footwork. verified LV.28 Hero
Sep 22, 2020, 06:46 AM 184 read

Guide for playing 'Capitao' on 'Coastline':

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[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Coastline': image 2

  Coastline is a double-level map (consisting of two floors) found both in ranked play as well as professional. The current architecture of the map gives a large advantage to the attacking team due to the ease of access attackers have to map control from the outside of the objective building.   Capitao is a 1 armour, 3 speed attacking operator. His ability is the ‘tactical crossbow’; a portable crossbow which can be used to shoot smoke or fire pellets that detonate on impact. Until the introduction of Wamai, Capitao’s bolts were not able to be countered by defenders due to Jager’s ADS not being properly equipped to eliminate glass projectiles. However, since the advent of Wamai, attackers now have to burn Wamai Discs in order to utilize Capitaos gadget. Capitao is a highly valuable attacker due to the operator being able to instantly clear defenders out of high contention areas (such as top of Yellow Stairs on Consulate). Capitao is also a great operator for a quick plant due to the operators smoke bolts detonating on impact. This significantly reduces the amount of time defenders have to react to attackers attempting to quick plant therein typically reducing the amount of plant denial used on attackers.   LOADOUT PRIMARY: PARA-308 (FLASH HIDER - OPTIC PLAYER PREFERENCE) SECONDARY: PRB92 (ATTACHMENTS PLAYER PREFERENCE) UTILITY: HARD BREACH CHARGE   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Coastline': image 4

  ATTACKING: [2F] HOOKAH(A) - BILLIARDS(B) The primary route of attack on this bomb site will be by the attackers entering the building through the first floor Sunrise Bar to apply vertical pressure from the first floor in addition to applying pressure onto Hookah(A) from the outside second floor Hookah Balcony and Hookah(A) window. Capitao will provide value to the attacking team on this bomb site by eliminating all defensive presence inside of Hookah(A) and Billiards(B) from outside of the objective building.   Capitao should spawn with the rest of the attacking team at either Ruins or Poolside. From here, Capitao will then proceed up to the second floor outdoor Hookah Balcony. This will position the player to use his firebolts on defenders playing inside of Hookah(A), behind the ‘hookah bar’. Eliminating this on-site defender will then allow additional teammates to push Hookah(A) through the balcony and effectively isolate site control down to a 1v1 gun fight on Cool Vibe Stairs. This is because there will be no cross-fire inside of Hookah(A) after Capitao eliminates the on-site anchor.   NOTE: Attackers attempting to establish control inside of Hookah(A) will need to be cautious of defenders like Pulse or Valkyrie playing below on the first floor inside of Sunrise. This is a typical way defenders counter attackers inside of Hookah(A) as the first floor defenders can completely prevent a plant from the first floor using nitro-cell. In addition to the plant denial, Valkyrie and Pulse will also be well positioned to run-out on attackers rappeled on the Hookah Single window or Billiards Double window. It is recommended for attackers to first establish control inside of Sunrise before a plant is attempted inside of Hookah(A).   MAIN ENTRANCE SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Coastline': image 6

  ATTACKING: [2F] THEATER(A) - PENTHOUSE(B) The primary route of attack on this bomb site will be by the attacking team gaining control over the second floor VIP room from the second floor balcony located on the north side of the building. After gaining control over VIP and Hall of Fame, attackers will breach the reinforced wall between VIP and Penthouse(B) as this will provide attackers with a safe and clear pathway to the default plant spot in the corner of Penthouse(B) by the master bed. Capitao will provide value to the attacking team on this bomb site by providing cover for teammates inside of VI P and Hall of Fame as they attempt to plant the diffuser inside of Penthouse(B). Additionally, Capitao can also use his firebolts to contest the defending teams presence inside of Theater(A) behind the defending teams Mira setup.   Capitao will spawn with the rest of the attacking teams support players at Pool Entrance and proceed to rappel up to the second floor VIP balcony. From the outdoor VIP Balcony, attackers will need to assess the defensive setup inside of VIP in order to determine the optimal way to establish VIP map control. Defenders usually won’t invest too heavily inside of VIP as the room is incredibly hard to defend due to both, the rooftop exposure as well as the outdoor balcony access connecting Hall of Fame and VIP to the outside.   After attackers establish themselves inside of VIP and Hall of Fame, Capitao will reposition to the Penthouse(B) double window rappel. This will position the player to safely shoot his crossbow bolts directly into Theater(A) as a way of providing cover for the attacking teams designated planter inside of Penthouse(B). Remember, defenders will usually have a Mira set-up inside of Theater(A). Capitao will want to prioritize his smoke bolts on top of these Mira Windows in order to blind remaining on-site defenders while attackers are attempting to stick the plant.   POOL SIDE SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Coastline': image 8

