Ok so in Gambit why run and hide from an invader when you have zero, ZERO MOTES!! And let your team members that have motes take the hit? Like if your right next to a team member that has 10+ motes and you have 0 and an invader shows up and you literally turn and run, and let that team mate take the hit. That's pretty low.
Now I understand you don't want to get taken out but hey. If you have no motes, then what's the cost of you taking one for the team. Or trying your best and taking that S.O.B out.?
POPULAR Out of Loyalty to Bungie
Out of Loyalty to Bungie I’ve purchased Destiny 2, since I’ve gotten all Halo games released by Bungie, and Destiny 1, but I am Extremely disappointed with this game, I spent money on this game and as a 15 year old teen, money is tough, and it wants me to buy the expansion pack to get past level 20, I’m so just sad to see them take this turn, and with high hopes I turn to Destiny 3, which I have heard whispers of coming out.
Dawning Ingredients Gathering
To go alongside the recipe post, here is a list on how to obtain certain ingredients.
Cabal Oil – Cabal Kills
Chitin Powder – Hive Kills
Dark Ether Cane – Scorn Kills
Ether Cane – Fallen Kills
Taken Butter – Taken Kills
Vex Milk – Vex Kills
Bullet Spray – Kills using fast-firing weapons
Delicious Explosion – Kills using grenades
Electric Flavor – Arc Kills
Flash of Inspiration – Generate an orb of light
Impossible Heat – Solar Kills
Null Taste – Void Kills
Perfect Taste – Precision Kills
Personal Touch – Melee Kills
Sharp Flavor – Sword kills
To get essence you need to complete certain activities or events.
Patrols = 1-3 Essence
Public Events = 5 Essence
Heroic Adventure = 6 Essence
Strikes = 15-17 Essence
Gambit = 22 Essence
Nightfall = 23 Essence
Here is the link to the recipe list:
POPULAR The Dawning 2018
"Come in, come in! Even you Guardians can catch a chill. Things have certainly changed since I last called this place home. But the Dawning is always here for us: just as we should always be here for each other."
When the Dawning last came to the City, a new Golden Age had just begun. Humanity had faced their greatest threat and emerged victorious, if not unscathed. Our Light had returned, brighter than ever. We were dazzled by the infinite possibilities in the world, and every day brought something new.
The return of something familiar can be like a welcome visit from an old friend. This year's Dawning is no exception. Our dear Eva Levante—who was instrumental in bringing the traditions of the Dawning to the Tower—returns with it.
Eva's fond memories of the heroes who share her home—and the friends she's made in her many years there—spurred her to write down some of her favorite recipes, and recall stories of Dawnings past. This year, she'll share them with some of her favorite Guardians, and help bring the spirit of togetherness back to the Tower.
• Baking the Goods •
Eva has returned to the Tower and brought her baking supplies with her. All players of Destiny 2 are invited to join the celebration. She will provide the oven and some ingredients to get you started, but you will need to go out into world to gather more ingredients by defeating enemies and completing various activities in Destiny 2.
Once you have your ingredients, you can start combining them to create some tasty treats like Gjallardoodles or Chocolate Ship Cookies. We’ll give you a few recipes to get you started, but it’s up to you to try different combinations and discover which ones turn into the most delicious cookies. Be careful: mismatched ingredients result in burnt edges.
You might be asking: “What do I do with all these cookies?” Friends you’ve made throughout the solar system are eager to receive your baked good as gifts. They will show their thanks by rewarding you in their own ways. There will also be bounties to complete along with your cookbook. Here’s a preview of the rewards you’ll have a chance to earn:
- Enhancement Cores
- Legendary Gear
- Avalanche Heavy Machinegun, featuring random rolls
That’s not all you will earn while you celebrate the Dawning. As you gather ingredients and bake items, you will also progress towards unlocking this festive new Sparrow.
Your new ride will come equipped with some very special perks.
• Glimmer Boost
While boosting, the Sparrow spawns a glimmer present every few seconds, until boost runs out. Glimmer presents burst open after a moment so that players can acquire the glimmer.
Only active during the dawning.
• Glimmer Trick
When the player lands a trick with the Sparrow, 3 to 5 glimmer presents are spawned.
