footwork. verified LV.28 Hero
Sep 14, 2020, 06:39 PM 154 read

Guide for playing 'Glaz' on 'Villa'.

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[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Glaz' on 'Villa'. image 2

  Villa is a triple-level map (consisting of three floors) found both in ranked play as well as professional. The current architecture of the map gives a slight advantage to the defending team due to there being few routes into the primary bomb sites forcing attackers to bottle neck. In addition to this, Villa is a very large map which makes roam control very difficult for the attacking team.   ‘Glaz’ is a 2 armour, 1 speed attacker. The operators’ primary value comes from a culmination of both the operators long-range shooting abilities as well as Glaz’s HDS flipsight (a thermal optic which can be used to detect enemy players through bullet holes and smoke). Glaz will typically provide the largest amount of value to an attacking team by maintaining a position outside of the objective building. This is because the operator's HDS optic can only detect body heat while Glaz is stationary, which can be difficult to accomplish when in a CQC environment. New players should also note that Kali will typically be a higher value operator pick than Glaz with the current meta. This is because Kali is able to accomplish the same long range responsibilities as Glaz while also being able to act as the attacking teams counter to entry denial in the case of a Thatcher ban. Attackers should keep this in mind when choosing the best long range operator for the map so as to maximize operator potential.   LOADOUT PRIMARY: OTS-03 (Attachments to player preference.) SECONDARY: PMM (Attachments to player preference.) UTILITY: Frag Grenades *This can vary depending on the map and bomb site.*   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Glaz' on 'Villa'. image 4

ATTACKING: [2F] AVIATOR(A) - GAMES(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the outdoor Study Balcony located on the second floor of the south side of the building. After establishing control over Study and the top of Main Stairs, attackers will proceed to breach the reinforced wall separating Study and Games(B) (being the westward facing reinforced wall inside of Study). This will allow the attacking team to plant the defuser inside of Games(B) behind the bar; providing attackers with a safe place to plant the defuser. Glaz will provide value to the attacking team on this bomb site by maintaining pressure onto defenders inside of Vault after the reinforced wall separating Study and Aviator(A) has been breached.   Glaz will spawn at Ruins with the rest of the attacking team and then proceed to rappel onto the second floor Study Balcony. Glaz will then use his drone to gather intel on the defensive set up inside of Study, Top Main Stairs, Long Hallway, and 90. This will be vital intel for the attacking teams entry fragger so that they can get an idea of what they need to do in order to move the round forward on the second floor.   After the Study wall has been breached, Glaz will then deploy smoke grenades for the attacking teams dedicated planter to safely plant the defuser. While they are planting, Glaz will want to maintain pressure onto defenders by isolating them into the Vault and Games(B) bomb site. This will ensure that the attacking teams planter sticks the defuser and safely reposition onto the Study Balcony after doing so.   NOTE: Attackers playing inside of Study will want to be cautious of first floor defenders using nitro-cell underneath them inside of Art Storage. It is common for attackers to first establish full control over the first floor before moving forward on the second floor in order to avoid this.   RUINS SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Glaz' on 'Villa'. image 6

  ATTACKING: [2F] TROPHY(A) - STATUARY(B) The primary route of attack on this bomb site will be by the attacking team entering the building from the north eastern roof access points leading into the second floor Bathroom and Master Bedroom. After establishing control over Master Bed and Bath, attackers will proceed to breach the reinforced wall separating Master Bedroom from Statuary(B) as this will expose both Statuary(B) and Trophy(A) as well as providing attackers with a more open route into Statuary(B) to plant the defuser. Glaz will be used similarly to the way in which the operator was used on the previous bomb site by droning for teammates and maintaining pressure onto the anchoring defenders.   Glaz will spawn at Fountain and then take up a position on the Master Bedroom balcony. This will then allow the player to drone the second floor Master Bedroom, Walk In Closet, Bathroom, and Astronomy so as to determine the defensive set up on the second floor. Occasionally, defenders will invest heavily into the defensive of the second floor Bathroom, Walk In Closet, and Master Bedroom by bringing Castle and Wamai for what is known as a ‘closet defense’. If this is the case, it is recommended that the attacking team shift their assault so as to take the Trophy(A) bomb site from the Aviator-90 side. This is because defenders will have been forced to loosen up their defense inside of Trophy(A) and ‘90’ in order to double down on their Master Bedroom defense.   NOTE: Similar to the previously mentioned Aviator-Games bomb sites, Statuary(B)-Trophy(A) still leaves attackers vulnerable to defenders on the first floor using nitro-cell (namely, Valkyrie and Pulse). Attackers should ALWAYS establish full control inside of Kitchen, Memorial, and Dining before attempting to establish control on the second floor inside of Master Bedroom.   FOUNTAIN SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Glaz' on 'Villa'. image 8

