Beetle king is TOO easy to shot block.
Even the AI JUST SHOOTS THEMSLVES BECAUSE BEETLE KING IS SHOT BLOCK BY ALMOST ANY SIZE HOLE.
I've lost too many games to being randomly shot blocked by a random Thor or ice thor shot.
Picture of why slam needs a nerf.
This sums up the single biggest problem with this game.
The fun quirky characters. And characters the rely heavily on strategy and not brute strength simply can't do anything against slam.
Blank update good for nak but damage of in ground shot 2 is very low.
Using blank shot 2 to make the ground thin.
This works well with nak because his damage is HORRIBLE unless you hit very thin patches of land.
Unfortunately blank shot 2 does almost 0 damage when hitting the ground. Meaning It's not useful for that because slam still does more damage than these two mobiles with perfect shot.
Available for assembly
Please help. I have lots of a.b.ss tanks and avatars but I don't know why the available for assembly doesn't show. I keep playing with the same tanks and avatars because I don't know how to assemble the other tanks and avatars. I will appreciate the helps
Can you update mobile tool tips to describe mobiles moves more accurately [nak shot 2]
uso de hack en las partidas de juego
hola señor admi.. un gusto.saludarlo mi motivo a escribir mediante esta pagina es para informarle que hay muchos que usan jack de desconeccion....en donde tu juego se empieza a cargar y cargar ...y te sacan del juego.... por favor pedirle enrarecida mente 1ue vea la.situación ,que es halgo incomodo para .muchos usuarios..
muchas gracias por.su comprensión
Why is ice storm better than ice?
Icestorm easily sky shot double hit tornado and shield break.
Ice storm gets MULTIPLE cloud activations.
Ice storm shot one does more than both of ice shots.
Ice storm bunges better
Ice storm has@more health
Ice storm SS does more damage.
Ice storm shot 2 does more damage
Ice storm can double kill more easily.
I hate this tank!: When an event is applied, the armor of the tank I dislike is reduced by 5%.
Gold Battle Item: Used in all game modes.
New rules that change the wind: Symmetrically changes every certain number of turns
Turtle and Nak: Weapon 2, can be used as it was before the update, but if you increase the flight time, you get additional effects.
Raon Mine and Dark Raon: Mine's ability to find enemies is improved.
Kalsidon: Weapon 2, SS damage increased by 2.5%, damage range increased by 5%
Bigfoot: Weapon 2 damage increased by 2.5%
Slam: Guide vehicle of the Weapon 2 also explodes, make a additional damage.
Blank: Dimension flight distance is increased and bullets are summoned in the opposite direction.
Added map tips: You can view descriptions of special elements of the maps during battle.
Players under the Bronze 1 will remain in the same league in the new season.
■ Bug fixes
Cloud effect icon is not displayed (actual effect is normal)
Thors does not rotate (actually spinning and shooting)
Looking for clan
Hey guys! I am looking to join an English-speaking clan. I am from the US, female, and none of my friends play gunboundm- would really like to make some friends :(
Invite me please? Thanks!
IGN: Misfire (0803-9085)
turn time delay bug
please do fixed bug turm time time delays.
FIRST FUCKIN TURNS
FIX THIS FUCKING GAME. STOP LETTING OPPONENTS GO 8 FUCKING TIMES IN A ROW
I LOVE DIEING IN ONE HIT TO SLAM WITH LIGHTNING LOUD IT MAKES THE GAME SO FUN
Balance you game please!!!!
Beetle king does TOO LITTLE DAMAGE.
You can't even nice shot with his shot 2.
There are mobiles that's hit for 250 damage with no items and no clouds..
And beetle king at best can hit for 150 damage with shot 2.
Please balance your game.
Please delete kalsidon mobile from game. He's completely useless in ALK LEVELS THAT HAVE TORNADOS
He doesn't need to be in the game. He's useless. Slam is better and can be used in tornado and gets super sky shot no matter what angle or power he uses.
Different Team Show Up
Good day Tami, there is a bug I found that make me lose game in unprepared. I put team 3 but team 1 (for duel battle) showed up when I playing pro battle. But when I check my profile, it showed team 3 mobiles.. and I tried to change after 1 game, it still happen in second game...
