Memes Income the memes!!

Income the memes!!
Income the memes!!
Ewokswftyyeet
Ewokswftyyeet Ewokswftyyeet
LV.20 Professional Noob 3m

Eboy gang

What’s your fav op

Eboy gang
Wonk_gnome
Wonk_gnome Wonk_gnome
LV.12 Chief 6m

Seige rock pnutty

Hek

Seige rock pnutty
j_moore_
j_moore_ j_moore_
LV.9 Nomad 7m

Rainbow six

Ps4, pls play ranked w me :)

Rainbow six
ClappingTheHam
ClappingTheHam ClappingTheHam
LV.2 Lurker 9m

5 stack renown

From winning 1 unranked game woth a 5 stack of us using renown boosters we all made 1k+ renown.

5 stack renown
killazombie03
killazombie03 killazombie03
LV.5 Lurker 9m

Little 2 piece with Zofia’s LMG . Recoil was a bit hard to control though

Little 2 piece with Zofia’s LMG . Recoil was a bit hard to control though
Little 2 piece with Zofia’s LMG . Recoil was a bit hard to control though
OmaroPancake
OmaroPancake OmaroPancake
LV.19 Duo queue god 32m

Who’s your main?

Who’s your main?
Who’s your main?
WONK_daddy
WONK_daddy WONK_daddy
LV.11 Genius 43m

😔

When i bean someone and clip it its after the bean

😔
Eva ❦
Eva ❦ Eva ❦
LV.21 S 1h

Looking for plats 3 NA uplay is F_Venom

I got a sliver and a gold 1 and I’m gold 1 as well

Looking for plats 3 NA uplay is F_Venom
F_Venom
F_Venom F_Venom
LV.2 Lurker 1h

Got maestro too many good attackers

Playing with first 4 people in comments

Got maestro too many good attackers
Eva ❦
Eva ❦ Eva ❦
LV.21 S 1h

Thats scary

also when you pop it makes a laugh

Thats scary
Thats scary
ゼロツー
ゼロツー ゼロツー
LV.24 Parasite 1h

Memes I'm just vibing please like to vibe man

I'm just vibing please like to vibe man
I'm just vibing please like to vibe man
That Tachanka Mainv2
That Tachanka Mainv2 That Tachanka Mainv2
LV.20 Let’s play R6! 1h

I dont know what to name this

Any females who play r6 on ps4 just like me look out for this guy he will tk you then say next time dont die 1st then he will start to get sexist. Soon you see him on your team leave immediately. Dont do anything about it unless it happens to you

I dont know what to name this
I dont know what to name this
BabyGurlMakayla
BabyGurlMakayla BabyGurlMakayla
LV.2 Lurker 1h

WHO IS THE BEST HARD BREACH OF ALL TIME?

Poll
WHO IS THE BEST HARD BREACH OF ALL TIME?
gamer874967948
gamer874967948 gamer874967948
LV.4 Lurker 1h

Looking for plats 3

We need 2 pc players my uplay is F_Venom

Looking for plats 3
F_Venom
F_Venom F_Venom
LV.2 Lurker 1h

Jo any pc players wanna play Eu

right now im gold 3 playing solo ranked

Jo any pc players wanna play Eu
Jo any pc players wanna play Eu
Codey.Nw
Codey.Nw Codey.Nw
LV.3 Lurker 1h

I really need someone to talk to i cant deal with anything rn and i feel like im so lonely

Please dont be a jerk ive had to much of that today that i might just give up

I really need someone to talk to i cant deal with anything rn and i feel like im so lonely
IAmQuackHed
IAmQuackHed IAmQuackHed
LV.15 Chief 1h

Tachanka elite

Ubisoft when will we get a tachanka elite

Tachanka elite
ABangJr22
ABangJr22 ABangJr22
LV.7 Nomad 2h

I had no reason to shot this wall but risk it for a biscuit

I had no reason to shot this wall but risk it for a biscuit
I had no reason to shot this wall but risk it for a biscuit
KOVLD
KOVLD KOVLD
LV.3 Genius 2h

Sub 2 my YT for upcoming psn/Xbox gift card giveaways

https://www.youtube.com/channel/UC8tOv-Xo63q6sn0fGD_Jd2Q

Sub 2 my YT for upcoming psn/Xbox gift card giveaways
Sub 2 my YT for upcoming psn/Xbox gift card giveaways
0tf.3r0d
0tf.3r0d 0tf.3r0d
LV.8 The Best 2h

Guides Guide for playing 'Montagne' on 'Oregon'.

