Omen/Heide 15

IGN: Asian
Server: Global
Player ID: 10000803088

Omen/Heide 15
Omen/Heide 15
AsianLife
AsianLife AsianLife
LV.7 Nomad 3mo

Show Off Your Gear Dungeons

ID :- 10012026700 Server US
IGN :- SharryG

Show Off Your Gear Dungeons +1
Show Off Your Gear Dungeons
gamer919786202
gamer919786202 gamer919786202
LV.1 Mootie 3mo

Omen 10 newbie

ID: 10021909649
Server: SEA
GN: Barronian

Omen 10 newbie
Omen 10 newbie
gamer738345576
gamer738345576 gamer738345576
LV.2 Lurker 3mo

Show off your Gear Dungeon

PID: 10018963511
Server: SEA
IGN: TLawTChopper

Show off your Gear Dungeon
Show off your Gear Dungeon
Uri Pham
Uri Pham Uri Pham
LV.2 Lurker 3mo

Omen/Heide 13

Ign: bboo
Pid: 10019228213
Server: EU

Omen/Heide 13 +1
Omen/Heide 13
Hoffa
Hoffa Hoffa
LV.2 Lurker 3mo

Show Off Your Gear Dungeons

Heide F15
PID: 10009738495
IGN: VieYukuri
Server: Sea

Show Off Your Gear Dungeons
Show Off Your Gear Dungeons
Bi Rau
Bi Rau Bi Rau
LV.2 Lurker 3mo

Show off your dungeon Heide 15

Tên người chơi :10020129127
Tên chiến đoàn : ĐanEm
Server : Sea

Show off your dungeon Heide 15 +1
Show off your dungeon Heide 15
gamer774592884
gamer774592884 gamer774592884
LV.2 Lurker 3mo

Show off your gear Dungeon

Name in-game: Daddy
ID: 10011699197
Server: SEA

Show off your gear Dungeon
Show off your gear Dungeon
10011699197
10011699197 10011699197
LV.2 Lurker 3mo

Omen 15

PID: 10009214276
Name: DarkStorm626
Server: US

Omen 15
Omen 15
DarkStorm626
DarkStorm626 DarkStorm626
LV.3 Lurker 3mo

Show off you gear dungeon

10007567071
IGN: Windfall
Server: EU

Show off you gear dungeon
Show off you gear dungeon
Windfall
Windfall Windfall
LV.2 Lurker 3mo

Omen/Heide 14

PID: 10019291724
IGN: Minulinu
Server EU

Omen/Heide 14
Omen/Heide 14
Minulinu
Minulinu Minulinu
LV.2 Lurker 3mo

Show Off Gear Dunggeons

PID:10010068136
IGN: Top1Nuu
Server: Sea

Show Off Gear Dunggeons
Show Off Gear Dunggeons
HeirofLight Forever
HeirofLight Forever HeirofLight Forever
LV.2 Lurker 3mo

Gaer dungeons

Id : 10001717029
Sever sea
Igi: IRồngViệtI ( iRongVieti )

Gaer dungeons +3
Gaer dungeons
Lê Dung
Lê Dung Lê Dung
LV.2 Lurker 3mo

Show of me for Gear Dungeon F15 Omen!!

IGN: lVielNEOXUS
ID: 10005157405
SERVER: Sea

Show of me for Gear Dungeon F15 Omen!!
Show of me for Gear Dungeon F15 Omen!!
Xus Neo
Xus Neo Xus Neo
LV.3 Lurker 3mo

Floor 15

Floor 15 +1
Floor 15
Vincent88d
Vincent88d Vincent88d
LV.2 Lurker 3mo

EU Staa 10021967993

EU Staa 10021967993
EU Staa 10021967993
Staa
Staa Staa
LV.2 Lurker 3mo

Show Off Your Gear Dungeon

PID: 10020103043
Crusade Name: Cantbe2232
Server: SEA

Show Off Your Gear Dungeon +1
Show Off Your Gear Dungeon
gamer871030745
gamer871030745 gamer871030745
LV.4 Lurker 3mo

Show off your gear dungeons

Show off your gear dungeons +1
Show off your gear dungeons
TheMuteAssassin
TheMuteAssassin TheMuteAssassin
LV.3 Lurker 3mo

Gear Dungeons ID: 10018202322 VIE1oTonison

Gear Dungeons ID: 10018202322 VIE1oTonison +1
Gear Dungeons ID: 10018202322 VIE1oTonison
gamer991800471
gamer991800471 gamer991800471
LV.2 Lurker 3mo

Show off your gear dungeons - F13

IGN: VIExHanaBaby
UID: 10018365541
Server: SEA

Show off your gear dungeons - F13
Show off your gear dungeons - F13
Ms.Hana
Ms.Hana Ms.Hana
LV.3 Lurker 3mo

[Event] May All-Day Payback Event (5/1 ~ 5/31 CDT)

Greetings Heirs,
 
May All-Day Payback Event is here!🎉🎉
May Payback Event will be taking place throughout the entire month!🔥🔥
Check out the details below!
 
⭕May All-Day Payback Event
⭕May All-Day Payback Event Details:
> Gain [Purchase Points] by making purchases during the Event Period.
> Exchange [Purchase Points] for Karats and Items in the Event Page.
(Please check [Event>Special Payback Banner] or [Quick Menu>Special Payback])
> You can obtain maximum of 1,100,000 Points
 
⭕May All-Day Payback Event Period:
> Point Accumulation Period: 5/1 00:00 ~ 5/31 23:59 (server time)
> Point Exchange Period: When event starts ~ 6/1 23:59
 
⭕Purchase Point Exchange List:
> 55,000 Points: 2,000 Karats
> 55,000 Points: ★6 Legendary Gear x 4
> 110,000 Points: 5,000 Karats
> 110,000 Points: Special Summon Shard x 2,000
> 220,000: L/D ★3-5 Summon Stone x 30
★ Minimum of 55,000 Points are required to exchange.
 
⭕Notice:
> You may obtain Payback Points from the 1st to the end of every month.
> You acquire points based on your purchases.
> You may obtain a maximum of 1,100,000 Points.
> You need a minimum of 55,000 points to exchange.
> There are 3 types of exchanges: 55,000 / 110,000 / 220,000
> Rewards will be sent to your Mailbox. (Expires in 7 days)
> You must tap the Exchange button to receive the reward.
> Rewards that are not claimed during the event cannot be recovered.
> Subscription offer is excluded from the Payback Event.
 
Thank you
 
Flynn
 

[Event] May All-Day Payback Event (5/1 ~ 5/31 CDT)
[Event] May All-Day Payback Event (5/1 ~ 5/31 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

O & H f13-15 guide

As you knew, water Rakshasa is best tank in "dungeon boss Heide" (aka "H"), 'coz #4 awakening he brings 2 [passive skill] to dps: [+70% att] and [+40% dmg in H]. So here's my ideal for H team:
- 1 tank: use Rakshasa or your best tank. I use water Valkyrja (Camilla) lv76 in H15, 'coz my Rakshasa is still young (lv76). Beside, water Griselda is a good choice, with hight HP and easy to transcend (unlimited combine).
- 1 dps: use your best dps, nat5 lv76+ or nat4 lv80. I use Saighead lv80. For more, i use 2 dps in H13, sure i win faster.
- 1 healer: i use fire [A]lucian, she can reduce att, remove buff, revives dead ally, increases spd and att of all allies.
However, the heal effect type [caster's max HP] is not much useful 'coz her HP is low. So i use water Torhino lv76 in H15, the heal effect type [HP of allies] is more useful.
- 1 support: i use water heylel or water [A]sphinx 'coz she can grants shields. Beside, fire Belladonnas is a good choice, easy to transcend, unlimited transcend.
---------------
Same, in dungeon boss Omen, let's care about [passive skill]. This is my team:
- tank: water Valkyrja (my best tank)
- healer: water Torhino, brings [40% dmg in O]
- support: water Heylel, brings [30% dmg in O] and [100% att] to Saighead
- dps: Saighead lv80, as you saw, my Saighead received 3 [passive skill] buffs
 
IGN: VIE1stTuanNR
SV: Sea
ID: 10001666549

O & H f13-15 guide +3
O & H f13-15 guide
TuanNR
TuanNR TuanNR
LV.2 Lurker 3mo

Omen and Heide F13-15 Guide

Omen:
Tank: I depute Fire - Forest Torhino because he has "increase 30% addtion damage to Omen"
Equipment for him: All Life or all Iron set with main and Sub attribute high HP% / DEF% and Resist.
Requipment: At least T6 ̣(Lv 72) for F13 , T7-8 (Lv 74-76) for F14 and T9-10 (Lv 78-80) for F15
He's easy transcend, don't worry (farm shard at map and random fusion)
Lock all him skill at battle. No need he use skill
DPS choice:
1.DPS based on max HP will deal the most damage here with the lowest transcendence (Ex: Forest Sinistra, Water [Al] Lucien ... ) with the free combine Dark Ifrit (Build him 100% crit rate and high HP. He always debuff -lv 5 DEF on Omen) (Lock all Dark Ifrit skill - only need he do normal attack)
2. You could also bring a dotter, boss targets supports with its active skills so they need to be very bulky to survive. A good choice would be a T7+ (Lv 74+) fire Blavatsky, since she dots, deals dmg on max HP, and is considered a DPS and dodges the active skill hits.
This way require Healer and Support (Best Support - Water Heylel) can buff lv5 DEF or Clear debuff for Survive
This way only has 50% success defeat the Omen F13, 10% defeat the Omen F14 and 1% defeat F15. The high Omen had powerfull atk and big damage skills, your team can't survive too long as DOT time.
3. You can go fastest with Dark Ifrit and 2 Greater ATK damage (Fire Ignis - Forest Ifrit ...)
at least T7 for F13 and T8-10 for F14-15.
 
Heide:
Tank: I depute water Rakshasa because he has "increase 30% addtion damage to Heide"
Equipment for him: All Life or all Iron set with main and Sub attribute high HP% / DEF% and Resist.
Requipment: At least T6 for F13 , T7-8 for F14 and T9-10 for F15
He's easy transcend, don't worry (farm shard at map and random fusion)
Lock all him skill at battle
 
DPS: Two any crit DPS will work, just make sure they are sufficiently high trans and Dark Ifrit for lv5 DEF debuff .
 
Special thanks to Asian - Global :D
 
IGN: 1v1rDark
Server: SEA
Player ID: 10004461507

Omen and Heide F13-15 Guide
Mr.Dark_Sea
Mr.Dark_Sea Mr.Dark_Sea
LV.3 Lurker 3mo

Guide for Gear Dungeons floors 13-15.

This one is to give a general guide for all Heide and Omens.
- Norden
 
First of all! Floors 13 through 15 are harder than the previous floors, by quite a bit. They have higher drop rates for legendaries in return.
 
There are some special units that are good for increase the dmg to Gear Dungeons, for example Water Heylel that increases dmg to Omen, or dark Hopkins who increases dmg to Heide. These units needs to be Awaken 4 or higher. (It's a relation effect).
 
Warning: Do not use these units to increase dmg dealt, if it stops you from surviving the damage from the gear dungeons. Omen/Heide 13-15 are very hard "Stat Checks", which means that unless you do not have enough stats from Transcend levels, or buffs. You can not do this. That's what they are designed for.
 
Notes to keep in mind; Be aware of elemental disadvantages, it is recommended that you do not bring a RGB (red, green, blue) DPS into it a Heide/Omen that is strong against its own element, as you will glance and it will severly affect your performence, for LD units this is less of a problem, as they do not have an element they are weak against, but it can cause the boss to aim them first, if you use an LD unit into its opposite element in Omen/Heide, I recommend your tank to use the special Potential 3, Taunt for X(s) at the start of the battle.
 