Please check on this, tq.
please help to give my mobile back because wrong extraction my mobile
Why connection lost when giving up?
i just noticed that my opponent suddenly lost connection when the're about to get loose? i think it's intentional and the've gaining something for it. I think the've intentionally disconnect their internet when they know they are abot to loose. happened every time. for example, when their tank died and I still have 3 tank (which oviously tell that i'm ahead of the battle) they suddenly lost connection. do they lost GP on these or not? just curious coz im always reporting it everytime.. if yes, i hope it wi be fixed soon..
Sorrowful disconnection problem
Its me again... the problem is still there.
nothing changed. winning, then get disconnected without countdown else. NEVER experience this problem when losing advantage in game... holy shiet is happening?
I'm sorry to say, this problem make me dislike this game more... I'm not sure how to solve this.
HOLA CRACKS SUSCRIBANSE A MI CANAL DE YOUTUBE DONDE COMPARTO MIS ESTRATEGIAS DE JUEGO . ESTRATEGIAS DE WORLD BOSS ENTRE OTRAS COSAS.
Please remove wolf tracking. Shit is stupid and bad. You NEED TO ADRESS SOME ISSUE.
This is the most irritating game in existence. It doesn't matter how far ahead you are.. ice storm double hit super sky shot shield break tornado shot and gets SS in one turn.tbrn kills your whole team.
Or malite drops next to you and super sky shot risky shot and gets SS in one turn and kills your whole team.
GunboundM Image Pack1 (1920x1080)
* Do not use it for commercial purposes.
Update problems. Wolf no longer gets nice shot on shot 1 because it tracks the mobile. Hitting the front not the top. Risky shot nerf did nothing. Malite still gets se I@ one turn.
Play test your updates before making them go live.
Something needs to change. Every game I face the same three overpowered people mobiles.
Need to nerf ice storm. Malite. Slam. And goss. They see too much okay@because they are better than every mobile.
hacker,minha última partida ,eles conseguiram travar onde cair o carrinho. não conseguia voltar no lugar desejado. confiram quem jogou em dupla por último comigo
this guy had 3 more bars to SS when it was my turn. Then it became fully charged once it hit his turn.
I complain a lot but this is by far the best game on mobile.
second to go chance and disconnection
good day Tami and developers,
I'm sincerely to request check on these problems:
1. I had experienced CONSECUTIVELY 10~15 times within these days as second to go player (beside opponent accept rematch). I'm not sure this is luck but it is totally bias chance. please check on this if it can be manipulate or bug to happen.
2. through a series of games, around 50 to 70 games per day, I NEVER get disconnected if the game is losing, but most of the time when it is last hit to win or a winNing condition, I will get disconnection message pop out without any countdown! (however my line is still stable connected like Facebook or else).
I like the game but I encounter these shit stuffs too much. please help for a better gaming experiences. in case u need to check prove for game log, this is my unique ID 6601-8630.
thanks and I hope u all are reading and make this game better.
Beetle king. Give ability to climb everything. 100% climb. Can even climb upside down.
This would make him less liable to be angle screwed. Due to his lower point of shot. Beetle king often cannot shoot out of a hole. Which is dumb because he...make holes.
Also it would be totally unique to see beetle king on the side of a wall.
theres gotta be some bug if my opponents go first 6 games in a row which really isnt fair
Verifiquen esta cuenta.... Ya estaba por perder
Ya molesta esto
Arrow. Ice storm. too fucking easy to shoot super sky shot. Make wind effect higher or lower damage to compensate.
Arrow can land in unhittae spots.. and can easily super sky shot. You don't even have to fucking aim. The@wind effect is too small.
LOL. WOLF FAIL. YOU RUINED THE ONLY GOOD THING ABOUT HIM.
The track on wolf made him worse!!!!
I can't even use shot one on maps that used to be good with it because it locks on to totems!
So far. You made shot useless on an additional 4 maps.
Get rid of tracking. That's a either an early April fools joke.. or it's someone being incredibly lazy.