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]
 
Oregon is a triple-level map (consisting of three floors) currently only found in ranked play. Although, this is subject to change. The map has recently undergone a rework by Ubisoft and will be left in ranked to see how viable the map is for high-level competitive play.
 
‘Montagne’ is a three armor, 1 speed, attacker. The operator is equipped with an ‘Extendable Ballistics Shield’ which provides the player with the ability to fully extend the shield down to the operators feet so that the player is completely protected from all forms of damage (excluding Toxic Canisters thrown by Smoke and Gu Mine’s thrown by Lesion). Montagne is used very heavily in the current game meta due to the operator being a virtually indestructible drone so long as supporting teammates are watching his rear flank. The most common way to use Montagne is to aggressively contest map control while being backed by additional teammates. Montagne is considered to be most valuable due to the operator being able to win a face-to-face melee duel in any situation due to the TTM (time-to-melee) being faster than the default TTM. However, this can occasionally be countered by a three speed defender if the defender has the room and free-space to out maneuver Montagne and melee him in the side while he is still in the unshielding animation.
 
If you are to be in accordance with the current meta, Montagne’s loadout should be as follows:
SECONDARY: P9 Hand-gun
UTILITY: Smoke Grenades x 2
 
ATTACKER SPAWN LOCATIONS:
 
ATTACKING: [2F] KIDS(A) - DORMS(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the Big Tower located on the north side of the building. After establishing control over all of Big Tower, attackers will breach the reinforced wall on the second floor level of Big Tower separating Attic and Big Tower. This will then provide attackers with a clear pathway through the Attic to get into the Kids(A) bomb site and plant the defuser. Montagne will assist the attacking team by establishing control inside of the Big Tower and then maintaining the attacker presence through Attic and into Kids(A). After breaching Big Tower through the first floor, Monty should communicate with teammates to eliminate off-site defenders and isolate the Big Tower from all defensive presence. After doing so, attackers will breach the reinforced wall separating 2F Attic and Big Tower so that Montagne can steadily work the attacking teams primary pressure deeper into Attic. This will provide attackers with steady intel as well as a mobile shield for which attacking entry fraggers can use as cover in Attic while taking control of Attic. Montagne will then coordinate with supporting teammates to eliminate defenders inside of Kids(A) and plant the defuser.
 
CONSTRUCTION SPAWN LOCATION:
 
ATTACKING: [1F] KITCHEN(A) - DINING(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the Small tower located on the western most part of the building. After establishing control over Small Tower, attackers will attempt to breach the reinforced wall inside of 1F Small tower which separates the first floor Small Tower and Kitchen(A) bomb site. Montagne’s sole responsibility on this bomb site will be to protect the attacking teams hard breacher while they open the reinforced wall separating Dining(B) and Small Tower. To do this, attackers will start the round by clearing the Small Tower of defending roamers. Montagne should breach the Small Tower on the first floor through the outdoor patio doorway leading into the building from Junkyard. After doing so, the player will communicate with supporting teammates to establish full attacker control inside of the Small Tower. Montagne will then reposition inside of the doorway connecting Small Tower to Dining(B) so as to block the doorway and maintain this positioning to prevent the defending team from being able to quickly ‘swing’ the Dining-Small Tower door and eliminate the attackers hard breacher while they are placing their gadget. After the reinforced wall has been breached, Montagne should press deeper into Dining(B) so as to be a buffer between the defenders and the attacking teammate planting the defuser. Think of Montagne as acting like a linebacker for the attacking team.
 
JUNKYARD SPAWN LOCATION:
 
ATTACKING: [1F] MEETING(A) - KITCHEN(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the Big Tower located on the northernmost side of the building. After establishing control over the first floor Big Tower (T1), attackers will proceed to breach the reinforced wall separating the first floor level of Big Tower and the Meeting(A) bomb site. Montagne will play a very similar role on this bomb site as was played on the previously mentioned Kitchen-Dining. The difference here will be in the positioning. Instead of Small Tower control, attackers will focus control of the Big Tower. Montagne will assist the attacking team in gaining control over Big Tower identical to the way the operator did it on the previously mentioned Kids-Dorms. After attackers have full control over the Big Tower, Montagne will reposition himself in the doorway connecting Meeting(A) to Kitchen hallway. This will not only prevent defenders from being able to flank attackers through Kitchen Hallway, but Montagne will also be well positioned to gather intel on the positions of defenders playing inside of Meeting(A).
 
