I need tips
Can anyone give me some tips for lategame because I do fine early game but late game I get destriyed.
Brawler Hextech (patch 9.16)
***Start with Warwick & Nidalee and unlock 2 Wild bonus
***Add Blitz for 2 Brwaler bonus and for a tanky frontline
***Get Rek'Sai & Vi and get 4 Bralwer bonus
***Nidalee is only a temporary carry until you finally get Jinx. Once you get Jinx replace with Nidalee.
***Finalize your team with Volibear and Cho'Gath and maximize Brawler synergy.
***If you have extra room for more units, you might wanna run Sejuani for 2 Glacial synergy, or another Void to unlock Void bonus, or even Miss Fortune who will boost Jinx with Gunslinger synergy.
A-tier Patch 9.15 Comp: Imperial Guard
It will take some time to fully built this comp but once you finalize this comp with Imperial buff, nobody can stop your Draven and your hearty fronline will start melting enemy frontlines in no time.
You can consider going for this build if you get very early 2 star Darius and good items for Draven (lots of Recurve Bows)
In early game, all you really have to pay attention to is to get the Garius combo. You can use any third or fourth unit that's strong enough to let you survive into mid game without taking to much damage.
In mid game, you want to start focusing on building a strong front line and get Draven on board. Until you get all 4 guardians and imperials, you can run 4 brawlers if you have'em. Sejuani will make a great addition to your team.
-Do not obsess with only having 4 imperials. You can instead run 2 brawlers or 2 blademasters until you finally find Swain.
-Your key units are only available in late game so you'll have to wait out the game and level up then roll to get this comp on board.
-In the early game, it doesn't matter whom you run. However, since you are only looking items that are good for Draven, you might wanna run Vayne or Tristana who carry Draven items in the meantime.
Your carries are:
Draven: Guinsoo's Ragebalde, Rapid Firecannon, Bloodthirster
Swain: Dragon's Claw
(Scarra) 6 NOBLES unbeatable in patch 9.16
Teamfight Tactics Patch 9.16 Notes
The first major patch comes to Teamfight Tactics tomorrow, introducing FOUR new champions and one new Origin. All of the new champions are Hextech, which is a rather unique origin; when you have multiple Hextech units you will throw a bomb at an enemy equipped with an item. The bomb then detonates and disables all enemy items in a small radius for 8 seconds. There are also TONS of changes to champions, matchmaking, and more so check out the full patch notes below!
For the full story click here:
And to check out the rest of The Daily Moot click below:
How to make VOID comp work in patch 9.15
Void synergy can be pretty effective but only with few comps in 9.15 patch since their unique synergy mainly fits physical damage builds that rely on basic attacks to do damage.
However, Void units are so very easy to acquire. There's an abundance of Void units available even at level 1 and you can basically complete the full Void synergy at level 3.
1) Early Game:
Void build in 9.15 can be very powerful during early game since you can get 3 void synergy which makes all your basic attacks ignore enemy armor. 3 assassin synergy will give you additional critical hits and bonus damage. and you can get Zed for 1 ninja synergy. it's a lot of synergies for early game. Once you reach level 3, look for Kha'Zix, Kassadin and Rek'Sai.
In the meantime, build up strong economy. level up and expand your team (2 more Assassins)
2) Mid Game:
This build will fall off in power during middle since you have to wait till late game to get all 6 Assassins to complete this comp. So what you can do in the meantime is to run any additional Assassin you can and upgrade them. It doesn't matter which one, just use the higher ranking one over lower one. In case you get Akali, remove Zed and place her instead.
3) Late Game:
This is when your 9.15 Void build will pick up the pace with other players as you begin to run the full Assassin synergy and other additional bonuses. Currently the best Void compe will include: Cho'Gath, Rek'Sai, Kha'Zix, Pyke, Katarina, Rengar, Akali, and Evelynn. You can add Swain at level 9 for more synergies.
