footwork. verified LV.28 Hero
Aug 5, 2020, 02:20 AM 232 read

Guide for playing 'Ash' on 'Villa'.


[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]

Rainbow Six: Guides - Guide for playing 'Ash' on 'Villa'. image 2

  Villa is a triple-level map (consisting of three floors) found both in ranked play as well as professional. The current architecture of the map gives a slight advantage to the defending team due to there being few routes into the primary bomb sites which forces attackers to bottle neck. In addition to this, Villa is a very large map which makes roam control very difficult for the attacking team.   Ash is a one armor, three speed attacking operator. Her gadget is the Breaching round: a hand-held grenade launcher which shoots an explosive breaching round that is capable of destroying soft surfaces like walls, flooring, barricades, and deployable shields. Ash is also a very valuable operator for eliminating a large amount of defending utility placed inside of bottlenecks like doorways and windows. Although Ash brings valuable utility for the attacking team, the operator is classified as an entry fragger. This means that it is Ash's job to eliminate defending players positioned inside of strategic locations needed by attackers in order to move the round forward. If you are confident in your ability to win gunfights, Ash will be one of the best operators to choose from in order to support an aggressive play style.   If you are to be in accordance with the current meta, Ash’s loadout should be as follows: PRIMARY: R4-C Assault Rifle (Attachments to player preference) SECONDARY: M45 MEUSOC (Attachments to player preference) UTILITY: FLASHBANG GRENADES   ATTACKER SPAWN LOCATIONS:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Villa'. image 4

  ATTACKING: [2F] AVIATOR(A) - GAMES(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the outdoor Study Balcony located on the second floor south side of the building. After establishing control over Study and the top of Main Stairs, attackers will proceed to breach the reinforced wall separating Study and Games(B) (the westward facing reinforced wall inside of Study). This will allow the attacking team to plant the defuser inside of Games(B) behind the bar; providing attackers with a safe place to plant the defuser. Ash will be used as a vertical soft destructor for attackers at the beginning of the round and then transition into an entry-fragging role at the close of the round. Ash should breach the objective building through the first floor Art Storage room located underneath 2F Study. This will give the attacking team a beachhead to carry out a full roam clear of the first floor as well as prevent defenders from using nitro-cell underneath attackers positioned inside of Study. After eliminating the defensive presence on the first floor inside of Piano and Living Room, Ash will assist the attacking teams hard breacher by using a Breaching Round on the flooring underneath the Study-Games(B). This will eliminate the defending teams entry denial utility placed on the Study Walls. The attacking team will then be able to breach Games(B) wall and plant the defuser while Ash repositions to the Top of Red Stairs to apply pressure onto Aviator(A).   FOUNTAIN SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Villa'. image 6

  ATTACKING: [2F] TROPHY(A) - STATUARY(B) The primary route of attack on this bomb site will be by the attacking team entering the building from the north eastern roof access points leading into the second floor Bathroom and Master Bedroom. After establishing control over Master Bed and Bath, attackers will proceed to breach the reinforced wall separating Master Bedroom from Statuary(B) as this will expose both Statuary(B) and Trophy(A) as well as providing attackers with a more open route into Statuary(B) to plant the defuser. Ash will assist the attacking team by acting as a vertical soft-destructor on the first floor, underneath 2F Astronomy. Ash should breach the building through the basement access soft wall inside of the tunnel located on the north western outside corner of the objective building. After Ash has successfully eliminated defenders on the first floor, the operator should use a breaching round on the ceiling of the Wine Cellar Stairs - near the AC unit. The explosion from the breaching round will destroy the table inside of Astronomy making an attacker push into Astro from Bathroom much more viable. Ash should communicate with teammates inside of Bathroom so that the operator is applying pressure up the Astronomy Stairs from the first floor in coordination with teammates applying pressure into Astronomy-proper from Bathroom. This will position both Ash and her supporting teammates into mutually supportive positions and, as a result, will allow attackers to re-frag fallen teammates much more efficiently while the Astronomy push is taking place. After attackers have established full control of Astronomy, additional attacking teammates will be able to breach the Statuary(B) wall and plant the defuser under the cover provided inside of Astro.   PARKING SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Villa'. image 8

