[NOTICE] v2.019 UpdateNotice
This is GM Jerry. We will inform you of today's updated details. 1. New contents (1) Guest login - A guest login option that does not request Google sync has been added. - Existing players can continue with the game using Google sign-in instead of guest sign-in. - To use the guest account on a different device, please link your Google account directly from the options menu. (2) PvP - PvP is asynchronous, and the last active squadron in PvP is designated as a defense squadron. - Depending on the average level of the squadrons in PvP, the starting ranking or points will vary. - PvP is divided into season and preseason, and after this update the preseason will be held until before next notice. - Points acquired at the end of the preseason are converted into diamonds to be paid. (3) First clear rewards - When you clear any campaign for the first time, you will be given various goods to boost your growth. - If you have already completed the campaign, tap the icon at the bottom of the map in the campaign menu to collect the reward. 2. Changes (1) Bermuda Triangle - The maximum number of squadrons to be registered in the Bermuda Triangle will be reduced from 5 to 3. - EXP for ships and sailors gained in the Bermuda Triangle has been largely increased, and additional EXPs are given according to the number of battles. - The Bermuda Triangle rewards will be changed to unknown containers and unknown keys. - You can open a container with an unknown key, and you can obtain random equipment through the container. - Enemy level range in Bermuda Triangle has been adjusted from 20 to 10. (2) Torpedo defense, Precision balance adjustment - After this version as the level increases, the torpedo defense and precision stats will grow together. - Torpedo defense increases by 0.3 on battleships, 0.25 on cruisers, 0.2 on destroyers, and 0.15 on aircraft carriers per level. - Precision increases by 0.075 for battleships, 0.05 for cruisers, and 0.025 for destroyers per level. - This adjustment may be changed after preseason. (3) Daily rewards increased [Gunnery training] Warship EXP (1) 1,740 → 3,480 (2) 3,620 → 7,240 (3) 6,180 → 12,360 [Salvage warships] Wreckage (1) 1 → 2 (2) 2 → 3 (3) 3 → 4 [Salvage warships] C Steel plate (1) 2 → 4 (2) 4 → 8 (3) 8 → 12 [Commerce raiding] Crew EXP (1) 300 → 900 (2) 1,170 → 3,510 (3) 6,180 → 12,360 (4) Frontline - The distance to the enemy fleet has been reduced, and the engagement time has been reduced in some parts of the front line 1. 3. What to expect from next update (1) Warship potential content that can strengthen ships further according to their perfection will be added. (2) 3-10 frontline will be added. (3) Premium ships and new commanders will be added.