4) Ultimate Team:
In case you get your hands on a Force of Nature and increase your team size to 10, replace Swain with Warwick and add Volibear. This will make your fronline virtually impossible to kill.
Best Ranger Team Comp (9.15) TFT
In 9.15 patch, running a Ranger comp has become very high risk but at the same time, very high reward ONLY IF played right. This comp requires 4 rangers including Kindred who happens to be in Tier 4, so you know you won't be ale to complete the comp until mid/late game. Thus it's all about how you plan your comp in advance and not take too much damage on your way to the final comp.
With you final comp, you'll be dishing out very high DPS with solid tank (Kindred ult) with 3 Tanks, Glacial freezes and Elementalist Golem and Demon mana burn.
In the early game, run 2 Rangers (since you can't get Kindred) + 3 Nobles + 2 Gunslingers.
You can get these bonuses with Vayne, Varus, Lucian (or Fiora), Garen, Graves (or Tristana).
This comp will be quite strong in the early game due to strong Noble 3 bonus. Ranger and Gunslinger bonuses will give you decent overall DPS. As soon as you get Ashe, remove Varus and send Ashe in.
From here on, 9.15 Ranger build becomes fun. Keep an eye out of Kindred, you can expand to 4 Ranger bonus which is the ultimate goal of this build. Also, start expanding onto Phantoms and Glacials around level 6, 7. You want to build your team with Vayne, Ashe, Kindred, Varus, Mordekaiser, Sejuani (or Volibear). With this mid game comp, you should be able to enjoy win streak for awhile. Keep leveling up and rank up your champions.
Add Lissandra and get 4 Glacial bonus.
Add Brand and turn on 2 Demon bonus.
New Comps for Patch 9.15 - 4. Sorcerer Guardian
Your Final Team
-Lulu / Ahri / Braum / Morgana / Veigar / Leona / Aurelion Sol / Karthus
Sorcerers synergies are stronger than ever for several reason. Dragons are no longer 100% immune to magic anymore. The buffs you get with the Guardian and Knight synergies only counter physical auto attacks. Lastly, in last patch (9.14) Sorcerers used to have hard time accumulating mana against Demons but demons have been nerfed.
-Begin with Kassadin, Ahri and Lulu for 3 Sorcerer bonus
-Add Veigar and Poppy to unlock 3 Yordle bonus
-Morgana and Aatrox for demon synergy in early game
-Then as soon as you get Braum and Leon, remove Aatrox and Poppy.
-Later add Aurelion Sol for 6 Sorcerer bonus.
-In the late game, remove Kassadin/Morgana and replace with Karthus.
-If you have a lot for 1 more unit, go for Sejuani.
TFT Classes Patch 9.16 Tier List - DEMONS 'S'
Demons – S Tier
Demons have been reworked! Their basic attacks have a 40% chance to burn 20 mana from their target and return 15/30/45 mana to the attacker. The former isn’t bad, but the later is exceptionally good. More mana means more ability activations which leads to more damage output than your opponent.
Things to Consider
Brand got a big buff! He could rise in our ranks once the patch is live. Evelynn also got some good performance improvements.
How many champions should I run?
As many as you need! It’s safe to splash just a few demons. Realistically you probably won’t be running six full demons, however. Four seems optimal, especially with a 50/50 shot of the synergy activating at that number.
Champions Ranked by Priority
If your main synergy is Demons, this is the order in which you should prioritize the Demon champions. Obviously, you’ll have other synergies that you need to account for, but if you need to transition up, this is the order in which you should do so.
1. Swain: A 5-cost hero, Swain is worth the purchase. He can synergize with Demons, Imperials, and Shapeshifters, and his ability drains the opponent’s health; very helpful if you’re also burning their mana and champions can’t get their own abilities off. Swain’s cost and general rarity will normally restrict him to a late-game, tier 1 unit, but it’s worth building a party around him.
2. Aatrox: Aatrox has an amazing ability that hits all the enemies in front of him, and coupled with the Demon synergy he has a chance of doing a lot of damage in a short time. On top of that, he has a 25% chance of a critical hit, and you have a unit that can make short work of entire teams.