Omen:
Omens as a boss is fairly straight forward, it has no special defensive mechanism, but it has some offensive mechanisms.
 
 
 
Omens has an AoE damaging skills, that deals damage based on how much damage your tank takes. This becomes a problem with the increased stats on floors 13-15.
 
If it's your first attempt, and you die to the AoE, you should first look into increasing the Defence of your tank. Either with adding more gear with DEF % stats, or adding Iron set (which has DEF % as set bonus). Another way is to use support or healers to add DEF buff to your team, or DEF wave (supports only). As long as it increases the tanks DEF stat, it will help.
 
For DPS, Omens have lots of HP, so MAX HP type DPS are usable here, as well as a critical type DPS. Do NOT use ignore def type DPS, as it's numerical damage values are far too low for the HP of Omen, (Exception if your ignore def DPS is trans 9-10, then it may be enough).
If your unit isn't putting out enough dmg (with armorbreak and offensive stat buff), you might not have enough transcend level (again, floors 13-15 are mainly for transcend levels beyond T5).
 
TL;DR. If you die fast, add more defence to tank (Def buff or more DEF in gear set)
If you do not do enough dmg, add another DPS, and don't use ignore def DPS.
 
Heide:
 
Unlike Omen Heide has a special defensive mechanic, and fighting him is split into 3 Phases; Phase 1 (P1), Phase 2 (P2) and Phase 3 (P3).
 
Phase 1 is when the boss is at between 100% and 50% HP, P2 is when the boss is at 50% HP and P3 is when the boss is 50% HP or below.
 
P2 is activated when the boss takes dmg that would put it below 50% HP in P1. However any dmg taken beyond 50% is mitigated, and the boss enter the special phase, P2.
 
In P2 Heide gains a shield, this shield can only be removed via Critical Hits, so DPS that deals critical hits are a MUST. (Ignore def DPS is NOT recommended for Heide, as their combo skill can not end Phase 2).
 
Heide is a typical "stat-check", as long as you have a critical DPS, a tank, and (recommended) a healer, you can do it. (4th unit recommended to be a support for armorbreak/skill gauge increase passive/potential or a 2:nd DPS, use support if your DPS struggle with low ACC to land armorbreak).
 
What I recommend for Heide is to focus your Tank on efficient HP (The mixture of DEF and HP to get as much soaking of dmg as possible). And your best transcended critical hit DPS. Notes to keep in mind; Be aware of elemental disadvantages, it is recommended that you do not bring a RGB (red, green, blue) DPS into it a Heide that is strong against its own element, as you will glance and it will severly affect your performence.
 
Best Regards
Good Luck
/ Norden
 
Server: EU
Player Name: Norden
ID: 10010862508

Guide for Gear Dungeons floors 13-15.
gamer326564434
gamer326564434 gamer326564434
LV.2 Lurker 3mo

Exchange !

dont know if u guys are alive or working or what, but here goes ;
 
a new exchange.market needs to be opened, here exchange of each and every item in game should be made possible
 
on the left hand side, select the item form a dropdown box and input the quantity
on the right hand side, select the item you want in exchange and the exchange quantity displayed. press confirm to get the new items.
 
this exchange feature is to consist of each and everything in game, you guys decide the exchange values and make it happen. i am sure that there will be feedback and you will keep adjusting the trade ratio over time.
 
this will ensure that each item in game has 'some' value, nomatter how little it might be but some value is there. could mean exchanging skill buns to tshards or exchange pot stones to pot exchange stones or change ld tshards to rgb tshards. it should have every exchange possible and nothing should be left out.
 
even if it means trading 1k of some item for a mere 10 exchange pot stones, at least its something. as of now most items are really really useless which also include pot stones to quite an extent.
 
think, plan, implement it in 4.3
 
you cannot loose anything with this exchanging system and players gain. if you think it might lower the value of some premium item, then make the exchange ratio high enough to not make much of a difference. let players gather something over time and exchange it for that so called premium item.
 
this exchange market is required.

Exchange !
gamer319757398
gamer319757398 gamer319757398
LV.11 Chief 3mo

Dev Note #114: 5/11 Update Preview #1 & Suggestion Notice

Greetings Heirs,
 
Recently, we have been receiving many suggestions from the community.
We shared our feedback about those suggestions that they will be reviewed instead of implementing them due to conflicting issues.
 
We are trying our best to implement frequently voiced suggestions after undergoing internal reviews.
However, we would like to share some reasons why implementing those suggestions are so difficult.
 
Today, we will talk about a few topics.
 
=========================================================
The Lack of Elemental Stones
=========================================================
 
The common suggestions from the community:
 
"The amount of Elemental stones provided through the game is possible to fully awaken 1 servant.
However, it is impossible and the game does not provide enough awakening stones to fully awaken a team of 4 servants in the same element.
It will require a long period of time to fully awaken them without making any purchases. "
 
I have a lot of elemental stones however it's not for the servant that I'm currently focusing on. It would be very helpful if there is a way to exchange elemental stones into different elements.
 
"The Awakening Material Dungeon floor 11 and 12 are needed to obtain Supreme Elemental Stones, however, those floors are a huge wall to the new users.
It would be great if there are alternate ways to obtain Supreme Elemental Stones"
 
"I have saved up a lot of Supreme Elemental Stones however, with the release of a new servant, I lack greater elemental stones to awaken the new servant.
It would be great if there is a way to exchange Supreme Elemental Stones into Greater Elemental Stones."
 
Until now, we have limited ways you can obtain elemental stones due to the balance.
The awakening provides huge efficiency in growth thus, we set the speed of reaching 5th Awakening to be on par with reaching 5th Transcendence and skill enhancements.
 
However, after the revamp of Transcendence made it easier to reach 5th Transcendence.
So we decided to support everyone with awakening by implementing some of the suggestions that many have suggested.
 
Changes are listed below
 
⭕1. New elemental Craft
Elemental Exchange for Supreme Elemental Stone will be added to the Craft to allow users to focus and speed on awakening their main team.
Supreme Elemental Stone to Greater Elemental Stone exchange will be added to resolve the lack of Greater Elemental Stones.
 
⭕2. Elemental Stones have been added to the shop for those who wish to speed up the time in obtaining Greater Elemental Stones.
The Greater Elemental Stones will be available in the shop to be purchased with Karats.
(For those who are having a difficult time clearing Awakening Dungeon 11th and 12th floor, please note that Greater Elemental Stones purchased from the Shop can be used to craft Supreme Elemental Stones)
The following changes listed above will be implemented into the game on 5/11 and will last until mid-July as an Event.
We will be analyzing data during the duration and will officially implement them after a thorough review.
 
=========================================================
New Craft and Shop Items
=========================================================
 
Recently, we have received a suggestion from the community regarding the usage of other in-game currencies.
 
"The current users need content or ways to use up other in-game currencies that are just stored away.
Also, new users need more support or ways to help grow their servants."
 
We agree that there needs a way for users to use up their in-game currencies that are just being stored away.
Also, there must be a way to relieve the wall that new users face as they progress in the game.
We are trying to review and debate internally to resolve these issues one by one.
 
Thus, in the 5/11 Update, we will be added new items to craft and Shop.
 
Items that require Fire/Water/Forest Soul Stone and Materials from the Sanctuary will be added to Craft to increase the value of materials and to provide support in growing servants.
Also, Instant Evolve and Instant Awaken will be added to the Shop.
 
Detailed information is listed below
 
⭕To help new Heirs' servant development, Heirs will be able to craft Instant 6★ Evolve using Common Soul Crystal
⭕It was difficult to obtain Rainbow Stone that was required to unlock Potential because most contents that drop Rainbow Stone were late game contents. Heirs will be able to craft Rainbow Stone using Common Soul Crystal.
⭕For new Heirs, we will be adding Instant 6★ Evolve in Honor Shop.
 
⭕We will also add Instant 6★ Evolve, Instant Awaken, and Rainbow Stone to Special Shop
 
=========================================================
Limited Packs Valor Buff (Expected Date: May 11th)
=========================================================
 
Since we removed 150 Repeat Battle perk from various Limited Packs in 4.2 Update, many Heirs have been commenting on value of Daily Karat Pack. We decided to increase value of various packs excluding All-in-One Pack. (Heirs who already purchased these packs will receive adjusted Valor starting May 11th.)
=========================================================
Fire/Water/Forest ★3~5 Summon Stone Guaranteed Summon Implemented (Expected Date: May 11th)
=========================================================
 
Currently, guaranteed ★5 Summon for every 50 summons is not implemented for Fire/Water/Forest ★3~5 Summon Stone because Fire/Water/Forest ★3~5 Summon Stones are classified as in-game items obtained through gameplay or events rather than items obtained through purchase. Heirs have been suggesting that guaranteed ★5 Summon should be implemented for all Summon Stones. Therefore, we will be adding guaranteed summon for summon stones that are not acquired through purchase. (If you have plan of using Fire/Water/Forest Summon Stones, we strongly recommend waiting for the next Update.)
 
 
=========================================================
Valor Shortage Issue
=========================================================
 
Since we launched Guild War and added Guild Sanctuary to Purifying Ground, many Heirs have been commenting on Valor shortage issue once again.
 
As we mentioned multiple times before, Valor used in Purifying Ground directly translates into servant shard, which means Heirs can obtain servant shards simply by consuming Valors.
Some other games allow infinite usage of Valor (basic currency) because major developments don't take place in regular stages in those games. Since consumption of basic currency Valor directly leads to servant development in Heir of Light, we cannot provide infinite amount of Valors like other games.
 
We believe it is more common among mobile games to limit usage of basic currency if it can directly translate to development.
 
Also, if you spend 2,200 Valors for 550 rounds, you can obtain 40 ~ 45 servant shards. (Without All-in-One package) Assuming that 2,500 Valor can be purchased with 300 Karats, each servant shard has a value of 6~7 Karats. This is directly related to value of servant shard that can be purchased in various shops or servant shard that is purchased through In-App-Purchase. Currently, Purifying Ground that gives one servant shard for every 6~7 Karats is very efficient even without All-in-One package.
 
 
If we were to bring update that ease the limit on Valor, we would ultimately have to limit acquisition of servant shard based on time to balance balance Purifying Ground with other contents and In-App-Purchases. For example, we would have to increase the time required for Purification so that Heirs can participate in Purifying Ground about 3 times max a day. However, we believe that such change will ultimately hurt those who were using Purifying Ground to quickly obtain more shards.
 
While it is very unfortunate to find some Heirs having hard time playing Heir of Light that they love due to Valor shortage, we want to let the community know that it is very difficult to bring changes such as additional Valor support, Valor cost reduction, or Infinite Valor supply through purchases is very difficult now that Valor became a major currency to achieve Transcendence.
 
However, we will continue our effort to reduce stress Heirs' stress about Valor through various events such as May Special Events that reduce Valor cost of various Dungeons or Abaddon for certain period or give out Valors.
 
 
That's it for today.
 
Next week, we will talk about additional details of update scheduled for May11th including buff of Enemy HP-Based DPS servant Bastille and new Combine.
 
Thank you.
 
Flynn

Dev Note #114: 5/11 Update Preview #1 & Suggestion Notice +8
Dev Note #114: 5/11 Update Preview #1 & Suggestion Notice
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

[Event] May Special Events (4/30 ~ 5/5 CDT)

Greetings Heirs,
 
Can you believe it? May is already just around the corner!🌼🌼
We prepared multiple special events including login event.🎉🎉
Let's start this May with some exciting events!
 
🌟May Special Event #1: Login Event
⭕May Special Event #1: Login Event Schedule
> [US Server] 5/1 00:00 ~ 5/5 23:59 CDT
> [EU Server] 5/1 00:00 ~ 5/5 23:59 CEST
> [SEA Server] 5/1 00:00 ~ 5/5 23:59 SGT
*Event is based on server time.
 
