunslinger
3. Demons got reworked.
The demon buff has been causing several problems here and there since the beginning and so Riot decided to completely redesign the origin's buff fix this issue. Demons will now steal small portion of target's mana instead of draining them. Demons will still slow down your enemies from using abilities but not prevent them.
4. Hush prevents enemies from gaining mana.
Hus also got reworked. Instead of silencing its targets, it now has a 33% chane to stop an enemy from gaining mana for 4 seconds. This should be pretty effective against sorcerer comps.
5. Karthus got nerfed again.
His ability now costs more mana to cast. He now needs 125 mana instead of 85. He starts with 40 mana so it shouldn't be too hard to cast the first spell but the second one will be less likely.