3. Varus: Varus is a 2 cost unit that’s easy to build up tier wise and also easy to build team comps around. His ability isn’t the most spectacular, but his Ranger synergy is easy to get, with only two units giving you a 25% chance of doubling attack speed… which means more chances to activate that Demon synergy.
4. Morgana: Morgana has an ability that can stun enemies, and her Sorcerer class Synergy is easy to match with others for additional spell damage. Also, if you can get some Lockets on her, Morgana is a prime unit to help share the defensive boosts the Locket of the Iron Solari gives.
5. Brand: At 4-cost, Brand isn’t worth the effort as compared to most of the Demons. The Elementalist synergy is alright but will be hard to pull off if you’re focusing on Demon comps. Ultimately, his ability being so slow is the thing that’s holding Brand down.
6. Evelynn: Assassins are lackluster at the moment which is why we rank Evelynn below Brand and the others. With the right items, however, she can absolutely wreck squishier units in the back before they can do anything, and what’s better than proccing a Mana Burn on a Sorcerer?
7. Elise: Elise may share class synergy with Swain as a Shapeshifter, but that’s about the extent of Elise’s usefulness as a unit beyond the early game. Her ability isn’t that great, and her overall DPS is low, making her the worst of the Demons available.
Teamfight Tactics Patch 9.16 Notes
NEW ORIGIN AND CHAMPIONS
TIER 1 CHAMPIONS
TIER 2 CHAMPIONS
TIER 3 CHAMPIONS
TIER 4 CHAMPIONS
TIER 5 CHAMPIONS
Patch 9.16 Rundown - HEXTECHS ARE HERE!
the BEST Yordle Team Comp (PATCH 9.14)
With a solid team of Yordles, you'll be dodge damage left and right. I know they appear all cute and cuddly but when they can cause some serious frustration when they start your opponents attacks. Throw in a bit of Gunslinger synergy to add DPS. This is an overall solid comp and relatively easier comp to put together compared to some of the more popular comps.
6 Yordles: Attacks against Yordles have 60% chance to miss
2 Gunslinger: After attacking, Gunslingers have a 50% chance to attack 1 other enemy
1 Ninja: Ninja gains +40% Attack Damage
With this comp, you'll stick to pretty standard back corner positioning. You want to avoid Assassin jumping in on your main Champions. In this comp, Tristana and Lucian are the most important champions you wanna protect. If you can get your hands on Gnar, he'll make a pretty good tank.
Try to grab on-hit debuff items for your Gunslinters ASAP. With Red Buff, you'll spread debuffs to all units in your enemy team and it also prevents them from healing. (Red Buss = Chain Vest + Giant's Belt). You'll also need Guinsoo's Rageblade & 2 Curse Blades. You wanna equip Lucian with Hush and Sword Breaker.
You're most likely to find Tristana first, then pair her with Lucian for early Gunslinger buff.
You can also find Lulu, Poppy, Veigar and Kennen sometimes pretty early in the game. Try to get the 3 Yordle buff ASAP.
If you find your on a winning streak in the early game, roll aggressively and find Tristana. Get her to 2 star quickly. If you're really aggressive, you might even get her to 3 star.
At this point, just focus on finding Yordles. Level up your units as much as possible. Create some debuff items.
Your main objective here is to find Gnar! The sooner you find, the more likely you'll get him to 2 star. Once you get to 2 star, don't bother trying to go any higher.
If you need an 8th Champion, consider a Sorcerer like Aurelion Sol or Karthus.
So, I've stumbled across a pretty strong team. It's a mix of wild, shapeshifters, sorcerers, yordle and dragon - with the focus being on wild and shapeshifters.
It's pretty risky to obtain cos it does rely on some higher level champs and you will definitely take hits getting there but, once I've reached it, it is seemingly unstoppable.
