Early game CAROUSEL tips for the absolute noobs
So, you experienced your first share draft and you had no idea what the hell's going on?
Little creatures are running around, dragging other little creatures and everyone else is spinning in a circle... I know it looks like a circus! Here's all you have to remember:
This is the most important Carousel Round.
1 LOOK FOR $2 UNITS
-unless you can get a RECURVE BOW with $1 unit
-or unless $2 units have the worst items (Chain Vests / Negatron cloak)
2 Here's the priority list on your first carousel:
1) Recurve Bow
3) Tear of the Goddess
4) Needless Large Rod
5) B.F. Sword
6) Giant's Belt
7) Negatron Cloak (worst)
8) Chain Vest (worst)
3. Here're the items you want to make early game
1) Rageblade: Nidalee, Vayne
2) Statikk Shiv: Nidalee, Vayne, Tristana, Lucian
3) Spear of Shojin: Kha'Zix, Darius, Ahri
4) Bloodthirster: Nidalee, Vayne (with ATK speed item)
5) Rabadon's Deathcap: Ahri with Spear of Shojin
6) Rapid Firecannon: Nidalee(3star)
S-tier Comp right now
-Focus on getting to 50 gold (No lvling/rerolling)
-Find a 3-start Vayne, level up
-Complete the rest by tarting the $4 units.
1)Vayne: Guinsoo’s Rageblade, Phantom Dancer, Titanic Hydra, Rapid Firecannon, Bloodthirster
2)Ashe: Spear of Shojin, Guinsoo’s Rageblade
3)Varus: Frozen Mallet
-Get to 50 gold
-If you have a rank 2 Nidalee on the bend and also on the board, look for 3 start Nidalee.
-Kassadin/Warwick are $1, look for their 3-stars in case things don't go as you planned
-Otherwise, level to 7 and look for Aurelion Sol.
1) Aurelion Sol: Spear of Shojin, Guinsoo’s Rageblade, Rabadon’s Deathcap
2) Nidalee: Rapid Firecannon, Guinsoo’s Rageblade, Titanic Hydra
-Get to 50 gold
-Look to hit rank 3 Nidalee
-Hold off on lvling till you get a rank 3 Warwick
-If all fails, lvl up to 7 and look for Draven.
1) Draven: Guinsoo’s Rageblade, Rapid Firecannon, Bloodthirster, Phantom Dancer
2) Nidalee: Rapid Firecannon, Guinsoo’s Rageblade, Titanic Hydra
Rule of thumb on POSITIONING
Since the fighting is carried out automatically, you might forget that you do influence the outcome in Teamfight Tactics beyond simply assigning items to your Champions.
You need to remember that where you place each Champion can make all the difference.
As a rule of thumb, you wanna place your assassin in the back line and they will teleport automatically to the enemy's backline at the beginning of the match.
Usually, Assassins will leap straight forward so your opponent may shift their units around to change their course to prevent you from killing their Champion. Since your opponent team is random, it's hard to anticipate. Stay alert and keep an eye out to predict what they are upto and react accordingly.
Another general rule is to place high damage but weak classes like Archers and Sorcerers behind tougher and tank classes like a Guardian or a Knight.
a little bit about Gold in Teamfight Tactic
So what does Gold do in Teamfigtht Tactics? It's a mean that allows you to level up, buy new champions or reroll the dice to get new set of characters to choose from. Thus, how much gold you earn and how quickly you earn them will impact the outcome of your game greatly.
Ok, so one effective way of earning gold in TFT is to create "INTEREST". You are given a set amount of interest at the end of every turn and the actual amount depends on how much you have in your pocket at the time.
----You make 1 gold for every 10 you accumulate.
----Maximum interest you can receive is 5 (for 50 in your pocket)
So there's no reason for you to hold onto more than 50 gold.
Use the surplus to get upgrades and higher tier champions.
Gold generator icons will appear on the left side of the arena to let you know easily how much gold you're earning each round. Also, you can mouse over the gold icon on the bottom center of the screen. You know you can also see your opponent's gold generators on the screen too. Keep an eye on how much stash your opponents have saved each round and try to keep up.
