UPDATE 2020-02-10
Notice■ Achievements Gear rewards for some Heart-related achievements will increase. (More to be added later.) ■ Battle Added Battle Item "S Break Shot": Reduced S points by 1-2 bars. ■ Tank BeetleKing: Weapon1 reduces moving distance of tanks that are attacked by about 35% for 2 turns. Effects can be duplicated. Tanks have a short moving distance may not be able to move after two hits. J Frog: Weapon1 damage reduced by 2%. Weapon1 reduces the damage of tanks that are attacked by 2% for 2 turns. Effects can be duplicated. ■ Map New Map Theme: Airship

■ Other Content Added game-log contents for security.
Please solve the malfunction that Japanese input is not possible in iOS13.
You need to completely rebalance the game.
You need to look at the most played mobiles and nerf them.
The least played mobiles need a buffWhyyyyy? You literally gave beetle king the most useless buff.
The majority of mobiles can't move out of the hole he makes anyway? Fucking@dumb.
Meanwhile malite l.dlam. Gods. Still do 280 damage and@require 0 skill to aim.The movement debuff added to beetle king is cool. But it's completely useless. Slam malite and goss don't need to move and they kill him in 2 shots. Also they are the most played mobiles BY FAR. So beetle king doesn't have a spot in this game.
Useless addition to beetleking. No one gives a fuck if they can't move. They do way more damage.Seriously just make it so beetle Kings shot 2 doesn't suck
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