NOTE: Montagne needs to be supported in this position as he can be easily flanked and exposed to defenders flanking Kitchen Hallway from Kitchen(B). Attackers MUST, at all times, have flank protection on the Kitchen(B) doorway in order to maintain Big Tower control.
 
STREET SPAWN LOCATION:
 
ATTACKING: [BSMNT] LAUNDRY(A) - SUPPLY(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through Barrel/Construction rooms located on the northwestern side of the building inside of the basement. After establishing control over Construction, attackers will breach the reinforced wall separating Construction and Supply(B). The key to a successful attacking round in the basement is to have a multi-directional assault while also having a really heavy primary assault. Montagne will be assisting attackers with their primary assault inside of construction. After the attacking team has cleared construction of the defensive presence, Montagne will take up a position inside of (or in some cases, a little bit past) the doorway connecting Single Pillar to construction. This will provide attackers with two highly valuable advantages. The first (and in my opinion, most valuable) advantage is that Montagne will be in an actionable position to not only gather real-time intel, but to also act on it if and when the opportunity arises. Secondarily, Montagne will be protecting the flank of additional teammates positioned inside of Construction while they are breaching the primary Supply(B) wall separating the bomb site and Construction. Montagne should maintain pressure at the bottom of Big Tower most aggressively AFTER the Construction wall has been breached. This is important timing as the player will have the best windows of opportunity when the enemy team is in their highest moments of chaos. This is because defenders will have to spend time, movement, and attention to restructuring their defense to fit with the lost map control.
 
Thank you for reading and I hope this was helpful for you guys.
 
If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.
 
Discord - https://discord.com/invite/TjGAPdM
Twitch - https://www.twitch.tv/footwork6

Guide for playing 'Montagne' on 'Oregon'. +4
Guide for playing 'Montagne' on 'Oregon'.
footwork.
footwork. footwork.
verified LV.22 S 2h

Rainbow Six Siege

New to playstation still good but we can play quick play and help me level up to 20 so I can play ranked

Rainbow Six Siege
Iconix TR
Iconix TR Iconix TR
LV.2 Lurker 2h

Guides Guide for playing 'Montagne' on 'Outback'.

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]
 
Outback is a double-level map (consisting of two floors) found only in ranked play. The current architecture of the map gives a significant advantage to the defenders due to there being limited second floor access points. Although, an argument could be made for this being mitigated by the vertical advantages given to the attackers on the ground floor bomb sites.
 
‘Montagne’ is a three armor, 1 speed, attacker. The operator is equipped with an ‘Extendable Ballistics Shield’ which provides the player with the ability to fully extend the shield down to the operators feet so that the player is completely protected from all forms of damage (excluding Toxic Canisters thrown by Smoke and Gu Mine’s thrown by Lesion). Montagne is used very heavily in the current game meta due to the operator being a virtually indestructible drone so long as supporting teammates are watching his rear flank. The most common way to use Montagne is to aggressively contest map control while being backed by additional teammates. Montagne is considered to be most valuable due to the operator being able to win a face-to-face melee duel in any situation due to the TTM (time-to-melee) being faster than the default TTM. However, this can occasionally be countered by a three speed defender if the defender has the room and free-space to out maneuver Montagne and melee him in the side while he is still in the unshielding animation.
 
If you are to be in accordance with the current meta, Montagne’s loadout should be as follows:
SECONDARY: P9 Hand-gun
UTILITY: Smoke Grenades x 2
 
ATTACKER SPAWN LOCATION:
 