ITEM RECIPIES #3: Chain Vest
+B.F. Sword = Guardian Angel (Revive with 500HP)
+Recurve Bow = Phantom Dancer (Wearer dodges all Critical Strikes)
+Needlessly Large Rod = Locket of the Iron Solari (Shield units around you for 200 Health on combat start)
+Tear of the Goddess = Frozen Heart (Adjacent enemies lost 20% Attack Speed)
+Chain Vest = Thornmail (Reflect 35% of damage taken from attacks)
+Negatron Cloak = Sword Breaker (Attacks have a chance to disarm)
+Giant’s Belt = Red Buff (Attacks deal 10% burn damage)
+Spatula = Knight’s Vow (Wearer is also a Knight)
ITEM RECIPIES #2: Recurve Bow
+B.F. Sword = Sword of the Divine (5% chance each second to gain 100% crit)
+Recurve Bow = Rapid Firecannon (Wearer’s attacks cannot be dodged. Attack Range is doubled.)
+Needlessly Large Rod = Guinsoo’s Rageblade (Attacks grant 5% Attack Speed. Stacks infinitely.)
+Tear of the Goddess = Statikk Shiv (Every 3rd attack deals 100 splash magical damage)
+Chain Vest = Phantom Dancer (Wearer dodges all Critical Strikes)
+Negatron Cloak = Cursed Blade (Attacks have a low chance to Shrink (Reduce enemy’s star level by 1)
+Giant’s Belt = Titanic Hydra (Attacks deal % of the wearer’s max Health per second)
+Spatula = Blade of the Ruined King (Wearer is also a Blademaster)
TFT Encylopedia of CHAMPIONS "E~G"
Elise "The Spider Queen"
+Items Good with Elise Build
Titanic Hydra, Phantom Dancer, Dragon's Claw are considered to be the Best Elise Item Build currently.
+Elise Best Team Comp
Evelynn "The Widowmaker"
+Items Good with Evelynn Build
Spear of Shojin, Rabadon's Deathcap, Hextech Gunblade are considered to be the Best Evelynn Item Build currently.
+Evelynn Best Team Comp
Fiora "The Grand Duelist"
+Items Good with Fiora Build
Bloodthirster, Phantom Dancer, Dragon's Claw are considered to be the Best Fiora Item Build currently.
+Fiora Best Team Comp
Gangplank "The Saltwater Scourge"
+Items Good with Gangplank Build
Spear of Shojin, Phantom Dancer, Dragon's Claw are considered to be the Best Gangplank Item Build currently.
+Gangplank Best Team Comp
Garen "The Might of Demacia"
+Items Good with Garen Build
Morellonomicon, Dragon's Claw, Phantom Dancer are considered to be the Best Garen Item Build currently.
+Garen Best Team Comp
Gnar "The Missing Link"
+Items Good with Gnar Build
Phantom Dancer, Dragon's Claw, Titanic Hydra are considered to be the Best Gnar Item Build currently.
+Gnar Best Team Comp
Graves "The Outlaw"
+Items Good with Graves Build
Rapid Firecannon, Red Buff, Bloodthirster are considered to be the Best Graves Item Build currently.
+Graves Best Team Comp
TFT Encylopedia of CHAMPIONS "B~D"
Blitzcrank "The Great Steam Golem"
+Items Good with Blitzcrank Build
Zephyr, Ionic Spark, Seraph's Embrace are considered to be the Best Blitzcrank Item Build currently.
+Blitzcrank Best Team Comp
Brand "The Burning Vengeance"
+Items Good with Brand Build
Rabadon's Deathcap, Seraph's Embrace, Morellonomicon are considered to be the Best Brand Item Build currently.
+Brand Best Team Comp
Braum "The Heart of the Freljord"
+Items Good with Braum Build
Locket of the Iron Solari, Zeke's Herald, Frozen Heart are considered to be the Best Braum Item Build currently.
+Braum Best Team Comp
Cho'Gath "The Terror of the Void"
+Items Good with Cho'Gath Build
Frozen Heart, Warmog's Armor, Titanic Hydra are considered to be the Best Cho'Gath Item Build currently.
+Cho'Gath Best Team Comp
Darius "The Hand of Noxus"
+Items Good with Dariusv Build
Frozen Heart, Phantom Dancer, Dragon's Claw are considered to be the Best Darius Item Build currently.
+Darius Best Team Comp
Draven "The Glorious Executioner"
+Items Good with Draven Build
Infinity Edge, Spear of Shojin, Sword of the Divine are considered to be the Best Draven Item Build currently.
+Draven Best Team Comp
TFT Encylopedia of CHAMPIONS "A"
Aatrox "The Darkin Blade"
+Items Good with Aatrox Build
Bloodthirster, Phantom Dancer, Dragon's Claw are considered to be the Best Aatrox Item Build currently.