I try to max out Wild as soon as possible which often leads to getting Rengar and subbing him out later on. The Yordle boost of Lulu and Veigar will help Ahri and Gnar. Shyvana just destroys and I add Aurelion Sol to protect her a bit more. If you level up Sol, there's another hard hitter.
It's easily become my favourite comp. Just thought like sharing it. Forgot to take an in-game screenshot of how I've been placing them so added a quick template. Lmk thoughts!
On my laptop when i hop on lol i cant press on it and it says its in beta wait for it to finish or something. Anyone else like this or not?
an Effective Comp after 9.14 - Imperial Brawlers
In the early game, it's pretty easy to get your hands on Garen and Darius. You'll get 2 Knight buff. Then look for Blitzcrank.
With next step, you better have some luck as you need to somehow acquire Cho'Gath for 2 Bralwer buff and Draven for Imperial buff.
In the late game, you can replace Garen with Sejuani and complete this comp with Katarina and Swain and get 4 Imperial buff.
Your final comp should include:
Draven, Blitzcrank, Darius, Katarian, Swain, Sejuani, Cho'Gath
The plan here is to built a solid high HP frontline barrier to protect Draven while he's burning down the entire enemy team. Draven is your key chmpion, equipping Draven with best items is your priority. The success of this whole comp depends on whether Draven can inflict enough damage before your frontline begins to fall apart.
Laslty, never underestimate Katarina' damage potential. If you can equip her with some survivability items, you will benefit from her ult greatly.
(Optional) Later on, add a Glacial unit like Anivia for CC
4 Imperials: Double damage for all Imperials
2 Knights: Knights block 20 damage from basic attacks
2 Brawlers: +300 bonus HP to Brawlers
1 Robot: Robots start with full mana
Ionic Spark = Needlessly Large Rod + Negatron Cloak
Phantom Dancer = Chain Vest + Recurve Bow
Dragons' Claw = Negatron Cloak + Negatron Cloak
Guinsoo's Rageblade = Needlessly Large Rod + Recurve Bow
Rapid Firecannon = Recurve Bow + Recurve Bow
Bloodthirster = B.F. Sword + Negatron Cloak
MyTeamComp Event Winners!
Happy Monday, TFT addicts! We hope you had a wonderfully lazy weekend with many Teamfight Tactics victories.
Last month we started the #MyTeamComp event here on Moot and today we’re ready to announce the winners. There were many great submissions, but unfortunately we could only select 5. If you didn’t win, don’t fret! Everyone who entered will earn 300 Moot Coins for their efforts. Now, onto the winners…
Your TFT #MyTeamComp winners are:
3. Just Nathan
Congratulations to the winners! We will contact you directly here on Moot on before the end of day Tuesday (August 6th) to give you your prize. Thanks for playing and may the carousel always be in your favor!
S-tier Patch 9.15B Comp: Elemental Sorcerers
In this comp, you are taking advantage of elementals for both Frontline an AoE damage. You'll combining this comp with sorcerer buff + mana burn with demons + survivability with yordles. You'll be able to build a comp that is reliable and strong all around.
You might wanna consider this build if you just can't seem to find any Recurve bows. You just need Morellonomicon and Guardian Angels.
In early game, no need to worry about getting Veigar or Lulu. Just make sure you have Kennens. Play Knight/Noble build early in the game and equip your tank with Guardian Angel. You can sell the unit later and get your item back.
In mid game, you should be able to complete this build now. Try to get all 6 units online at this point.
-If you can find Lulu, you can run Twisted Fate instead in the early game. If you have a slot for the 7th unit, you can add Poppy for the Yordle buff.
-If you ever find Karthus, replace your weakest sorcerer with him then add Kindred once you reach level 7 and you'll get Phantom bonus
-Try to make as many Guardian Angels as possible. You'll units will have more chances to survive powerful AoE ults.
Your carries are:
Kennen: Morellonomicon, Guardian Angel
Morgana: Guardian Angel
Current BEST Comps (Patch 9.14) - #4 Demons and Dragons
This composition is all about hearty shapeshifter HP combined with powerful mana burning to crush your enemies. With proper items, Shyvana will carry the entire battle especially if your opponents are not ready.
