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What is the best thing about TFT mobile?
I didn't download it yet :P is it good as PC?
TFT Mobile: First Impressions
3/20/20 By Teal
Just two days ago RIOT released TFT (Team Fight Tactics) onto the mobile platform reaching millions of potential new players and appealing to a new audience.
I myself as an avid fan of the sub game immediately downloaded the game.
After downloading the latest patch and logged onto my RIOT account the menu was straight forward, icon to change mode, arrow for a start button, a Garen Pengu, and the “battle pass” button.
I finished the rest of my placement in the comfort of my bed. Placed Iron I, ouch. The gameplay overall achieved everything you needed to play TFT RIOT did a really good job at squeezing the game into a rectangular piece of metal.
With the app you are trading a huge screen with better graphics and GUI for comfort, portability, and on the go TFT. However there are still room for improvement as there are still some bugs to be found but as the app has been out for two days I applaud RIOT for a job well done.
TFT Mobile is live!!
TFT Mobile is finally here! The app is available for free on both iOS and Android and is cross-play compatible with PC. Now you can play TFT anywhere and everywhere!
Check out the launch trailer below!
Into the Stars | Galaxies Launch Trailer - Teamfight Tactics
Why did I check it now ? amazing :3
Want people to play team fight with! I play everyday, set 3 is the shit🤙🏼
I usually hate going Ocean Mage cos it's so overplayed but I was given a Lvl 3 Veig and oof...
Teamfight Tactics coming to mobile in March
#Android #Apple #Mobile #TFT
You’ll soon be able to play Teamfight Tactics where ever you go. Riot Games announced that the popular League of Legends autobattler will be released on mobile phones sometime in March (a version built for tablets will be released later, Riot says). A few lucky fans will also have the chance to get their hands on the game a little bit earlier, thanks to a short beta that the developer will roll out in the coming weeks.
The beta for Teamfight Tactics will be released in just a few countries around the world and slowly expand as the weeks wear on. In March, Riot says that it will get the first large group of players into the game, with a launch set to come some time after that. Users who hope to get into either of the betas can register for them now on both the Google Play Store, for Android, and through another site for iOS devices.
TFT Patch 10.2 Notes
- PVE Rounds Planning Phase Time: 30 seconds ⇒ 20 seconds
- Small Loot Boxes: Removed the "4 gold drop" possibility (average value down 15%)
- Medium Loot Boxes: Removed the "7 gold drop" possibility (average value down 3%)
- Removed the worst case scenarios for item drops through the course of a game and especially in the first three PVE rounds. In short, we raised the RNG "floor".
- Full items now drop significantly less.
- Full items only drop if you are already rolling item components. The RNG "ceiling" has not changed, but you are more likely to get a full item as you approach that ceiling.
- You can no longer get two full item drops in the same game from PVE rounds. This change doesn't include epic monster rewards or the carousel.
- Drastically reduced the chance of Force of Nature appearing on the carousel.
Quality of life changes
- PVE minions and monsters are now immune to Zephyr.
- Updated the Trait Tracker UI with a chromatic tier to celebrate rare synergies (ex. Inferno 9).
- Runespirit Little Legend VFX update.
- The system for choosing your Little Legend and Arena Skin the Lobby has been greatly improved. Be sure to check it out.
- Bramble Vest Damage: 80/120/160 ⇒ 100/140/200
- Bloodthirster Lifesteal: 40% ⇒ 50%
- Guinsoo’s Rageblade Attack Speed per stack: 4% ⇒ 5%
- Hextech Gunblade Omnisteal: 25% ⇒ 33%
- Iceborn Gauntlet Freeze Duration: 1.5 seconds ⇒ 2.5 seconds
- Locket of the Iron Solari Shield Value: 250/275/300 ⇒ 250/275/350
- Luden’s Echo Damage: 120/160/200 ⇒ 125/175/250
- Critical Strike Damage Bonus: 50%/150% ⇒ 65%/225%
- Blademasters can no longer store more extra attacks than the maximum your trait level provides (1/2/3). In short, this means that it will be much less likely, if not impossible, for your champions to go "infinite" off their auto-attacks. Specifically this nerfs (4) and (6) Blademaster.
- Blademaster chance to get extra auto-attacks: 40% ⇒ 35%
- Armor Reduction: 50%/90% ⇒ 40%/100%
- Damage: 70%/140%/210% ⇒ 70%/150%/250%
- (6) Mages: 100% Chance to Double Cast ⇒ 100% Chance to Double Cast & 20 AP to all
- Bonus Damage Duration: 5 seconds ⇒ 6 seconds
- Bonus Damage: 65%/150% ⇒ 65%/175%
- Armor Bonus: 150%/300%/450% ⇒ 150%/300%/999%
- Gotta get six Woodland to clone them all.
