footwork. verified LV.27 Hero
Sep 4, 2020, 04:31 AM 231 read

Guide for playing 'Blitz' on 'Kanal'.

Guides

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Blitz' on 'Kanal'. image 2

Kanal is a triple-level map (consisting of three floors) currently only found in ranked play though that may be subject to change as the developers could add the map to the pro-league map roster after observing how the map plays now. The current architecture of the map is fairly balanced, advantages will change based on which site is being played and how the ban phase plays out at the beginning of the match.   ‘Blitz’ is a two armour two speed, attacking operator. His ability is the ‘Flash Shield’, a portable body shield equipped with a flash-bang like blinding light on the front end of the shield. This gadget is particularly useful for blinding enemies as they are shooting at the operator. Additionally, Blitz is most commonly used for the operator's ability to run with his shield deployed in front of him. As a result, this makes Blitz a phenomenal choice for an attacking teams entry fragger. This is because the operator is able to gather intel safely while also being capable of maintaining a high enough level of mobility to effectively act on the opportunities presented to him during the attacking teams initial entry. NOTE: Blitz is much more vulnerable to defender nitro-cell than alternative attacking shield operators, like Montagne. This means that Blitz will want to be cautious of defenders with nitro-cell - especially in CQC environments.   LOADOUT: PRIMARY: N/A SECONDARY: P-2 HANDGUN (Attachments to player preference) UTILITY: Smoke Grenades x 3   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Blitz' on 'Kanal'. image 4

ATTACKING: [2F] SERVER(A) - RADAR(B) The primary route of attack on this bomb site will be by the attacking team breaching the reinforced wall on the south side of ‘Renovations’ as this will provide the attackers with clear lines of sight directly into Radar(B) in addition to direct access to the bomb site to plant the defuser. Blitz will provide value to the attacking team by assisting teammates in establishing first floor control inside of Map and Security. To do this, Blitz should breach the objective building through the first Garage access point at the bottom of Red Stairs. From here, Blitz should then communicate with teammates as they drone the first floor for defender positioning inside of Security, Museum, and Maps. Blitz will then proceed to eliminate all defenders playing on the first floor so as to provide additional soft-destructors (Ash, Zofia, or Buzk) with the necessary map control needed to eliminate the defending teams entry denial utility placed inside of Renovations.   NOTE: Defenders may not always play on the first floor. If this is the case, Blitz should instead position himself on the second floor so as to establish attacker control at the top of Red Stairs and ‘90’ hallway. This will then provide attackers with map control in both hallways adjacent to Server(A) and Radar(B) which can be highly advantageous for the attacking team during their final site execution.   SAILBOATS SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Blitz' on 'Kanal'. image 6

ATTACKING: [1F] COAST GUARD(A) - LOUNGE(B) The primary route of attack on this bomb site will be by the attacking team gaining control of ‘Scuba’ and ‘Printer’ stairs, as well as the hallway-landing which separates the two. After establishing control of the northern stairwells, attackers will want to breach the reinforced wall between the lower-printer-stairs-landing and Lounge(B). This will completely expose the Lounge(B) bomb site as well as position attackers to plant the defuser in a variety of different safe plant spots inside of the B bombsite. Blitz will provide value to the attacking team on this bomb site by acting as a solo-entry inside of Reception. To do this, Blitz will want to spend a good portion of the round gathering his own intel in regards to the defensive set-up inside of Renovations and Coast Guard(A) as the operator will NOT be supported by any additional attackers at the start of the round. When droning, Blitz will want to be looking specifically for the defending teams crossfires (a defensive set-up in which two defending players are holding complementary angles opposite of eachother) throughout the first floor.   Knowing if and where defender crossfires are being held will help Blitz in determining the optimal route for a solo-entry. Generally speaking, Defenders won’t maintain crossfires angles inside of Reception due to the room being a very small space. This makes a Reception solo-entry highly viable for an operator like Blitz as the player will need minimal support in order to maintain a steady amount of horizontal pressure onto the Coast Guard(A) bomb site.   FLOATING DOCK SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Blitz' on 'Kanal'. image 8

