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Tips for Boss Invasion
Phase 1:
Basically you need defense ignorance servant to pass phase one quickly.
Those highlights in red are easy to farm, and yellow one are very good servants for invasion.
Phase 2:
Basically you need defense based servant to pass phase two quickly.
Those highlights in red are easy to farm, and the yellow one is very good servents for invasion.
Phase 3:
Basically you need attack base servant with AOE AOE AOE to pass phase two quickly. LOL. It is because there will be many little monster attacks you servants and all servants will die except DPS.
Those highlights in red are easy to farm, and the yellow one is very good servents for invasion.
Tank :
Those highlights in red are super tanky for defense ignorance attack, and the yellow one can grant resilience for all of the servants in case you are not tanky enough XD.
I hope that information could help you all. This is the end of my tips.
Player ID: 10004864696
Username:黑色之暗
Server: SEA
Boss invasion floor 3 1:07 second
Come to see that video, watch the activation of atk the order in which I use them and how easy and fast it can be with that order from the minute 9:15 onwards. Even if it is in Spanish, I think that seeing the order of the atks will help them be the number 1 in their leagues. leave a like that helps me make more videos.
https://www.youtube.com/watch?v=Bzt05nScYwI
Boss Invasion Advanced Tips 2
Now that the content had been out for a while, I have some advanced tips for those who want to clear F4 and above. I am going to assume you know the general gist of what type of tanks and DPS you want to bring as as well as spd down, def ignore potentials and etc.
1. Look at each of the phases in the start screen. Notice how in the 1st and 3rd phase Ignis is a tank? If you want to deal more damage, get increased dmg to tank in pvp potentials for your ignore def and atk DPS. As for the 2nd phase, she is a melee DPS. Go and add increased dmg to DPS potential on your def DPS.
2. If you have a really well built ignore def unit, you can try to kill her 1st phase manually before her ult counter reaches zero! This way you don't necessarily need to build a super high HP tank to survive the ignore def ult skill she pulls out in phase 1.
3. AOE atk based DPS honestly aren't needed that much for phase 3 despite there being minion mobs. A single target DPS will work fine if your Def DPS is tanky enough.
4. In the case where you may need emergency heal before the boss uses their big skill, use a healer with overheal shield potential. This could potentially help you tank that damage because this type of shield is typically very strong, especially when you bring water heylel with you.
Alright good luck, I try to not be too cliche about it compared to other posts...
IGN: Asian
Server: Global
Player ID: 10000803088
Boss Invasion Tips!
Did you know: boss invasion is all the rage these days! Don’t ask why, it just is! Don’t know ‘bout some boss invasion? Well, the following text-wall should help!
The boss invasion game mode lets you fight a super-sized Ignis(sporting her groovy avatar). It’s got some really choice rewards, notably rainbow stones. However, super Ignis isn’t just going to fall over and burst into rewards, you need to work for it. She’s got three really irksome phases, and each phase requires a little strategy to clear it. Note also that this game mode is very potential dependent, and most of the ones you’ll want will start at Normal3, requiring awakening level 5. That’s level 5. AKA, the last level, A5. And not for just one, either. More like 8! Ok maybe not all 8, but it helps.
Phase 1:
Big Iggy’s first phase is weak to ignore defense damage. So you definitely want to bring a servant whose combo skill deals that type. The game also recommends potentials for this, raising ignore defense accuracy. The higher the floor, the more you’ll need. You’ll also want your tanks to be HP heavy, as Ignis will deal more damage the less HP your tanks have.
Phase 2:
Ignis drops her defense ignore weakness for a defense-based damage weakness in phase 2. As if that’s not enough, she’ll do speed-based damage. At some point, you’ll need to invest more into potentials again, namely those that reduce enemy DPS speed, in n order to cut her damage down.
Phase 3:
In phase 3, Ignis gets fed up with you, and just ends all your servants, except for the DPS ones. Sadly, the actual servant Ignis doesn’t get that skill. Again, her weakness changes, this time it is attack-based damage. While you can get by with any old ATK servant, those with AoE combo skills( A Sphinx, Rem, etc.) will work much better. Kinda weird really, until you realize there’s a ton of eyeballs with HP bars. Also in this phase, the enemies will target your def-based servant, provided it survived. That part is important, the survive part, since that servant can double as a baby tank.
In summary, you want servants with defense, attack, and defense ignore based damage types, and at least 2 HP built tanks. The potentials are the details, and ignoring them will cost you. Generally, you’ll want supports toting speed reducing potentials, and maybe healers too, while tanks should have defense ignore resist. Potential requirements will also increase as you progress through the floors.
That’s a lot of reading, but it really requires some forethought if you want to clear the floors. I hope this helps and good luck!
IGN: Ravast
Server: US
ID: 10001069503