Laurelene LV.27 Team Player
Dec 31, 2020, 06:37 AM 228 read

Cayo Perico 2.0

If you could change anything about the Heist what would you? I would split the solo and group experience in 2 different heists. After the initial heist El Rubio reinforces the vault door and it now needs 2 players to open. You do the scout mission as usual. Then you are given the choice of doing the heist with a group so you can go after the main objective OR choose to go solo and only be able to go after the secondary objectives outside the compound. That on itself would wield a decent amount of money but not break the heist to the point of it being bad to bring more people. It would require less preps, and make more use of the island tools, to fit the "solo" role. As entry vehicles you could pick the smuggler ones, the 2 boats and the Vellum, and the entry points either the docks or the airfield. Maybe the mission to be timed, and you have that time to go around and steal money/drugs and bring back to the vehicle otherwise alarm will go off. An option to buy an extra bag like you do with suppressors, but you would need to go back to your entry vehicle to switch bags. Maybe make it a "no weapons approach" where if you just have to sneak around not getting caught for extra challenge. You get the idea. 😛

Comment 5

  • Sabsies LV.20 10, 9, 8, 7... Jan 2, 2021, 03:57 AM

    Idk if this is an unpopular opinion, but I think it's fine to have a heist that is actually viable solo. All you're doing by making it more profitable with 2+ is making the player go from "hey, i can make more money doing this alone" to "hey, let me just get my mate who i was grinding the casino heists with". doesn't really make much difference tbh.

    people who grind will grind, and those who don't just won't care. rather than it being a decision of "do i go alone or do i bring a mate?" it will just be "which heist brings me more money for my time and who can i trust to do it with?"

    only thing I'd change is the goddamn rocks and trees. would probably ask rockstar to fix their stealth bs but it's easy enough to cheese around it tbh

  • Laurelene LV.27 Team Player Jan 2, 2021, 04:28 AM

    The checkpoint saves also need fixing... It saves the money you died with on top of the amount you had when it saved the first time you hit the checkpoint, making it really easy to loose a lot of money if you restart the heist too many times.

    Other than that the main "concern" will also be "possible negative effects" of a solo heist with good easy money that you can prep in 1 hour. Why grind businesses when you can solo a heist that pays 1.3 million and you can repeat every 1 hour and a few minutes?
    Not that griefers didn't do an already awesome job at killing the online part of the game...
    But the few players that invite other people to help out with multiple vehicle business sales might quickly go extinct.

  • Sabsies LV.20 10, 9, 8, 7... Jan 2, 2021, 04:45 AM

    idk about the checkpoints tbh cos i just go for elite challenge most of the time but i can believe it.

    honestly, i only play gta in private sessions cos i just cba dealin w the online so I'm definitely not the best person to ask for that. I've never had an interest in the businesses and never will (other than the bunker research).

    there are some players that enjoy pvp and having to protect/defend/attack assets so they're more likely to stick w businesses if they enjoy it.

    ultimately, it goes down to what people enjoy. some people hate the solo grind. i haven't really done a solo grind in GTA for years but for whatever reason i love grinding the cayo perico heist - probably to see how quickly i can complete the elite challenge.

    considering how expensive some of the stuff is in the game, I'm glad there's a heist which can make those things more accessible. hell, i bought a yacht recently knowing how useless it was just cos cayo perico made me enough money (although that probably proves your point lol). if everything weren't so inflated, I genuinely would not care about this heist.

    the most fun I've ever had in GTA to this day was doing the mastermind challenge. Rockstar needs more of those imo.

  • Cumlicky2 LV.2 Lurker Dec 31, 2020, 09:23 AM

    Make getting up the fucking rocks easier

  • Laurelene LV.27 Team Player Dec 31, 2020, 10:03 AM

    And fix the tree hitboxes! 🤣