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Jun 16, 2020, 01:51 AM 70 read

Guide for playing 'Doc' on 'Kafe'.

Rainbow Six: Guides - Guide for playing 'Doc' on 'Kafe'. image 1

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]   Kafe is a triple-level map (consisting of three floors) found both in ranked play as well as professional. The current architecture leaves the map fairly balanced since the rework of the map.   Doc is a one speed, three armour defending operator. Doc’s ability is the ‘Stim Pistol’; a projectile gadget which shoots medical stims, capable of healing teammates with low HP as well as reviving teammates who are in a DBNO state. Doc is most commonly used for the operators MP5 which can be customized to have an ACOG equipped as an optic. Due to the MP5’s low recoil, the ACOG can be highly useful if used to hold long angles on the bomb site. This makes Doc ideal as an anchor.   If you are to be in accordance with the current meta, Doc’s loadout should be as follows; -PRIMARY - MP5 (WITH ACOG) -SECONDARY - LFP586 (Revolver) -UTILITY - Can vary based upon the needs of the team. (Personally, I always bring Barbed wire.)   DEFENDING: [3F] BAR(A) - COCKTAIL(B) The primary route of attack on this bomb site will be by the attacking team gaining control over Cigar as this will allow attackers to breach the reinforced wall separating Cigar and Freezer and in turn flush out any defenders playing inside of Freezer. After eliminating defenders inside of the Freezer, attackers will attempt to plant the defuser under the cover of smoke behind one of the wooden counters inside of Bar(A). Doc should be played in a reserved position inside of Cocktail(B) - depending on the time-mark on the round (time-mark just refers to the round environment ie. the attacking teams positions will usually be different based on how long the round has been going on for.) During the first 45 - 60 seconds of the round, Doc should use the ACOG to his advantage on the ‘heaven’ balcony. Long-angles can be used in this position to deter attackers from establishing a presence underneath the ‘new hatch’.   POSITIONING: [3F] BAR(A) - COCKTAIL(B)

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  DEFENDING: [2F] FIREPLACE(A) - MINING(B) The primary route of attack on this bomb site will be by the attacking team gaining control of the third floor as the entirety of the ceiling of Fireplace(A)-Mining(B) is able to be destroyed by attacking soft destructors. Doc should be playing inside of ‘Train’ - the second floor room which connects the two bomb sites. Positioning yourself inside of the mini train cart will provide you with a variety of long-angles looking into both bomb sites. Staying on site will also keep you in a central and safe location to assist teammates who may be playing a more aggressive playstyle.   POSITIONING: [2F] FIREPLACE(A) - MINING(B)

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  DEFENDING: [2F] READING(A) - FIREPLACE(B) The primary route of attack on this bomb site will be basically identical to attacking Fireplace and Mining. Attackers will prioritize control over the third floor as this will allow for vertical pressure on the defending anchors. Doc should be playing inside of Reading(A), behind the collapsed bookshelf in the back corner of the bomb site. In this position, Doc will be in a good spot to hold the long-angle which looks through the Reading(A) bomb site and into the Pillar Doorway. This will help prevent attackers from entering the building through the second floor east Pillar Doorway which leads to the outside.   POSITIONING: [2F] READING(A) - FIREPLACE(B)

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  DEFENDING: [1F] SERVICE(A) - COOKING(B) The primary route of attack on this bomb site will be by the attacking team gaining control of large and small Bakery, this will allow attacking hard breachers like Thermite and HIbanna to breach the reinforced wall between Cooking(B) and large Bakery. It is common for defenders to Kaid or Bandit trick the bakery-cooking wall as defending Cooking(B) is almost impossible to do after the wall has been opened. Doc should play inside of Bakery with the support of multiple ADS’s from Jager. This will be a hugely influential position to play inside as attackers will be dedicating a large amount of time and resources to gaining control over Bakery. For this reason, Doc will need to play proactively in order to successfully hold this position - be hyper aware of attackers flanking you through the Small Bakery connector room.   POSITIONING: [1F] SERVICE(A) - COOKING(B)

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  Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on my social media accounts: TikTok - FTWRK Twitch - footwork6    

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