Suggestions for adjusting the potential of light IfritHeir of MEME
I found that there is no potential that can be used by light Ifrit. Please adjust the passive skill of light Ifrit: (increases ATK by 20%, up to 60%, per buff on self) to (increases damage by 20%, up to 60%, per buff on self), and increase the potential list: increases ATK by 21% for 30sec upper active skill use (max 40%). Otherwise, light Ifrit is much weaker than fire Christine. At the same time, I suggest that remove all buffs on all enemies should be adjusted to: 1. Remove buffs can limit the number, such as dark Ignis. 2. Change to reduce the duration of all buffs on all enemies, such as light heylel.