  ATTACKING: [1F] LIBRARY(A) - LIVING ROOM(B) The primary route of attack on this bomb site will be by attackers breaching the objective building through Art Storage and Main Lobby. After establishing control over Main Lobby and Red Hallway, attackers will apply pressure on the Library(A)-Lobby doorway and breach the reinforced wall separating Library(A) and Red Hall. Glaz will be used on this bomb site to essentially cut the bomb site down the middle from Main Lobby.   Glaz should spawn at Ruins and then breach the objective building through either Art Storage or Main Entrance. After doing so, attackers will then roam clear the entirety of the first floor (excluding the bomb site). This will then allow Glaz to position himself at or on the Main Stairs, allowing the operator to look through the doorway connecting Library(A) to Main Lobby. Main Stairs positioning will also enable the player to eliminate defenders inside of Library(A) as they attempt to reposition throughout the bomb site while additional teammates are applying vertical pressure onto both bomb sites from the second floor.   NOTE: All attackers positioned on or around Main Lobby will want to be cautious of defenders flanking up the Red Stairs from the Basement. The first floor Red Hallway can become quite cramped and, as a result, make it difficult for attacking players to properly space themselves out.   PARKING SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Glaz' on 'Villa'. image 10

  ATTACKING: [1F] DINING(A) - KITCHEN(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the Basement and first floor Laundry. The primary force of attackers will be focused on the reinforced wall separating Laundry room and Dining as well as control over the second floor for vertical control. Having control over the top of Pantry Stairs will limit defenders ability to rotate throughout the two bomb sites as the Pantry Doorway provides anybody inside of Pantry with a clear line of sight through Kitchen(B). Glaz will add value to the attacking team on this bomb site by positioning himself inside of Panty.   Glaz should spawn at Fountain and then breach the objective building through the Basement, inside of Wine. The player will want to communicate with attacking teammates as you drone the Basement. This is because it is common for defenders to preemptively position themselves inside of the Basement so as to prevent attackers from being able to apply pressure onto the bomb site from the Pantry stairs.   After Glaz drones the basement for the attacking teams entry fragger, the player will then reposition from the outside Garage and onto the top of Pantry Stairs. This will then allow the player to maintain pressure onto the entirety of the Kitchen(B) bomb sites while second floor attackers breach the objective room’s ceiling and the first floor hard breacher opens the wall separating Laundry and Dining(A).   NOTE: Glaz will want to be highly aware of late-round defenders potentially flanking him through the Basement. This is a difficult flank to protect due to the variety of ways in which defenders can access the Pantry Stairs. Glaz will want to communicate with the attacking teams’ Nomad and get them to place multiple air-jabs inside of the Basement to prevent a Wine Cellar flank.     Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.   Discord - https://discord.com/invite/TjGAPdM

Twitch - https://www.twitch.tv/footwork6

Comment 6

  • Miragemaker3627 LV.20 Team Rocket Sep 14, 2020, 06:46 PM

    thanks for the guied finally uwu X3

  • GameZedd LV.22 Beast Sep 18, 2020, 07:06 AM

    Glaz is so bad now. His nerf made no sense, thermal scopes exist in real life so why can't he just have a thermal scope? Thermal scopes in real life don't deactivate when you move so why does his? His scope doesn't exist in real life, it makes no sense!!!

  • SuperWorm LV.16 Clearly Hacking Sep 19, 2020, 07:29 AM

    Great

  • SuperWorm LV.16 Clearly Hacking Sep 19, 2020, 07:31 AM

    thanks so much

  • SuperWorm LV.16 Clearly Hacking Sep 19, 2020, 07:31 AM

    Very helpful

  • Savage Soup LV.3 Lurker Sep 20, 2020, 10:44 PM

    Thanks that helped me a lot

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