-You have either Elise or another Demon early in the game.
-You have 3 shapeshifter (Nidalee, Elise, Shyvana)
-Early game: Ideally, you wanna to run 3 shapeshifter and demons by level 4.
-Mid game: After you hit level 6, reroll a little bit to complete 4 demons and 3 shapeshifter comp.
-Equip Shyvana with a Warmog early in the game and you have an incredibly strong 1 star shapeshifter in the early game.
-Aatrox should be relatively easy to rank up and place in the second row to maximize his ult.
-Feel free to put items on Nidalee before you replace her with Gnar and recover the items.
IV. CARRY ITEMS:
-Shyvana: Warmog's Armor, Rapid Firecannon, Hextech Gunblade
-Varus: Seraph's Embrace, Guinsoo's Rageblade, Rabadon's Deathcap
A-tier Patch 9.15 Comp: Yordle Sorcerer
Once you complete a Yordle Sorcerer comp and start dishing out them tasty CC, you'll become the biggest nightmare for your enemies.
Equip Ganr with Static Shiv and he will definitely CARRY with huge wild attack speed.
You can consider going for this comp if you have a Static Shiv made very early on and you continue finding Yordles in the shop. This comp could be a very good potential option.
In early game, hunt for Static Shivs at carousels and look for Knights or Nobles.
In mid game, until you find all 6 Yordles, play 4 Knights and 3 Yordles for survivability.
-In the early stages, running Nobles or Knights is a good idea and you can put your items on Lucian.
-If you don't have enough slots on your team and you have to pick either yordle buff or sorcerer buff, go for yordle buff first. Sorcerer buff will become useful later.
Your carries are:
Gnar: Stattik Shiv X 2
Kenen: Morellonomicon, Guardian Angel
Massive 9.16 TFT changes coming soon
New Comps for Patch 9.15 - 2. Demon Ranger Elementalist
Your Final Team
-Varus / Lissandra / Ashe / Kennen / Aatrox / Morgana / Brand
This build is very similar to Glacial Ranger Elementalist comp but it prioritizes Demons over Galcials.
Demons have been nerfed in the latest patch so they won't be as strong as they used to be in 9.14 but with currently increased number of Sorcerer teams, this comp might give you an edge in battle.
In early game, you might wanna start with Nobles and/or Knights. They are highly effective in the early game.
-Your early priorities are Ashe, Varus, and Lissandra for 2 ranger and 2 glacial buffs. However, at this point, your carry isn't Ashe, but Varus.
-Then, try to unlock the Golem. You'll want to find Kennen and Brand fast. You'll also get 2 demon synergy with Brand.
-Complete your build with Aatrox and Morgana and complete 4 demon synergy.
[Event] Share your favorite Team Comp to Win!
Greetings Tacticians, and welcome to another Teamfight Tactics Event on Moot! This event will require you to use the new Teamfight Tactics Simulator we recently introduced.
HOW TO ENTER:
-Use the new Teamfight Tactics Simulator tool here on Moot to craft your favorite team composition for Teamfight Tactics.
-Take a SCREENSHOT of your team composition in the Simulator.
-POST to the Teamfight Tactics lounge in the ‘Team Comp’ board. EXPLAIN why this is your favorite team composition.
-INCLUDE #MyTeamComp in the BODY of your post to be eligible.
- FIVE winners will receive a $50 USD Amazon gift card. These winners will be selected by members of Team Moot based on the strength and creativity of their team composition + how well they explain why they chose their team composition.
- EVERYONE who submits a valid post (including the #MyTeamComp hashtag in the BODY of the post) will receive 300 Moot Coins!
- The event starts NOW and will end on JULY 31st. Winners will be announced on AUGUST 3rd.
Teamfight Tactics Tips(Useful)! #1
What you should be a priority is Champions than Items on the share draft.
You need to focus on items that lead you to win. Because in TFT, the Items are Key to win.