ATTACKING: [BSMNT] KAYAKS(A) - SUPPLY(B) The primary route of attack on this bomb site will be by attackers gaining control of the first floor inside of Coast Guard and Lounge as the hatches located on the floors of these two rooms offer great lines of site and access points to the basement. It is very common for defenders to be playing inside of Bathroom and Lockers, located directly across the hall from the bomb sites in the basement. Blitz will provide value to the attacking team by acting as an entry fragger inside of Trench, Showers, Lockers, and Long Hallway. To do this, Blitz will breach the objective building through the Trench Stairwell and establish the attacking teams initial basement-level map control inside of Long Hallway. Blitz will want to be cautious when doing this as it is typical for defenders to have a crossfire set-up between Showers and the bottom Main Stairs. Blitz can commonly counter this by using smoke grenades inside of the Long Hallway so as to cover the operators push into Showers. This will effectively isolate the crossfire into two separate engagements: one inside of Showers, second at the bottom of Main Stairs.   After assisting attacking teammates in establishing control over the hallways adjacent to the two bomb sites, Blitz will then want to double back to take up position near Trench. This will position the player to maintain horizontal pressure onto the Supply(B) bomb site while additional second floor attackers apply vertical Pressure onto the bomb site from Coast Guard.   CONSTRUCTION SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Blitz' on 'Kanal'. image 10

  ATTACKING: [1F] SECURITY(A) - MAP(B) The primary route of attack on this bomb site will be by the attacking team establishing control over the second floor Server and Radar rooms located directly above the bomb site. The ceiling of Security(A)-Map(B) is destructible, making it advantageous for attackers to first focus on control of the second floor. Blitz will provide value to the attacking team on this bomb site by acting as an entry fragger for attackers on the second floor. To do this, Blitz will breach the objective building through either, Printer window or Renovations (NOTE: Although Renovations will be immediately useful map control for attackers on the second floor, defenders will typically spend a large amount of resources in maintaining Renovations control). That being said, Blitz can help counter the defending teams second floor hold by breaching through Printer window and then proceeding to apply horizontal pressure onto Radar-Server from SkyBridge. This will force defenders playing inside of Server and Radar to focus a large amount of attention onto SkyBridge while additional attacking teammates apply secondary pressure from Green and Red Hallway.   Teamwork will be the defining characteristic in a successful attacker roam clear on the second floor. Blitz will want to communicate intel clearly to attacking teammates inside of Red and Green hallway. This is because intel regarding defender positioning inside of Radar and Server will be directly relevant to adjacently positioned attackers.     Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.   Discord - https://discord.com/invite/TjGAPdM

Twitch - https://www.twitch.tv/footwork6    

Comment 8

  • FadedElimenater ツ LV.19 Gameboy Sep 4, 2020, 11:20 AM

    But like, why play blitz’s??😂

  • ShadowKnight2212 LV.5 Assassin Sep 4, 2020, 04:33 AM

    nice

  • killaSAM31 LV.7 Nomad Sep 4, 2020, 04:39 AM

    Ok

  • Itz_Yesse LV.14 Shadow Sep 5, 2020, 07:11 PM

    Or when playing blitz the rushing strategy work 9 out of 10 times. Your opponent has a heart attack when they see the sun heading towards them

  • SnapShot559 LV.7 Breacher Sep 6, 2020, 03:06 PM

    yes

  • JoshOutit LV.4 Lurker Sep 8, 2020, 06:59 PM

    That's a pretty good guide, i always struggle playing with him on this map

  • SP_ArmedRebel101 LV.5 Let’s play R6! Sep 9, 2020, 12:03 AM

    Hmm didn’t know that cool

  • That OneGuy LV.13 Chief Sep 11, 2020, 01:06 AM

    ewwwwwww blitzzz

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