  ATTACKING: [1F] BLUE(A) - SUNRISE(B) The primary route of attack on this bomb site will be by the attacking team entering through the Pool Entrance located on the north western corner of the building. Attackers will also typically gain control of second floor Hookah as this will enable attacking soft destructors (Buck, Zofia, Ash, or Sledge) to destroy the ceiling of Sunrise and eliminate any defending anchors playing behind ‘couches’ or ‘bar’. Capitao will provide value to the attacking team on this bomb site similar to the way in which the operator did on the previously mentioned Hookah-Billiards bomb site.   Capitao should spawn with the attacking teams entry fraggers at Pool Side and then make his way up to the Pool Entrance (sometimes called ‘mudroom’). From here, Capitao will need to cooperate with friendly teammates that have expendable projectile utility (any operator with flashbang grenades that can be used to waste Wamai and Jager gadgets) in order to eliminate Wamai Discs placed inside of Sunrise(B). After doing so, Capitao will be able to use his firebolts to eliminate defenders positionind inside of Sunrise(B), behind ‘bar’ and ‘couches’.   After attackers eliminate all defenders playing inside of Sunrise(B), Capitao will then be able to use his smokebolts to smoke off the rotation hole connecting Blue Bar(A) to Sunrise Bar(B) as well as the double doorway connecting Sunrise Bar(B) to Kitchen Hallway. This will allow attackers to plant the defuser in a large variety of different plant locations as all of Sunrise(B) will be under attacker control.   NOTE: Defenders will occasionally maintain pressure onto Sunrise(B) from the second floor Hookah Bar by opening up the flooring of Hookah as a way of gaining vertical angles which look directly onto the doorway connecting Pool Entrance to Sunrise(B). Attackers will almost always establish some kind of second floor control inside of Hookah, Aqua, or Billiards as this map control will allow attackers to completely cut off defender rotations between the two bomb sites. In the event of this form of second floor defense, attackers may want to instead focus their second floor map control to just Hookah. This will ensure first floor attackers with a safe route to the bomb with no second floor pressure.   RUINS SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Capitao' on 'Coastline': image 10

  ATTACKING: [1F] KITCHEN(A) - SERVICE ENTRANCE(B) The primary route of attack on this bomb site will be by the attacking team planting the defuser inside of the doorway of service entrance leading to the outside exit - located on the eastern side of the building. Attackers will also commonly attempt control of the second floor VIP, Theater, and Penthouse rooms as this will allow attackers to destroy the ceiling of Kitchen(A) and Service(B). Capitao will be used very simply on this bomb site in that the operator will maintain a position outside of Service Entrance(B) for the entirety of the attacking round.   Capitao should spawn with the bulk of the attacking team at Main Entrance and then take up positioning outside of Service Entrance(B) single doorway and Kitchen(A) single window. This will apply pressure onto both defender bomb sites while also maintaining an even distribution of pressure-direction. In other words, attackers will have an equal amount of pressure going through both bomb sites, at a perpendicular angle. The value in this form of background pressure is that it forces defenders to not move as much as they would like to. This is because they (defenders) are aware of the risks of overexposure that come with repositioning between the two bomb sites. The attacking teams vertical pressure from the second floor Penthouse and VIP will demonstrate this even further, as defenders will then have to dodge three separate dimensions of pressure simultaneously; 1) second floor Penthouse, 2) Service Entrance(B) doorway, 3) Kitchen(A) window.   It will be important that Capitao is the operator positioned outside of Service Entrance(B). This is because the player will be able to incite movement within the bomb sites by using the operator firebolts. After all attackers are established in their particular position of pressure (Sledge inside of Penthouse, Capitao outside of Service(B), Glaz outside of Kitchen(A)) Capitao can use his firebolt ability onto defenders and force them to expose themselves to multiple attacker angles - inevitably forcing defenders to forfeit Service Entrance(B) control over to the attacking team.     Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.   Discord - https://discord.com/invite/TjGAPdM

Twitch - https://www.twitch.tv/footwork6

Comment 8

  • Devon L LV.19 Clearly Hacking Sep 22, 2020, 07:39 AM

    Good guide

  • Bladekp00 LV.14 Dub Collector Sep 22, 2020, 09:08 AM

    C

  • Smallgamer57 LV.14 Link Sep 22, 2020, 07:48 PM

    Hi

  • Dr.gum LV.19 Sage Sep 22, 2020, 11:52 PM

    P

  • gamer468574492 LV.1 Mootie Sep 23, 2020, 03:52 AM

    Yes

  • physics5019 LV.17 Sage Sep 25, 2020, 05:26 AM

    capitao is so underrated

  • Daddy’s Girl LV.18 I'm a Bot Sep 27, 2020, 10:12 AM

    👍

  • Bztito LV.8 Nomad Sep 28, 2020, 04:18 PM

    Big brain

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