EJA LV.13 Chief
Oct 2, 2021, 07:51 PM 368 read

Camera, Bomber, and Other Things

Suggestions & Bug

Hello GMs and DEVs   1. Will in the future update we can use camera to follow plane around ? like we do to our ship?   2. When we doing battle we fully control our ships to move where to go and which Enemy ship we choose to get attacked, but on Carrier its not working like that, when we order to which that carrier should attack first but the Aircraft will attack the closest ship first, so my suggestion to make every aircraft attack which Carrier told to attack, i know torpedo plane cannot attack the land armament like " 8"Casemate Gun " you can make torpedo attack closest enemy ships automatically and the dive bomber will attack land armament when Carrier Target it   3. I notice on mission 3-4 on Hard mission, there a Bomber plane not a Dive one, its just like doing carpet bomb and go, will there available to us in future update ?   4. Adding Voice Actor, i know this kinda expensive stuff to do i uderstand but there an easy way right ? using you guys voice, make it just simple, and if you like it i have better idea that you put different voice actor in each Commander in Headquarter > COMMANDERS   i give some example : a. " Commander Enemy Cruiser Sink " or " Commander Enemy Cruiser Destroyed " b. " Commander We Face Threat " ( After you press Battle Button in game " c. " Commander we destroy all enemy Fleet " ( when you win ) d. " Commander we lost contact with our Fleet " ( when you lose but every ship sunk )     5. I bumping my old Post because no respond i think it will be great suggestion perhaps you guys busy on that time that why i bump it, here the link : https://moot.us/lounges/184/boards/1285/posts/5411383/pause-menu

Comment 3

  • GM Jerry LV.15 GameManager Oct 4, 2021, 02:35 PM

    1. Yes, aircraft cameras will be added.

    2. AI settings for each type of aircraft are available in the aircraft carrier settings. But I'm a little confused if that's a question that means that it doesn't work properly. Ground targets such as bunkers will be attacked last by dive bombers in the AI setting.

    3. Carpet bombing is currently limited to the front line. It will be used for future consumable support or other event battles.

    4. Voice actors are also a hope for us. But we don't have the budget for that yet.

    However, we specifically have plans to add if the budget permits.

    5. We will consider the ability to access the options menu during combat. Graphics settings may need to be restarted to take effect in some cases.

  • EJA LV.13 Chief Oct 4, 2021, 10:51 PM

    Thanks for answer GM Jerry

    2. i get it we put ai setting on "Fleet" for carrier, i thought when let say we put cruiser enemy number 1 target, and when in game i want attack destroyer first by press the carrier and target it, it will automatically change to that enemy, so they will focus on what i told in battle then ai settings

    3. but you say before the Aircraft Carrier gonna be bigger than tier I - III that mean its possible to carry Carpet Bomb

  • GM Jerry LV.15 GameManager Oct 7, 2021, 02:30 PM

    2. If the warships are not tied to the flagship, they can act independently, so it is possible, but if you use distance keeping, there will be no aircraft carriers charging the enemy.

    3. The bomber that performs carpet bombing in the game is a Ki-67 twin-engine bomber that can only be operated on land runways, so it is unlikely that the bomber will be carried on an aircraft carrier.

    Also, it is unlikely that the carpet bombing function will be implemented separately for the existing carrier-based bombers.