Could there be a way for bigger summons?
it would be really cool to have as a special summon in the future like lamia or arachne or just random giant units to take up like 3 spots on the unit formation.
I'm super new to the game so I am clueless as to what some of the stats do.Like suppression
Please add a stat explanation in the guide
Keep the Chat Window up during autoing or Watcher Hall etc. I hate retyping sentence 5 times bcuz the cutscene keep cutting off. People are not chatting cuz its so annoying to spam 2 word sentences before cutscene comes.
Nerf evasion or buff accuracy
At mid-late game, almost all units will be unable to hit other rush units with evasion sets. All units except Oberstdorf, other Rush units, or a select few Sabotage units will be considered useless. If this is what was intended, then ignore this suggestion. Parity is already fairly poor in this game because of unclear explanations on incapacitation rates, so please look into this issue. Thank you.
Make data predator drop more stones
The grind takes too long and too much stamina. Gaurantee 1-2 low rank stone for each phase 1 with a chance for 1 mid; guarantee 1-2 mid for phase 2 with a chance for 1 high, and guarantee at least 1 high for phase 3 while also giving low and mid. This is more in line with 7 executor stone drops as well.
Make awakening carry over to all 3 suits
With the way awakening is currently tied to each suit seperately and how difficult/time consuming it is to gather materials for both suit changes and awakening, players are reluctant to unlock/awaken new suits or heroes. If each awakening counted for all 3 suits we could experiment more with different element suits and heroes rather than everyone building the same heroes that are proven to be effective. Players will have more fun being able to experiment rather than get bored of seeing the same old light teams over and over.
Hey I had a thought. Lark seems like such a good counter unit, what if his Sweep (Active3) had some CC chance?
Dark -> Stun
Ice -> Frozen
Fire -> Overheat
Maybe 15% to 30%
I feel like he is lacking something and that would make him more like a 4* power level
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Are the developers going to share plans for changes in the game with us?
Several issues seem to be underdeveloped.
The most common issue is core destruction, is there a chance to remove it?
The next question is battery, data pills and gold,
If all entries are limited, do you need a battery at all?
Will there be any balance of data pills? now I have more exp drones than data pills and I can't use them ...
I think the game would be much more fun if instead of batteries, data pills, gold there was only one "means of payment"
The next thing is rank up characters,
Can you opt out of affinity up for each rank up?
this is very uncomfortable
when can we expect new 3 * characters?
now you only give 4 * and creating 3 * teams is much more fun and f2p friendly
Multiple Team Slots
Do you think it's possible to have at least one more team slot per game mode?
Preferably before the next patch, because it's quite a long ways away. Thank you.
Guild contribution clarity
I see the TOTAL amount of guild EXP that members have contributed, but is there a way to see what they've contributed just for that day? Or week? It'd make it simpler to see who is not contributing to the guild.
Excited for more guild updates! Thank you!
is there any upcoming balance patch. already 2 new units are in . but really some units could use some buffs and nerfs. only looking cool should not be a selling point for an unit .
if needed i am pretty sure community can help gather info on which chars needed to be balanced.
i have 2 suggestions
(mr d )passive revamp . along side a damage check on him would be appreciated . he is not really a crowd control unit . since airborne dont incapacitate enemies .
(alice) someone forgot to check her damage output during test i guess xd. while some units like deliha have a killing requirements like 50% below hp with ult . alice always even nukes full hp teams .
i have both on my account . and i really dont appreciate the damage difference and crowd control .
Is healing based on damage?
could specify as an example: damage = cure
can anyone answer me?
Remove the core destruction or add a safe item
Hello the core destruction on fail enhancement it's the worst thing you can do in a gatcha game, so this sugerence it's basicaly the next:
remove the core destruction before it's to late and you lose all your players (specialy the F2P players) or ADD an item that make imposible to break the core.
right now you are playing a dangerous game and you are risking a lot the playerbase of this game if you maintain the core destruction.
real stats !
what does 1085 crit means . how much % chnace of it to land crit and so on..
can we have a post or something relating how the numbers match with %
Mini games and world boss
Adding some kind of mini game. where players can relax for a while to earn a core or some kind of material would be fun .
may be add it as a guild event.
Adding a world boss would be fun where u can co-op with 3-4 players to bring one unit each to go toe to toe with boss.
reward can be devided as " most damage to least damage "
More info on link skills in game
Hi i wondered if theres a guide to explain a bit more about the the link skill in game of if any of my fellow gate sixers could explain plz
Arena challenge points
My suggestion it's that you should let people attack again the one you beaten before to get some points at least (the more you challenge him = less points), because it's imposible to win points here, in two days i won 66 points at this rate i will need 20 days to buy all the articles on the shop (weekly articles).
and that considering i will have 2 people that i can beat to get that few points, because once you beaten them one time, there's no point in spend the challenge attemps, because you can't win anyone and can't win any point.
so for example the first time you challenge someone and win you will win 20 points, the second time you beat him the same day = 10 points, third time = 7 points, fourth = 5 points.
this is an idea you should search the balance and maybe you think that 20 points it's low for first win and need more etc.....
there's no point in have a weekly shop times when you can only buy 1 thing because it's imposible to win points to buy things.