Only active during the Dawning.
• Instant Summon
Reduces Sparrow summon time significantly.
Dedicated bakers will also have triumphs to pursue. Those who unlock all the Triumphs during the Dawning will be flying in style.
• Double Drops •
A new event means new wares from Eververse. During the Dawning, we’re continuing the tradition of double Engram drops. All players who are at max level (depending on what content they own) will receive both a Bright Engram and a Dawning Engram on every level-up. There will also be a “knock-out” list on the Dawning Engram, preventing you from receiving duplicate items until you’ve earned all of the new items.
Do you have a stockpile of Bright Dust piling up? Tess will also offer ingredient packs in exchange for Bright Dust. If you don’t have a lot of Bright Dust and are worried about other players getting to bake all their goods without having to play, don’t worry—that won’t be the case. Eva’s Holiday Oven requires Essence of Dawning, which can only be acquired by playing activities in game. So even if you want to stock up on some ingredients with your extra Bright Dust, you still need to go out in the world to earn the fuel to fire up your oven.
For more information concerning the Dawning, be sure to check our Dawning Guide on help.bungie.net.
Thank you for another wonderful year. We hope you'll join us in the Tower for this special celebration.
The Dawning begins on Tuesday, December 11.
The Dawning ends on Tuesday, January 1.
POPULAR Let’s Talk: Destiny 3
This is way before its due time, as Destiny 3 is likely at least two years away from us. Leakers have claimed that the next Destiny is already in development, to the surprise of no one, and I’m a bit on the curious side for what is most hoped for or expected by the Moot Guardian community. Potential spoilers ahead I suppose, but we have a long way to go before it would be of much consequence. Another tidbit from the most prominent leaker, Reddit’s AnonTheNine, was that D3 will be much more hardcore-focused, with significant RPG elements.
*insert massive hype here*
Of course that could be exaggeration and simply reverting back to a D1 style for the classes, but this could be massive for D3 if it’s real. Granted, this is very early in the development cycle for D3 and could easily change. Add in comments from Bungie devs that seem to be angling for a more MMO approach to game design for our future, and this could mean some very good things.
Up next? A zone focused on PvPvE entirely, and not how Gambit handles things. Supposedly a patrol zone with territory capture while fighting against both competing Guardians and our general enemy varieties.
Then we have a controversial element: Guardians of Darkness. We don’t know where this is going, how it’ll be implemented, or if it will even happen at all, but one of the leaks specifically mentions our Guardians gaining the ability to wield the Darkness itself. Is it permanent? A drastic shift in the story, similar to Alliance VS Horde factions in World of Warcraft?
With all of this as a starting point, what are your thoughts, hopes, and dreams for Destiny 3? Do you want all or even any of these rumors to be true? Let me hear what you want, whether realistic or delusional!
My general take? I wanted Destiny to be more like an MMO from the beginning, so any elements pushing towards that boundary will make me very happy. Heavy RPG elements will give everyone a chance to customize their Guardians in fantastic new ways, so that’s pretty much the dream for taking Destiny to the next level for me.
Darkness Guardians are something I mostly take issue with in terms of lore, but I definitely welcome new supers and subclasses. Unavoidable PvPvE zones would be very potentially frustrating if not implemented correctly, but it could also be a ton of fun.
The more that gameplay can expand, regardless of the leaks and rumors, the better. I want D3 to be a merging of new concepts and current elements that can grow, being continually built upon by Bungie. The dream is a game that’s built to change over time, like the differences between the Cosmodrome and the Plaguelands. At very least, Forsaken makes me feel like they finally have a firm grasp on the lore now.
Did I miss something? Probably.
Story leaks are left out intentionally, just because so much can still be up in the air.
PS - AnonTheNine was regarded as being very accurate in the leaked information, but has since deleted his account while also denouncing a few copycats claiming to be him. Be careful in hunting for new info.
The Road Ahead
The future is bright indeed...
“Welcome to the Season of the Forge. Today, there are new ranks to earn, new pinnacle weapons to acquire in Vanguard missions, Gambit, and the Crucible. We’ve also added more Triumphs and lore for you to collect. That’s just the beginning. On December 4, there’s even more on the way for every Destiny 2 player, whether you own the Annual Pass or you’ve just joined us as a brand new Guardian.
