footwork. verified LV.28 Hero
Aug 7, 2020, 08:30 AM 179 read

Guide for playing 'Montagne' on 'Kanal'.


[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Montagne' on 'Kanal'. image 2

  Kanal is a triple-level map (consisting of three floors) currently only found in ranked play though that may be subject to change as the developers could add the map to the pro-league map roster after observing how the map plays now. The current architecture of the map is fairly balanced, advantages will change based on which site is being played and how the ban phase plays out at the beginning of the match.   ‘Montagne’ is a three armor, 1 speed, attacker. The operator is equipped with an ‘Extendable Ballistics Shield’ which provides the player with the ability to fully extend the shield down to the operators feet so that the player is completely protected from all forms of damage (excluding Toxic Canisters thrown by Smoke and Gu Mine’s thrown by Lesion). Montagne is used very heavily in the current game meta due to the operator being a virtually indestructible drone so long as supporting teammates are watching his rear flank. The most common way to use Montagne is to aggressively contest map control while being backed by additional teammates. Montagne is considered to be most valuable due to the operator being able to win a face-to-face melee duel in any situation due to the TTM (time-to-melee) being faster than the default TTM. However, this can occasionally be countered by a three speed defender if the defender has the room and free-space to out maneuver Montagne and melee him in the side while he is still in the unshielding animation.   If you are to be in accordance with the current meta, Montagne’s loadout should be as follows: SECONDARY: P9 Hand-gun UTILITY: Smoke Grenades x 2   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Montagne' on 'Kanal'. image 4

    ATTACKING: [2F] SERVER(A) - RADAR(B) The primary route of attack on this bomb site will be by the attacking team breaching the reinforced wall on the south side of ‘Renovations’ as this will provide the attackers with clear lines of sight directly into Radar(B) in addition to direct access to the bomb site to plant the defuser. Montagne will provide value to the attacking team by establishing a foothold inside of the Radar(B) bomb site after attackers have breached the Renovations wall. Montagne should communicate the positions of defenders inside of Radar(B) to the rest of the attacking team so that teammates can formulate a plan to remove defenders on the bomb site. After attackers have cleared defenders from inside of Radar(B), Monty will be able to backwards-plant the defuser inside of Radar(B) behind the center console of the bomb site. This will provide Monty with a safe space to plant as the console will protect the player from defenders inside of Server(A) and his shield will protect him from defenders on Sky Bridge.   SAILBOATS SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Montagne' on 'Kanal'. image 6

    ATTACKING: [1F] COAST GUARD(A) - LOUNGE(B) The primary route of attack on this bomb site will be by the attacking team gaining control of ‘Scuba’ and ‘Printer’ stairs, as well as the hallway-landing which separates the two. After establishing control of the northern stairwells, attackers will want to breach the reinforced wall between the lower-printer-stairs-landing and Lounge(B). This will completely expose the Lounge(B) bomb site as well as position attackers to plant the defuser in a variety of different safe plant spots inside of the B bombsite. Montagne should help attackers in gaining control inside of the 2F Printer. After attackers have established control inside of the second floor Printer and Sky Bridge, Montagne should lead the attacking teams primary assault down the Printer Stairs to the Lounge(B) reinforce wall. Montagne should then use his shield, fully extended, in the doorway connecting the first floor Printer Hallway to the Lounge hallway. This will prevent defenders from being able to flank attackers from Lounge(B) and will force defenders to flank through Radio - making the attacking teams flank watch much more viable for one player to maintain.   CONSTRUCTION SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Montagne' on 'Kanal'. image 8

    ATTACKING: [BSMNT] KAYAKS(A) - SUPPLY(B) The primary route of attack on this bomb site will be by attackers gaining control of the first floor inside of Coast Guard and Lounge as the hatches located on the floors of these two rooms offer great lines of site and access points to the basement. It is very common for defenders to be playing inside of Bathroom and Lockers, located directly across the hall from the bomb sites in the basement. Montagne should lead the attacking teams primary assault inside of Trench. Interestingly enough, Monty won’t need to do much other than stand in the basement hallway and maintain a steady stream of intel for the attacking team. This will help the rest of your teammates have an idea of how many defenders are off site - this will be especially valuable if Montagne can position himself inside of the Supply(B) bomb site so as to maintain an accurate status of the defender positions inside of the bomb site’s. This will have a lot of unseen benefits, most notable of which being the additional time attackers will have to establish horizontal and vertical control around the bomb site.   FLOATING DOCK SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Montagne' on 'Kanal'. image 10

    ATTACKING: [1F] SECURITY(A) - MAP(B) The primary route of attack on this bomb site will be by the attacking team establishing control over the second floor Server and Radar rooms located directly above the bomb site. The ceiling of Security(A)-Map(B) is destructible, making it advantageous for attackers to first focus on control of the second floor. Montagne should be the head of the attacking teams horizontal pressure inside of Kitchen. Monty should breach the objective building through the outside Construction (Red) Stairs and steadily work his way through the first floor, past the bottom of Green Stairs and into Kitchen. After establishing control inside of Kitchen, Montagne should maintain positioning in the doorway connecting Kitchen to Map(B). This will accomplish a similar goal to that of the previously mentioned Kayak-Supply Bomb site. Monty will be particularly valuable for this strategy as the operator will be able to ping the exact positions of defenders inside of Map(B) - allowing second floor teammates to breach the ceiling above the defender and either eliminate the player or force them to reposition into Security(A). Typically this is all Montagne will need to do, however, in some cases there will be a good opportunity for the player to plant the defuser inside of Map(B). Always be sure to communicate with teammates before and while planting the defuser so that they are aware that they are needed to provide cover.       Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level. Discord -

Twitch -

Comment 10

  • NO NAME verified Aug 7, 2020, 08:39 AM

    Monty bad

  • CocoCrysp LV.4 Lurker Aug 7, 2020, 12:58 PM

    Personally I don’t like kanal

  • Squeakz_71 LV.17 Sage Aug 7, 2020, 06:18 PM


  • LDCS Fragz LV.14 Let’s play R6! Aug 8, 2020, 05:02 AM


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