ATTACKING: [2F] LAUNDRY(A) - GAMES(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the top of Garage and the Shark Stairs second floor window. After establishing control over all second floor rooms east of Games(B), the attacking team will proceed to breach the reinforced wall between Mechanical Bull (Bull) and Games(B) as this will provide attackers with a direct route to plant the defuser inside of the Games(B) bomb site. Montagne will be the head of the attacking teams primary assault inside of Mechanical Bull. The player should breach the objective building through the second floor level of Garage and then steadily work their way from Garage through Office and Electrical. Additional attacking members should back Montagne as he maneuvers through the eastern portion of the second floor. This is because Montagne will be most valuable when he has teammates that he can provide actionable information to. After attackers have isolated defenders back into the bomb site, Montagne should maintain a position inside of the doorway connecting Mechanical Bull (‘Bull’) and Games(B). This will ensure flank protection for the attacking teams hard breacher while they open the reinforced Games(B) wall. Alternatively, Montagne could be positioned inside of Piano while having an additional support teammate like Thatcher or Capitao taking up Monty’s original position in Bull. However, this is an ideal way to protect the hard breacher in Bull as defenders still have the potential to swing on the Thermite as opposed to Monty being able to physically block the doorway.
 
FUEL PUMPS SPAWN LOCATION:
 
ATTACKING: [2F] PARTY(A) - OFFICE(B)
The primary route of attack on this bomb site will be by the attacking team essentially executing the inverse attack plan used on the previous bomb site; the only difference here being over which rooms attackers need to establish control over. To ensure protection from any possible flanks, attackers should clear all second floor rooms west of Mechanical Bull and Shark Stairs and place some type of flank protection on Shark and Yellow Stairs - this is commonly taken care of by bringing a Nomad or Gridlock. Montagne will also mirror the attacking strategy used on the previously mentioned Laundry-Games. After attackers have successfully isolated defenders back into Bull, Montagne should maintain positioning in the same doorway as the previous site - only opposite in direction, so that the player is inside of Games and facing Mechanical Bull. This will accomplish the exact same purpose as used on the previous bomb site, only this time the player will push deeper into Bull after the wall has been breached and then take up a new position inside of the doorway connecting Mechanical Bull to Office(B). This will enable the attacking teams hard breacher to then open the reinforced wall separating Party(A) and Mechanical Bull without having to worry about exposure on their right-hand flank through the Office(B) bomb site. Monty will want to keep in mind his exposure to defenders in Party(A) after the wall has been breached and reposition himself accordingly. Typically, it is optimal for Montagne to push even deeper into Office(B) while this is going on and maintain a passive position inside of Office(B) so as to spend the remainder of the round as a reliable intel source.
 
CAMPING SPAWN LOCATION:
 
ATTACKING: [1F] NATURE(A) - BUSHRANGER(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the first floor Yellow Stair doorway located on the west of the building near the ‘Camping’ spawn location. After establishing control over the Nature Hallway and top of Yellow Stairs, attackers will breach the reinforced wall separating Nature Hallway and BushRanger room. Attackers will commonly send a few soft destructors like Buck, Sledge, or Zofia to the second floor to destroy the flooring of of Laundry and the adjacent hallways. This will expose defending anchors inside of Bushranger(B) and Nature(A) to vertical angles. Montagne will be used very simply on this bomb site by acting as a passive flank-watch (NOT TO BE CONFUSED WITH FLANK PROTECTION: Flank PROTECTION should eliminate the threat whereas flank WATCH should monitor for threat). The player should breach the objective building through first floor Reception and maintain positioning inside of the doorway connecting Reception to Reptile Hallway for the entire round. Although this may seem pointless, the influence this positioning has is incredibly valuable. This is because Montagne will essentially be removing Reception from the map for all on-site defenders, while also maintaining good positioning to flank WATCH on the bottom of Piano stairs. I emphasize the flank watch aspect of this role so heavily because, although this can be an influential position for Montagne, it is only as valuable as your teammates are capable of acting on the intel you provide. Attackers on the second floor will need to be hyper-aware of your callouts on the first floor to eliminate exposed defenders on Piano; otherwise, Montagne’s positioning is essentially nullified and the operator is wasted.
 
