Dev Note #115: 4.3 Update Preview Part #1: Bond System & Potential ImprovementDev Notes
Greetings Heirs, Today we will go over some changes that will be made in 4.3 Update, which is scheduled for May 25th. We believe many Heirs will be happy to see some changes in 4.3 Update. We will go over more details in two additional Dev Note next week. ========================================================= Bond Effect ========================================================= After Transcendence expansion, it is taking quite a lot of time and effort to develop even a single servant. This became an issue because Transcendence Expansion forced Heirs to focus on one servant rather than exploring various servants. It also made it difficult for Heirs to make use of other less developed servants if they have one servant with high transcendence that stands out. Therefore, we are adding Bond Effect to solve this problem. Bond Effect allows Heir to connect his/her main servant with sub servants if the Heir's main servant is developed to certain point. Once a main servant and a sub servant form a Bond Effect, sub servant will inherit Transcendence, Awaken, Potential, and Skill Level of main servant. Following are conditions to become a main servant. > 7th Transcendence or higher. > 5th Awaken > All Potentials must be unlocked. All Potentials also must be level 20. > All Skill Level enhanced. Following are conditions to become sub servant > 5th Transcendence or higher > Same class as the main servant. (DPS/Tank/Healer/Support) > Same element as the main servant > Lower Transcendence than the main servant. For example, let's say an Heir has a Water Christine with 9th Transcendence. However, the Heir wants to use Water Mildred instead since Ignore-DEF DPS servants are not so popular in PvP. In this case, if the Heir transcend Water Mildred to 5th Transcendence and form Bond Effect, Water Mildred will be ready to participate in PvP immediately with 9th Transcendence, 5th Awaken, Full Potential, and full Skill level. Similarly, if an Heir was using Fire Lucrecia as the main Tank servant, the Heir can form Bond Effect between Fire Lucrecia and Fire Caesar to use Fire Caesar immediately. Until now, there were many cases where a servant that Heirs invested on became completely useless with the change of meta or emergence of a stronger servant. With the new Bond Effect, Heirs can use the one servant they heavily invested on to try out other servants. We believe that this change will not only allow Heirs to try out various servants, but also solve the issue of certain servants that Heirs already invested on completely losing value. If Heirs can try out various servants, this will also help us to balance out the servants in Heir of Light. Here are some additional information about Bond Effect. 1. You need Bond Effect Ticket to form Bond Effect. 2. Bond Effect Ticket can be purchased from the shop with IAP or Karats. Also, Rainbow Stone from All-in-One Package will be changed to Bond Effect Ticket. Plus, Bond Effect Ticket will be part of June Mission Pack. (We are planning on giving out Bond Effect Ticket as Update Reward also.) 3. Bond Effect will last for 30 days. Once Bond Effect is disabled, sub servant will be reverted back to its original state. You can use Bond Effect Ticket to extend Bond Effect duration. 4. Potential of sub servant in Bond Effect can be changed for free. You can re-roll the Potential until you have the Potential you want. 5. You cannot use both main and sub servants forming Bond Effect in the same battle. 6. Up to 4 servants can form Bond Effect. ========================================================= Potential Change Improvement ========================================================= While Potentials are powerful, it is very difficult to get the Potential Heirs want because because there are various resources involved in Potential. For example, you need Rainbow Stone to unlock Potential, Potential Enhance Stone to enhance Potential, and Potential Change Stone to change Potential. Many Heirs have been submitting suggestions for Potential Change. While it took some time to sort out the details, we were finally able to make some changes to Potential Change. ⭕Normal Potential Change Lock Function In Normal Potential, Potential # 2~5 get 2~3 lines of Potentials. For Potential #3, there will be three lines of Potentials. Since changing Potential changes all three Potentials, it is difficult to get the Potential Heirs want in all three lines. With upcoming improvement, Heirs can now lock the Potential they want. Locked Potentials will be excluded when Heirs change their Potential.
Number of Potential Stone usage increases based on number of locked Potentials. Locking 1 line of Potential will consume 2 Potential Change Stones. Locking 2 lines of Potential will consume 4 Potential Change Stones. ⭕Special Potential Select Function When Heirs re-roll Potential #3 & Potential #4, the previous Potential automatically disappears, giving Heirs chance to end up with worse Potential than before. Through this improvement, Heirs will have a choice between old & new Potential.
We believe this Potential Change improvement will make it much less stressful for Heirs to obtain the Potential they want. Currently, we have Boss Invasion Clear Mission Event in progress. We want to remind Heirs that it will be a lot easier to obtain the Potentials Heirs want if Heirs change Potential AFTER the Update. ========================================================= Guild Dungeon Improvement ========================================================= Currently bosses that Heirs encounter in Guild Dungeons are very easy. Therefore, we are buffing the level of Guild Dungeon bosses in order to make Guild Dungeon more challenging. Since Guild Dungeon is becoming harder, we are also improving Guild Dungeon rewards. We have significantly improved the amount of Guild Points that Heirs receive for each rank. We are also improving the amount of reward that Heirs in a guild with lower rank are receiving so that even casual guilds with smaller number of guild members can receive appropriate amount of reward.
That's it for today. In the next Dev Note, we will cover Sanctuary expansion and additional changes. There are a lot of changes coming with this update. If you leave any question in the comment, we will try to answer the question in the next Dev Note. Thank you. Flynn