⭕May Special Event #1: Login Event Details:
> Log in during the event period to receive login rewards!
⭕Notice:
> Reward can be claimed only once per account. The reward will be kept in your mailbox for 7 days.
 
🌟May Special Event #2: All Awakening Dungeon Open Event
⭕May Special Event #2: All Awakening Dungeon Open Event Schedule:
> [US Server] 4/30 00:00 ~ 5/5 23:59 CDT
> [EU Server] 4/30 00:00 ~ 5/5 23:59 CEST
> [SEA Server] 4/30 00:00 ~ 5/5 23:59 SGT
*Event is based on server time.
 
⭕May Special Event #2: All Awakening Dungeon Open Event Details:
> During the event period, Awakening Dungeon of all elements will be open.
 
🌟May Special Event #3: Explore Entry Discount
⭕May Special Event #3: Explore Entry Discount Schedule:
> [US Server] 5/2 ~ 5/5 [10:00 ~ 22:00 CDT]
> [EU Server] 5/2 ~ 5/5 [10:00 ~ 22:00 CEST]
> [SEA Server] 5/2 ~ 5/5 [10:00 ~ 22:00 SGT]
*Event periods are based on each server time.
 
⭕May Special Event #3: Explore Entry Discount Details:
> 30% Valor Discount for Explore during the event period.
*The decimal points will be rounded up for the odd number entry valors
 
🌟May Special Event #4: Abaddon Entry Discount Event
⭕May Special Event #4: Abaddon Entry Discount Schedule
> [US Server] 5/2 ~ 5/3 [10:00 ~ 22:00 CDT]
> [EU Server] 5/2 ~ 5/3 [10:00 ~ 22:00 CEST]
> [SEA Server] 5/2 ~ 5/3 [10:00 ~ 22:00 SGT]
*Event periods are based on each server time.
US - CDT / Europe - CEST / Asia - SGT
 
⭕May Special Event #4: Abaddon Entry Discount Event Details:
> 100% Valor Discount for Abaddon Tower.
 
🌟May Special Event #5: Dungeon Entry Discount Event
⭕May Special Event #5: Dungeon Entry Discount Event Schedule
> [US Server] 5/4 ~ 5/5 [10:00 ~ 22:00 CEST]
> [EU Server] 5/4 ~ 5/5 [10:00 ~ 22:00 CEST]
> [SEA Server] 5/4 ~ 5/5 [10:00 ~ 22:00 SGT]
*Event periods are based on each server time.
US - CDT / Europe - CEST / Asia - SGT
 
⭕May Special Event #5: Dungeon Entry Discount Event Details:
> 100% Valor Discount for Gear & Awakening Dungeon.
 
Thank you.
 
Flynn

[Event] May Special Events (4/30 ~ 5/5 CDT) +1
[Event] May Special Events (4/30 ~ 5/5 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

[Notice] Combine Voting Result

Greetings Heirs,
 
We are here to announce the result of previous Combine Voting we carried out.
 
☑️Combine Voting Event: https://bit.ly/3bOAEPx
The final winners of Combine Voting Event were 🔥Fire Ignis🔥 and 🌲Forest Sphinx🌲!
Please note that you can Combine these servants TWICE during the event period.
Please check out the details below.
 
⭕Combine Voting Event Result:
> DPS Servant: Fire Ignis
> Tank/Support/Healer Servant: Forest Sphinx
> Combine Schedule: Expected to be added with Update on 5/11 CDT.
 
⭕DPS Servant Poll:
 
⭕DEF/Support/Healer Servant Poll:
 
⭕Notice:
> Fire Ignis and Forest Sphinx Combine will be added with next Update.
> Each servant can be combined twice during the event period.
> The Update schedule and details are subjects to change.
 
Thank you.
 
Flynn
 

[Notice] Combine Voting Result +2
[Notice] Combine Voting Result
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

装备本13-15攻略简介

IGN: 0晶化结界误伤80
SERVER: SEA
PID: 10001314405
 
13-15装备本开了之后,我简单的测试了下,14-15装备本基本不用考虑——能够刷的用不着看我这帖子。所以实际上就是13层的装备本怎么速刷的问题。
上次更新有一点还算不错,就是将一些胎四的被动改成了对光暗的装备本的boss有效。
 
欧门13速刷攻略
首先是盾的选择。这里推荐火/木尖角龟(对欧门boss增伤40%)。装备主要堆血,次要堆防御。
其次是辅助。水海尔雅必备。容易获得且容易5超。对欧门boss增伤30%,且与前面的40%是能够叠加的。另外,如果想10秒速刷的话,推荐水海尔雅的特殊潜能4洗攻击拉条。特殊潜能3可以考虑洗开局5级攻击。
还剩下的位置,如果你输出10秒内无法发动大招的话,这个位置可以再上一个拉条的辅助,例如木伊格尼斯,火皮等等。如果你的输出速度总和350+的话,那么可以考虑这个位置留给暗姨夫(堆暴击,血,防御,追求稳定破甲)。
 
输出,推荐速度比。当然,高超的攻击比也行。
 
海德13层
盾 只有一个选择,水罗刹。对海德boss增伤40。
输出 两个输出。大招关掉。只用12技能输出能够在盾死之前打死boss就好。
 
辅助 如果盾不用水罗刹,那么这个位置可以考虑使用光/暗霍金斯(对boss增伤40%)。如果用的水罗刹,那么这个位置最好留给暗姨夫。

装备本13-15攻略简介 +3
装备本13-15攻略简介
老黑
老黑 老黑
LV.12 Chief 3mo

[Event] Share Your Tips & Guides Event #5: Gear Dungeon (4/28 ~ 5/6 CST)


Greetings Heirs,
 
To help new and fellow Heirs enjoy the game, CM_Heylel is back with another Tips & Guides Event!
This time, it is about conquering the newly added Gear Dungeon Floor 13 ~ 15!
What are some tips on clearing Gear Dungeon Floor 13, 14, and 15?
Share your own tips & guide about the Gear Dungeon, receive participation rewards, and win a chance to win 2,000 Karats!
Top 5 Karat Tip & Guide will be rewarded with 2,000 Karats!
 
🔸Event Date: 4/28 ~ 5/6 CST
 
🔸Event Details:
Share your own tip and guide on how to conquer Gear Dungeon Floor 13, 14, or 15!
All participants will receive participation reward and Top 5 Tips will be rewarded with 2,000 Karats
Top 5 Karat tip will be selected by CM_Heylel
 
Gear Dungeon Tips & Guide Board:
https://moot.us/lounges/178/boards/1555
 
🔸How to participate:
1. All participants must write and post their tips & guides about how to conquer Gear Dungeon Floor 13, 14, or 15 on Moot.
2. All Tips & Guides must be posted in the "Gear Dungeon Tips & Guides" section on Moot in order to participate in the event.
3. All users must include their user info, In-game name, Server, and PID in their post.
4. EN language is preferred but other languages are acceptable
5. Tips & guides must be about how to you personally cleared Gear Dungeon Floor 13, 14, or 15.
 
🔸Event Rewards:
> Participation Reward: 2,000 Valors
>5 Best Tips & Guides selected by CM_Heylel: 2,000 Karats
 
🔸Event Reward Date: 5/7 ~ 5/8 CST
 
🔸Disclaimer:
★ Fail to provide user information may cause a delay in receiving rewards
★ Copying Tips from other users or online may cause disqualification
★ Participation will only count towards a post that is posted only on the Tips section on Moot.
★This event is limited to US/EU/SEA Server Users
 
-CM_Heylel

[Event] Share Your Tips & Guides Event #5: Gear Dungeon (4/28 ~ 5/6 CST)
[Event] Share Your Tips & Guides Event #5: Gear Dungeon (4/28 ~ 5/6 CST)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

Account viability

been playing for 2 years...
created an account in SEA server (using my intended IGN)
but transferred to global server (guild and friends were in global), so i cdnt use my intended IGN in global and used a diff IGN instead to play.. (i thought it was a bug or sum1 else using the same IGN)
 
now i realised it was due to my prev account in SEA server.... which i am no longer using...
 
Q: if i open my SEA account and delete it... will my global account also be deleted ???
because i intend to remove the name frm SEA server... then change my IGN in global server
 
or is there any other way to do it ??

Account viability
ChuBakka
ChuBakka ChuBakka
LV.3 Lurker 3mo

F13-15 Omen and Heide Guide

Omen:
Tank choice: Choose your highest transcendence tank (needs to be at least T7 or T8 for omen 15) and build them on full def gear. This will mitigate damage from AOE. The absolute best tank for this scenario is one that limits amount of damage at once. Alternatively, you can bring your highest def based dps to use as a mini tank for AOE while your HP based tank (if you cannot afford building a def tank) can tank for you.

DPS choice:
DPS based on max HP will deal the most damage here with the lowest transcendence. You could also bring a dotter, boss targets supports with its active skills so they need to be very bulky to survive. A good choice would be a T7+ laura, since she dots, deals dmg on max HP, and is considered a DPS and dodges the active skill hits.

Healer: Any healer will work, but a healer with DoT may work better if you dont already have good DPS

Support: not recommended unless they are high transcendence (T7 or T8+) These will get one shot by omen 14 or 15 if not sufficiently bulky.

Heide:
Tank Choice: Any tank that has a non pvp passive and high trans.

DPS choice: any crit DPS will work, just make sure they are sufficiently high trans

Healer: Any healer, ones that give shields or def buff are good for survival

Support: Any defensive support is usually good.

IGN: Asian
Server: Global
Player ID: 10000803088

F13-15 Omen and Heide Guide
AsianLife
AsianLife AsianLife
LV.7 Nomad 3mo

[Announcement] v4.2.4 Release Notice


Greetings Heirs,
 
We would like to notify all users that a v4.2.4 has been released for Android and iOS to resolve issues that were found after the 4.2 Update.
We recommend Heirs to download the newest version of Heir of Light for a pleasant gameplay experience.
 
Please see below for the v.4.2.4 patch release details
 
Release Date:
> [US Server] 4/26 11:00 PM CDT
> [EU Server] 4/27 6:00 AM CEST
> [SEA Server] 4/27 12:00 PM SGT
 
v4.2.4 Release Details:
 
1. Guild War
> Resolved an issue where the servants in the Guild War DEF Team were not able to be used as a material or moved to the barrack when leaving a Guild after being set as a DEF Team.
> Resolved an issue where the Guild Leader could not deploy a Guild member's DEF team when a Guild Member leaves and rejoins the Guild after setting up their DEF team.
> Resolved an issue where the PvP or other contents related passives were shown to be in effect when managing the Guild War DEF Team.
> Resolved an issue where the UI would not display correctly upon entering the Guild War on certain types of Android devices.
 
2. Demian
> Resolved an issue where Fire Demian's Transcendence Stat and Collect Effect were set as an ATK-based DPS Servant.
> Resolved an issue where the DEF debuff on Dark Demian's Combo skill was set at Level 3 instead of Level 5.
 
3. Miscellaneous
> Resolved an issue where the party raid was unplayable by displaying a server error message when inviting a player or a support team to the raid upon using a servant in a Subteam in Fuse, Evolve, or Dismiss.
> Resolved an issue where an error message would display when joining a guild with an Infinite PvP team that does not have any servants with team passive skills related to Explore.
> Resolved an issue where the Leto & [A] Leto's "Iyagagak's Feast" skill motion would stop and would not apply any damage when the skill is used right after an enemy's combo skill.
 
Thank you.