STORAGE SPAWN LOCATION:
 
ATTACKING: [1F] COMPRESSOR(A) - GEAR(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the top of the 2F Garage (accessed through the west and east single windows) and through the 1F Main Entrance (accessed through the mud room double-doorways on the east of the building). After establishing the necessary control over Restaurant and Kitchen, attackers will breach the reinforced wall separating Kitchen and Compressor(A). Montagne will be used by the attacking team to establish the attacking teams initial presence inside of Compressor(A) .Monty should breach the objective building through first floor Reception and work his way through First floor Garage, near Lockers. The player will then need to stop and wait for the rest of the attacking team while they clear the second floor portion of Garage, otherwise Montagne can be easily exposed to defenders on the catwalk. After attackers have established full control over Garage, Montagne should maintain a Position inside of the doorway connecting Garage and Compressor(A). Attackers will then breach the reinforced wall separating Compressor(A) and Kitchen so as to allow themselves to pinch defenders back into Gear(B). After defenders are isolated to the secondary bomb site, Montagne will maintain the pressure on defenders by pressing deeper into Compressor(A) and physically block the doorway connecting the two bomb sites while an additional attacker plants the defuser behind the compressor.
 
 
Thank you for reading and I hope this was helpful for you guys.
 
If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.
 
Discord - https://discord.com/invite/TjGAPdM
Twitch - https://www.twitch.tv/footwork6

Guide for playing 'Montagne' on 'Outback'. +4
Guide for playing 'Montagne' on 'Outback'.
footwork.
footwork. footwork.
verified LV.22 S 2h

4 ppl needed

If you wanna join a perma sqaud hit us up

4 ppl needed
Rylan9199
Rylan9199 Rylan9199
LV.2 Lurker 2h

Guides Guide for playing 'Montagne' on 'Villa'.

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]
 
Villa is a triple-level map (consisting of three floors) found both in ranked play as well as professional. The current architecture of the map gives a slight advantage to the defending team due to there being few routes into the primary bomb sites forcing attackers to bottle neck. In addition to this, Villa is a very large map which makes roam control very difficult for the attacking team.
 
‘Montagne’ is a three armor, 1 speed, attacker. The operator is equipped with an ‘Extendable Ballistics Shield’ which provides the player with the ability to fully extend the shield down to the operators feet so that the player is completely protected from all forms of damage (excluding Toxic Canisters thrown by Smoke and Gu Mine’s thrown by Lesion). Montagne is used very heavily in the current game meta due to the operator being a virtually indestructible drone so long as supporting teammates are watching his rear flank. The most common way to use Montagne is to aggressively contest map control while being backed by additional teammates. Montagne is considered to be most valuable due to the operator being able to win a face-to-face melee duel in any situation due to the TTM (time-to-melee) being faster than the default TTM. However, this can occasionally be countered by a three speed defender if the defender has the room and free-space to out maneuver Montagne and melee him in the side while he is still in the unshielding animation.
 
If you are to be in accordance with the current meta, Montagne’s loadout should be as follows:
SECONDARY: P9 Hand-gun
UTILITY: Smoke Grenades x 2
 
ATTACKER SPAWN LOCATIONS:
 
ATTACKING: [2F] AVIATOR(A) - GAMES(B)
The primary route of ,attack on this bomb site will be by the attacking team entering the building through the outdoor Study Balcony located on the second floor of the south side of the building. After establishing control over Study and the top of Main Stairs, attackers will proceed to breach the reinforced wall separating Study and Games(B) (being the westward facing reinforced wall inside of Study). This will allow the attacking team to plant the defuser inside of Games(B) behind the bar; providing attackers with a safe place to plant the defuser. Montagne will provide value to the attacking team by assisting the team in establishing control on the second floor inside of Study and Top Main Stairs. After attackers have eliminated defenders positioned off-site inside of Study and Main, Montagne will reposition himself inside of the doorway connecting Study and Aviator(A). This will allow the player to block defenders attempting to catch over-exposed attackers inside of Study while also positioning the player inside of the Aviator(A) bomb site so as to have a continuous stream of intel. Monty should also always be ready to act on opportunities whenever the player may see them. For example, if you notice that defenders have no Aviator(A) presence, Montagne should communicate that to the attacking team and push deeper into Aviator(A) and Vault as this will protect attacking teammates while they attempt to plant the defuser.
 
One of the most defining traits of a great player is their ability to notice opportunities and then have the initiative to confidently act on them.
 
