footwork. verified LV.28 Hero
Sep 24, 2020, 07:18 AM 256 read

Guide for playing 'Capitao' on 'Oregon'.

Guides

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Oregon'. image 2

Oregon is a triple-level map (consisting of three floors) currently only found in ranked play. Although, this is subject to change. The map has recently undergone a rework by Ubisoft and will be left in ranked to see how viable the map is for high-level competitive play.   Capitao is a 1 armour, 3 speed attacking operator. His ability is the ‘tactical crossbow’; a portable crossbow which can be used to shoot smoke or fire pellets that detonate on impact. Until the introduction of Wamai, Capitao’s bolts were not able to be countered by defenders due to Jager’s ADS not being properly equipped to eliminate glass projectiles. However, since the advent of Wamai, attackers now have to burn Wamai Discs in order to utilize Capitaos gadget. Capitao is a highly valuable attacker due to the operator being able to instantly clear defenders out of high contention areas (such as top of Yellow Stairs on Consulate). Capitao is also a great operator for a quick plant due to the operators smoke bolts detonating on impact. This significantly reduces the amount of time defenders have to react to attackers attempting to quick plant therein typically reducing the amount of plant denial used on attackers.   LOADOUT PRIMARY: PARA-308 (FLASH HIDER - OPTIC PLAYER PREFERENCE) SECONDARY: PRB92 (ATTACHMENTS PLAYER PREFERENCE) UTILITY: HARD BREACH CHARGE   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Oregon'. image 4

ATTACKING: [2F] KIDS(A) - DORMS(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the Big Tower located on the north side of the building. After establishing control over all of Big Tower, attackers will breach the reinforced wall on the second floor level of Big Tower separating Attic and Big Tower. This will then provide attackers with a clear pathway through the Attic to get into the Kids(A) bomb site and plant the defuser. Capitao will provide value to the attacking team by applying pressure onto defenders playing inside of Dorms(B) through the Dorms(B) Main Window.   Capitao should spawn with the attacking team's entry fragger(s) at Junkyard and then proceed to the first floor roof, outside of the Dorms(B) Double Window. From here, Capitao will be able to cut off defender rotations between Games, Dorms(B) and Kids(A). Additionally, Capitao will be able to use his firebolts to eliminate the defending team's anchor playing inside of Dorms(B) nook (the corner of Dorms(B) behind ‘metal bunks’). After eliminating the defending team's primary presence inside of Dorms(B), Capitao will be able to use his remaining smokebolts to smoke off the single doorway connecting Kids(A) to Dorms(B). This will then allow the attacking teams entry fragger to establish a presence at the top of White Stairs and then establish further site control inside of Dorms(B). The only way which defenders can contest White Stairs pressure will be through the White Stairs-Games rotation hole. Attackers can then easily eliminate this defender pressure by breaching the Master Bedroom wall.   NOTE: Capitao should be aware of defenders flanking him in this position by running out of the small tower. This flank route is usually countered by roam clearing Small Tower at the start of the round and then having Nomad place an AirJab on top of the Dining single door and Showers Hallway double doorway.   JUNKYARD SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Oregon'. image 6

ATTACKING: [1F] KITCHEN(A) - DINING(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the Small tower located on the western most part of the building. After establishing control over Small Tower, attackers will attempt to breach the reinforced wall inside of 1F Small tower which separates the first floor Small Tower and Kitchen(A) bomb site. Capitao will provide value to the attacking team on this bomb site by assisting Thermite in breaching the reinforced wall separating Dining(B) and Small Tower as well as then providing further support for attackers inside of Dining(B).   Capitao will spawn at Junkyard with the rest of the attacking team and then proceed to breach the objective building through Small Tower. Capitao and Thermite will use their drones to gather intel on the defensive set-up inside of Small Tower, Showers, and Showers Hallway. Up to date intel gathered by drones will be critically important for the attacking teams entry fraggers as they will be relying on the teams support players to guide them through the objective building.   After Small Tower control has been established, Capitao will then use his firebolt to prevent defenders from being able to swing the doorway connecting Small Tower to Dining(B) while Thermite places an ExoThermic Charge on the site wall. Upon breaching the Main Wall, Capitao will then use his smokebolts to smoke off the single doorway connecting Dining(B) to Kitchen(A) as well as any other rotations between the two bomb sites. This will then allow the attacking team to establish initial site control inside of Dining(B) and plant the defuser behind ‘half-wall’.   NOTE: Defenders will sometimes protect Dining(B) from Shower with a Smoke. Attackers may need to first establish attacker control inside of Showers before attempting to establish any kind of map control inside of Dining(B).   PARKING SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Oregon'. image 8