[Announcement] v4.2.4 Release Notice
[Announcement] v4.2.4 Release Notice
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

Tips for 13 to 15 gear floors

ID:10002407775
Name:静水深流Zip
Server:SEA

Starting from 13 for both dungeons, you cannot do a fast grind within 30s...
1st tip is to take two DPS and one healer. You have to expect a long and tough battle which could be more than 2min.
2nd tip is to use your best tank... The damage from boss is unbelievable. My l76 tank can barely do the job...

Tips for 13 to 15 gear floors
Qpsdpg
Qpsdpg Qpsdpg
LV.3 Lurker 3mo

[Event] Urchin Lucky Tickets! (4/28 ~ 5/25 CDT)

Greetings Heirs,
 
Urchin is back with a special event to reward all Heirs!🎉🎉
Why don't you test your luck with Urchin's Lucky Tickets?🎫🎫🎫
It would be a shame to miss out all these amazing rewards!🎁🎁
 
⭕Urchin Lucky Ticket Event Schedule:
[US Server] 4/28 00:00 ~ 5/25 23:59 CDT
[EU Server] 4/28 00:00 ~ 5/25 23:59 CEST
[SEA Server] 4/28 00:00 ~ 5/25 23:59 SGT
* Event periods are based on each server time.
US - CDT / Europe - CEST / Asia - SGT
 
⭕How to participate:
> ① Lobby -> Event -> Select Urchin Lucky Ticket Event Banner
> ② Lobby -> Quick Menu -> Select Urchin Lucky Ticket
 
⭕Event 1: Urchin Lucky Ticket Details:
> You can obtain Urchin Lucky Ticket by using 700 Valor or using 12 PvP Tokens.
> You can obtain 1 Urchin Lucky Ticket per mission, with a maximum of 2 per day.
> Valor and PvP Token missions will be reset everyday at midnight.
> You can use maximum of 2 Urchin Lucky Ticket per day.
> Once you obtain a Lucky Ticket, [Use Lucky Ticket] will become available. Tapping on the button gives one random reward from below:
 
⭕Event 2: Lucky Ticket Total Usage Reward:
> You can obtain reward based on number of Urchin Lucky Ticket you used during the event period.
> You can select one reward for 14 Urchin Lucky Tickets & 36 Urchin Lucky Tickets used.
 
⭕Bonus Event 1: Take on Abaddon Floors!
> You can claim rewards based on Abaddon progression during the event period.
 
⭕Bonus Event 2: Complete Purifications!
> Get Valor based on number of Purifications you complete in Purifying Ground during the event period.
 
⭕Notice:
General
> Event rewards can only be earned once per account and will be sent to your mailbox. (Will be kept for 7 days.)
 
Event 1: Urchin Lucky Tickets
> You can obtain up to 2 Urchin Lucky Tickets per day.
> You can obtain 1 Urchin Ticket per mission per day.
> Tap [Use Lucky Ticket] to use any claimed Lucky Tickets. Your rewards will be sent to your mailbox.
> You can use up to 2 Urchin Lucky Tickets per day.
 
Event 2: Lucky Ticket Usage Reward
> You will receive rewards based on the number of Urchin Lucky Tickets used.
> When you have used a certain number of Urchin Lucky Tickets, the corresponding [Claim] button will be activated. Tap on [Claim] to have the reward sent to your mailbox.
> You can select one of two rewards for 14 Lucky Ticket usage.
> You can select one of three rewards for 36 Lucky Ticket usage.
 
Bonus Event 1: Take on Abaddon floors!
>When you clear the Abaddon floors shown above, the corresponding [Claim] button will be activated. You can receive the reward when you tap [Claim].
 
Bonus Event 2: Complete Purifications!
> All Purifications completed between 12:00 AM ~ 11:59 PM will be counted. (Resets at 12 AM, server time.)
> Bonus event rewards may be claimed after completing 200/1,000 Purifications.
 
Thank you.
 
Flynn
 

[Event] Urchin Lucky Tickets! (4/28 ~ 5/25 CDT) +4
[Event] Urchin Lucky Tickets! (4/28 ~ 5/25 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 3mo

[Event] 4.2 Update Video Share Event (4/24 ~ 5/17 CDT)


Greetings Heirs,
 
Are you guys enjoying the new 4.2 Update?
Let's show others what Heir of Light has to offer this update.
We will be sending out amazing rewards based on the number of views!
Heirs will receive additional participation reward for sharing our video, so make sure to participate!
 
4.2 Update Video Share Event Date:
> [US Server] 4/24 Event Start ~ 5/17 11:59 PM CDT
> [EU Server] 4/24 Event Start ~ 5/18 6:59 AM CEST
> [SEA Server] 4/24 Event Start ~ 5/18 12:59 PM SGT
 
4.2 Update Video Share Event Details:
Visit the Official Gamevil YouTube Channel, Share the 4.2 Update Video, and Receive Participation Rewards!
Also, We will be sending out rewards to everyone based on the total number of views of the 4.2 Guild War Update Video.
 
⭐️🎥 Heir of Light 4.2 Guild War Update Trailer:
https://www.youtube.com/watch?v=ov7Kfgfw7-E
 
⚡️ Event #1: Receive a Reward for Sharing!
> Share the video on social media and share it on our Moot channel. Participants will receive 1,000 Valors!
 
How to Participate:
1. Click on the Heir of Light 4.2 Guild War Update Trailer Link
2. Share the Video on any social media you wish by clicking on the "Share" that located below the video
3. After sharing the video, you must take a screenshot to verify that the sharing is complete.
4. All participants must post a screenshot & User information in the 4.2 Update Video Event post comment section on Moot in order to participate in the event.
> PID
> Server
> IGN
* Please note that screenshot and all of the user information must be included in order to receive participation rewards.
 
⚡️ Rewards:
> Participation Reward: 1,000 Valor
 
⚡️ Event #2: Receive Rewards Based on Number of Views!
> We will be sending out rewards to everyone based on the total number of views of the 4.2 Guild War Update Video.
Rewards:
> 5,000 Views: Special Summon Shard x 1,000
> 10,000 Views: 2,000 Karats
 
⚡️ Event Reward Date: 5/18 ~ 5/20 CDT
 
🔸Disclaimer:
* Fail to provide user information or a screenshot of the cleared boss invasion may result in disqualification.
* Copying or using a screenshot from other users or online may cause disqualification
* Participation will only count towards a post that is posted only on the "4.2 Update Video Share Event" comment section on Moot.
*This event is limited to US/EU/SEA Server Users
 
-CM_Heylel

[Event] 4.2 Update Video Share Event (4/24 ~ 5/17 CDT)
[Event] 4.2 Update Video Share Event (4/24 ~ 5/17 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

Straightforward Guides to Earning Good Gears

1. Grind missions that reward you with valor(because you'll be needing many)
2. Complete Quests/Missions/Guides that reward you with good tier gears
2. Complete Regions with gears as possible drops. Also make sure to 3 star all floors to get star count rewards
3. Grid Gear Dungeons using auto battle options
4. Grind missions and quests that reward you with gears
5. Keep an eye on the black market for good gears once in a while
6. Make to sure to follow heir of light social media pages to be updated of events that reward players with gears after completing certain tasks

Why grind gears you say?

Hero-appropriately equipped gears greatly boost a hero's potential as well as leveling up, awakening, and transcendence. This will help you easily defeat higher level dungeons.

PID: 10021970049
Crusader Name: dheoxic
Server: SEA

Straightforward Guides to Earning Good Gears
Dheo Agbuya
Dheo Agbuya Dheo Agbuya
LV.2 Lurker 3mo

[Event] Mass Invasion Entry Discount Event (4/25 ~ 4/26 CDT)

Greetings Heirs,
 
I am here to notify a Entry Discount Event to our Mass Invasion!
Don't miss out this chance to farm Water Mildred, Forest [A] Sphinx, or Water Lucrecia!
 
⭕Mass Invasion Entry Discount Event Details:
> 30% Valor Discount for Mass Invasion Entry
 
⭕Mass Invasion Entry Discount Event Period:
> [US Server] 4/25 ~ 4/26 [10:00 ~ 22:00] CDT
> [EU Server] 4/25 ~ 4/26 [10:00 ~ 22:00] CEST
> [SEA Server] 4/25 ~ 4/26 [10:00 ~ 22:00] SGT
* Event periods are based on each server time.
US - CDT / Europe - CEST / SEA - SGT
 
⭕Notice
> The event is based on server time.
> The decimal point will be rounded up for the odd number entry valors. (It will cost 4 Valors to enter a floor with 7 valor cost)
 
Thank you.
 
Flynn

[Event] Mass Invasion Entry Discount Event (4/25 ~ 4/26 CDT)
[Event] Mass Invasion Entry Discount Event (4/25 ~ 4/26 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Event] Combine Voting Event (4/23 ~ 4/27 CDT)

Greetings Heirs,
 
We've been trying to provide popular servants through Combine.
Guess what? You can now actually vote for the Combine servant you want!
Who do you want to see in next Combine? Participate in the poll below.
 
⭕Combine Voting Event Schedule:
[US] Event Start ~ 4/27 11:59 PM CDT
[EU] Event Start ~ 4/28 6:59 AM CEST
[SEA] Event Start ~ 4/28 12:59 PM SGT
 
⭕Combine Voting Event Details:
> Vote for the servant you want to see in the next Combine.
> Servant from each poll that receives the most vote from all servers will be added to next Combine.
 
🌟 Combine Voting Event Poll🌟
https://forms.gle/xXPQkeN36rb4bv327
 
⭕Notice:
> Heirs from all servers will be participating in this poll.
> You can only vote once for category.
> Servant from each category that receives the most vote from all servers will be added to next Combine.
> You can combine winning servant from each category twice during the combine period.
> Details on result of this poll and schedule for new combine will be announced after the event ends.
 
Thank you.

[Event] Combine Voting Event (4/23 ~ 4/27 CDT)
[Event] Combine Voting Event (4/23 ~ 4/27 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

Guild War Guide

Guild War
 
※Guild War is currently in the beta-testing phase.
 
It will officially launch after 1-2 months of live-testing in order to scout for potential issues.
Battle balance and rewards are subject to change without prior notice during the beta-testing phase.
 
You will receive minimal rewards during the beta-testing phase, and any Guild War Points you earn will be erased once Guild War officially launches.
 
The Guild War Points Shop will not be available during the beta test. The Guild War Points Shop will be added when Guild War officially launches.
 
 
 
[Guild War Update]
: Guild War is finally here to pit guilds against one another!
: A guild may participate in Guild War only if it has 15 or more DEF Teams deployed.
: Matchmaking is held among guilds that have completed deployment. Guild Wars are held every Wednesday and Sunday at the following times:
 
■ Basics of Guild War
: You can enter Guild War through Guild Mark in the World Map or through Guild UI.
: Only the Heirs that joined a Guild can participate in Guild War. (You cannot join Guild War Attack or place DEF Team on the day you join a Guild.)
: Each Member has three Attack attempts. Guild Members will earn badges based on the result of Guild War Attack.
: Result of Guild War is determined by the sum of Badges obtained through Attack and Badges remaining in the DEF Team.
 
: Guild War Rank will be determined by Victory Point that changes according to the result of Guild War.
: Participation Rank within the Guild is determined by the number of Badges obtained by Guild War Attack.
: Heirs can earn Guild War Reward based on Guild War Rank and Individual's Participation Rank.
 
 
■ Guild War Preparations: Defense
Step 1: Managing DEF Teams
: All members are required to manage their own DEF Team. (MON/TUE, THU/FRI/SAT)
: You can manage your DEF Team in Guild War → DEF Team Settings.
 
Step 2: Deploying DEF Teams
: Guild officers must deploy 15-30 DEF Teams to battlefields between 12:00 AM to 11:00 AM on days Guild War takes place.
: Guild Officers must check special effects per battlefield to place the most effective DEF team.
 