Because we’re taking a new seasonal approach to our post-launch content this year, our team has prepped a new Bungie ViDoc to paint a detailed picture of the road ahead.
ViDoc Link: https://youtu.be/4uK8ywYCdhI
Included in our in-depth look into what awaits you in the seasons to come is a gameplay calendar of events, activities, rewards, and updates that await. You don’t need to freeze frame to see it in full detail. We’ve included it below in all its high-resolution glory.
Throughout each of our three seasons and the Forsaken Annual Pass that rolls out alongside them, we intend to keep your Director filled with things to do each week. Some of those experiences will come and go (like the Dawning and Crimson Days), but others (like the Black Armory forges and raids) remain active after their initial introduction, building on the foundation of activities you can experience each week.
In the coming weeks, Annual Pass holders are in for a series of firsts. Beginning December 4, you’ll be invited to visit the Black Armory. You’ll be sent on a series of quests to rediscover, reactivate, and reclaim four lost forges—and the weapons they offer as reward. A new raid will open on December 7, and the bravest fireteams among us will make their initial runs in hopes of powerful rewards and community glory.
For all players, the Dawning will light up on December 11, and of course we’ll continue to host a conversation right here on bungie.net, providing specific dates and times for all of our major beats throughout the year.
If you’re looking to save the dates for our initial wave, below you’ll find a calendar charting the course for the first few weeks and casting an eye toward February.
Both of these calendar graphics show our current plans, but are subject to change as development continues. As always, we’ll be right here on bungie.net, following along on socials, and in the game ourselves to make sure we’re providing you with the most up-to-date information about all the goings on in Destiny 2.
See you out in the wild!”
Detail Link: https://www.bungie.net/en/Explore/Detail/News/47465
God Roll Finder
Found your perfect god roll weapon yet? I haven't, but that's par for the course whenever I deal with RNG. Those like me who are still on the grind to acquire the perfect weapon then check out the site linked below. This tool helps you refine your grind by showing you weapons that have a certain perk you are looking for.
If there is a combo you are looking for, put in the the weapon category, roll type, and perks you want then click search. All weapons that contain the perk combinations will show up in the search results. The hunt continues Guardian!
POPULAR Lore Sheet : Fallen
Hello there !
Welcome to Lore Sheet, a comprehensive summary covering a major piece of lore in the Destiny universe. Since it's the first of many I plan on posting, I thought I'll start by covering the first race we encoutered back in Destiny 1 : the Fallen !
The Fallen, also known as the Eliksni in their own language, are an instectoid alien species that came to the Solar System in pursuit of the Traveler.
Once a noble race, their are now reduced to scavenging and raiding for their survival after losing their homeworld.
The Fallen are organized into Houses. A House is a faction in itself, with its own leadership and goals.
A House is led though a triumvirat, comprised of a Kell, an Archon and a Prime Servitor.
- The Kell is the leader of the House. He rules the Fallen under his banner, but also the flow of Ether in the House.
- The Ether is produced by the Prime Servitor, which is why it is revered as a god by the Fallen.
- The Archon is the high priest of the House, and also a field commander as well as a cheif engineer. He is the link between the Kell and the Prime Servitor.
The stability of a House depends on the three leaders being present. Without a Kell, the House is vulnerable to infighting. Without an Archon, the Prime Servitor is vulnerable to attacks. Without a Prime Servitor, A House isn't able to produce new minor Servitor to distribute the Ether.
In Destiny 1, we encoutered several Houses, each with different motives :
- House of Devils
Cloaked in red, the Devils were located in the Old Cosmodrome on Earth. Guardians share a particularly bloody history with this House, since their were a war with us to regain control of the Traveler.
- House of Kings
Cloaked in gold, the Kings were also located in the Old Cosmodrome on Earth. This House was the most secretive of all, but their goal was also to reclaim the Traveler. Sly and cunning, the Kings used the other Houses like the House of Devils as proxys to reach their goals.
- House of Winter
Cloaked in pale blue, the House of Winter were located on Venus. The interest of this House lied in discovering the secrets of our Golden Age, by trying to break into the Ishtar Archives.
