Week 9: Rainbow Six Weekly Event! 🚨
Greetings, Siegers! Zero is the newest operator in R6 and we wanna know what you think about 'em! Specifically, we want to know which map you think Zero will thrive on the most.
This SPECIAL Event has DOUBLE the normal prizes and NO LEVEL REQUIREMENT TO WIN!
HOW TO ENTER:
- Vote in the poll for the map you think Zero will perform best on.
- Comment on this post explaining why you made your choice!
- This event lasts from today through September 21st.
- Winners will be announced on September 22nd.
- TEN winners will be randomly selected to win a $20 US Amazon Gift Card!
- All participants will receive 300 Moot Coins.
Vote in the poll here and REMEMBER TO COMMENT AS WELL!
I open this lounge just to see what’s here ... and I instantly see something I shouldn’t see ... 😳
Just open up the rainbow lounge .. and look at most recent posts and report .. you’ll know when you see 😬💯
How many black ice do you have? ✨
I don’t know if I used the correct grammar for the title but I just got my fourth one :D
YOU WILL GET A BLACK ICE OUT OF YOUR NEXT ALPHA PACK IF YOU LIKE AND FOLLOW!!!!
Anyone Wanna Play I Just Started PC
Hmu, My uplay username is xTrixzy
BOA clan tryouts
We are a comp team we accept Ps4 And Xbox players tryouts will be later today (CT) if you make the tryouts me and co will see if you are best pick for comp teams same with Xbox https://discord.gg/HGaPVK
Looking for perm Teammates
Me and my friend are looking for three other people to build a permanent 5 stack for ranked and siege in General you need to be at least bronze 1 and carry your own weight I don't care where you come from but preferably from Europe and please speak decent English all genders allowed and know some callouts just write me if interested age 13-15 don't be toxic I'm down for fun but sometimes be serious 😝 btw Ela Zero Vigil and Ash are picked
I need 2 more for arena I’m in contender
I need 2 more for arena I’m in contender on my 2nd acc and I’m a default but I’m good been playing since season 1 and I just need 2 more people for a trio (contender only) and (ps4) only
I don't know what operator to get next
Pls give me a good operator to get cause I'm stuck at who to get
Who still plays doc even though he lost his acog? Because I know some people don't want to play him now because of the loss of the acog and they say he's useless. I still play him because the 1.5x is really nice and he's still useful
Guides Guide for playing 'Capitao' on 'Consulate'.
[DISCLAIMER: This guide is intended to be as bare bones as possible in order to give general advice to any new Rainbow Six: Siege players. In addition to this article being opinionated, I would like to also state that zero-sum strats in this game do not exist and the tell of a good Siege player is their decision making and adaptation to the changing battlefield.]
Consulate is a triple-level map (consisting of three floors) found both in ranked play as well as professional. The current architecture of the map gives a significant advantage to the attacking team due to the high amount of exposure each bomb site is vulnerable to from the outside.
Capitao is a 1 armour, 3 speed attacking operator. His ability is the ‘tactical crossbow’; a portable crossbow which can be used to shoot smoke or fire pellets that detonate on impact. Until the introduction of Wamai, Capitao’s bolts were not able to be countered by defenders due to Jager’s ADS not being properly equipped to eliminate glass projectiles. However, since the advent of Wamai, attackers now have to burn Wamai Discs in order to utilize Capitaos gadget. Capitao is a highly valuable attacker due to the operator being able to instantly clear defenders out of high contention areas (such as top of Yellow Stairs on Consulate). Capitao is also a great operator for a quick plant due to the operators smoke bolts detonating on impact. This significantly reduces the amount of time defenders have to react to attackers attempting to quick plant therein typically reducing the amount of plant denial used on attackers.