RUINS SPAWN LOCATION:
 
ATTACKING: [2F] TROPHY(A) - STATUARY(B)
The primary route of attack on this bomb site will be by the attacking team entering the building from the north eastern roof access points leading into the second floor Bathroom and Master Bedroom. After establishing control over Master Bed and Bath, attackers will proceed to breach the reinforced wall separating Master Bedroom from Statuary(B) as this will expose both Statuary(B) and Trophy(A) as well as providing attackers with a more open route into Statuary(B) to plant the defuser. Montagne will provide value to the attacking team by assisting teammates in establishing control inside of Astronomy. After attackers have breached the second floor Master Bedroom and Bathroom, Montagne should be the head of the attacking teams push into Astronomy through the Bathroom. Attackers should be careful when establishing a foothold inside of Astronomy. This is because the flooring of Astro and Bathroom are soft which leaves attackers vulnerable to defenders using nitro-cell underneath them on the first floor. The best way to counter this will be by Attackers establishing first floor control before stepping foot on the second floor. However, this can be inefficient if the attacking team is not properly roam clearing. As Montagne, the best way to counter this play will be by positioning yourself on the actual Astronomy Stairs as the steps cannot be shot through or blown up. From this position the player will be able to block defenders attempting to return to the bomb site through Astro Stairs as well as maintain a steady stream of intel on defenders inside of Astronomy.
 
FOUNTAIN SPAWN LOCATION:
 
ATTACKING: [1F] LIBRARY(A) - LIVING ROOM(B)
Montagne will be used as a source of intel for the attacking team. The player should breach the objective building through the first floor Mud Room window and maintain attacker control inside of Mud. After Montagne establishes himself inside of the single doorway connecting Living(B) to Mud Room, additional attackers will be able to use the Mud Room Window as a viable entrance point into the objective building as defenders won’t be able to maintain a line-of-sight onto the window from Living(B). Monty should maintain this position for the better part of the round as he will be capable of communicating high-value intel on defender positions inside of the bomb site while the rest of the attacking team establishes a secondary route to the Living(B) bomb site through Red Hall.
 
PARKING SPAWN LOCATION:
 
ATTACKING: [1F] DINING(A) - KITCHEN(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the Basement and first floor Laundry. The primary force of attackers will be focused on the reinforced wall separating Laundry room and Dining as well as control over the second floor for vertical control. Having control over the top of Pantry Stairs will limit defenders ability to rotate throughout the two bomb sites as the Pantry Doorway provides anybody inside of Pantry with a clear line of sight through Kitchen(B). Montagne should breach the objective building with the attacking team’s hard breacher inside of Laundry. Monty’s primary responsibility on this bomb site will be to maintain flank-watch for the attacking teams Thermite while they breach the reinforced wall separating Laundry and Dining(A). This is because Thermite will otherwise be highly exposed to defenders that might ‘swing’ on the doorway connecting Laundry and Dining(A). After the wall has been breached Montagne will need to reposition himself deeper into Dining(A). This is because, if the player remains inside of the Laundry doorway they will have their back exposed to the Dining(A) bomb site due to the wall being opened.
 
NOTE: Attackers positioned inside of Laundry should always be aware of defenders potentially throwing a Nitro-Cell over the reinforced wall while Thermite is attempting to breach. Attackers will typically know that defenders intend doing this as defenders will have made a hole above the reinforcement to throw the C4 through.
 
 
Thank you for reading and I hope this was helpful for you guys.
 
If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.
 
Discord - https://discord.com/invite/TjGAPdM
Twitch - https://www.twitch.tv/footwork6

Guide for playing 'Montagne' on 'Villa'. +4
Guide for playing 'Montagne' on 'Villa'.
footwork.
footwork. footwork.
verified LV.22 S 2h

Tuxbird

Not gonna lie the real reason i downloaded this app was because of Tuxbird on seige and i love this app... so thanks Tux

Tuxbird
Mister_Dalvin97
Mister_Dalvin97 Mister_Dalvin97
LV.8 PlayStation 3h

Dear R6, Please be Aware of Deceptive Users

Recently, I've received a warning about users pretending to be high ranked Rainbow Six players, and users offering "account boosting".
 
Before you play with a user in a Moot LFG, please consider the following:
- Their username/gamertag, are they who they actually say they are?
- Their stats, are they too good to be true?
- Their posts, are they offering "account boosting" or "account trades"?
 
If you are sceptical of a user, or catch a user account trading/boosting, please report the post or report them to a moderator/administrator.
 
Thank you for listening to my Ted talk on how to stay safe in the R6 lounge on Moot, happy gaming!

