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Jun 15, 2020, 05:17 AM 66 read

Guide for playing 'Doc' on 'Bank'.

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Rainbow Six: Guides - Guide for playing 'Doc' on 'Bank'. image 10

[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]   Bank is a triple-level map (consisting of three floors) found both in ranked play as well as professional. The current architecture gives a slight advantage to the attackers being able to have control over large portions of the map without entering the building.   Doc is a one speed, three armour defending operator. Doc’s ability is the ‘Stim Pistol’; a projectile gadget which shoots medical stims, capable of healing teammates with low HP as well as reviving teammates who are in a DBNO state. Doc is most commonly used for the operators MP5 which can be customized to have an ACOG equipped as an optic. Due to the MP5’s low recoil, the ACOG can be highly useful if used to hold long angles on the bomb site. This makes Doc ideal as an anchor.   If you are to be in accordance with the current meta, Doc’s loadout should be as follows; -PRIMARY - MP5 (WITH ACOG) -SECONDARY - LFP586 (Revolver) -UTILITY - Can vary based upon the needs of the team. (Personally, I always bring Barbed wire.)   DEFENDING: [2F] CEO(A) - EXECUTIVE(B) The primary route of attack on this bomb site will be by the attacking team entering the building through the second floor ‘Terrace’ located to the south east of the map. After gaining control over square stairs the attackers will proceed to open the reinforced wall separating CEO(A) from Square as this will provide attackers with a direct route to the bomb site to plant the defuser. Doc will be most useful on this bomb site by playing on the first floor, inside of the Main Lobby. Located on the west wall of the Main Lobby (adjacent to ‘banana’) is a set of barred long windows. Doc can use these windows to eliminate attackers repelling on the southern windows of the CEO(A) bomb site. This positioning should be considered highly important as attackers will have access to a huge amount of control over the bomb sites from the south.   POSITIONING: [2F] CEO(A) - EXECUTIVE(B)

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  DEFENDING: [1F] OPEN(A) - STAFF(B) The primary route of attack on this bomb site will be by the attacking team gaining control over the second floor as the entire ceiling of Open(A)-Staff(B) is able to be destroyed in order to gain dynamic angles into the bomb site. Doc can be useful on this bomb site by playing inside of Open(A) near the north western corner. The highest area of contention will most commonly be around the Printer window located inside of Open(A). Doc can hold long angles from the back western corner in Open(A); your job will be to keep attackers from vaulting the printer window as this will force attackers into alternative routes.   POSITIONING: [1F] OPEN(A) - STAFF(B)

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  DEFENDING: [1F] TELLERS(A) - ARCHIVES(B) The primary route of attack on this bomb site will be by the attacking team gaining control of the second floor CEO Office as this will enable attackers to destroy the ceiling of the Tellers-Archives bomb site. Attackers will also focus on control of Kitchen and Open Area as this will enable attacking hard breachers like Hibanna and Thermite to breach the reinforced wall between Admin Office and Archives(B). Doc will be most effective on this bomb site by playing inside of Archives. Use the Archives(B) window to hold a long angle across the first floor Square Courtyard as this will allow you to prevent attackers from entering the building through the first floor service entrance. It is recommended that any player playing the Archives(B) window or door aggressively be highly aware of attackers having a presence on the top of square stairs.   POSITIONING: [1F] TELLERS(A) - ARCHIVES(B)

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  DEFENDING: [BSMNT] CCTV(A) - LOCKERS(B) The primary route of attack on this bomb site will be by the attacking team gaining control of the first floor Open Area and Kitchen as the hatches located on the floors are crucial in cutting off defenders rotating throughout the basement and two bomb sites. Doc will be most useful on this bomb site by playing in a much more reserved position when in comparison to the previous bomb sites. After teammates make rotations connecting red hall to CCTV(A) and Lockers(B), Doc can acquire a very powerful long angle from Lockers(B) which peers all the way into the CCTV(A) doorway/default plant spot. This will prove very advantageous for eliminating attackers inside of the server room as well as prevent attackers from planting the defuser inside of CCTV(A).   POSITIONING: [BSMNT] CCTV(A) - LOCKERS(B)

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  Thank you for reading and I hope this was helpful for you guys.   If you are interested in more content or want to ask me questions, you can always find me on my social media accounts: TikTok - FTWRK Twitch - footwork6    

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