 
Tip 1: It's important to understand each battlefield to come up with the most effective DEF Teams.
Tip 2: You cannot deploy a DEF Team without Servants or a DEF Team of a member who joins the Guild on the same day as the current Guild War.
Tip 3: Guild officers should encourage members to manage their DEF Teams effectively and deploy them strategically.
 
Step 3: Matchmaking
: Once Guild War requirements are met, matchmaking will automatically begin between 11:00 AM and 12:00 PM.
: You will be matched against a Guild with a similar Guild War rank.
 
※ Since there is no Guild War ranks initially available, matchmaking will be held after distributing points to all guilds based on their previous week's Guild Dungeon ranks (THU - SAT).
※ A Guild that is not matched with an opponent due to an odd number of participating Guilds will win by default.
Tip: You can view records of your guild members' battle results and Badges earned in Guild Log.
 
Step 4: Start of Guild War
: Once matchmaking is complete, Guild War will begin at 12:00 PM.
 
■ Guild War Play: Attack
 
Step 1: Entering Battlefields
: Tap "Join Guild War" in the Guild War main menu to enter battlefields.
: Upon entering battlefields, you may be able to see the opposing guild's DEF Team positions.
 
Step 2: Selecting and Attacking an Opponent
: Each member gets 3 chances to attack. Losses will also consume an attempt.
: Like Guild Dungeon, you cannot battle an opponent who is already fighting against someone in your guild.
: If the game is left idle for more than 9 minutes during the battle, it will count as a defeat regardless of the outcome.
 
Tip 1: Opposing guilds receive the same battlefield special effects. Be sure to check their deployment on each battlefield.
Tip 2:When all guild members take part, everyone can participate in the attack and earn Badges even if they lose.
Tip 3: Be sure to check the current battlefield, available Badges based on Stars Earned, special effects, etc. in the Battle Prep menu.
 
Step 3: Badges Acquisition According to Result
: You can earn Guild Badges based on your attack results.
 
: The number of stars is determined based on the number of Servants fallen in battle. Revived Servants will still count as fallen.
 
Step 4: End of Guild War
: The latest a Guild War can start is 10 minutes before closing time (11:20 PM).
: Guild War rank calculations begin at 11:30 PM.
- Guild Wars that begin and end between 11:19 PM-11:22 PM will be included in rank calculations.
 
■ Guild War Rewards
 
: Once rank calculations are complete, enter Guild War to earn the following rewards:
① Rewards based on Guild War Ranks
② Rewards based on individual contributions
③ Guild Purifying Grounds (Winners Only)
: Winners will be able to access "Guild Sanctuary," a guild-exclusive mode in Purifying Grounds.
: Guild Sanctuary is only accessible through Purifying Grounds.
 
: Servant requirements and Valor cost in Guild Sanctuary:
 
: Guild Sanctuary is available during the designated time.
 
■ Misc.
: Servants deployed in DEF Team cannot be dismissed or used as material.
: Leaving or disbanding a guild or kicking out members are not available while Guild Wars are underway.

Guild War Guide +14
Guild War Guide
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Notice] 4.2 Update Patch Note

Greetings Heirs,
 
We are here with details on 4.2 Update.
Guild War is finally here!
Please check out the details below.
 
◆Update◆
 
Guild War
※Guild War is currently in beta-testing phase.
It will officially launch after 1-2 months of live-testing in order to scout for potential issues.
 
Battle balance and rewards are subject to change without prior notice during the beta-testing phase.
You will receive minimal rewards during the beta-testing phase, and any Guild War Points you earn will be erased once Guild War officially launches.
The Guild War Points Shop will not be available during the beta test. The Guild War Points Shop will be added when Guild War officially launches.
 
[Guild War Update]
: Guild War is finally here to pit guilds against one another!
: A guild may participate in Guild War only if it has 15 or more DEF Teams deployed.
: Matchmaking is held among guilds that have completed deployment. Guild Wars are held every Wednesday and Sunday at the following times:
■Basics of Guild War
: You can enter Guild War through Guild Mark in the World Map or through Guild UI.
: Only the Heirs that joined a Guild can participate in Guild War. (You cannot join Guild War Attack or place DEF Team on the day you join a Guild.)
: Each Member has three Attack attempts. Guild Members will earn badges based on result of Guild War Attack.
: Result of Guild War is determined by sum of Badges obtained through Attack and Badges remaining in DEF Team.
: Guild War Rank will be determined by Victory Point that changes according to the result of Guild War.
: Participation Rank within the Guild is determined by number of Badges obtained by Guild War Attack.
: Heirs can earn Guild War Reward based on Guild War Rank and Individual's Participation Rank.
 
 
■ Guild War Preparations: Defense
Step 1: Managing DEF Teams
: All members are required to manage their own DEF Team. (MON/TUE, THU/FRI/SAT)
: You can manage your DEF Team in Guild War → DEF Team Settings.
Step 2: Deploying DEF Teams
: Guild officers must deploy 15-30 DEF Teams to battlefields between 12:00 AM to 11:00 AM on days Guild War takes place.
: Guild Officers must check special effect per battlefield to place the most effective DEF team.
Tip 1: It's important to understand each battlefield to come up with most effective DEF Teams.
Tip 2: You cannot deploy a DEF Team without Servants or a DEF Team of a member who joins the Guild on the same day as the current Guild War.
Tip 3: Guild officers should encourage members to manage their DEF Teams effectively and deploy them strategically.
 
Step 3: Matchmaking
: Once Guild War requirements are met, matchmaking will automatically begin between 11:00 AM and 12:00 PM.
: You will be matched against a Guild with a similar Guild War rank.
※ Since there are no Guild War ranks initially available, matchmaking will be held after distributing points to all guilds based on their previous week's Guild Dungeon ranks (THU - SAT).
※ A Guild that is not matched with an opponent due to an odd number of participating Guilds will win by default.
Tip: You can view records of your guild members' battle results and Badges earned in Guild Log.
 
Step 4: Start of Guild War
: Once matchmaking is complete, Guild War will begin at 12:00 PM.
■ Guild War Play: Attack
Step 1: Entering Battlefields
: Tap "Join Guild War" in the Guild War main menu to enter battlefields.
: Upon entering battlefields, you may be able to see the opposing guild's DEF Team positions.
Step 2: Selecting and Attacking an Opponent
: Each member gets 3 chances to attack. Losses will also consume an attempt.
Tip 1: Opposing guilds receive the same battlefield special effects. Be sure to check their deployment in each battlefield.
Tip 2:When all guild members take part, everyone can participate in the attack and earn Badges even if they lose.
Tip 3: Be sure to check the current battlefield, available Badges based on Stars Earned, special effects, etc. in the Battle Prep menu.
 
: Like Guild Dungeon, you cannot battle an opponent who is already fighting against someone in your guild.
: If the game is left idle for more than 9 minutes during battle, it will count as a defeat regardless of the outcome.
 
Step 3: Badges Acquisition According to Result
: You can earn Guild Badges based on your attack results.
: The number of stars is determined based on the number of Servants fallen in battle. Revived Servants will still count as fallen.
Step 4: End of Guild War
: The latest a Guild War can start is 10 minutes before closing time (11:20 PM).
: Guild War rank calculations begin at 11:30 PM.
- Guild Wars that begin and end between 11:19 PM-11:22 PM will be included in rank calculations.
 
■ Guild War Rewards
: Once rank calculations are complete, enter Guild War to earn the following rewards:
 
① Rewards based on Guild War Ranks
② Rewards based on individual contributions
③ Guild Purifying Grounds (Winners Only)
: Winners will be able to access "Guild Sanctuary," a guild-exclusive mode in Purifying Grounds.
: Guild Sanctuary is only accessible through Purifying Grounds.
: Servant requirements and Valor cost in Guild Sanctuary:
: Guild Sanctuary is available based on the following:
■ Misc.
: Servants deployed in DEF Team cannot be dismissed or used as material.
: Leaving or disbanding a guild or kicking out members are not available while Guild Wars are underway.
 
[New Servant: Demian]
: A new 5★ Servant Devil Huntress, Demian has been added.
: ★5 Demian has been updated to Summon Stone Drop Rates and Fusion Rates.
: ★5 Demian has been also added to Rate+ Summon, and Servants available from Rate+ Summon are as follows:
[Demian Avatar]
: 5★ Liberated Huntress, Demian Avatar has been added.
: You can purchase this Demian Avatar at USD 9.99 during this promotion period. (Price includes VAT, based on Google prices)
Huntress Demian Combo Skill
[Gear Dungeon Improved]
: More floors have been added to Gear Dungeon. Rewards for some floors have been adjusted.
 
① 13F - 15F open for Gear Dungeon
: Max floor for Gear Dungeon has been increased to 15F.
: The rate of obtaining high grade Gear is increased for higher floors of Gear Dungeons.
: 13F~15F Omen/Heide bosses have [Special] skills as they drop high grade Gear.
* Omen uses “Faltering Calamity” and Heide uses “Perish” as their Special Skills. These skills cannot be evaded with ally skills.
 
 
② Adjustments for Gear Dungeon 11F and 12F
: Now you can get all parts of Gear from 11F. Previously you could only get Necklaces and Rings.
: The rates for 6★ Epic and Legendary Gear has been slightly increased.
: The rates for 3~5★ Summon Stone and Special Summon Shards has been adjusted for 12F.
 
◆ Servant Balance ◆
: There were balance adjustments for some Servants as follows.
 
[Buff Removal Changes]
: The number of buffs you can remove has been changed for some skills.
[Added and Adjusted DEF Ignoring DPS Servant Potentials]
: “Increases ATK by n% for 30 sec upon skill use” has been added to Special #4 Potential for DEF Ignoring DPS Servants.
: “Increases ATK by n% for 30 sec upon active skill use” for DEF Ignoring DPS Servants has been changed to be identical to that of Melee DPS Servants.
: The increased stats for Potential grades and enhance levels are as follows.
: Water John Wick / Fire Ankou, who have the same skills as Passive Skills, will not be included in the addition and adjustment of this effect.
 
[Increased Dark Valkyrja Servant Skill Damage]
: The skill damages of AoE DEF-based Servant, Dark Valkyrja, has been changed as follows.
[Water Oracle Skill Description Change]
: Skill description of Water Oracle’s Passive Skill has been changed as follows, for clarification.
 
◆ Improvements ◆
[Default Repeat Battle Tries Increased]
: The default number of Repeat Battles have been increased to 150 times.
: The previous method of increasing Repeat Battle tries based on your level has been eliminated as well. You will now have 150 Repeat Battles available no matter what level you are.
* Pack (Repeat Battle Pack Ⅱ or All-in-One Pack)
 
 
[Improved Combine Feature]
: Combine has been improved to eliminate the inconvenience of Combining one Servant at a time.
: Now you can Combine up to 10 Servants at the same time.
: The probability for 5★ Origin Servant will now be displayed as Guaranteed / Available / Not Available. (The rates remain the same.)
: “Origin ★” has been added to clearly display how the probability changes based on Origin grade.
: Other than the feature to combine multiple Servants at once, everything else remains unchanged.
[T. Shard Exchange]
: You are now able to convert Origin 3★ Servants into T. Shards of their respective Elements when you summon them.
: You can turn this feature on by toggling the "3★ T. Shard Exchange" option in Summon. (Available at Crusade Lv. 36)
: If x2 Summon is enabled, T. Shards will also be doubled.
: T. Shards will be directly added to your T. Shard balance instead of being sent to the Mailbox.
: The number of T. Shards received from converting Origin 3★ Servants is as follows:
 
※ This feature is not available on 1-3★ Summon Stones, Summon Stones that do not provide 3★ Servants, or 3★ summons using Shards.
 