- Leona Damage Reduction: 40/90/140 ⇒ 40/80/120
- Malzahar Minion health: 250/250/250 ⇒ 250/300/400
- Ezreal Health: 600 ⇒ 650
- Ezreal Ability Damage: 200/400/800 ⇒ 225/450/900
- Karma Attack Speed Bonus: 60/70/80 ⇒ 40/60/80
- Sion Mana: 50/125 ⇒ 75/125
- Sivir Bounces: 10/10/10 ⇒ 5/7/9
- Veigar Spell Damage: 300/600/900 ⇒ 325/650/975
- Olaf Attack Speed: 0.85 ⇒ 0.8
♦THREE-STAR CHAMPION ADJUSTMENTS
- Renekton Ability Damage: 150/275/400 ⇒ 150/275/475
- Vladimir Ability Damage: 200/325/450 ⇒ 200/325/500
- Ashe Ability Attack Speed Bonus: 50%/75%/250% ⇒ 50%/75%/100%
- Ashe Ability Attack Damage Ratio: 0.3/0.35/0.4 ⇒ 0.3/0.35/0.75
- All tooltips should now be up to date.
- Electric tooltip now properly states that it does magic damage
- Karma is no longer 7’6” (228cm).
- Kindred's ability will now correctly critically strike with Jeweled Gauntlet.
TFT Mobile confirmed for May 2020
Riot Mortimer (lead designer of TFT) confirmed on his stream that TFT Mobile will be live before May 31st. Originally promised for "early 2020," the release date might be later than hoped for, but it's definitely nice to have something concrete after a couple months without any info.
Which do you prefer, Set 1 or Set 2?
I'm strictly talking about the champions+items, so ignoring all the new changes with RotE. Which do you prefer?
Yo I’ve haven’t played the new update to TFT, what’s all the new junk? My eyes hurt when I start reading what’s been changed.
Set 2/Rise of the Elements is CRAZY
I just played my first game of Set 2 and it's crazy how different everything is. The new interface looks so much cleaner and I love the detail you get when hovering over things. One thing I dislike is that it's harder to know who you're facing now but I think I'll get used to it.
The champions and meta are so much different though! We went from full damage to full tank. It'll take a while to get used to but I think once I do I'm gonna like set 2 even more than the first.
My most dominant team
This has to be the most dominant team I've ever played in TFT and just felt like sharing. Went on to win with no trouble at all.
Almost managed to get a glacial Lux on too!
New TFT:Rise of the Elements, New Game, New Stratgegies
Yesterday TFT received a massive update. The Arena received a little rework and the champions got a little elemental spin.
Riot removed Yordels and Gunslingers and put in new Classes such as Warden, Alchemist, Berserkers, Avatar, Summoner, Druid, Mystic, Predator. Each new class either replaces a class and have new buffs.
There’s also field buffs with hexes on the field that provides mana, dodge chance, health stacks, and attack speed.
Coming to TFT is a whole cast of new characters to fight for you around 31 new characters.
My Personal Favorite is the Predator, Glacial Build
For more details visit
9.22 Patch Notes (TFT)
There are HUGE changes to TFT coming with the Rise of the Elements! The all new set will start its ranked season on 9.23 so get studying so you're ready to climb when it releases!
I'm not gonna do the whole breakdown here because basically everything is different, but here's some highlights:
-New Board Size
-Reduced Champion Pools
-New Item Recipes
For all the details be sure to check out the official patch notes:
I need that Sugar Crash Dango!
I was in-game when I saw a little legend that would flatten and bounce around I fucking felling in love and I am going to hunt for it.
Comment your favorite Little Legend and post a picture of it
Which new champions are you hoping to see in Set 2?
Which new champions are you hoping will come with Set 2? I'd like to see some classic champions like Lee Sin, Riven, and Teemo.
TFT Ranked Rewards!
While you won't get the rewards exactly when the season ends, depending on your ending rank you'll retroactively be awarded one of these awesome Pengu emotes!
9.21 Patch Notes (TFT)
This is it, the final patch of the set! Now is your last chance to play all the champions and synergies you know and love before everything gets switched up for set 2: Rise of the Elements.
-Locket of the Iron Solari
-Spear of Shojin
For all the details be sure to check out the official patch notes here:
Can you believe I got 7th with this comp??