PRIMARY: PARA-308 (FLASH HIDER - OPTIC PLAYER PREFERENCE)
SECONDARY: PRB92 (ATTACHMENTS PLAYER PREFERENCE)
UTILITY: HARD BREACH CHARGE
ATTACKER SPAWN LOCATIONS:
ATTACKING: [2F] MEETING(A) - OFFICE(B)
The primary route of attack on this bomb site will be by the attacking team rappelling on the second floor windows of Office(B), Meeting(A), Conector, and Bathroom. The attackers have a huge advantage on this bomb site due to the amount of control which can be had by just rappelling on the windows, attackers can cut off any and all rotates between Office(A), Meeting(B), Long Desk, and Yellow Stairs without even coming inside the building. Due to the amount of control which can be had from the outside, attackers can dedicate the majority of their personnel and resources safely from the outside while only having a few attackers actually enter the building. Capitao will be used on this bomb site to eliminate the defending team's presence on the third floor portion of Yellow Stairs.
Capitao should spawn with the rest of the attacking team at Fuel Pumps and then proceed to the roof of the objective building. Capitao will then be able to position himself on the Yellow Skylight (the roof access skylight located directly on top of Yellow Stairs). From Skylight, Capitao will be able to use his Tactical Crossbow to shoot fire darts behind the support pillar of Yellow Stairs. This will force the defending teams off-site anchor to expose themselves to attackers on the Yellow Skylight as they are repositioning into Front Desk. Capitao will then maintain pressure onto the doorway connecting Yellow Stairs and Front Desk in order to isolate defenders from repositioning back onto Yellow. This will then provide an open lane for attacking teammates to establish an initial presence on Yellow Stairs which can then be used as a beachhead for a more thorough site execution later on in the round.
NOTE: Defenders can counter Capitao by having Wamai play on Yellow Stairs. If this is the case, attackers will want to be as quick as possible in eliminating the Yellow Stairs player. This is because the longer Wamai is alive, the more utility the player can add to the defending team's defensive set-up.
FUEL PUMPS SPAWN LOCATION:
ATTACKING: [1F] PRESS(A) - LOBBY(B)
The primary route of attack on this bomb site will be by the attacking team attempting to plant the defuser inside of the outside double door leading into Lobby(B) from the south of the bomb site. This is the most common strategy due to the safe and direct route to the bomb site the attacking team is given in addition to the attackers not needing too much map control in order to successfully plant the defuser. That being said, some map control is still required by attackers before planting the defuser. It is very common for defenders to have a presence inside of the second floor Meeting Room as, any defenders with the ability to open the flooring of 2F Meeting Room, can provide any defenders on the second floor a clear line of sight to the default plant spot inside of Lobby(B) without over exposing themselves to the outside. Capitao will be used on this bomb site to eliminate the defending teams presence inside of Anti-Chamber as well as provide smoke cover for attacking teammates as they plant the defuser inside of Lobby(B).
Capitao will spawn with the rest of the attacking team at Police Line and then proceed to the Main Entrance located on the south side of the building. The player should then maintain a position outside (usually near half wall) in order to keep pressure onto defenders inside of Press(A) and Lobby(B). It is very common for defenders to contest attackers as they approach the objective building from spawn. Capitao will help mitigate this threat by carefully picking his target windows from the outside and then slowly closing in closer to the objective building. After attackers establish good control onto the bomb site from the outside (as well as control on the second floor), Capitao will then help teammates close out the round by using his smoke darts to cover them as they plant the defuser.
NOTE: Remember, Wamai is a direct counter to Capitao. It is critically important that attackers get rid of the defending teams Wamai utility BEFORE attempting to plant the defuser. Not doing so will waste Capitaos utility and nullify the operator pick entirely.
SIDE ENTRANCE SPAWN LOCATION:
ATTACKING: [1F/BSMNT] TELLERS(A) - ARCHIVES(B)
The primary route of attack on this bomb site will be by the attacking team entering the building through the first floor Visa Entrance on the eastern side of the building and proceeding to gain control of Visa Office. Before gaining control over Visa Office, the attacker must first deduce whether or not the defenders are playing inside of the second floor Administrators Office as this will be the defending teams primary method for defending Tellers(A) due to their ability to open the flooring of Administrator's Office and use the vertical angles against the attackers approach from either Visa Entrance or Spiral Hallway. Capitao will add value to the attacking team on this bomb site by eliminating the defensive presence on the second floor inside of Administrators Office.