It doesn’t mean that you should give up with the champs. Synergies are also important as Items.
So, what’s your priority on share draft? It's Items. But by just picking up random items doesn’t make you win. You need to combine two items to make another item for additional effects.
But you probably you don’t know most of the combinations of items. So here’s the item cheat sheet.
Secondly, you need to decide what synergy were you going to make in final.
But, champions are not given to you as you wanted. So you need to change and keep the champions for the synergy what you want to make.
If you want to win every single game, you have to memorize every synergy. But it’s too hard for beginners, right?
So step one is just decide what synergy were you going to make. And then just do exactly what you wanted to do.
The ultimate HEXTECH team comp 9.16 (August 14th)
The latest addition to TFT, the Hextech origin can be played on the PBE right now.
Their unique ability to render enemy units items completely useless can be a very powerful weapon especially in the later stages of the game when everyone's finished combining items. The more dependent the enemy is on their items, the more effective the hextech synergy will be. However, the flip side of the coin may not be so attractive since your hextech comp will be rather helpless in the early stages of the game.
There are 4 Hextech units you can hire: Camille, Jayce, Jinx, and Vi.
The Hextech origin synergy can be changed significantly before they go live in 9.16 on August 14th.
1) Early Game:
This comp is very weak early on in the game since your opponents just don't have enough items on them for the Hextech synergy to be useful. So in the beginning, run Nobles or Blademasters.
You have 3 options depending on which units are available for you to choose.
-Run Jayce, Vi, Lucian, Garen, Vaynce (Gunslinger)
-Run Jayce, Vi, Fiora, Garen, Vayne (Transition to Blademaster)
-or Run Camile, Vi, Fiora, Aatrox, Gangplank (Blademaste early)
2) Mid Game:
Your opponents will start place items on their units and this is when your Hextech build will start gaining strength. And finally you'll be able to get Jinx which will give you 4 Hextech bonus and enemies won't be able to rely on their items for surprisingly long 15 seconds (about 50% of a round). When you consider Cursed Blade and Statikk Shiv in the meta, this 15 second bonus is absolutely enormous.
Your core units are Jayce, Vi, Camille, and Jinx and you can pick any Gunslinger for 2 Gunslinger bonus but Gunslinger is better since you'll add Draven and you can get Gunslinger and 3 Blademaster bonus.
3) Late Game:
Sell Draven after your reach level 7. Go for 4 Gunslinger bonus instead. Continue leveling up and upgrading your units. Your Hextech buff is good for first 15 seconds of the round so you want to kill most enemy units within that time period.
At level 8, your team will include: Camille, Jayce, Vi, Jinx, Gangplank, Graves, Miss Fortune and Lucian.
At level 9, add Tristana and complete 6 Gunslinger bonus.
Your will finally get 4 Hextech, 6 Gunslinger, 3 Pirate Bonuses.
4) Ultimate Team:
In case you get your hands on a Force of Nature and increase your team size to 10, try to add Yasuo. You'll get 1 Exile and 3 Blademaster bonuses.
3 new Little Legends on PBE
S-tier Patch 9.15B Comp: Yordle Sorcerers
With this comp you'll be able taking advantage of bunch of sorcerers and their ults and in order to help with mana regeneration, you need Twisted Fate here. In the meantime, you have strong front line of yordles and elementalists to buy you enough time for the big ults of your sorcerers.
You might wanna consider this build if you keep finding large number of Twisted Fate and Kennen early on.
In early game, focus on creating items like Ironic Spark, Statikk Shiv, Guardian's Angel or Luden's Echo.
In mid game, you'll be able to complete the main part of your comp by this point. Try to get 3 Sorcerers and 3 elementalists online as soon as possible.
-Make Statikk Shiv and Rapid Firecannon and put in on Twisted Fate to help him generate blue cards
-If you have more slots later in the game, add Poppy or a 2 star Gnar can be very effective too.
-If you get your hands on Karthus, replace the weakest sorcerer on board with him.
