Destiny 2 Looks to Change their Microtransactions
Bungie recently split from Blizzard-Activision and as a result the development studio is relooking at many of Destiny 2’s systems. A blog post today from the Destiny franchise director explored microtransactions in the game and how Bungie looks to improve them moving forward. In the future, Bungie hopes to split cosmetics from gameplay as much as possible. Playing and grinding the game will reward you with weapons, power, mods, perks, stats, titles, and more. Spending money is how you’ll get ornaments, shaders, ships, emotes, and more. Seems like a good plan, Bungie.
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This Week At Bungie - 8.15.19
“This week at Bungie, we released our Director’s Cut.
Usually, you find the majority of Destiny-related news within a This Week at Bungie blog post, dropping each Thursday around 3 PM Pacific. This week, we’ve done something different. We won’t be picking each of these apart here in the TWAB, but rather directing your attention to where this information lives. Here’s the rundown:
• Director’s Cut: Part 1 – Looking Back
Luke explores the learnings of Destiny 2 Year 2 and the Annual Pass: what went well, what didn’t, and what we’ve learned. This is a bit of a read, so make sure to have some snacks before you start.
Part 1: http://bung.ie/2TxdfcP
• Director’s Cut: Part 2 – The Care and Feeding of the RPG
This morning, Luke went a bit deeper on what the live stream covered, providing additional context for how you will transition from the armor you wear now to Armor 2.0 in the Fall. Additionally, he covered how the ways you acquire Power will change and how New Light will introduce players to the Power system in October.
Part 2: http://bung.ie/2OYE0bz
• (Coming Soon) Director’s Cut: Part 3 – Combat: The Inevitable Collision of Action and RPG
Tomorrow, we take a hard look at damage. Shadowkeep will bring many changes to buffs, debuffs, stacking, Supers, and more.
We’re sure you have questions—and that you’ll have even more after tomorrow’s final entry to the Director’s Cut series. We’ll be looking to answer as many as possible as we approach October 1. Sound off with what you’d like to hear more about, and feel free to ask about any of the finer details.”
Full #TWAB here, Guardians: http://bung.ie/2yYVtps
This Week At Bungie - 8.8.19
”This week at Bungie, we’re preparing for a mass migration of Guardians.
Video Link: https://youtu.be/0LWcq4KHxu4
This fall, the launch of Shadowkeep and New Light will deliver some bold new ways for you to manage your Guardian lifestyle. Between now and launch, we’ll have plenty of time to talk about your impending freedom to control how you look and fight. Right now, let’s focus on the ways we’ll be able to decide where you'll play.
Two important updates just went live with this article:
• www.bungie.net/pcmove •
This is a resource for players who have been playing Destiny 2 on PC and will be moving with us to our new home on Steam. In keeping with the announcement from last week about our new launch window, Destiny 2 will arrive on Steam for the first time on October 1. Before that happens, on August 20, you’ll be invited to begin the process of linking your PC player accounts for a smooth transition of your Guardians and all your game purchases.
• www.bungie.net/crosssave •
This is a resource for players who know they’ll be playing Destiny 2 in more than one place this Fall. Cross Save will finally let us unify our adventures across many platforms. The launch of Cross Save is planned for August 21. Before that happens, check out the new information we’re serving up about how it will work and what you'll be able to bring with you. If you’ve been nurturing Guardians on more than one account, you’ll have some choices to make.
Full #TWAB here, Guardians: http://bung.ie/2YTG4Bh
POPULAR This Week At Bungie - 8.1.19
“This week at Bungie, we’re taking the time to get it right.
If you missed the announcement earlier today, Destiny 2: Shadowkeep and New Light have new launch dates: http://bung.ie/2Ko96Ea
• Luke and Mark:
“As we’ve been getting closer and closer to serving up Shadowkeep and New Light, it has become increasingly clear to us that our releases for this Fall would benefit from a bit more time in the oven.
Being independent means that the future of Destiny 2 is entirely on our team. It also means that we’re agile enough to choose to do what’s best for the game and our players, even if it’s the hard choice.
We wanted to let you—our community—be the first to know that we’re changing the date for Shadowkeep and New Light from September 17 to October 1.”
For full details on the change, make sure to check out the New Launch Window article. We have two months between now and Shadowkeep launch. For some, it may seem like a long time, but for us, the days are flying by. Our short delay won’t be followed by silence.
We have a lot to reveal and explore between now and October 1. The blog will be lively next week with some information on Cross Save, PC migration, and everything else you’ll need to know to kick ass this fall.
Full #TWAB here, Guardians: http://bung.ie/2Kd2Pw9