Make wolf shot one throw multiple daggers at different angles. Or make the first dagger bounce off impact and travel half as far.
Make wolf shot 2 bunge blast range get stronger. While raising only slight power every turn.
Either that. Or make all daggers wolf throws stick to the opponent. If you hit an opponent that has daggers in the with shot 2 the wolf howls loudly and the daggers explode doing extra damage.
Make it so he throws more daggers with each consecutive use. Make shot two bounce or split depending on consecutive shots.
Do something other than tracking.. it hurts him more than it helps him.
Picture. This is why beetle king is bad. Your own shits protects the enemy mobile. They can shoot out easily. But you can't hit them.
Fucking sucks dog
I have an idea. Let's make levels that eraser is COMPLETELY USE ON
Oh he's not useless enough? Add a tornado. We want eraser to have 100% lose rate on this map
Make avatar skill `opponent can't land next to you while choosing position of 3rd mobile`
Or something. Fuck. Tired of losing games because malite or arrow land right on top of me.
Maybe a skill that says `if opponent lands next to you with 3rd mobile. They take 200 damage`
Or ......`gain 1 point ss`
Wolf: Weapon 1 has the ability to track the tank. (Performance is not good.)
Lightning: Weapons 2 makes lightning bolts below the terrain if there is terrain above the hitting points. (Weapon 1 does not change.)
Ice: Increases base HP by 25.
J Frog: Increased ability to reduce opponent's attack power (-2.0% -> -3.0%)
Added non-summonable areas for each team
Risky Shot S point is changed (+1.0 -> +0.5)
Added some hacking defense features
Can you fix your forum format so I can scroll up and down and see what I typed.
I can't see@what I typed. I can't scroll to see what I typed.please fix this.
Goss does tooooo much fucking damage for how easy it is to aim.
Goss takes ZERO skill to aim.
Make shot one NOT do 250 damage. Or make the shot more difficult.
Learn to properly balance your game.
Some Buffs for weaker mobiles to make them more playable and help balance the game.
-Increase HP by 15 = to icestorm and ice
-fix bug where weapon 2 sky shots dig too deep that the area of explosion is far below player and player doesn’t get dug inside. [ I'll upload a picture to understand ]
-Reduces stages of damage increase from (4 stages to 3 stages)
-increase last stage damage by 20% so it’s really punishing if people ignore wolf. (Because most wolfs I’ve faced don’t even get the chance to reach stage 4 specially with SS shot they die before reaching stages to do good damage). Since Malite Weapon 2 and Raygun Weapon 2 hit same or harder than the current Wolf final stage 4 Weapon 1 and 2 attack currently. So need to make it that when wolf reaches stage 4 or 3 (if you reduce it to 3 stages) it needs to feel rewarding and make him hit the hardest weapon attack in the game to make it feel rewarding after waiting several rounds to hit with damage buff
-Increase Overall damage by 5%. (since Aduka feels weak and is only viable when in a team with adum where Thor level increases fast. Without adum Aduka’s damage is very low below average and very hard to depend on Thor since its hard to level it alone.
-Weapon 2 launches instead of one small mine bomb. It launches 3 mines bombs that chases target nearby and if its very far away the mines sleep and doesn’t activate until a mobile gets close to it ( just like Gunbound pc Raon Weapon 2) I think it makes the game have more strategies and a new feel to raon. People can’t move as much as they like when mines that are not activated is around! Seems like fun and it differentiates it from Dark Raon and we will actually see more Raons in player vs player l.
-Increase Weapon 1 damage by 15% (since its one of the lowest damaging shots in the game and makes Dark Raon needs Weapon 1 to depend on since Weapon 2 is hard to land and very situational)
-Increase Weapon 1 explosion range by 3% (to somehow help landing weapon 2) since its very hard to land it sometimes
Player ID: 9202-3644
Is this a new tank or hidden tank or a bug?
I entered Royal Survival match but then instead of having my Ice Gold tank, this is the tank that appear. What is the name of this tank? It looks like a unicorn or something. It's the first time i've seen this tank. Not sure how it happened but I love it. The attacks are very powerful. Hope to have it and use it again soon.