Dear R6, Please be Aware of Deceptive Users
Dear R6, Please be Aware of Deceptive Users
ArcticBravo
ArcticBravo ArcticBravo
verified LV.26 Mod 3h

Looking for peppe from gold two up to plat 2. Lost my old team and need 4 new people.

I'm a gold one. I hit plat 3 this season. Need people who can makes jokes and will have lots of fun no matter what happens. Age 13 and up are allowed to join. My gamer tag is DURAMAX_IZ_LIFE on ps4

Looking for peppe from gold two up to plat 2. Lost my old team and need 4 new people.
DURAMAX_IZ_LIFE
DURAMAX_IZ_LIFE DURAMAX_IZ_LIFE
LV.2 Lurker 3h

I’m kinda lonely and want to play sum cas idc what rank

I’m kinda lonely and want to play sum cas idc what rank
Soupless
Soupless Soupless
LV.3 Lurker 3h

Art Vigil Portrait

just a little something I did today 🥵

Vigil Portrait
Vigil Portrait
wtrmeloe
wtrmeloe wtrmeloe
LV.12 Professional Noob 3h

Your opinion

i have 15k renown who should i buy
im thinking lesion or zofia

Poll
Your opinion
Eva ❦
Eva ❦ Eva ❦
LV.21 S 3h

Toxicity

Can someone please explain why people are so toxic after either they kill you or you kill them and send rage messages and spam with party invites? Like Yeah I get that you killed me like well done but there's no need to be toxic about it, sorry for the rant... I had to :)

Toxicity
SxnseiWu
SxnseiWu SxnseiWu
LV.15 Carry Me 3h

lmao i love his reaction

lmao i love his reaction
lmao i love his reaction
Yes I Doc Main
Yes I Doc Main Yes I Doc Main
LV.4 Lurker 3h

EVERYONE STOP SCROLLING

There are things called “squishmallows” and they are the cutest little pillows you’ll ever see

If this post gets 70 likes I’ll post a pic of mine (it’s a corgi)

EVERYONE STOP SCROLLING
Bean_Leader69
Bean_Leader69 Bean_Leader69
LV.19 Big Chungus 3h

Guides Rook guide thats a bit outdated

Many people underestimate the power that comes with a few bullets of protection provided by Rook's armor.
 
LOADOUT:
 
MP5: The MP5 is an extremely viable SMG for defenders, and can kill an enemy with a few well-placed shots. The amount of ammo compared to the recoil and damage with the MP5 makes it a great option for defenders overall.
 
P90: The P90 offers relatively accurate spraying capabilities, with high ammo and an above average firing rate. P90 is great for most to all ranges, if you are not confident in the ability to land your first few shots like you would with the MP5.
 
SG-CQB: Typically as Doc I (in my experience) would recommend staying away from the shotgun. However, that being said, the shotgun is still viable (although situational). The SG-CQB is your standard defense shotgun, and could get you out of sticky situations if you are holding a tight angle.
 
P9: Compared to the alternative, your revolver, the P9 offers lower damage, but far better accuracy and higher fire rate. If you wish to rely on your sidearm for frantic situations, this is a far better choice than the revolver.
 
LFP586: Your revolver is relatively accurate, deals a massive amount of damage, and has a huge recoil. This would be recommended for a situation in which you want to rely on your sidearm for a quick precise shot on a damaged enemy over range.
 
IMPACT GRENADE: Impact grenades are great for dealing some really fast damage on an area, and opening up holes in between sites or just for lines of sight.
 
BARBED WIRE: Barbed wire can slow down drones and people, 2 hits with a knife and its gone but has a big advantage especially with a frost
 
My Loadout:
 
Note that my personal preference leans away from ACOG sights, as I tend to get close to the enemy, and ACOG is very disorienting at close ranges.
 
MP5: ACOG , Verticle Grip, NO LASER SIGHT, and Muzzle Break
 
P9: Muzzle Brake
 
I use Impacts
 
TIPS:
 
Please for the love of god, place your armor pack down at the immediate start of the round, before you reinforce or do anything else.
 
Depending on your map knowledge, you may want to use your shotgun for it's breaching abilities, and shoot through a floor ,or something of the sort. This is especially helpful when playing vertically.
 