Capitao should spawn with the attacking teams entry fragger (Ash/Zofia) and breach the objective building through the first floor Yellow Stairs doorway and second floor CEO windows. After attackers establish an initial beachhead on the second floor, Capitao will cooperate with the attacking teams dedicated entry fragger and use his drone to gather intel on the defensive set-up inside of Admin. Understanding how defenders are protecting certain parts of the map is critically important for a successful attack. Failure to gather intel at the start of the round will typically result in attackers using the route of highest resistance (or the route in which defenders are most prepared for). Capitao will first identify and then communicate the route of least resistance to the attacking teams entry fragger in order to give them the highest chance of success.
NOTE: Defenders won’t always invest heavily in the second floor due to the potential pressure being limited to just vertical angles. Instead, defending teams will typically opt to defend Tellers(A) from the basement inside of Archives(B) as this will not only keep defenders on the (B) bomb site, but will also allow them to use nitro-cell effectively as a primary form of plant denial. Attackers may want to consider a west basement take from Garage.
POLICE LINE SPAWN LOCATION:
ATTACKING: [BSMNT] CAFETERIA(A) - GARAGE(B)
The primary route of attack on this bomb site will be by the attacking team breaching the reinforced wall located on the west of the Garage(B) and planting the defuser in front of ‘White Van’. However, before breaching the reinforced wall, the attackers will need to gain control over the first floor Press Room and Lobby as these two rooms are located directly above the basement bombsites. Capitao will add value to the attacking team on this bomb site by providing cover for attacking teammates as the diffuser is being planted.
Capitao will spawn with the rest of the attacking teams to support players at Fuel Pumps and proceed to the objective building. Capitao will then use his drone to gather intel on the defensive set-up on the first floor inside of the Press Room (Piano) and Main Lobby. The attacking teams entry fraggers will then act on the intel provided to them by Capitao, then allowing the teams hard breacher to open the main wall inside of Garage(B) be eliminating the Garage(B) entry denial utility through the Piano flooring.
After the main wall has been breached, Capitao will use his smoke darts to cover teammates as they establish an initial hold inside of Garage(B). Attackers will then plant the diffuser in front of Whit Van and play the post plant.
NOTE: Capitao can use his fire bolts to buy attackers time during the post-plant by shooting the fire bolt directly on top of the defuser. This will force defenders to have to wait until the fire clears from the proximity of the defuser in order to attempt a disable.
RIOT BARRICADE SPAWN LOCATION:
Thank you for reading and I hope this was helpful for you guys.
If you are interested in more content or want to ask me questions, you can always find me on Twitch or connect with me via discord - I always enjoy discussing Siege with fellow enthusiasts; regardless of skill level.
Discord - https://discord.com/invite/TjGAPdM
Twitch - https://www.twitch.tv/footwork6
I just tried playing siege for the first time in about 6 months.
I did absolute trash. I want to cry. Lol.
I- I couldn’t aim. I didn’t even reinforce walls now that I think about it and I kept pressing the wrong buttons. I’m so used to modern warfare I even went to chat and I can’t, (PlayStation) this freaking sucks!
I miss playing but I’m already upset with siege cuz I’m so bad 😭.
Guides Excerpt from 'Capitao on Consulate':
"Capitao should spawn with the attacking teams entry fragger (Ash/Zofia) and breach the objective building through the first floor Yellow Stairs doorway and second floor CEO windows. After attackers establish an initial beachhead on the second floor, Capitao will cooperate with the attacking teams dedicated entry fragger and use his drone to gather intel on the defensive set-up inside of Admin. Understanding how defenders are protecting certain parts of the map is critically important for a successful attack. Failure to gather intel at the start of the round will typically result in attackers using the route of highest resistance (or the route in which defenders are most prepared for). Capitao will first identify and then communicate the route of least resistance to the attacking teams entry fragger in order to give them the highest chance of success.