  ATTACKING: [1F] LIBRARY(A) - LIVING ROOM(B) The primary route of attack on this bomb site will be by the attacking team entering the building from the south and gaining control over the Main Stairs, Art Storage, and Main Hall. After establishing the necessary control over the first floor needed to move the attacking round forward, attackers will commonly attempt to plant the defuser inside of the Library(A)-Main Entrance doorway. Attackers will also want to gain control over the second floor Games and 90 (in addition to 90’s subsequent hallways) as the flooring of these rooms can be destroyed to provide attackers with vertical angles down onto the first floor bomb sites. Ash will primarily be used as an entry fragger for this bomb site. The player should go with teammates like Buck and Sledge onto the Study Balcony and breach the second floor to establish an attacker beachhead inside of Study. Ash should then communicate with the attacking team's soft-destructors while they drone the second floor Games and Aviator rooms to determine defender positions on the second floor. As an entry-fragger, one of your responsibilities will be to maintain actionable positioning. This means that the player should always be close enough to the supporting teammates droning so as to be able to take action in the event that a defender is spotted on the second floor. Otherwise, attackers will waste an incredible amount of time just droning - and only after their drones have been exhausted do they then act. The purpose of an entry-fragger is to be the manpower behind the drone. This prevents defenders from being able to safely reposition off-site after they have been spotted by a drone as they will also be engaged in a gunfight with the attacking teams entry fragger.   RUINS SPAWN LOCATION:

Rainbow Six: Guides - Guide for playing 'Ash' on 'Villa'. image 10

  ATTACKING: [1F] DINING(A) - KITCHEN(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the Basement and first floor Laundry. The primary force of attackers will be focused on the reinforced wall separating Laundry room and Dining as well as control over the second floor for vertical pressure. Having control over the top of Pantry Stairs will limit defenders ability to rotate throughout the two bomb sites as the Pantry Doorway provides anybody inside of Pantry with a clear line of sight through Kitchen(B). Due to this bomb site in particular being so claustrophobic, Ash will likely provide the largest amount of value to the attacking team by acting as a solo-entry. A solo-entry is when one player can apply the entire weight of a proper attacker assault without the support of the attacking team. Dining(A)-Kitchen(B) is a great bomb site to use this play due to solo-entry strats being easiest to accomplish when there are narrow routes to the bomb site. Ash should breach the building through the first floor Mud Room window and establish attacker control inside of Mud Room, the first floor portion of Astronomy stairs, and Red Hall. After isolating defenders back into Kitchen(B), Ash should communicate with teammates inside of Pantry so that you are both applying significant pressure onto the Kitchen(B) bomb site from opposing angles. This will force defenders to either take the gunfights or reposition into Dining(A), in which they will be giving up the KItchen(B) bomb site. The Mud Room solo-entry is such a powerful attacker ranked strat due to their typically being a very low amount of defender utility and manpower dedicated to maintaining control of Mud Room.   This is a play that I personally always start out with on this bomb site and will only shift my attack if I become aware of a route with even less resistance - like that of a Memorial or Pantry push.     Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level. Discord -

Twitch -

Comment 5

  • Killy LV.20 I’m the champion! Aug 5, 2020, 10:10 AM

    To summarize the post just run like a crack head and hit heads you welcome

  • FaZeBeast9329 onxbox LV.6 Nomad Aug 5, 2020, 03:17 AM


  • McFries EU LV.5 Lurker Aug 5, 2020, 04:26 AM


  • CocoCrysp LV.4 Lurker Aug 7, 2020, 12:58 PM

    I love ash

  • Thedoughnutman LV.6 Nomad Aug 13, 2020, 04:18 AM