Remind your team constantly to pick up the armor if they don't up until the end of prep phase. Warn your team that if they do not pick up the armor by a certain time (I like to use 2 minute and 30 seconds remaining, otherwise known as 30 seconds into the round), you will shoot the armor pack. If there is remaining armor, the enemy team can pick it up.
 
NOTE: Don't necessarily always destroy the armor, because if someone is downed and gets revived, they may pick up another armor vest.
 
If you have less than 5 people, you may immediately shoot the armor pack once everyone on your team has retrieved armor.
 
No matter which Doc playstyle you are using, you should always help your team when they need it.
 
Rook mixes brilliantly with Doc, if you have the ability to have both operators on your team, it is advised. Doc will be far more able to heal teammates with the protection of Rook's armor plates.
 
As many player's don't know, simply keep in mind that your armor increases the chances of someone being put into a DBNO (downed/injured) state instead of dying.
 
 

Rook guide thats a bit outdated
Eva ❦
Eva ❦ Eva ❦
LV.21 S 3h

Spastic with a shield/Blitz 1v4 ranked

To say I nearly had a heart attack is an understatement

Spastic with a shield/Blitz 1v4 ranked
Spastic with a shield/Blitz 1v4 ranked
Mesedia
Mesedia Mesedia
LV.8 Myers 3h

Yooo two in one game AND THIS IS MY FAVORITE ONE SO FAR HOLY SHIT IK I MISSED ONE BUT BROOOOOOOOOOOO

Yooo two in one game AND THIS IS MY FAVORITE ONE SO FAR HOLY SHIT IK I MISSED ONE BUT BROOOOOOOOOOOO
Yooo two in one game AND THIS IS MY FAVORITE ONE SO FAR HOLY SHIT IK I MISSED ONE BUT BROOOOOOOOOOOO
Yes I Doc Main
Yes I Doc Main Yes I Doc Main
LV.4 Lurker 3h

Guides lfg playstation

looking for 3 im unranked

lfg playstation
tecno56
tecno56 tecno56
LV.2 Lurker 3h

Not my best but still a one tap

Not my best but still a one tap
Not my best but still a one tap
Yes I Doc Main
Yes I Doc Main Yes I Doc Main
LV.4 Lurker 3h

Looking for 4v4/5v5

If you tryna get shit on come join

Looking for 4v4/5v5
BoogTheBear
BoogTheBear BoogTheBear
LV.4 Lurker 3h

Who are your mains operators?

Who are your mains operators?
Not_Eonnn
Not_Eonnn Not_Eonnn
LV.24 Epic 3h

Looking for people to help

I need help with how to play on pc i used to only play r6 on xbox but then i switched to pc can i have tips or just help

Looking for people to help
NASA WOLF3485
NASA WOLF3485 NASA WOLF3485
LV.3 Lurker 3h

Anyone wanna play

I’m on xbxo my name is Volticsweaty

Anyone wanna play
Byronnewman
Byronnewman Byronnewman
LV.4 Lurker 3h

Vibes

Cas anyone welcome

Vibes
slurpsyurelo
slurpsyurelo slurpsyurelo
LV.10 Breacher 3h

Didn’t expect this

These are my highest k/d operators

And this is my most kills operator


I will be the first to say that I’m not good at the game.

Didn’t expect this +3
Didn’t expect this
Chompette^__^   ^^
Chompette^__^ ^^ Chompette^__^ ^^
LV.28 Insomniac 3h

Memes Am I just bad?

Am I just bad?
Am I just bad?
Shreklover420
Shreklover420 Shreklover420
LV.2 Lurker 4h

R6 customs

R6 customs
Colin Weltch
Colin Weltch Colin Weltch
LV.7 Nomad 4h

Im bored

Ill release my rook 3k tomorrow on my yt

Im bored
Eva ❦
Eva ❦ Eva ❦
LV.21 S 4h

<,span class="tag">Art Let me know if you guys like my new logo.There will be more soon

Its lit isn't it?

Let me know if you guys like my new logo.There will be more soon
Let me know if you guys like my new logo.There will be more soon
TSM_Daraleos
TSM_Daraleos TSM_Daraleos
LV.23 Champion 4h

please follow me :)

tryna get some moot coins for tickets so please follow me :D

please follow me :)
Sw4rmDoubtYT
Sw4rmDoubtYT Sw4rmDoubtYT
LV.11 Looking for teammates! 4h
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