NOTE: Defenders won’t always invest heavily in the second floor due to the potential pressure being limited to just vertical angles. Instead, defending teams will typically opt to defend Tellers(A) from the basement inside of Archives(B) as this will not only keep defenders on the (B) bomb site, but will also allow them to use nitro-cell effectively as a primary form of plant denial. Attackers may want to consider a west basement take from Garage."
CAPITAO - CONSULATE
[1F/BSMNT] TELLERS(A) - ARCHIVES(B)
New Scopes, Trash or Gold?
I just want your Different Opinions to the New scopes, Do you Like them, or do you think there is a Better Way? Do you want to talk about other changes? Go ahead, but Stay Polite :) Comment Right below :)
Promotions Working on something
So I'm working on a small project that really won't take a lot of time because it's editing through xbox and that's really not hard or time consuming but I'm working on a small montage of some clips and try post it to YouTube because why not.
It won't be anything like stream clips it'll just be clips I have got from playing on xbox off stream but hopefully it works
Guides Guide to playing "Jackal" in "Kanal"
Kanal is made up of two buildings with 2 surface-level floors. The east-side building is painted blue so it is called the “Blue Building” while the west-side building is painted red and is called the “Red Building.” There are two bridges, upper and lower, that connect the two buildings together.
The Blue building has an underground and first floor while the Red building has a first and second floor. The Blue building’s second “floor” is called the Coast Guard Roof with only one room called the Printer Room that leads down to the first floor.
Each building houses two objective locations. Both buildings have one on each floor as well for a total of four. Because the Bombsites are all very separate from each other, each one has different strategies for attack and defense.
▲Kanal’s objective locations. The left building is called Blue while the right building is called Red.
Jackal is a defender that can track enemy footsteps and acquire information about their whereabouts with his Eyenox Tracker. Jackal is considered the greatest counter to defending roamers. Using Eyenox Tracker, Jackal can see where the enemy has been as well as when they have passed that location. Because of his skillset, Jackal is often banned in Ranked.
Jackal has very good loadout configurations as well. His primary weapon, the C7E Assault Rifle, has 46 Damage, and 800 Fire Rate. The PDW9, which has low recoil and a capacity of 50, is Jackal’s most commonly used weapon. Equipping the ITA12S Shotgun as his secondary weapon can allow Jackal some soft-breaching capabilities as well. The Shadow Legacy update removed the ACOG sight from both of Jackal’s primary weapons and replaced them with the Scope 2.0x for the C7E and the Scope 1.5x for the PDW9.
▲The C7E can use the Scope 2.0x along with non-magnified sights.
▲The PDW9 can use the Scope 1.5x. This combined with the Angled Grip can be effective for rush plays.
▣ 2F Server Room ~ 2F Radar Room
Attackers can climb onto the Balcony and start their attack from here. You can take the door or barricade to get to the Roof Entrance or use the Hallway window and scout the interior first.
If your team has a hard breacher, your team can breach the Balcony Renovations wall that leads to Renovations. This can allow you to scout the Radar Room from the Balcony. However, it might be reinforced with Bandit or Kaid’s skills.
You can also try an attack from the opposite building. From the Blue building’s roof, you can shoot through the second floor windows or go through the Printer Room and take the Upper Bridge to reach the Radar Room. Defenders may be waiting here to stop your approach so make good use of your Eyenox Tracker first.
▲The focal point of your attack: the Renovations wall. Breaching this wall makes taking the Radar Room much easier.
▲You can scout the Radar Room from the Balcony using the Hallway window.
▲From the opposite side Hallway window, you can get an angle into the Server Room.
▲Defenders may attempt a runout play from here to stop you from getting to the Balcony, so place a Claymore Mine here.
▲You can shoot into the Red building from the Blue building roof. The 2.0x Scope makes it easier.
▲Check for waiting defenders here while penetrating the Printer Room.
▲Past the Upper Bridge, you can scout both the Radar Room and Server Room.
▣ 1F Security Room ~ 1F Map Room
These Sites are located right below the aforementioned layout. You can try a vertical play from the second floor instead of going directly into the first floor. Much of the second floor’s floors are made of breakable material plus there are three hatches that lead down to the first floor.
