Reworked Chalet PreviewGuides
With the update of Operation Shadow Legacy season in Rainbow Six Siege, the long-loved map, Chalet has been reworked. According to the developers in the Operation Shadow Legacy Patch Note, the previous state was not as competitive as other maps, so the changes were made to suit today’s environment. This has resulted in changes to the Chalet, the same as the relatively recent reworked battlefields, with slightly larger areas and new rotation options added. In particular, Master Bedroom and Office have changed the most among existing Bombsite, and most of the Balcony and Terrace around them have disappeared. In addition, it underwent major restructuring overall, with small covers being changed and Bombsite access points being added. On the other hand, the existing elements of Chalet have not changed much, so if you play it a few times, you will get used to it quickly. In fact, the development team also mentioned that the Kitchen side of the basement and 1F was already quite complete, so there were only a few changes. Therefore, this time, let’s look at the changes for each Bombsite before and after Rework and find out how to use them.
▲ Chalet's Objective Location after Rework, Bombsite location and overall structure remains unchanged. ▣ 2F - Master Bedroom ~ Office
This is the Bombsite with the most changes among the places that have been changed to the Chalet Rework. First of all, as the area of the Office became larger, and the Bedroom Hallway also became wider, it changed to connect with the Master Bathroom. And most of the outer terrace and Balcony that had been placed around Bombsite disappeared. The only place left is the Bathroom Balcony and the Office Balcony, so it's hard to attack Bombsite while surrounding on all sides as before. The area previously known as Bedroom Terrace was renamed to Solarium. There are additional staircases connected to the 1F Trophy Room, which can be used by the offensive team to approach Bombsite or by the defensive team to raid the offensive team approaching the Solarium. From Solarium to Master Bathroom, Master Bedroom and Bedroom Hallway, I think that engagements on the 2F after Rework will be held here often in the Solarium.
▲ The Bedroom Terrace has disappeared and transformed into Solarium
▲ However, we can still use do rappelling here and attack the Solarium side through the window.
▲ The Solarium is the main point leading to the Master Bedroom, Master Bathroom, and the newly added 1F staircase.
▲ A cover was newly placed at the South Office Balcony, which greatly reduces the risk of climbing up the ladder.
▲ However, because of this cover, you have to be close in order to attack the Office from Office Balcony.
▲ If hard breaching is possible, it might be better to cross the window over to the Mezzanine and breach this wall.
▲ The new Piano Room between the Bedroom Hallway and the Master Bathroom, there is also an exterior window on this side.
▲ Many windows have been removed, so sniping around Bombsite in Gazebo has big merit now. ▣ 1F - Bar ~ Gaming Room
There are also many changes here due to Rework. Previously, when the Great Room door and window barricade were opened, the Bar side was exposed immediately, allowing the offensive team to check inside the Bombsite from outside the building. But after Rework, a new, non-breakable wall was created toward the Great Room, transforming the bar itself into an independent room. The offensive team now has to enter through two entrances leading to the bar to attack the bar. Similarly, before Rework, there were three outer windows and doors on the Gaming Room side, which was connected to the Bar, allowing the offensive team to keep the Gaming Room in check outside the building. However, after Rework, the attack will not be as easy as before because there is only one outer window left. The hatch, which was located on the 2F Library, remains the same, so it would be better to use it to launch an attack vertically.
▲ Now it is only possible to attack the Game Room through these two places.
▲ It's still not a bad route, but depending on the setting of the defensive team, entering can be difficult.
▲ Attempting to enter the Library on the 2F taking a ladder is still a valid method.
▲ However, on the 2F, only the Library hatch was remaining, and the hatch leading to the Bar has disappeared.
▲ If you have entered the Mudroom through the window on the 1F, you can either breach the Bar wall or enter both Bombsite directly. ▣ 1F - Kitchen ~ Dining Room
Although the overall structure has not changed much, it is necessary to remember that the changes have been made in detail. First of all, Bombsite was changed from the Trophy Room to the Dining Room, and the staircase leading to the 2F appeared on the Trophy Room side. This leads to the 2F the Solarium described above, and since the offensive team may try to enter using these stairs, it will a place for the defensive team where they must protect. The Kitchen originally had a long horizontal window that was connected to the outside, but it disappeared and was no longer able to shoot through it. Originally, the offensive team was able to check from this window to the Dining Room, which apparently was deleted due to a balancing problem as Bombsite moved to the Dining Room. A breakable wall has been created from the Great Room to Dining Room, enabling the offensive team to breach this wall. If you have entered the Great Room and there is no defensive team Roamer on the Library side of the 2F, it would be a good idea to attack this way.
▲ The Kitchen window here has disappeared. It's a good thing for the defensive team.
▲ The Trophy Room is no longer a Bombsite, but instead, there is a staircase that leads to the 2F.
▲ If the offensive team has taken control of the Great Room, they can break the wall leading to Dining Room and make an angle.
▲ Similarly, in the Gaming Room Hallway, you can create an angle that leads to the Dining Room.
▲ The hatch from the 2F Master Bedroom to the Kitchen still exists, but its position has changed slightly.
▲ The place that used to be the Main Entrance has been changed and it can only be entered through the window.
▲ As the staircase here has disappeared, the defensive team had no place to hide, reducing the risk for the offensive team. ▣ Basement - Wine Cellar ~ Snowmobile Garage
The basement has not changed much, so a similar battle is expected. The outer reinforcement wall of Snowmobile Garage is still the core of the basement attack, and the intense psychological warfare between the offensive team hard breacher and the defensive team is expected to continue even after Rework. However, this season's update has added the Hard Breach Charge to the offensive team as a public Gadget, and Thatcher's EMP Grenade has been changed to no longer destroy the Shock Wire and Electroclaw, so there will be some changes in the breaching fight. Before Rework, the Wine Cellar area, which used to be divided into two rooms, Wine Cellar and Wine Stock, was now integrated into a single room. Previously, Mira's Black Mirror used to be installed in the Wine Stock to defend, but now instead of being unable to defend that way, the size of the room has expanded and many covers have been added. A new corridor has been added to the Library Stairs area where it was often called the Blue Stair. Originally, it was only connected to the Snowmobile Garage, but it was also changed to connect to the Wine Cellar after Rework. However, it seems a little difficult for the offensive team to use this place, and it will mainly be used as a new rotation option for the defensive team.
▲ Still, this wall is an important place for the defensive team to block.
▲ Make sure you keep an eye on this window when you try to breach the Snowmobile Garage wall from the outside.
▲ The defensive team can do run-out play and raid the offensive team trying to breach to the wall.
▲ Conversely, it is possible for the offensive team to use this window to penetrate the Great Room Stairs.
▲ Wine Cellar has now changed into one large room structure.
▲ The wall that used to be the Wine Stock was remaining, so it would be good to break this wall to make an angle.
▲ Library Stairs still feel like the other route to attack the Snowmobile Garage, so nothing seems to have changed.
▲ There is a new corridor to the Wine Cellar. However, there is a high possibility for the defensive team to use this.
▲ Only the Great Room and Dining Room hatch from the 1F to the basement is left and the Bar hatch is gone.