ATTACKING: [1F] MEETING(A) - KITCHEN(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the Big Tower located on the northernmost side of the building. After establishing control over the first floor Big Tower (T1), attackers will proceed to breach the reinforced wall separating the first floor level of Big Tower and the Meeting(A) bomb site. Capitao will be used on this bomb site to support teammates as they plant the defuser by using his tactical crossbow to smoke off the bomb site while also eliminating defenders inside of Meeting(A) with his firebolts.   Capitao will spawn with the attacking team at Construction and then breach the objective building through Big Tower. Thermite and Capitao will be used almost identically to the way in which they were used on the previously mentioned Dining-Kitchen bomb sites by gathering intel for the attacking teams entry fraggers as they establish the attacking teams initial map control inside of Big Tower and Kitchen Hallway. Capitao will want to prioritize his drone work inside of the Basement. This is because it is common for defenders to protect the Meeting(A) bomb site from inside of Laundry Storage, through the Meeting(A) hatch.   After attackers establish map control inside of Big Tower and Basement, Thermite will open the reinforced wall separating Meeting(A) and T1. This will then provide Capitao with a clear line of sight into Meeting(A) with which he can use to eliminate defenders near ‘split’ and ‘sandbags’ using his crossbow’s firebolts. After doing so, Capitao will then use smokebolts on ‘split’ and the rotation hole connecting Meeting(A) to Kitchen(B). This will allow attackers to establish significant control inside of Meeting(A) as defenders will have no way of contesting advances into the bomb site.   NOTE: Defenders will occasionally defend Meeting(A) from the second floor inside of Attic. If this is the case, Thermite can easily counter this map control by breaching the reinforced wall separating Attic and T2 as this will force defenders inside of Attic back into Games.   CONSTRUCTION SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Oregon'. image 10

  ATTACKING: [BSMNT] LAUNDRY(A) - SUPPLY(B) The primary route of attack on this bomb site will be by the attacking team entering the building through Barrel/Construction rooms located on the northwestern side of the building inside of the basement. After establishing control over Construction, attackers will breach the reinforced wall separating Construction and Supply(B). The key to a successful attacking round in the basement is to have a multi-directional assault while also having a really heavy primary assault. Capitao will provide value to the attacking team on this bomb site by eliminating the defensive presence inside of Barrels in addition to providing support for attackers inside of Supply(A) after the Construction wall has been breached.   Capitao will spawn with the bulk of the attacking team at Construction and then proceed to the Barrels-Construction entry point. From here, attackers will need to eliminate all anti-projectile utility placed inside of Construction so as to allow Capitao to use his firebolts on defenders playing inside of ‘elbow’ (the corner inside of Construction that is typically connected with a rotation hole into Laundry Supply(B)). After Capitao uses his firebolts to successfully eliminate defenders inside of ‘elbow’, the operator will then be able to reposition over towards Pillar so as to use his remaining firebolt on the defenders inside of Pillar. This will then provide attackers positioned on the Big Tower Stairs with a safe route of attack down into Pillar.   After Pillar and Construction control have been established by attackers, Thermite will then use his ExoThermic charge to breach the main wall inside of Construction so as to provide attackers with a relatively safe route into Supply(B). Capitao will then provide further support for attackers as they plant the defuser by using his tactical crossbow to smoke off the double doorway connecting Long Hallway+Supply(B) and the rotation hole connecting Laundry(A)+Supply(B).     Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.   Discord - https://discord.com/invite/TjGAPdM

Twitch - https://www.twitch.tv/footwork6

Comment 11

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