Like how could I possibly have a better early game than this?
Complete TFT Cheat Sheet (9.20)
Here's the updated cheat sheet for patch 9.20
TFT is coming to Mobile!
Soon you'll be able to play TFT on your phone! Since the game first came out people have been asking for a mobile version because the game fits it so well. 2020 looks to be a huge year for TFT (and Riot in general), to see more of their plans check out Riot's announcement video below.
Anyone have a easy to Item Cheatsheet for the latest update?
I haven’t touched league and haven’t been up to date until this week
9.20 Patch Notes (TFT)
As the end of Set 1 approaches, patches are expected to be fairly minor. Here's what 9.20 has in store.
For all the details be sure to check out the official patch notes here:
Is it just me or is TFT really buggy?
TFT has been really buggy for me lately. Especially with not recognizing my champions' traits like Brawler etc. I heard that it still works in game even though it's not showing, but it makes it really hard to keep track of what I have and to know who to swap out to make my comp better. Has this been going on for a long time? I hope they fix it soon.
What are the strongest comps right now?
Trying to get back into TFT but a lot has changed since I last played. What are the best comps right now?
Teamfight Tactics Competitive Play Coming Soon
Riot Games just announced they will be officially supporting a competitive scene for Teamfight Tactics starting next year. Teamfight Tactics exploded in popularity a couple months ago and despite dwindling viewership on Twitch, the game mode itself is still going strong. Riot did not provide details about the upcoming competitive scene’s structure, but they shared some numbers to demonstrate TFT’s popularity. For example, apparently 33 million people play Teamfight Tactics each month.
For the full story click here:
And to check out the rest of The Daily Moot click below:
TFT Update and plans for 2020
TFT has proven to be one of the most popular game modes ever introduced to League of Legends and it looks like it's here to stay. As you can see from the graph below, it took a little bit of time for TFT to catch on, but its numbers today are as strong as ever.
Riot is committing to building a competitive scene for TFT in 2020 and have plans to support the game for many years to come.
9.19 Patch Notes (TFT)
A new champion and new items, what's not to love?
New Champion: Kai'Sa
-Attack Damage: 55
-Attack Speed: 1.25
-Starting/Total Mana: 50/125
-Ability: Killer Instinct - Kai’Sa dashes to the furthest enemy unit, shielding herself for (300/600/900) and gaining (30%/60%/90%) attack speed for 3 seconds.
New Item: Sparring Gloves
-New Component: Gives +10% Critical Strike chance and +10% chance to Dodge chance.
-When building an item out of Sparring Gloves, the item will convert its core stats to either the offensive (20% Critical Strike chance), defensive (20% Dodge chance) option. Thief's Gloves and Mittens get both.
New items using Sparring Gloves:
-Infinity Edge (+BF Sword)
-Repeating Crossbow (+Recurve Bow)
-Jeweled Gauntlet (+Needlessly Large Rod)
-Hand of Justice (+Tear of the Goddess)
-Iceborn Gauntlet (+Chain Vest)
-Quicksilver (+Negatron Cloak)
-Trap Claw (+Giant's Belt)
-Thief's Gloves (+Sparring Gloves)
There were also plenty of standard balance changes so to see all the details be sure to check out the official patch notes here:
How did your first game in Tft go?
I didnt know what to do, i was very slow and i think bad but i still got 3rd place
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New Item System + 9.18 Patch Notes (TFT)
TFT Patch 9.18 introduces a brand new item system to the game which is designed to limit the large item variance due to RNG.
1. Mystery Box System:
-Common boxes contain: gold, champions, or Neeko's Help
-Uncommon Boxes contain item components, gold, champions, or Neeko's Help
-Rare boxes contain: Spatulas, full items, gold, champions, or Neeko's Help
-Every player gets approximately the same number of boxes across a single game.
-Every player gets approximately the same number of item components across a single game.
2. Neeko's Help
Place on a champion to create a 1-star copy of that champion and add it to your bench. Doing so consumes Neeko's Help.