The defenders will know how crucial the second floor is so they will likely send roamers there. Jackal can use Eyenox Tracker to safely take care of these roamers and aid his team with the vertical play.
Jackal can also use his ITA12S shotgun to break the floors. Make a small hole with your shotgun and use Eyenox Tracker to scan the first floor from above.
▲ You can break the barricade here and enter the first floor directly. But..
▲a vertical play from the second floor using hatches is much more efficient.
▲Your team can put good use of these three hatches but they will likely be reinforced.
▲From the Projector Room window, you can check the Map Room and Kitchen.
▲You can go with your hard breacher through the Construction Entrance and breach this wall.
▲If the defenders try a Bandit Trick from the Kitchen, scout from the south side Kitchen window.
▣ 1F Coast Guard Meeting Room ~ 1F Lounge
These locations are located on the Blue building’s first floor. Oftentimes attackers will get up to the roof and take the White Stairs down to Reception.
The Upper Bridge connects the Red building to the Printer Room. If the attackers manage to reach the Printer Room, they can break the floor and try a vertical play to the Lounge. If you are with the hard breacher, you can take the Blue Stairs located in front of the Printer Room down to the first floor and breach the Lounge wall.
Whatever route you take to the Bombsites, you will have to engage the enemy directly head on. Expect retaliation from defending roamers. Jackal’s use of Eyenox Tracker can change the result of the match here, so try to cover your team to the best of your ability.
▲If you came through the Reception area, you can see the Archives door to the left and the Radio Room hallway to the right.
▲Go through Archives to the Bombsite or breach this wall for a new angle.
▲If you come through the Radio Room Hallway, you can breach this wall but the area is quite open so be careful.
▲You can use your shotgun on the second floor Printer Room’s floor for a vertical play near the Lounge.
▲If you have a hard breacher on your team, take the Blue Stairs down and breach this Lounge wall.
▣ B1 Kayaks ~ B1 Supply Room
These locations are placed in the Blue building’s underground floor. Both Bombsites lie below the Coast Guard Meeting Room, making a vertical play from here quite effective. There is also a hatch here that lets you see the Kayaks bomb.
If you and the hard breacher are together, take the Basement Stairs down and open the door barricade to the Supply Room Corridor. There is a wall here that leads to Pipes that, if breached, can give you a new route into the Supply Room. The nearby Bathroom is a common spot for defenders to hide in, so Jackal should cover the Bathroom while his hard breacher starts his breach.
You can also go through Diving Alcove and advance using the window. There are two windows, one to the Diving Room and one to the Locker Room. Choose according to the footsteps you see.
▲If you took the Basement Stairs down, ask your hard breacher to breach this wall.
▲Defenders will often scout the attackers from the Bathroom.
▲You can break the Diving Alcove window to the Diving Room or…
▲take the route shown above into the Locker Room and continue to the Bathroom.
▲If you have reached the Coast Guard Meeting Room, try dropping down from the hatch or..
▲scout the underground floor. Of course, be careful of enemy roamers.
When u are a trash talker and u find a female person in r6
tryng to be polite and pozitive because u want to play another game with her
When you accidentally throw an impact at yourself.
Kicked for some BULLSHIT
Just got kicked from R6S bc some dumbass was claiming he was gonna ace, got immediately killed and I aced the match, beginning of next match they all voted me off, fuck is this shit 🙃
tachanka 3k 😂
tbh i lost my shit when the hatch broke, big brain plays by me
ALSO YES THE AUDIO IS IN GERMAN, I KEEP FORGETTING TO CHANGE IT BACK
You all are amazing
Look I know this is a gaming app so I probably shouldn’t even type anything like this but 2 days ago we found out my aunt had cancer today they said it’s probably not treatable it’s so bad she has a 5 year old daughter but I just want to let everyone know you’re all parcial and you guys will all fulfill your purpose as all of you are important if you are ever in a tough spot just know that you can get out of it and you need to because life isn’t always perfect but it’s worth getting out of for the good parts of life and for the loved ones that surround you
Could be more interresting for us, even if the credits could be taken away