[Changed Mass Invasion and Servants]
: Mass Invasion has been adjusted as follows to shorten the required time.
: Mass Invasion Battle tries have been reduced from [Previous] 10,000 tries → [New] 5,000 tries. As the number of tries have been decreased, the Servant Shard probabilities have increased.
: The Servants and the required Valor for each floor after the 4.2 Update is as follows.
: The EXP, Gold and random rewards for Mass Invasion remains unchanged.
: Mass Invasion is open from 2020/4/21 (Tue) after maintenance until 2020/5/24 11:59 PM.
 
 
[Improved Abaddon Difficulty]
: “Curse of Monument” has been nerfed for Abaddon monuments to make Abaddon easier.
: The aggro stats that are reduced by “Curse of the Monument” have been slightly decreased. The duration has also been improved from [Previous] 20 sec → [New] 10 sec.
(When a Tank Servant uses Taunt, the aggro will be focused on the Tank Servant and the duration will also be reduced. This will make Abaddon easier to play.)
 
 
[Improved Guild Contents]
: Guild Check In Rewards have been improved and some Guild content have been removed for Guild War Update.
 
① Improved Guild Check In Rewards
: Daily Check-In Reward and Consecutive Check-In Reward have been improved as follows.
② Guild Training Grounds / History Removed
: Guild Training Grounds and Guild History will be removed as Guild War system has been added.
: Main screen for Guild has been changed as follows, to reflect the removal of Guild Training Grounds and Guild History.
: Servants that were in the Training Grounds will return automatically.
[Changed League Group Standards]
: As the average of Growth Scores have gone up after the Transcendences were increased, the standards for League Groups have been changed as follows.
: The changed Group standards will be applied after the calculation, after the update.
 
 
[Summon Effect for 4★ Removed]
: When 4★ Servant is summoned from any summon, the summoning effect (lightning) will not be shown after the update.
 
[Optimization for Screen Ratio 22:9 Resolution]
: Additional resolution optimization work has been done for 22:9 screens (Z flip device).
 
◆ Shop Updates ◆
 
[New Guild War Pack]
: Guild War Pack has been added to celebrate the opening of Guild War feature.
▶ Items
[New Demian Pack]
: A pack for the new Servant 5★ Demian has been added.
: You can purchase this pack 3 times during sale period at Packs.
: Starting with the 4.2 update, the price of the new Servant packs have been changed to USD $49.99 and the items have been changed as follows.
▶ Items
[Repeat Battle Pack Changed]
: As the default Repeat Battle tries have been increased, the name and the items of some Limited Packs have been changed as well.
① Repeat Battle Ⅰ
 
② Repeat Battle II (30 days)
* The changed mentioned above will be the only changes to this pack.
 
③ All-in-One Pack (30 days)
: The changed mentioned above will be the only changes to this pack.
 
 
◆ Bug Fixes ◆
: Fixed the bug that showed Fire Ifrit’s skill description for Special #2 Potential in decimals and not percentages.
: Fixed the bug that made 5★ Ifrit’s Mega Smash and 5★ Mildred’s Dark Stream sometimes cancel opponents’ skills.
: Fixed the bug that did not show your changed Mark in Party Raid and Boss Invasion, even when you saved your changed Mark for your party.
: Fixed the bug that did not show “Deals damage based on enemy Max HP.” for Water [A] Lucien’s 4 Multi-Hit Combo Skill when you equipped an Avatar.
: Fixed the bug that showed you Guild Dungeon when you hit the [Back] arrow after leaving Guild in Quick Menu while you’re inside Guild Dungeon.
: Fixed the bug that showed incorrect result screens when you tap on Guild Dungeon or the next floor button, if you were expelled while in Guild Dungeon.
: Fixed the bug of Normal #1 Potential having the wrong class effects for Fire/Forest/Light Laura and Light Rakshasa.
: Fixed the bug that did not reset the Rank tab location if you tried to re-enter Boss Invasion through Boss Invasion main screen > Past Season/View Overall Rank > Back > Boss Invasion.
: [Android] Fixed the bug that did not end Repeat Battle in Party Raid even when you tapped on your device’s [Back] arrow to end Repeat Battle.
: [iOS] Fixed the bug that showed black strips on the right and left side of the screen on iPad Pro 3.
: Fixed the bug that showed incorrect translations for Water/Fire/Light Mildred Special #2 Potential when your game language was set to English.
: Fixed the bug that did not kill Omen in Gear Dungeon after receiving damage that was greater than its remaining HP, upon using the Faltering Calamity skill.
 
Flynn

[Notice] 4.2 Update Patch Note +53
[Notice] 4.2 Update Patch Note
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Notice] 4.2 Update Known Issue


Greetings Heirs,
 
We are here to notify Heirs of an issue that we identified after 4.2 Update.
We apologize for the inconvenience caused by the issue and is under investigation to resolve the issue as soon as possible.
 
Please check the details below.
 
⭕4.2 Update Known Issue Details:
 
💥 Red Dot Issue in Guild related Contents
> An issue where the red dot alerts for other contents in the menu disappear upon entering Guild Dungeon or Guild War.
> Notice: The bug is currently under investigation and will be resolved as soon as possible.
 
💥 Guild War DEF Team Issue upon Leaving a Guild
> An issue where the servants in the Guild War DEF Team cannot be used as a material or moved to the barrack when leaving a Guild after setting up DEF Team.
> Notice: The issue will disappear upon restarting the App.
 
💥 Guild War DEF Team Issue upon Rejoining a Guild
> An issue where the Guild Leader cannot deploy a Guild member's DEF Team when a Guild Member leaves & rejoins the Guild after setting up DEF Team.
> Notice: The guild member must reset his/her DEF Team servants to be deployed in the DEF Team by the Guild Leader
 
💥 Passive Display in the Guild War
> A display issue where the PVP or other contents related passive is shown to be in effect when managing Guild War DEF Team.
> Notice: PvP or other contents related passives are not applied in the Guild War. You must set the Guild War related passives in the DEF Team Management to apply them.
 
💥 Team Passive Servant Display in the Guild War
> A display issue where the servant with PVP related passives is being indicated when managing the DEF Team.
> Notice: Only Guild / All-Region passives are applied in the Guild War. The display issue will be resolved as soon as possible.
 
💥Fire Demian Transcendence Stat & Collection Effect
> An issue where Fire Demian's Transcendence Stat & Collection Effect is recognizing Fire Demian as ATK-Based DPS servant.
> Notice: Fire Demian is a Ignore-DEF DPS servant, and the display issue will be fixed as soon as possible.
 
💥Dark Demian Combo Skill
> An issue where Dark Demian's Combo Skill's DEF-Decrease is set to Lv.3.
> Notice: DEF-Decrease on Dark Demian's Combo Skill will be fixed to Lv. 5.
 
Once again, we apologize for the inconvenience you may experience due to the 4.2 Update Known Issue.
We will make an official announcement once the know issues are resolved.
 
Thank you.

[Notice] 4.2 Update Known Issue
[Notice] 4.2 Update Known Issue
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Event] 4.2 Update Reward (4/21 ~ 5/24 CDT)


Greetings Heirs,
 
4.2 Update featuring Guild War is finally here!
To celebrate this exciting update, we prepared special rewards!
Don't miss this chance for you can claim up to 4 ★5 servants!
 
💥4.2 Update Reward Event Schedule:
[US Server] 4/21 After Update ~ 5/24 23:59 CDT
[EU Server] 4/21 After Update ~ 5/24 23:59 CEST
[SEA Server] 4/21 After Update ~ 5/24 23:59 SGT
* Event periods are based on each server time.
US - CDT / Europe - CEST / Asia - SGT
 
💥How to participate:
> ① Lobby -> Event -> Update Reward
> ② Lobby -> Quick Menu -> Update Reward
 
💥4.2 Update Reward Event Details:
💥Event 1: Summon Support
> You can choose a reward between ★5 Summon Stone (DPS) and ★5 Summon Stone (Tank/Support/Healer) during the event period.
> You can claim another ★5 Summon Stone after 5 days (120 hours). You can claim ★5 Summon Stone 4 times during the event period. (Total of 4 ★5 Summon Stones.)
 
💥Event 2: Awaken Support:
> You can claim element stone once per account during the event period.
> There is a total of three parts to the reward. Please check the details below for the reward format.
> You can claim up to 60 Supreme, 60 Greater, and 60 Common Stones. (You can choose the element you want for 1st and 2nd part of the reward.)
 
ex) If you choose Fire element for the 1st part: Supreme Fire Stone x 15, Greater Fire Stone x 15, Common Fire Stone x 15.
 
 
💥Notice:
> Update reward will be sent to the mailbox. (Kept for 7 days)
> We cannot provide assistance for items that weren't claimed during the event period.
> Awaken Support Event is in 3 pa\rts.
> You can choose an identical element for the 1st and 2nd part of the Awaken Support event. (Ex: You can choose Fire element for both 1st and 2nd part.)

[Event] 4.2 Update Reward (4/21 ~ 5/24 CDT)
[Event] 4.2 Update Reward (4/21 ~ 5/24 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Notice] 4/20 CDT Update Maintenance (5:00 PM ~ 9:10 PM CDT) [Complete]


Greetings Heirs,
 
The 4.2 Update Maintenance has ended earlier than expected time!
 
Servers are now open!
 
------------------------------------------------------------------------------------------------------------------------
 
 
 
We will be undergoing maintenance to bring a new Update!
Please be advised that the game will be unavailable during this time.
 
⭕Duration: Approximately 6 Hours
[US] 4/20 5:00 PM ~ 11:00 PM CDT
[EU] 4/21 12:00 AM ~ 6:00 AM CEST
[SEA] 4/21 6:00 AM ~ 12:00 AM SGT
 
⭕Maintenance Details:
> [Update] Guild War Added
> [Update] New ★5 Servant Demian & Demian Avatar Added
> [Improvement] Default Repeat Battle Increased to 150
> [Improvement] Gear Dungeon 13th ~ 15th Floor Added
> [Improvement] Multi Fusion Added
> [Improvement] ★3 Servant T.Shard Exchange Added
> [Bug Fixes] Various Bug Fixes
 
Thank you
 
Flynn
 

[Notice] 4/20 CDT Update Maintenance (5:00 PM ~ 9:10 PM CDT) [Complete]
[Notice] 4/20 CDT Update Maintenance (5:00 PM ~ 9:10 PM CDT) [Complete]
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

Dev Note #113 - 4.2 update Preview Part 2 - Guild War and Other Improvements

Greetings Heirs,
 
Today we will go over Guild War and other improvements.
 
⭕Guild War
 
There have been numerous feedbacks asking for Guild War for a quite a while. While we have been going through active discussions about Guild War, we have been hesitant about developing such content. Hesitation was mainly due to the fact that Guild War can easily end up becoming a content for very small group of players.
 
Despite our concern, we understand that Heirs have been asking for Guild War for a good reason. We are also well aware of potential of Guild War content. Therefore, we will be adding Guild War in 4.2 Update. However, to improve the quality of the content, we will be taking approach different from previous content updates.
 
We will be working on Guild War content starting from 4.2 Update to start Beta until 4.4 Update. We implemented very minimum reward, and Shop using Guild War Point, which is in fact the main reward of this content, will not be open during Beta period. Please note that balance/reward/system regarding Guild War are subjects to changes.
 
Until now, our ability to actively implement feedbacks were limited because contents were implemented to actual server and rewards were already being sent out. However, since we are starting Guild War with Beta phase in rather controlled environment, we will be able to implement greater amount of Heirs' feedback real time. We will continue to monitor suggestion section while we also carry out various polls.
 
Today, we will summarize some important details about Guild War.
 
For Heirs who missed out, please check out details of Guild War in 4.2 Update Preview:
https://bit.ly/2KdipqD
⭕Guild War Summary
 
Guild War takes place twice a week, Wednesday and Sunday.
Each Guild Member can set up one DEF Team.
 
