footwork. verified LV.26 Hero
Aug 5, 2020, 02:28 AM 210 read

Guide for playing 'Ash' on 'Outback'.

Guides

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Ash' on 'Outback'. image 2

  Outback is a double-level map (consisting of two floors) found only in ranked play. The current architecture of the map gives a significant advantage to the defenders due to there being limited second floor access points. Although, an argument could be made for this being mitigated by the vertical advantages given to the attackers on the ground floor bomb sites.   Ash is a one armor, three speed attacking operator. Her gadget is the Breaching round: a hand-held grenade launcher which shoots an explosive breaching round that is capable of destroying soft surfaces like walls, flooring, barricades, and deployable shields. Ash is also a very valuable operator for eliminating a large amount of defending utility placed inside of bottlenecks like doorways and windows. Although Ash brings valuable utility for the attacking team, the operator is classified as an entry fragger. This means that it is Ash's job to eliminate defending players positioned inside of strategic locations needed by attackers in order to move the round forward. If you are confident in your ability to win gunfights, Ash will be one of the best operators to choose from in order to support an aggressive play style.   If you are to be in accordance with the current meta, Ash’s loadout should be as follows: PRIMARY: R4-C Assault Rifle (Attachments to player preference) SECONDARY: M45 MEUSOC (Attachments to player preference) UTILITY: FLASHBANG GRENADES   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Outback'. image 4

  ATTACKING: [2F] LAUNDRY(A) - GAMES(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the top of Garage and the Shark Stairs second floor window. After establishing control over all second floor rooms east of Games(B), the attacking team will proceed to breach the reinforced wall between Mechanical Bull (Bull) and Games(B) as this will provide attackers with a direct route to plant the defuser inside of the Games(B) bomb site. Assuming attackers have a means to eliminate the defending teams entry-denial, Ash will be used to apply pressure onto the defenders playing inside of 2F Piano. Due to the positioning of Piano, defenders commonly use this room as both a highway between the two bomb sites as well as an off site anchor position which can be used to defend Games(B) from. Ash should use flashbang grenades to burn any of Jager’s ADS placed inside of Piano so that the player will be able to use the operators Breaching Rounds to clear utility that’s commonly placed inside of the Piano doorway like Mute Jammers, Barbed Wire, and Deployable Shields. After Ash has successfully created a clear route into Piano from the outside Piano Patio, Ash can focus on eliminating the defenders inside of Piano. This will then provide the attacking team with a huge advantage in positioning as Ash will be able to maintain defender isolation inside of Laundry(A) and Bathroom while attacking teammates plant the defuser inside of Games(B).   CAMPING SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Outback'. image 6

  ATTACKING: [2F] PARTY(A) - OFFICE(B) The primary route of attack on this bomb site will be by the attacking team essentially executing the inverse attack plan used on the previous bomb site; the only difference here being over which rooms attackers need to establish control over. To ensure protection from any possible flanks, attackers should clear all second floor rooms west of Mechanical Bull and Shark Stairs and place some type of flank protection on Shark and Yellow Stairs - this is commonly taken care of by bringing a Nomad or Gridlock. Ash should act as an entry fragger for the attacking team while attackers are establishing control inside of Games and Shark. Ash should communicate with teammates as they drone her entry starting from the Dorms window and usually concluding the roam clear after establishing attacker control inside of Piano. Occasionally, defenders will maintain some contention inside of Games as a way of wasting attacker time. In this case, Ash should use a Breaching Round to open the Games wall separating Games and Piano. This will trap the defender inside of Games while attackers work on eliminating the player. The defender inside of Games will be forced to either win their gun fights or face elimination as Ash will have already opened up a line of sight from Piano into Games so as to prevent the defender from being able to fall back into Mechanical Bull. This is a great example of an effective form of roam clear as attackers not only gain map control, but also a slight man advantage.   GAS STATION SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Outback'. image 8

  ATTACKING: [1F] NATURE(A) - BUSHRANGER(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the first floor Yellow Stair doorway located on the west of the building near the ‘Camping’ spawn location. After establishing control over the Nature Hallway and top of Yellow Stairs, attackers will breach the reinforced wall separating Nature Hallway and BushRanger room. Attackers will commonly send a few soft destructors like Buck, Sledge, or Zofia to the second floor to destroy the flooring of of Laundry and the adjacent hallways. This will expose defending anchors inside of Bushranger(B) and Nature(A) to vertical angles. Ash can provide value to the attacking team by breaching the building through Reception and applying pressure onto the Nature(A) bomb site. This will force defenders to divide their attention across three separate routes of attack: Yellow Stairs, Nature(B) doorway, and the vertical pressure from the second floor. After attackers have successfully breached the reinforced wall separating Bushranger(B) and Yellow Stairs hallway, Ash should try to find an opening to establish control inside of Nature(A) while defenders are reorganizing their defense. Ash will commonly have an opportunity to eliminate players inside of Bathroom and Closet if defenders are caught off guard inside of Nature(A).   STORAGE SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Outback'. image 10

  ATTACKING: [1F] COMPRESSOR(A) - GEAR(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the top of the 2F Garage (accessed through the west and east single windows) and through the 1F Main Entrance (accessed through the mud room double-doorways on the east of the building). After establishing the necessary control over Restaurant and Kitchen, attackers will breach the reinforced wall separating Kitchen and Compressor(A). Ash will typically be played on the first floor inside of Garage and Compressor(A) - accomplishing the same goal as on the previous bomb site with multiple attacking fronts. Ash should breach the building the same way inside of Reception and continue into the garage to isolate defenders into Gift Shop and Compressor. After attackers have successfully established full control inside of Garage, Ash can then begin to apply pressure into Compressor(A) through the connecting doorway. Attackers will breach the reinforced wall separating Kitchen and Compressor(A), after which Ash can then either press deeper into compressor and attempt to establish full control over the bomb site or maintain positioning near the Compressor(A) doorway and protect attacking teammates as the defuser is being planted.       Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level. Discord - https://discord.com/invite/TjGAPdM

Twitch - https://www.twitch.tv/footwork6

Comment 10

  • Majortangyo LV.12 Mobile Aug 5, 2020, 02:57 AM

    nice and thanks

  • baileyheat123 LV.13 Myers Aug 5, 2020, 08:25 AM

    clas

  • Blashpo LV.5 Lurker Aug 5, 2020, 09:39 AM

    lol

  • Szn_Brqh LV.16 Sage Aug 5, 2020, 01:34 PM

    interesting

  • Ghost gamer LV.4 Lurker Aug 6, 2020, 01:18 AM

    Ok

  • lil_toastyyy LV.8 Nomad Aug 6, 2020, 10:03 AM

    e

  • Kaiz Dylan LV.9 Nomad Aug 6, 2020, 06:38 PM

    Thanks

  • WONK_toaster LV.10 Team Rocket Aug 8, 2020, 05:08 AM

    love this map but lots of people don't

  • Buxxh. LV.5 Lurker Aug 9, 2020, 08:28 AM

    .

  • TheNaughtyNugg LV.2 Lurker Aug 11, 2020, 02:58 PM

    Noice

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