- House of Wolves
Cloaked in blue, the House of Wolves is a very interesting one. After their Kell was killed in battle against the Awoken, a power struggled raged on within the House. Eventually, Skolas rose to Kellship, and waged war on the Awoken during the Reef Wars. He got betrayed by Variks, of House of Judgment, which ended up in him being captured and his House sudbued by Mara Sov, the Queen of the Reef.
During the events of the second DLC of Destiny 1, the Wolves rebelled and joined Skolas, who proclamed himslef Kell of Kells. The rebellion was crushed by the Guardians of the Last City, and Skolas ended up in the Prison of Elders.
- House of Exile
Cloaked in green, The House of Exile was encountered on the Moon. This House follows no Kell, and is comprised of renegade Fallen shuned by their former Houses. The fact that this House follows no leader makes them abnormal in the eyes of the other Fallen
- House of Judgment
Also cloaked in green, this House is only represented by Variks, our Fallen ally and the warden of the Prison of Elder. This House is one of the oldest House to have ever existed, and was tasked with keeping peace between the Fallen Houses.
The interest of Variks is to preserve the Eliksni race by all means necessary.
In Destiny 2, all those houses do not exist anymore. The Fallen threw down their banners and merged into one signle House, House of Dusk, in order to survive.
As space pirates, The Fallen are structured into crews. A crew is composed of Dregs and Vandals, and is led by a Captain.
The Captain commands his crew by brute force, as a sign of weakness will end up with a knife in the back. Usually, most Captains swear fielty to a House, but some can operate independently, for example as mercenaries. Captains can sometimes become Barons, and lead not only their crew, but a flotilla.
Vandals serves as skilled combattants and workers. They aspire to become Captain and command their own crew.
Dregs are the lowest class of Fallen. They only have two arms, the other two being severed as an humiliation and to assure their obedience. If they managed to survive, they can become Vandals and regrow their arms.
Servitors are vital to the crew, as they provide the Ether that will sustain its members.
The Fallen history has been marked by numerous major events :
- Golden Age
The Fallen, just like us, were blessed by the Traveler. Thus, they had a Golden Age of their own on their homeworld. They revered the Traveler as a God, and called it "The Great Machine".
- The Edge Wars
During the Golden Age, the Houses engaged in infightings known as the Edge Wars. This conflict was stopped by Craaks, Kell of Kings, and the House of Judgment. Even though peace was made, it was a tedious peace, and the Houses never had good relations with each other in the first place.
- The Whirlwind
Eventually, the Traveler fled and left the Fallen. What followed is thought to be the arrival of the Darkness. The Fallen were decimated, their homeworld and their nobility lost. This event is known as the Whirlwind, similar to the Collapse of humanity, and marks the start of their pirate life.
The survivors of the Whirlwind decided to chase the Traveler in order to regain its favors. This led them to our Solar System, shortly after the Collapse of Humanity. This is where they encoutered us, and started to terrorize humans. Clashes with early guardians became frequent, and ended up in the Eliksni siege of the Last City on Earth.
- Battle of Six Fronts
This battle opposed the House of Devils against the Guardians of the last City. The Devils stage a coordinated attack on six fronts, all of which were held by only four orders of Titans. Guardians such as Zavala, Saint-14, the Iron Lords and Osiris became legends during the battle, and the Devils were beaten without a single front falling.
- Battle of Twilight Gap
The Guardians had to face three Houses during this legendary battle. Craaks, Kell of Kings, manipulated the Houses of Devils, Winter and Wolves into attacking the City as a united force, but the Wolves were beaten while en route to Earth by the Reef.
The House of Devils, Kings and Winter fought against the Guardians, who barely managed to push them back, partly thanks to Lord Shaxx who led the counter attack against orders.
- Reef Wars
The House of Wolves, stopped in their attempt to join the Battle of Twilight Gap, engaged in a conflict with the Awoken of the Reef. This conflict ended with their defeat, and Mara Sov as their new Kell.
- Our Guardian's efforts in Destiny 1 Vanilla
Our guardian did a number on the Fallen ranks. We crippled the Devils' leadership by taking down their Archon, Riksis, and their Prime Servitor, Sepiks.