Guild Master or Officer will place the DEF Teams between 00:00 ~ 11:00 on the day of Guild War
You need to place minimum of 15 DEF Teams in order to participate in Guild War.
Guild Members can participate in Guild War between 12:00 ~ 23:30.
 
⭕Guild War Battle
 
All Guild Members get 3 attempts to attack each day. Guild Members will earn Badges based on their battle result against opponents.
Final result is determined based on the sum of number of Badges obtained through attack and number of Badges remaining in DEF Team.
Guild War Rank is determined by Victory Point that changes based on result of Guild War.
Individual's Participation Rank will be determined by number of Badges obtained through attacking in Guild War.
Heirs can earn Guild War rewards based on Guild War Rank and Individual's Participation Rank.
 
Each battlefield has its own unique characteristic. Please check out details of each battlefield shown below.
 
In the Throne Room, we tried to bring difference by deactivating Co-Destruction feature that has been a big issue among the community recently.
 
In Chapel, DEF of DPS servants will be increased so that DPS servants take less damage from AoE attack and DEF-Based DPS servants do greater damage.
 
In Tower, we implemented a special feature that benefits 4★ servants so that Heirs can achieve victory without 5★ servants with high transcendence.
 
While Guild War will be 4 vs 4 battle similar to Infinite PvP, Potential and Team Passive that are used in PvP will not be applied. This means that Heirs won't be able to strategize against AoE DPS servants that stands out in 4 vs 4 battle using Potential. This is why we applied 50% damage reduction on AoE attacks in all battlefield.
 
⭕Badge Acquisition to Win Guild War
 
As we mentioned earlier, Badge Acquisition practically determines the result of Guild War. Please refer to the table below for details on Badge system in Guild War
When attacking)
Guild will obtain more Badges if more Guild Members succeed in their attack. Make sure all your Guild Members participate to get as many successful attacks a possible. (Since Heirs can obtain a Badge even upon Defeat, it is better for Heirs to at least participate in Guild War in order to claim 1 Badge regardless of their team.)
 
 
When defending)
Powerful Defense team will allow minimum amount of Badge to the opponent if the opponent fails in his attack. On top of that, it will waste an attack attempt from the enemy Guild. All Guilds should focus on their DEF team setting to give away minimum amount of Badges to opposing Guilds.
 
 
⭕Guild Battle Reward
 
As we mentioned earlier, Guild War reward will be adjusted when we officially launch Guild War.
However, concerned about failing to reach enough participation without any reward, we implemented a small amount of reward.
 
Here is a list of main rewards from Guild War
 
1) Guild War Victory/Defeat Reward Upon Calculation
2) Guild War Individual Participation Reward
3) Purifying Ground Access upon winning Guild War
 
 
⭕Guild Improvement
 
As we add Guild War to Heir of Light, we will be removing Guild History & Guild Training Ground. After the patch, servants placed in your Guild Training Ground will automatically leave Guild Training Ground.
 
⭕Future Update Directions
 
Many Heirs have been commenting that the Heir of Light failed to bounce back. Some comments also mentioned that the community is not gaining the energy back again as fast as it should.
 
While we would also love to see immediate changes, it is quite difficult to do so. We believe it will require good amount of time and constant improvements to recover trust and become a better game in general. While immediate changes may not be visible, we will constantly improve our game so that even F2P players can enjoy it. While we are not focusing on advertising our game since we are working on stability of Heir of Light, we will soon focus on acquiring new players through advertisements.
 
While we shared some details in previous Update Preview, here are some additional details.
 
⭕3★ Servants into T. Shards
 
Since the last update, the summon rate has increased 2 ~3 times. Also, the value of summoning has increased due to the new summon system where you are guaranteed 5★ after certain amount of summons. The summoning has gotten a lot more exciting due to more frequent appearance of 5★s which are creating instances where it's more beneficial to spend karats on Summons rather than Valors.
 
But we were not satisfied and wanted to find an efficient way to use 3★ servants that is obtained from summon.
Of course they can be used in craft and fuse as materials to take another shot at obtaining better servants.
However, we wanted to put more positivity in summoning, thus we decided to add a new feature where you can convert 3★ servants into T.Shards.
Just looking at the current craft system, 1 5★ servant can be obtained by collecting 500 3★ servants.
(10 3★ Servant = 5 common souls, 250 common souls = 1 5★ summon). However after the 4.2 Update, 1 3★ servant can be converted into 1 T.Shard which means that you will be able to obtain 500 T.shards with 500 3★ servants. T.Shards can be used to any servants with corresponding elements so we think that the new system will be more efficient.
 
Overall, we believe that the new system where you can convert a 3★ servant into a T.shard will bring more value and fun in summoning for all heirs.
This may also help with situations where you couldn't summon due to a full servant inventory.
 
Additionally, this feature will be same for Light/Dark servants.
Since it's much harder to obtain Light/Dark T.Shards compare to Fire/Water/Forest T.Shards, it will definitely be more beneficial.
 
 
⭕Multi-Fuse Feature
 
Fuse system has been revamped to remove the inconvenience that everyone have experienced by clicking the fuse materials 1 by 1.
From now on, you can fuse up to 10 at a time.
 
In fuse, the fuse rate changes based on the NAT grade of servants you wish to fuse.
Currently, it's hard to tell the NAT grades of servants during fuse, which may have caused some Heirs to fuse NAT 4s with NAT 3s.
However with the new revamp of Fuse system, we have decided to add NAT grade of servants in the fuse display.
 
The fuse rate will remain the same even with multi fuse system. Many have suggested to increase the fuse rates after increasing the summon rates in the previous update. However, we think that it's not the proper time to increase the fuse rates as we are trying to focus on summons at the moment. So we are going to keep the same rates for the fuse. Additionally, the display of NAT 5★ rates are tricky and not straightforward due to usage of terms such as low and high. So the terms to display NAT 5★ rates will be changed to Not Available, Available, and Guaranteed.
 
⭕Guild Attendance Reward Improvement
 
"With the start of the Guild War, we are planning to make improvements for Guild Dungeon, Guild Point Shop, and other Guild related contents.
The first improvement will be Guild Attendance Reward as many have suggested for improvement.
The Guild attendance reward improvement will be made in the 4.2 update."
 
"We have increased massive amount of gold in the daily attendance reward.
Also, the consecutive attendance reward has been increased by 5 times."
 
More details regarding the Guild Attendance reward are listed below.
⭕Awakening Materials
 
Currently, we are providing awakening materials to everyone in many different ways.
However, there are some time restrictions in obtaining awakening materials and also it is sometimes overwhelming due to the large number of servants to awaken. Because of these hardships many have been suggesting for more ways to obtain awakening materials.
 
Awakening Dungeon 11th and 12th floor have daily entry limit which has a time restriction as we have originally intended.
For users who wishes to speed up awakening their servants, we have constructed a way where you must farm Awakening Dungeon 10th floor for greater awakening stones to craft supreme awakening stones or purchase awakening stone packs.
Many are thinking that you must make IAP to speed up the awakening process and this idea is related to the auto-repeat count.
Looking at the 10th floor as an example, you will be able to obtain around 40 greater awakening stones after 100 attempts (2 Supreme Stones).
However the base auto-repeat count was 10 which made it very difficult and problematic to run 100~ 600 times which could have made everyone feel high difficulty in obtaining awakening materials.
 
However, the base auto-repeat count will change to 150 thus, you can easily farm 600 times a day (150 count x 4 per day).
If you run 600 times a day and also run 11th and 12th floor, you will be able to obtain 12 more supreme stones.
Also, if you include all the rewards from the daily mission, weekly mission, boss raid, and other contents, it will be possible to approximately obtain 20 supreme stones per day.
Thus we think that it will be much easier to awaken your servants.
 
Additionally, we are planning to reward everyone with Awakening Stone select as the update reward.
(Common/Greater/Supreme Stone x 60 each)
 
We are gonna continue to run events such as All Awakening Dungeon Open and Awakening Dungeon Entry 100% Discount in the future.
Also, we are planning to provide more ways to obtain awakening materials with more events to ease the awakening for the early game stages.
 
Also, we are planning to add awakening materials in craft, shop, and even purchase with different in game currencies.
These are not planned to be added in the 4.2 update but in the later future updates.
Instant awakening is being considered to be added in the shop so that we can ease the 1st ~ 3rd Awakening as it is more needed in the early game stages.
 
That's all for today's Dev Note.
 
The 4.2 Update is planned updated on 4/20 CDT.
We expect that the 4.2 update contents such as 150 Auto-Repeat count, Mass Invasion Revamp, and T.Shard conversion will provide a lot of help for new and F2P users.
 
Also, we believe that the Guild War and Abaddon Tower Improvement will be a satisfying update for Mid-Level users.
 
We will continue to implement suggestions from players and community to make the most enjoyable game to everyone.
 
Thank you.
 
 
 
 

Dev Note #113 - 4.2 update Preview Part 2 - Guild War and Other Improvements +4
Dev Note #113 - 4.2 update Preview Part 2 - Guild War and Other Improvements
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Notice] 4.2 Update Preview

Greetings Heirs,
 
We are here with a preview of 4.2 Update!🔥🔥🔥
150 Repeat Battle for all players!🔁🔁🔁
Guild Battle Incoming!⚔️🏟️⚔️
Check out the details below!
 
4.2 Update Preview:
Thank you.
 
Flynn

[Notice] 4.2 Update Preview +1
[Notice] 4.2 Update Preview
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Event] Abaddon Tower Entry Discount Event (4/18 ~ 4/19 CDT)

Greetings Heirs,
 
The resources to enter the Abaddon Tower will be reduced to half!
Let's climb the Abaddon Tower for amazing rewards!
 
⭕Abaddon Tower Entry Discount Event Details:
> 50% Valor Discount for Abaddon Tower
 
⭕Abaddon Tower Entry Discount Date:
[US Server] 4/18 ~ 4/19 [10:00 ~ 22:00 CDT]
[EU Server] 4/18 ~ 4/19 [10:00 ~ 22:00 CEST]
[SEA Server] 4/18 ~ 4/19 [10:00 ~ 22:00 SGT]
* Event periods are based on each server time.
US - CDT / Europe - CEST / Asia - SGT
 
⭕Event Notice:
> The decimal point will be rounded up for the odd number entry valors. (It will cost 4 Valors to enter a floor with 7 valor cost)
 
Flynn
 

[Event] Abaddon Tower Entry Discount Event (4/18 ~ 4/19 CDT)
[Event] Abaddon Tower Entry Discount Event (4/18 ~ 4/19 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Event] April Special Mission Event (4/14 ~ 5/11 CDT)

Greetings Heirs,
 
It has been a crazy month so far!💫💫
To help Heirs get through this month, we prepared a special mission event.🎉🎉
Complete missions to claim awesome rewards we prepared!🎁🎁
 
⭕April Mission Event Schedule:
[US Server] 4/14 00:00 ~ 5/11 23:59 CDT
[EU Server] 4/14 00:00 ~ 5/11 23:59 CEST
[SEA Server] 4/14 00:00 ~ 5/11 23:59 SGT
* Event periods are based on each server time.
US - CDT / Europe - CEST / Asia - SGT
 
⭕How to Participate:
①Lobby -> Event -> Select April Special Mission Event Banner
②Lobby -> Quick Menu -> Select April Special Mission Event
 
⭕Event #1: This Urchin is a lean, mean, Valor machine!
> You can start to farm for 300 Valor once per day by tapping [Start Farming Valor] button
> You will accumulate one attempt to claim Valor everyday at 00:00 server time.
> If you have more than one possible Valor claim, the claim button will be activated. You can claim 300 Valors per claim.
> You will receive Valor claim attempt for the days you didn't log in as well.
 
