footwork. footwork. LV.14 Chief
Jun 23, 2020, 06:35 AM 22 read

Guide for playing 'Doc' on 'Outback'.

Guides
Rainbow Six: Guides - Guide for playing 'Doc' on 'Outback'. image 1

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]   Outback is a double-level map (consisting of two floors) found only in ranked play. The current architecture gives a significant advantage to the defenders due to there being limited second floor access points. Although, an argument could be made for this being mitigated by the vertical advantages given to the attackers on the ground floor bomb sites.   Doc is a one speed, three armour defending operator. Doc’s ability is the ‘Stim Pistol’; a projectile gadget which shoots medical stims, capable of healing teammates with low HP as well as reviving teammates who are in a DBNO state. Doc is most commonly used for the operators MP5 which can be customized to have an ACOG equipped as an optic. Due to the MP5’s low recoil, the ACOG can be highly useful if used to hold long angles on the bomb site. This makes Doc ideal as an anchor.   If you are to be in accordance with the current meta, Doc’s loadout should be as follows; -PRIMARY - MP5 (WITH ACOG) -SECONDARY - LFP586 (Revolver) -UTILITY - Can vary based upon the needs of the team. (Personally, I always bring Barbed wire.)     DEFENDING: [2F] LAUNDRY(A) - GAMES(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the top of Garage and the Shark Stairs second floor window. After establishing control over all second floor rooms east of Games(B), the attacking team will proceed to breach the reinforced wall between Mechanical Bull (Bull) and Games(B) as this will provide attackers with a direct route to plant the defuser inside of the Games(B) bomb site. Doc should be played inside the Bathroom. This will position the player to prevent attackers from flanking defenders inside of Games(B) and Piano through the Dorms and Bathroom windows. Due to Doc having an ACOG, the operator is great for accurately holding the long-angles necessary for playing inside of the Bathroom. POSITIONING: [2F] LAUNDRY(A) - GAMES(B)

Rainbow Six: Guides - Guide for playing 'Doc' on 'Outback'. image 3

  DEFENDING: [2F] PARTY(A) - OFFICE(B) The primary route of attack on this bomb site will be by the attacking team essentially executing the inverse attack plan used on the previous bomb site; the only difference here being over which rooms attackers need to establish control over. To ensure protection from any possible flanks, attackers should clear all second floor rooms west of Mechanical Bull and Shark Stairs and place some type of flank protection on Shark and Yellow Stairs. Doc should be played on the second floor CatWalk of Garage. From this position the player will be in a great spot to prevent attackers from vaulting the 2F Garage windows; forcing attackers to use the Garage Stairs. Doc will also be positioned in a good spot to prevent attackers from entering Party(A) by holding the long-angle through the Party(A)-Office(B) rotation hole from Garage. POSITIONING: [2F] PARTY(A) - OFFICE(B)

Rainbow Six: Guides - Guide for playing 'Doc' on 'Outback'. image 5

    DEFENDING: [1F] NATURE(A) - BUSHRANGER(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the first floor Yellow Stair doorway located on the west of the building near the ‘Camping’ spawn location. After establishing control over the Nature Hallway and top of Yellow Stairs, attackers will breach the reinforced wall separating Nature Hallway and BushRanger room. Attackers will commonly send a few soft destructors like Buck, Sledge, or Zofia to the second floor to destroy the flooring of of Laundry and the adjacent hallways as this will expose defending anchors inside of Bushranger(B) and Nature(A) to vertical angles. Doc should be played inside of Bushranger(B) behind Refrigerator. From this position, the player will be in a great spot to cover Bandit or Kaid from the hallway door while they attempt to ‘trick’ the main wall. Being close to the entry denial operators (Bandit, Mute, Kaid) will also be beneficial as Doc because you will be able to revive or re-heal your teammates if they become injured while ‘tricking’ the main wall. POSITIONING: [1F] NATURE(A) - BUSHRANGER(B)

Rainbow Six: Guides - Guide for playing 'Doc' on 'Outback'. image 7

  DEFENDING: [1F] COMPRESSOR(A) - GEAR(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the top of the 2F Garage (accessed through the west and east single windows) and through the 1F Main Entrance (accessed through the mud room double-doorways on the east of the building). After establishing the necessary control over Restaurant and Kitchen, attackers will breach the reinforced wall separating Kitchen and Compressor(A). As Doc, you should be positioned the same way in which it was recommended to play the second floor Party-Office bomb sites. This is due to attackers likely placing a large amount of time and resources to gaining control over the second floor. As stated previously, Doc can be very influential for defenders maintaining control over Party-Office from the second floor Garage catwalk. POSITIONING: [1F] COMPRESSOR(A) - GEAR(B)

Rainbow Six: Guides - Guide for playing 'Doc' on 'Outback'. image 9

  Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on my social media accounts: TikTok - FTWRK Twitch - footwork6    

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