We severed the head of House Winter by personnaly killing the Kell of Winter, Draksis, as well as their Archon Priest, Aksor.
- Wolves Rebellion
The House of Wolves rebelled against the Reef to join Skolas, who proclamed himslef Kell of Kell following and ancient Fallen prophecy. However, Our guardian crushed the rebellion and helped the Awoken of the Reef to capture Skolas in the process.
- The Taken War
During the war against Oryx, the Fallen suffered numerous losses due to Fallen leaders being Taken.
- SIVA Crisis
After the end of the Taken War, the Devils discovered SIVA, a Golden Age technology initially designed to help humanity colonize the stars, turned into a weapon and controlled by Rasputin at some point until the Iron Lords sealed it, not without tremendous losses in their ranks.
The Devils modified themselves with SIVA thanks to their Splicer Sect, and broke free of their need of Ether. Our Guardian, along with Lord Saladin, destroyed the SIVA Replication Chamber and destroyed the Splicer Devils leadership, comprised of Sepiks Resurected (with SIVA), Vosik the Archpriest, and Aksis, Archon Prime.
- End of the Houses
Losses after losses, the Fallen Houses abandoned all their territory and merged into one single House, House of Dusk. This was made possible by the action of Craask, Kell of Kings, who refused to see the Fallen become extinct. He made a deal with Uldren Sov, as the other House would listen to the Awoken Prince. Craaks was mutilated afterwards by Fikrul the Fanatic, as the Fallen were not essential to Uldren's plans anymore.
- Variks, Kell of Judgment
Variks witnessed the downfall of his race, but at the end only him remembered the old ways of the Eliksni, as all the other Fallen who did were dead.
During the event of Forsaken, he caused the prison break, and vanished after leaving a message in High Speech, hoping that the Fallen would answer the call of House Judgment, one of the fore Houses and last keeper of the Eliksni ways.
He also proclamed himslef Kell of Judgment, envoy of the Eliksni to preserve his race.
RELATIONS WiTH OHTER RACES
The Fallen don't have alliances with the other races.
They have battled th Hive and the Vex over technology and territory, but have stayed clear from the Cabal until the Red War.
They obvioulsy hate humanity because we were gifted by the Traveler as welln while they were abandonned by it.
The Fallen have suffered catastrophic losses at the hands of their numerous ennemies, but especially at the hands of the Guardians and the Awoken. Even though they regrouped into the House of Dusk, they got fooled by Uldren and have to face the Scorn as a new ennemy.
Besides, not a lot of Fallen remember the old ways of the Eliksni, and one of Variks' fears is that they disapear completely.
- Even though the Fallen have lost their nobility as a race, it is still a notion that is present in their rank. For example, a Fallen having two of his arms severed will become a Dreg, which is a dishonor in itself.
- The stature and size of the Fallen depends on their Ether intake. The less Ether a Fallen takes, the weaker he will be.
- Houses other than the ones that were covered here existed prior to the withdrawal of the Houses. Some examples are House of Rain, destroyed in the Whirlwind, House of Scar, destroyed by House of Winter, and House of Stone, which battled the Taken and were possibly Taken themselves.
- Variks is secretely the Darkness itself. In Destiny 3, he will come for all of us, yelling "SYLOK THE DEFILED" over and over.
DESTINY 2 FREE FOR PC UNTIL NOVEMBER 18
For any of you who may own a PC but haven't decided to take the plunge into Destiny 2 yet (or if you own it on something else, but wanted in on PC too), Destiny 2 is FREE through Battle.net until November 18th.
Simply sign into your Battle.net launcher on PC, and claim your gift through your "Gifts" button in the top-right. It's as easy as that!
Note the game does NOT come with the DLC, but, it's still a wonderful way to start!
See you out there!
Amanda Holiday Get Your Shit Together and Decrypt Those Journal Pages
My god, could you take any longer to decrypt those pages. I'd like to be on my way to getting that sweet ass machine gun known as the Thunder Lord from Destiny 1. I didn't waste my time killing hordes of enemies to track down 10 pages pages. What's going on here? I thought that you have a vast network to decrypt the pages? I demand answers!!! Give me the next step!!!!!!