⭕Event #2: April Special Mission
> You can claim various rewards by completing missions during the event period.
> All missions will account your gameplay during the event period. You can complete the missions regardless of their order.
 
⭕Notice
> Event Rewards can only be earned once per account and will be sent to your mailbox. (Will be kept for 7 days)
> Be sure tap the "Claim" button to receive your rewards.
> Unclaimed rewards cannot be recovered. Please make sure to tap the claim button in order to receive your rewards.
🔸Event #1: This Urchin is a lean, mean, Valor machine!
> Valor farming starts when you tap [Start Farming Valor]. (Refreshes at midnight)
> You can receive Valor once per day. (Valor x300 per claim) When you tap [Claim], collected Valor will be sent to your Mailbox .
> If you do not tap [Start Farming Valor], Valor will not be accumulated.
🔸Event #2: April Special Mission
> To claim the final reward, all missions must be completed.
> 6★ Epic Gear allows you to choose the Gear, Gear Part, and Main Option you want.
> Instant Awaken allows you to awaken your Servants up to the 3rd stage.
 
Flynn

[Event] April Special Mission Event (4/14 ~ 5/11 CDT) +1
[Event] April Special Mission Event (4/14 ~ 5/11 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

Dev Note #112: 4.2 Update Preview #1 - Servant Balance & Contents Improvements

Greetings Heirs,
 
Were you able to figure out which expected changes from previous Dev Note were jokes?
 
1. Guild Battle will be added.
2. Floor 13 ~ 15 for Omen/Heide Gear Dungeon will be added.
3. New Main Stages that are even more difficult than Sanctuary will be added.
4. New servant Demian will be added. Demian is designed to synergize well with DEF Based DPS servants.
5. Multi-Fuse system that allows 10 Fusions at once will be added.
6. New Boss Invasion stage 6 ~ 20 will be added.
7. All Day Payback will account purchase between April 1st to 30th. April Payback starts on April 7th. You can exchange max point of 1,100,000
 
The answer was #3 & #6.
The Main Stage Update is in fact scheduled for 4.3 or 4.4 Update instead of 4.2 Update.
Also, while we do have plan to add more Boss Invasion stages, it won't be part of 4.2 Update. Also, we don't have plan of adding 20 stages yet either.
 
Today, we will go over servant balance adjustment and other miscellaneous changes that will happen in 4.2 Update.
 
 
⭕Buff Removal
 
As we mentioned multiple times earlier, we will be adjusting "Remove all buffs from all enemies" effect as it was seriously hurting the balance between servants
 
Light Sofia, Forest Heylel, Light Heylel, and Dark Ignis will be affected by this change. "Remove all buffs from all enemies" will be adjusted to "Remove 3 buffs from all enemies."
 
We tested multiple variations of number of buffs being removed. Removing 4 buffs was almost as powerful as removing all buffs, and removing 2 buffs was simply not enough, damaging the usage of applicable servants. Therefore, we came to a conclusion that 3 buffs removal would be the most appropriate option.
 
Dark Ignis' "Remove all buffs from all enemies" had a penalty of removing one buff from all allies. Sometimes, Dark Ignis would do rather disappointing amount of damage even after removing DEF buff from target enemy because her own ATK buff was removed. However, as we are adjusting number of buff removed from all enemies to three buffs from all buffs, we determined that Buff removal on allies also needed adjustment.
 
Therefore, "Remove 1 buff from all allies" will be adjusted to "Remove 1 buff from all allies beside oneself."
 
 
⭕AoE DEF Based DPS Servant Skill Ratio Adjustment
 
Currently, Dark Valkyrja is the only AoE DEF Based servant.
Light Demian that will join Heir of Light in 4.2 Update will also be AoE DEF Based servant.
Since AoE DEF Based servant was not playing its role properly, we will be making some adjustments.
 
1st Skill: 720% -> 828% (15% buff)
2nd Skill: 1260% -> 1449% (15% buff)
Combo Skill: 6160% -> 6468% (5% buff)
 
Also, Water/Forest/Dark Demian has a Passive that "Gives x% of own DEF to DPS servant." We believe Demian would make a great team with DEF Based DPS servants.
 
 
⭕Ignore DEF DPS Servant Special Potential #4 Adjustment & Addition
 
Ignore DEF DPS servants didn't have a proper skill in Special Potential #4.
 
Therefore, we will be adding a new Special Potential to that "Increase ATK by n% for 30 seconds upon skill use."
 
We will be adding the Potential above to Melee Ignore DEF DPS servants. On the other hand, we will replacing old Potential that "Increase ATK by n% for 30 seconds upon active skill use." (Max 40% at S Rank) with the new Potential above for Ranged Ignore DEF DPS servants.
 
Water John Wick and Fire Ankou will be excluded from this change since they already have such effect in Passive.
 
 
⭕Abaddon Monument Improvement
 
When the Monument knocks back, it reduces aggro of enemy significantly for 20 seconds. Also, it is designed so that the aggro doesn't get focused on Tank servant even after the Tank servant uses Taunt if Monument uses knock back.
 
This became a bigger issue when Heirs use both Light/Dark and Fire/Water/Forest servants in their team. While it wasn't completely impossible to overcome this issue using perfect team comp, many Heirs have been asking us to consider mixed usage of Light/Dark and Fire/Water/Forest servants.
 
Therefore, we will be lowering difficulty of Abaddon by allowing Tank servants to have guaranteed aggro upon using Taunt on top of reducing the duration of aggro reduction from 20 seconds to 10 seconds.
 
This change will be applied only on Abaddon for now. (Excludes Explore/Sanctuary/Dungeon) We will look into expanding this change to other contents after more thoughts.
 
 
⭕Gear Dungeon (Omen & Heide) 13 ~ 15th Floor
 
After the Transcendence Update, we are in preparation in adding new difficulties for all contents.
Currently the Gear Dungeon 12th floor is balanced to difficulty of T3 Teams which allows all users to clear it without any difficulties.
By looking at this balance in 550 runs, it puts the users in a state where they are satisfied in obtaining 2 ~ 3 legendary gears that they wanted. As a result, it makes users to spend many countless hours in obtaining 19+ 6 * legendary Gears.
 
The 13th ~ 15th floors holds difficulties that fits the Team's growth due to the Transcendence expansion, however, it will have rewards that matches the difficulties of each floor. Thus, you will be able to obtain gears that you want with reduced amount of playtime.
 
Gear Dungeon Expansion details are listed below.
* Difficulty Balance is based on a team with servants in similar Transcendence level.
 
Omen and Heide Dungeon have specific strategies but they have requirement and difficulties to match those strategies which will be a fun challenge.
We are looking forward to seeing which team you guys would use to conquer the 15th floor.
 
 
⭕Group changes due to the Transcendence Expansion
With Transcendence Expansion, Growth Score of many Heirs are also increasing. As a result, many Heirs have been joining Diamond group. Since Diamond is where a lot of top tier players are placed, we saw the need to adjust the standard as below.
The upcoming adjustment is to keep the 1~2% high-end users in the Diamond Group and also to avoid a situation where users with low growth score to be placed in the high-end group and have difficulties in obtaining wins.
 
The group adjustment will be made in the 4.2 Update and will be in effect after the season calculation.
 
(The group may undergo more adjustment in the future after constant monitoring the spread of overall user's growth scores)
 
 
⭕Auto Repeat Pack I Change
 
In the previous dev note, we have announced that the base auto-repeat count will be increased to 150 and will be offered to all users.
 
Thus, the benefit of 150 auto-repeat count will be removed from the Auto-Repeat Pack 1 and a new benefit / reward will be added.
 
The daily Karat amount will be increased from 140 to 200
The daily Valor amount will be increased from 50 to 300
 
If you are currently subscribed or have purchased the Auto-Repeat Pack I, please see the upcoming changes and decide on extending the pack.
 
 
⭕Mass Invasion Improvement
 
Mass Invasion had issue with efficiency due to long clear time for a stage due to the high level of bosses and very low servant shard drop rate.
Thus, to allow users to obtain more servant shards the mass invasion entry will be reduced from 10,000 to 5,000 but significantly increase the shard drop rates.
With the reduced entry amount of 5,000 and increased drop rate, you will be able to obtain more servant shards with reduced play time. Also valor usage compare to the amount of shards obtain will be greatly reduced.
 
Especially for level 60 boss, there were situations where you couldn't obtain 500 shards even after completing all 10,000 entries. However, after the Mass Invasion improvement, you will be able to obtain roughly 550 shards which will allow you to obtain at least 1 servant. Also, if you have the 2x shard benefit, it will allow you to obtain 2 servants.
 
We are planning to set the next mass invasion bosses with most used servants in the game ([Water] Mildred, [Water] Lucrecia, and [Forest] [A] Sphinx) so that many can enjoy Mass Invasion after the 4.2 Update.
 
 
That's all for today's Dev Note.
For the next Dev Note, we will be discussing about the Guild War
 
Thank you
 
Flynn
 

Dev Note #112: 4.2 Update Preview #1 - Servant Balance & Contents Improvements +3
Dev Note #112: 4.2 Update Preview #1 - Servant Balance & Contents Improvements
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo

[Event] Show Off Your Boss Invasion Event (4/3 ~ 4/10 CDT)


Greetings Heirs,
 
A new feature to skip the Boss Invasion has been added in the last update!
So to check up on everyone's progress about the Boss Invasion, I have created a special Event!
What is your highest cleared floor for the Boss Invasion?
Show off your highest cleared Boss Invasion for the duration of the event with a screenshot for awesome rewards!
 
🔸Event Date: 4/3 ~ 4/10 CDT
 
🔸Event Details:
Complete a Boss Invasion, receive your daily rewards, and share your daily reward information with a screenshot.
All participants will receive participation reward and rewards will vary based on the highest floor you have cleared during the event!
 
🔸How to participate:
1. All participants must complete and share a screenshot of the Boss Invasion Cleared reward information on Moot
2. All participants must post a screenshot & User information in the "Show Off Your Boss Invasion" section on Moot in order to participate in the event.
3. All users must include their user info, In-game name, Server, and PID in their tip & guide post.
4. User Information must be included in order to be counted as a participant. Missing user information may result in not receiving the event rewards.
5. You can only enter once for the event so please make sure to share your highest cleared Boss Invasion Floor during the Event.
 
Show Off Your Boss Invasion Section: https://moot.us/lounges/178/boards/1523
 
Example:
> PID:
> Server:
> IGN
 
🔸Event Rewards:
> Floor 1 Cleared - Valor x 3,000 + Rainbow Stone x 3
> Floor 2 Cleared - Valor x 5,000 + Rainbow Stone x 5
> Floor 3 Cleared - Valor x 7,000 + Rainbow Stone x 7
> Floor 4 Cleared - Valor x 9,000 + Rainbow Stone x 9
> Floor 5 Cleared - Valor x 12,000 + Rainbow Stone x 12
* Rewards are based on the highest cleared floor and rewards are not cumulative.
 
🔸Event Reward Date: 4/10 ~ 4/12 CDT
 
🔸Disclaimer:
* Fail to provide user information or a screenshot of the cleared boss invasion may result in disqualification.
* Copying or using a screenshot from other users or online may cause disqualification
* Participation will only count towards a post that is posted only on the "Show Off Your Boss Invasion" section on Moot.
*This event is limited to US/EU/SEA Server Users
 
-CM_Heylel

[Event] Show Off Your Boss Invasion Event (4/3 ~ 4/10 CDT) +1
[Event] Show Off Your Boss Invasion Event (4/3 ~ 4/10 CDT)
CM_Heylel
CM_Heylel CM_Heylel
LV.21 GameManager 4mo
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