+Aatrox Best Team Comp
Ahri "The Nine-Tailed Fox"
+Items Good with Ahri Build
Guinsoo's Rageblade, Spear of Shojin, Rabadon's Deathcap are considered to be the Best Ahri Item Build currently.
+A Best Team Comp
Akali "The Fist of Shadow"
+Items Good with Akali Build
Seraph's Embrace, Rabadon's Deathcap, Hextech Gunblade are considered to be the Best Akali Item Build currently.
+Akali Best Team Comp
Anivia "The Cryophoenix"
+Items Good with Anivia Build
Morellonomicon, Seraph's Embrace, Rabadon's Deathcap are considered to be the Best Anivia Item Build currently.
+Anivia Best Team Comp
Ashe "The Frost Archer"
+Items Good with Ashe Build
Spear of Shojin, Guinsoo's Rageblade, Rapid Firecannon are considered to be the Best Ashe Item Build currently.
+Ashe Best Team Comp
Aurelion-Sol "The Star Forger"
+Items Good with Aurelion Sol Build
Rapid Firecannon, Guinsoo's Rageblade, Spear of Shojin are considered to be the Best Aurelion Sol Item Build currently.
+Aurelion Sol Counters
+Aurelion Sol Best Team Comp
Quick guide to CHAMPIONS #2 ORIGINS-Part 1
A champion's ORIGIN explains where they hail from, or where their allegiance lies.
If you deploy multiple unique champions with the same origin, you can unlock POWERFUL TRAIT BONUSES!
If you have copies of the same champion, all copies benefit from their origin bonus, but only the first counts for determining how many unique champions you have deployed.
There are total of 13 ORIGINS
Let's go through each origin and its own ujnque bonus:
Demons have a chance on-hit to deplete the target's current mana
and deal true damage equal to the mana depleted.
-2 Demons: 40%
-4 Demons: 60%
-6 Demons: 80%
While 2 Dragons are in play, all Dragons are immune to magic damage.
Exiles start combat with a shield equal to 100% of maximum health when not placed adjacent to an ally. The shield does not scale with Ability power ability power.
Glacials have a chance on-hit to Stun stun for 2 seconds.
-2 Glacials: 20%
-4 Glacials: 30%
-6 Glacials: 45%
#champions #guide #tips
ITEM RECIPIES #1: B.F. Sword
+B.F. Sword = Infinity Edge (Critical Strike Damage is increased by 100%)
+Recurve Bow = Sword of the Divine (5% chance each second to gain 100% crit)
+Needlessly Large Rod = Hextech Gunblade (Heal 25% of damage dealt)
+Tear of the Goddess = Spear of Shojin (After casting an ability, recover 15% of remaining maximum Mana per attack)
+Chain Vest = Guardian Angel (Revive with 500HP)
+Negatron Cloak = The Bloodthirster (35% Lifesteal)
+Giant’s Belt = Zeke’s Herald (Adjacent allies gain +10% Attack Speed)
+Spatula = Youmuu’s Ghostblade (Wearer is also an Assassin)
Quick guide to CHAMPIONS #1 THE BASICS
So what are CHAMPIONS in Teamfight Tactics?
"Champions are the units you recruit, combine, deploy, and send into battle, fighting autonomously once combat begins."
1) Champions can move around to get into attack range of enemies.
2) Champions can attack each other and sometimes causes critical strike with extra damage.
3) All champions have a unique ability that can be offensive, defensive, or provide utility to your team.
8 BASE STATS
1)HEALTH: How much damage a champion can take before they die and removed from the combat. (will respawn next round)
2)ATTACK RANGE: how close a champion needs to be to attack an enemy (measure in hexes, eg. 1 attack range = only attack enemies in adjacent hexes)
3)ATTACK DAMAGE: how much damage a champion attack deals.
4)ATTACK SPEED: how frequent a champion attacks (attacks per second)
5)ABILITY POWER: How strong a champion's ability is
6)ARMOR: reduces the damage taken from physical damage
7)MAGIC RESIST: reduces the damage taken from special abilities
8)MANA: determines how frequently a champion can cast their ability. Champions start with empty mana bar and fill it by attacking and taking damages. When the mana is full, champions will automatically use their abilities.
-Banish: removes the target from the field
-Bleed: damage over time/ prevents healing
-Disarm: prevents the target using Basic Attacks.
-Dodge: causes the incoming attacks to miss
-True Damage: can bypass resistances (rare-used)
-Shrink: reduces the target's star by 1 (no effect on 1 start champions)
-Silence: prevents the target from using Special Ability
-Stun: prevents the target from moving/attacking/using Special Ability.
To be continued...