Tank Ability: Climbing, Accuracy
1. Climbing: This ability is needed when the tank is escaping from the pit and when the tank is moving to climb a high slope. Tanks with high climbing capacity can move to higher positions even when the tank is tilted more. (This ability is not relevant when the tank is moved low.)
Different tanks have different climbing abilities and can be upgraded with grades or jewels.
2. Accuracy: The tank's ability to shoot accurately at the aimed angle when firing shots. If this value is low, the shot will fire at slightly different angles. This error is very small.
If you fire a strong shot at a high angle, this difference will increase.
Different tanks have different firing accuracy and you can improve this ability with a grade or jewels.
Various Guidelines in GunboundM
This is a system to help the player shoot.
(This post also includes parts that will be updated soon.)
The development team is working on improving this.
GunboundM is ..
The original game PC “Gunbound”, turn-based online shooting which was developed by Softnyx. Since 2002, Gundbound has been provided its service on 11 countries all over the world.
New “GunboundM” supports multiple platforms including cellphones, tablets with different resolutions, sizes and OS like iOS and Android and even PCs. Users in all platforms can play with the other users in other platforms
In GunboundM, you can ride on ‘Battle-Mobile’ with various cannons and fight against other mobiles. You can choose 3 Mobiles to make your team and fight against other teams. You can collect many unique Battle-Mobiles and Avatars to make more various and powerful strategy.
Pet Skill List
*The pets only work when the S score is fully filled.
* New pet skills will be added with new pets.
Distance in game
When you look at the skill of the avatar, the unit called "distance" appears.
Distance 200 is shown in the following image.
(Small mobiles are about 60 in size)
1. Damage Cloud - Increases the damage of a passing projectile by 10%.
2. Bungee Cloud - Increases the destruction range of a passing projectile by 10%.
3. Electric Cloud - Adds the effect of lightning a passing projectile. (*Unable to amplify for the same effect)
4. Dark Cloud - Reduces the damage of a passing projectile by 30% and it erases the effects of all current projectiles.
5. Joker Cloud - When the projectile passes, it exposes its identity.
6. more clouds - Certain maps have their own clouds.
Ranks and GP
How to charge SS-charge?
1. If you charge 6 SS-gauges of your mobile fully, you can use a SS weapon of your mobile continuously.
2. Your mobile is charged 1 SS-gauge by 1 turn.
3. Your mobile is charged by the shot judgement system in addition.
4. Some avatars have a skill to charge SS-charge.
5. The third mobile has 2 SS-gauges of SS-charge from the beginning.
Shot Judgement System
1. Sword Totem (Yellow color): Attack power increases (12%)
2. Shield Totem (Blue color): Defense power increases (12.5%)
3. Sword and Shield Totem (Purple color): Attack and defense power increase (12% & 12.5%)
4. Dark Totem (Black color): Defense power decreases (12.5%)
Battle Item List
Avatar Skill List
* New avatar skills will be added with new avatars.