GM Karen LV.17 GameManager
Jul 7, 2020, 03:48 PM 126 read

2020-07-07 (2.45.0) Patch Notes

Patch Notes
Hundred Soul: Patch Notes - 2020-07-07 (2.45.0) Patch Notes image 1

  2020-07-07 (2.45.0) Patch Notes   [Other] ■ The game engine has been updated ※ Disclaimer - Upon updating the game from the open market, all game resources will be downloaded again - Using Wifi to download the game files is highly recommended   [Events] ■ Karma Enchant Stone exchanges will take place from Tuesday until Saturday ■ Soul - Ether exchanges will take place for two days starting Sunday until Monday ■ Mystical Sea Adventure events will take place - Companion Special Battles (Lady Gray -> Kailin -> Lucinda) - Blue Pearl Shell Drop & Exchange   [Contents]

Hundred Soul: Patch Notes - 2020-07-07 (2.45.0) Patch Notes image 3

■ 2 new Weapon Skins have been added to the Guild Wars Shop - Death Scythe, Breaker

Hundred Soul: Patch Notes - 2020-07-07 (2.45.0) Patch Notes image 5

■ An Emotion system have been added to the Skin menu - Can be applied from the [Main Lobby] -> [Skin] menu ■ Weekly missions for disintegrating at the Unknown Workshop 15, and 20 tims have been increased - 15 times : 40,000 Gold -> 100,000 Gold - 20 times : 2 Essence of Creations -> 4 Essence of Creations ■ Weekly missions have been added - Recharging Illusion Hall Keys : 12, 20 times - Recharging Event Battle Keys : 9, 15 times   [Products] ■ The Mystical Sea Adventure Skins have been added - For the Savior, Lucinda, Lady Gray, and Kailin - Dancing Emotions for the Savior, Lucinda, Lady Gray, and Kailin can be acquired from purchasing the Complete Package - Can be purchased from the [Cash Shop] -> [Skin] menu   [Balance] ■ Decreased the frequency of Equinus' damage bonus reset pattern   [Improvements] ■ An [Exchange] system has been added in the main menu - Regular exchange events can be accessed from the [Exchange] system, along with a weekly schedule ■ Adjusted the Companion contract screen so that a corresponding sound effect would play out along with it ■ Adjusted the Companion voices played upon promoting or acquiring a secret skill ■ An equipment/Companion restriction function has been added to Chain Battles ■ Adjusted skills related to teleporting so they would not work when the character using is unable to move ■ Adjusted skills related to teleporting to work even when the target is far away from the player or if the target is in an invulnerable state   - Duelist : Somersault, Killing Slash - Skylark : Somersault, Assassin Flash, Soaring Falcon - Death Scythe : Head Hunting, X Slash - Dark Horizon : Phantom Blade ■ Adjusted the Death Scythe so that the AI would not only use the first move of Killing Scheme, but would use all 3 moves   [Bug Fixes] ■ Fixed an issue when the Mad Chameleon Warrior is in a groggy state, it would ignore its groggy state and attack if there is an ally character who is afflicted with a status effect ■ Fixed an issue where the in-game menu would not scroll as intended when dragging a specific part of the screen ■ Fixed an issue when the Breaker's Destroy Smash skill would miss its target, the petrified/frozen target would move ■ Fixed an issue when purchasing a Companion and entering the Team Setting menu after clearing Karen from Battlefield 5, the notification for opening an additional Companion slot would show up ■ Fixed an issue where a '1' would appear on the icon for the pop-up menu for purchasing Skins ■ Fixed an issue where the main lobby would appear brighter than normal when adjusting the game settings while in the Guild menu ■ Fixed an issue where characters are unable to move or attack in Force Battles when using certain languages for iOS devices ■ Fixed an issue where the [Parry] skill would occur more frequently compared to other equipment ■ Fixed an issue where the Companion array button would not function after selecting a Karma equipment from the Team Setting menu ■ Fixed an issue where the time slow down would not occur properly when using a Companion skill after using the Dark Horizon's active skill ■ Fixed an issue for the Nergal fight where the field of vision would diminish despite Nergal being afflicted with an elemental status effect during its blackout pattern ■ Fixed an issue for the Nergal fight where Nergal would seldom attack despite being neutralized by a physical status effect ■ Fixed an issue where the player's ranking would not be displayed as the actual rank in the Chain Battle ranking screen ■ Fixed an issue where the UI effect would not work as intended for opponent players when researching for opponents for Chain Battles ■ Fixed an issue when in the Chain Battle, if the player moves left or right while the Chain Battle countdown is in motion, the camera would move irregularly ■ Fixed an issue where the time limit would not appear at the center of the screen in Chain Battles ■ Fixed an issue where the opponent's character customization color would appear the same as the player in Guild War Battles and Chain Battles ■ Fixed an issue where opponent screen for Guild War Battles and Chain Battles would appear black at the far left and right ■ Fixed an issue when grabbing Equinus, the grab location would be wrongfully applied ■ Fixed an issue where Equinus would at times would use his damage bonus initialization skill during his cooltime or use it consecutively ■ Fixed an issue where Equinus' damage bonus initialization skill would be negated instantly with Kailin's active skill ■ Fixed an issue where the Companion's active skill would be deactivated while in the Trial of Equinus ■ Fixed an issue when a boss has been bound in Force Battles, related signal skill buttons would not appear   [Known Issues] ■ The red dot over the notification button is visible despite having no new notifications  

Hundred Soul: Patch Notes - 2020-07-07 (2.45.0) Patch Notes image 7

Comment 1

  • gamer892424280 LV.3 Lurker Jul 8, 2020, 02:43 AM

    Ohhh....yeah more update more bugs!!!
    I got lost interest for this game anyway
    Thanks for your time until now!!

    Cheers👍

1
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