-Make lots of Guardian Angels to counter powerful AoE ults.
Your carries are:
Kennen: Morellonomicon, Guardian Angel
Twisted Fate: Stattik Shiv, Luden's Echo
New Comps for Patch 9.15 - 6. Void Sorcerers
Your Final Team
-Kassadin / Rek'Sai / Lulu / Ahri / Veigar / Cho'Gath / Aurelion Sol / Karthus
-Start building your comp with Kassadin, Kha'Zix and Rek'Sai first for 3 Void bonus
-Then add Ahri and Lulu and unlock 3 Sorcerer bonus
-Once you get Cho'Gath, replace Kha'Zix with him. 2 Brawler bonus.
-In the late game, get Veigar, Aurelion Sol and Karthus and complete 6 Sorcerer bonus.
-Equip Aurelion Sol with Rapid Firecannon and Rabadon's Deathcap.
-In case you get an extra slot, you want Shyvana on your team to for magic resistance.
Keane build : Yordle / Sorcerer / Elementalist Cheat Sheet
Invincible Draven! Triple healing with Runnan's Hurricane
New Comps for Patch 9.15 - 5. The Shyvana Comp
Your Final Team
-Shyvana / Nidalee / Braum / Gnar / Leona / Aurelion Sol
This composition is built around Shyvana by definition. The Guardian buss will provide armor, Shapeshifters are brining iextra HP, and Dragons offer magic resistance (Not immune).
You wanna make Thornamil and Warmog's armor as early as possible and place them on Shyvana and she will become completely unstoppable.
-Unlock the Wild synergy by starting the game with Warwick and Nidalee
-Add another Brawler like Blitz and increase survivability of your team.
-Then add Shyvana and Elise for 3 Shapeshifter bonus. Then replace Elise with Gnar.
-Remove Blitz and Warwick after you find Leona and Braum and unlock 2 Guardian bonus. It'll incrase your survivability by far.
-Lastly, add Aurelion Sol and complete 2 Draon bonus to increase magic resistance.
-In the late game, you can either add Sorcerer synergy or Glacial synergy. If you need more damage, go for Sorcerer, if you need more CC, go for glacial.
3 New Little Legends coming to TFT
Three new Little Legends are now live on the PBE, the Protector, Hushtail and Paddlemar.
S-tier Patch 9.15B Comp: Ahri & the Bralwers
Ahri is definitely one of the most underrated early to mid game champions. Just equip her with Luden's Echo or Static Shiv and she'll easily carry you through early/mid games. As you proceed into the late game, you'll begin to rely on Cho'Gath more.
Consider going for this comp if you find Ahri and bunch of brawlers early in the game. Also, if you have component items to make a Statikk Shiv or Luden's Echo, this has to be your comp.
In early game, you can either run nobles, brawlers, voids or sorcerers. You have several options here.
In mid game, if you already have Cho'Gath, go for the void bonus first but otherwise usually you wanna go for the sorcerers bonus first. You have to reach level 7 complete your comp so pay close attention to you econ.
-Try to make Luden's Echo, Statikk Shiv or Ionic Spark in early game and place it on Ahri.
-Many of your early champions (Ahri, Warwick, Reksai, Blitz, kassadin) will stay throughout the game into your final comp. You'll be able to tell if this comp is going to work or not pertty early on.
Your carries are:
Ahri: Luden's Echo, Statikk Shiv
Cho'Gath: Morellonomicon, Guardian Angel
TFT 9.15 BEST COMPS - 1. Ranger Guardian Phantom
Your final team should include:
Mordekaiser, Vayne, Braum, Varus, Ashe, Leona, Kindred
In patch 9.15, I believe team comps build on Rangers and Guardians will definitely dominate the meta. In this basic comp, Ashe will be your main carry and you wannna stack her up with on hit items. You can use Vayne as well.. but Ashe makes a better carry with both Ranger and Glacial traits.
* Start with Mordekaiser and any random Knight you can get to turn on 2 Knight bonus
* Add Vayne & Ashe for 2 Ranger bonus. You can use Varus while looking for Ashe.