3. XP Adjustments
Due to increased gold in the new item system, the XP needed for each level has been increased:
-Level 5: 10xp ⇒ 12xp
-Level 6: 18xp ⇒ 20xp
-Level 7: 30xp ⇒ 32xp
-Level 8: 46xp ⇒ 50xp
-Level 9: 64xp ⇒ 70xp
4. Champion Tier Drop Rates
-Level 3 by Tier: 65%/ 30%/ 5%/ 0%/ 0% ⇒ 70%/ 25%/ 5%/ 0%/ 0%
-Level 5 by Tier: 37%/ 35%/ 25%/ 3%/ 0% ⇒ 35%/ 35%/ 25%/ 5%/ 0%
-Level 6 by Tier: 24.5%/ 35%/ 30%/ 10%/ 0.5% ⇒ 25%/ 35%/ 30%/ 10%/ 0%
-Level 9 by Tier: 10%/ 15%/ 35%/ 30%/ 10% ⇒ 10%/ 15%/ 33%/ 30%/ 12%
-All other levels remain the same
For all the details and balance changes be sure to check out the official patch notes here:
Patch 9.17 META : Void Assassins
Team comp description:
Big crits and tons of true damage make this comp strong against everything. If you are able to hit your rolls, you will find yourself in a good position to finish 1 or 2 in the game.
When to make:
First of all this comp requires an early Youmuu’s Ghostblade to commit to. If you start getting a lot of brawlers, then you know it’s time to make this comp.
Early game: You are looking for void, brawlers, and assassins for your early game. Zed and Kassadin make for great item carriers since they are replaceable.
Mid game: This is the stage where your comp is starting to come online. Play Zed till you can replace him with Akali.
You can use Zed until you can upgrade to Akali since he makes for a decent carry of items early game.
If you are having trouble getting all the void units, remember that Kassadin is a great placeholder and makes for a very powerful assassin in the early game.
Remember that this is the ideal setup, but you want to make sure you can get 6 assassins by level 7 and you have plenty of options so don’t be afraid to exercise them.
Ideal items for carries:
Cho’Gath (carry 1): Morellonomicon, Guardian Angel
Akali (carry 2): Dragon’s Claw, Hextech Gunblade, Guardian Angel
Rek’Sai (carry 3): Youmuu’s Ghostblade, Dragon’s Claw, Warmog’s Armor
There will be NO Balance patch this week (9.17b)
There Will Be No Micropatch/9.17B This Week, and 9.18 Item Additions Are Pushed Back to 9.19 (Item Drop Changes Still Shipping)
1. No Weekly patch next week. We want to start slowing down to let the meta develop, and also feel like there isn't anything too pressing that needs immediate attention.
2. Sparring glove items are delayed until 9.19 and will NOT be shipping in 9.18. We're really happy with their designs, but want to take more time to resolve some of the gnarly bugs with them. The item drop changes will still be going out in 9.18
Thoughts on Rank Decay?
I understand its purpose in normal League of Legends because if your skill has deteriorated then it could affect your teammates, but it seems like a weird thing to have in TFT since you're only playing for yourself. It's not like I was surprised or anything, but it's still unfortunate to login to this message.
TFT Hextech Paring Guide
So, it's been a couple of weeks since we've been introduced to Hextech and we've had many opportunities to experiment with Hextech synergy.
With Hextech build, you don't really need to go for the full Hextech comp but rather you wanna build around your Hextech units and pair with other comps.
Let's go through some of the best comps to pair Hextech with:
1. Gunslinger Blademaster
I guess it's obvious since they make a pretty powerful comp to begin with. Make sure you build lots of on hit items when you run this comp and an addition of 2 very powerful Hextech unit will elevate this comp even further.
Even with recent nerfs, Jinxs is still one of the strongest champions and if you get her right items, make sure she survive long enough, she will solo carry the entire game.
Also, Camille can be pretty useful with high damage in the earlier stage than late.
Try to run Jinx, Graves, Lucian, Gangplank, Shen, and Camille during mid game.
2. Brawler Sorcerer Shapeshifter
Key unit here is Vi. She is highly capable in this comp and Jayce will provide strong frontline alternative to Nidalee or Elise. You will have no problem scaling into the late game and you can even go Wild if you can get the right champions.
However, this comp heavily relies on stacking Shyvana and you will have to find Gnar somehow to make this comp work.
By the time you reach late game, hopefully your team will consist of Shyvana, Jayce, Gnar, Warwick, Vi, Aurelion Sol, Ahri and Morgana.
3. Brawler Gunslinger
With this comp, you'll be able to enjoy solid tanky frontline and powerful crowd control so you can protect Jinx who is the key champion for this comp. You must have Jinx for this comp to work. Place Jinx in the backline and you will build a strong wall of Brawlers to protect him. Have at least 4 Brawlers for this tanky frontline to work.
Ideally you want to run 4 Gun/4 Brawler with Vi, Jinx, Cho'Gath, Blitzcrank, Volibear, Graves, Jinx, Lucian, Tristana.