*Add Braum and turn on Glacial bonus
*Once you enter the late game, remove the random Knight and add Leona instead and turn on Guardian bonus, and Kindred & Varus for 2 Phantom and 4 Ranger bonus.
4 New Champions coming to TFT (New Hextech Origin)
Total of 4 new champions are landing on the PBE client. Camille, jayce, Vi, and Jinx belong to this brand new origin called 'Hextech' but each champion will have a different class.
Hextech origin has a completely new and interesting buff. With 2 Hextech units on board, 2 random items on the enemy side will be disabled and with 4 Hextech units, 4 random items will be disabled. This unique ability will make Hextech champions especially ideal for shutting down item-reliant characters like Volibear.
The Hextech champions are expected to join the live servers on August 14th with patch 9.16
Camille - the Hextech Blademaster
Ability: Hextech Ultimatum - Camille roots and damages her current auto-attack target. Camille's abilities that can attack that target will switch their current target to do so.
Meta: Ideally, Camille can single out an enemy and help her team focus fire them down. Explicit external control over AI's targeting is a new effect, and we'd like to see players consider who they want to target on the enemy team.
Jayce - the Hextech Shapeshifter
Ability: Thundering Blow + Transform Mercury Cannon - Knock back his target then change to ranged, gaining max attack speed for a few attacks.
Meta: Jayce is able to break up the enemy frontline fairly early on in the fight, a premium and rare effect in TFT. Jayce has particularly low mana cost for a shapeshifter (50).
Vi - the Hextech Brawler
Ability: Assault and Battery - Vi targets the furthest enemy and launches towards them, knocking aside everyone else while knocking up and dealing damage on impact with her target.
Meta: Vi provides backline access on priority targets. Something we particularly wanted for Brawlers.
Jinx - the Hextch Gunslinger
Ability: Get Excited - Jinx gets more excited as she scores takedowns. After her first, she gains attacked speed. After her second, she pulls out Fishbones for AoE damage on Autos.
Meta: Jinx is a ramping AoE AA carry (opposed to Draven ramping single target AA carry). She's a particularly squishy, high risk/reward carry.
Lastly, Riot has also confirmed that Teamfight Tactics is in fact here to stay as a permanent game.
Patch 9.15 b - 5 Key Points
1. Runaan's Hurricane does much more damage now
So far, there wasn't really a very good reason to build this item in the game. Especially it requires a spatula which can be used to create something for useful most of the time. However Hurricane now deals 50% more damage now which I think makes this item more than relevant now especially on champions like Draven or even Tristana who can benefit from extra attack damage.
2. Karthus does less damage to fewer units now
Karthus got the biggest nerf in the patch. His ability was reduced by 50% at level 1 and 100 damage at level 2. To make things worse, he can now only hit 7 targets instead of 9 at level 2. Karthus cannot hit every enemy unit on board now.
3. Kayle is shielding less frequently now
Kayle's mana was increased from 100 to 125 which translates to less frequent shielding. Also she did not get increased starting mana to compensate for the total mana increment. Again, her first cast will take much longer than before now.
4. Guardian Angel gives less HP now
I guess Riot decided this item was a little too strong. The item now revives units at 800 health instead of previous 1000. Now you have to consider that before you decide whom you're gonna put this item on.
5. Blitz should make teammates attack his target now
Now teammates will direct their attacks at the enemy unit that Blitz hooks. If this actually works, it would mean that whoever Blitz hooks the first, this unit will be eliminated from the game instantly.
TFT Patch 9.15b coming soon
TFT Patch 9.15 is live now and the balance patch is due this week (August 7)
TFT's lead designer Stephen Mortimer has revealed an early change list for patch 9.15b
The developers will be handing out a few minor buffs to Elise, Twisted Fate, Veigar, and Runaan’s Hurricane. Minor nerfs will be made to Pyke, Rengar, Karthus, and Statikk Shiv.